Difference between revisions of "Sacred 2:Archangel's Wrath"
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This is a [[Sacred 2:Hybrid Damage Based Combat Arts|Hybrid Damage Based Combat Art]] | This is a [[Sacred 2:Hybrid Damage Based Combat Arts|Hybrid Damage Based Combat Art]] | ||
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==Aspect== | ==Aspect== | ||
http://www.sacredwiki.org/images/Sacred_2/Aspects/Sm/Sera_AspS_03.png - '''[[Sacred 2:Revered Technology|Revered Technology]]''' | http://www.sacredwiki.org/images/Sacred_2/Aspects/Sm/Sera_AspS_03.png - '''[[Sacred 2:Revered Technology|Revered Technology]]''' | ||
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+ | ==Innate Abilities (Lvl 1) http://www.sacredwiki.org/images/bbicons/physical.jpg http://www.sacredwiki.org/images/bbicons/fire.jpg== | ||
+ | * Total [[Sacred 2:Damage|Damage]]: 16-16 (9-9 [[Sacred 2:Physical|Physical]], 7-7 [[Sacred 2:Fire|Fire]]) | ||
+ | * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 4.0 seconds | ||
+ | |} | ||
== Modifications == | == Modifications == | ||
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | |width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | ||
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− | * '''Explosive''' - Chance to hit nearby opponents as well as the target. (75% + 0.5% per CA level chance) | + | * '''Explosive''' - Chance to hit nearby opponents as well as the target. (75% + 0.5% per CA level [[Sacred 2:Chance to hit additional opponents|chance to hit addtional opponents]]) |
* '''Lock''' - The fire bolts will seek their targets. | * '''Lock''' - The fire bolts will seek their targets. | ||
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
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− | * '''Greek Fire''' - Increases the chance that the opponent will burst into flames upon impact. (19.8% + 0.2% per CA level chance) | + | * '''Greek Fire''' - Increases the chance that the opponent will burst into flames upon impact. (19.8% + 0.2% per CA level [[Sacred 2:Chance for Burn|chance to burn]]) |
− | * '''Vulnerable''' - Increases the chance to land critical hits. (19.8% + 0.2% per CA level chance) | + | * '''Vulnerable''' - Increases the chance to land [[Sacred 2:Chance for critical hits|critical hits]]. (19.8% + 0.2% per CA level chance) |
|} | |} | ||
− | ==Skills== | + | ==Skills and Attributes== |
− | The following skills will affect this combat art: | + | The following [[Sacred 2:Skills|skills]] will affect this combat art: |
− | * [[Sacred 2:Aspect Lore|Revered Technology Lore]] | + | * [[Sacred 2:Aspect Lore|Revered Technology Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. |
− | * [[Sacred 2:Aspect Focus|Revered Technology Focus]] | + | * [[Sacred 2:Aspect Focus|Revered Technology Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. |
− | * [[Sacred 2:Concentration|Concentration]] | + | * [[Sacred 2:Concentration|Concentration]] - directly reduces regeneration time for this combat art. |
− | * [[Sacred 2:Combat Discipline|Combat Discipline]] | + | * [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. |
+ | * Any [[Sacred 2:Weapons|weapon]] lore applicable to the weapon in use (for example, [[Sacred 2:Sword Weapons|Sword Lore]] when the Seraphim is wielding a sword), will increase this combat art's [[Sacred 2:Chance To Hit|chance to hit]] by increasing the [[Sacred 2:Attack Value|attack value]]. Weapon lore skills won't affect Archangel's Wrath in any other way however. | ||
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+ | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
+ | *[[Sacred 2:Strength |Strength]] will increase damage for melee weapons, and chance to hit | ||
+ | *[[Sacred 2:Dexterity |Dexterity]] will increase damage for ranged weapons (and some melee weapons), and chance to hit | ||
+ | *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves | ||
+ | *[[Sacred 2:Stamina|Stamina]] will lower regeneration time | ||
+ | *[[Sacred 2:Willpower|Willpower]] will increase damage for [[Sacred 2:Lightsabers|Lightsabers]] ([[Sacred 2:Community Patch|Community Patch]] Only) | ||
== Usage Strategies == | == Usage Strategies == | ||
− | Use a Polearm (highest damage weapon a | + | Use a [[Sacred 2:Pole Arms|Polearm]] (highest damage weapon a Seraphim can use) for maximum damage, though Archangel's Wrath's damage is based on weapon damage, it is not affected by [[Sacred 2:Tactics Lore|Tactics Lore]]. Also, when [[Sacred 2:Dual wield|Dual Wielding]] only the damage of the first weapon is used, despite the Inventory screen showing otherwise. |
− | Another option for a Seraphim, who has specialized exclusively in the Revered Technology tree, is to use Archangel's Wrath along with the BeeEffGee weapon. Since the weapon damage is based on the level of the buff, it will be quite high in general, which will make the utilization of Archangel's | + | Another option for a Seraphim, who has specialized exclusively in the Revered Technology tree, is to use Archangel's Wrath along with the [[Sacred 2:BeeEffGee|BeeEffGee]] weapon. Since the weapon damage is based on the level of the buff, it will be quite high in general, which will make the utilization of Archangel's Wrath to prove even more fruitful against various enemies. |
== Pros and Cons == | == Pros and Cons == | ||
Pros | Pros | ||
− | *Can be a boss killer at higher levels | + | *Can be a [[Sacred 2:Boss|boss]] killer at higher levels |
*With '''Explosive''' mod useful also against crowds of monsters | *With '''Explosive''' mod useful also against crowds of monsters | ||
Cons | Cons |
Revision as of 02:35, 25 October 2013
This is a Hybrid Damage Based Combat Art
Modifications
Skills and AttributesThe following skills will affect this combat art:
Usage StrategiesUse a Polearm (highest damage weapon a Seraphim can use) for maximum damage, though Archangel's Wrath's damage is based on weapon damage, it is not affected by Tactics Lore. Also, when Dual Wielding only the damage of the first weapon is used, despite the Inventory screen showing otherwise. Another option for a Seraphim, who has specialized exclusively in the Revered Technology tree, is to use Archangel's Wrath along with the BeeEffGee weapon. Since the weapon damage is based on the level of the buff, it will be quite high in general, which will make the utilization of Archangel's Wrath to prove even more fruitful against various enemies. Pros and ConsPros
Cons
Stats Chart |
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See Also
Gallery
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