Sacred 2:Chance for Double Hit

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Provides a percent chance that a single hit animation will give rise to two hits (essentially, the hit is cloned, any % chances for anything, or life leech will occur twice) thus causing a double hit or put another way; double the amount of damage as was expected. Has no effect on Spell type combat arts.

If a double hit occurs & the second/cloned hit takes the target's HP down below the threshold for Deathblow, the second/cloned hit won't have it's damage doubled by Deathblow.

Availability of Chance for Double Hit +X% as Item Modifier

This modifier is available on the following unique weapons as a gold modifier:

This modifier is available on the following set items as a gold modifier:

This modifier is available on the following set as the full set item bonus:

This modifier is available on the following legendary weapons as a gold modifier:

Availability of Chance for Double Hit +X% as Combat Art

This modifier is available on the following Combat Arts as a choice of modifier:

Inquisitor

INrm.gif Ruthless Mutilation - Gruesome Inquisition - Gold Modifier - Frenzy

Seraphim

SEps.gif Pelting Strikes - Exalted Warrior - Bronze Modifier - Succession

Shadow Warrior

SWfr.gif Frenzied Rampage - Malevolent Champion - Bronze and Silver Modifiers - Double Attack and Double Strike

SWsh.gif Spectral Hand - Astral Lord - Gold Modifier - Double Attack

Temple Guardian

TGbe.gif Battle Extension - Devout Guardian - Bronze and Gold Modifiers - Double Attack

See Also