Difference between revisions of "Sacred 2:BeeEffGee"
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Sera_15.gif | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Sera_15.gif | ||
|http://www.sacredwiki.org/images/Sacred_2/Icon/buffSEbfg.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> | |http://www.sacredwiki.org/images/Sacred_2/Icon/buffSEbfg.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> | ||
− | Conjures a powerful, divine weapon and improves ranged weapon use. Requires at least one empty weapon slot | + | Conjures a powerful, divine weapon and improves ranged weapon use. Requires at least one empty weapon slot. |
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+ | {|width="100%" | ||
+ | |width="25%" valign="top"| | ||
==Aspect== | ==Aspect== | ||
http://www.sacredwiki.org/images/Sacred_2/Aspects/Sm/Sera_AspS_03.png - '''[[Sacred 2:Revered Technology|Revered Technology]]''' | http://www.sacredwiki.org/images/Sacred_2/Aspects/Sm/Sera_AspS_03.png - '''[[Sacred 2:Revered Technology|Revered Technology]]''' | ||
+ | |width="75%" valign="top"| | ||
+ | |||
+ | ==Innate Abilities (Lvl 1) http://www.sacredwiki.org/images/bbicons/ice.jpg http://www.sacredwiki.org/images/bbicons/physical.jpg== | ||
+ | * Weapon Level: 2 | ||
+ | * Total [[Sacred 2:Damage|Damage]] when equipped: 43-61 (29-41 [[Sacred 2:Ice|Ice]], 14-20 [[Sacred 2:Physical|Physical]]) | ||
+ | * [[Sacred 2:Attack Value|Attack Value]]: +12.0% (white text) | ||
+ | * [[Sacred 2:Chance to pierce|Chance to pierce]]: +20.1% | ||
+ | * [[Sacred 2:Ranged Weapons|Ranged Weapons]] skill bonus: +5 | ||
+ | * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +66.6% | ||
+ | |||
+ | From weapon tooltip: | ||
+ | * [[Sacred 2:Damage|Damage]]: 36-51 [[Sacred 2:Ice|Ice]]/[[Sacred 2:Physical|Physical]] | ||
+ | * [[Sacred 2:Tactics Lore|Tactics Lore]]: +1 | ||
+ | * [[Sacred 2:Attack Value X%|Attack Value]] +6.1% (blue text) | ||
+ | |} | ||
== Modifications == | == Modifications == | ||
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
| | | | ||
− | * '''Enhancement''' - Inflicts more damage. (8 + 2 per CA level physical damage) | + | * '''Enhancement''' - Inflicts more [[Sacred 2:Damage|damage]]. (8 + 2 per CA level [[Sacred 2:Physical|physical]] damage) |
− | * '''Battery''' - Reduces the cost to maintain the BeeEffGee. (50% + 5% per CA level decrease) | + | * '''Battery''' - Reduces the cost to maintain the BeeEffGee. (50% + 5% per CA level decrease in regeneration penalty) |
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---- | ---- | ||
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* '''Enhancement''' - Inflicts more damage. (8 + 2 per CA level physical damage) | * '''Enhancement''' - Inflicts more damage. (8 + 2 per CA level physical damage) | ||
− | * '''Battery''' - Reduces the cost to maintain the BeeEffGee. (50% + 5% per CA level decrease) | + | * '''Battery''' - Reduces the cost to maintain the BeeEffGee. (50% + 5% per CA level decrease in regeneration penalty) |
|} | |} | ||
---- | ---- | ||
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
| | | | ||
− | * '''Accuracy''' - Increases the chance to hit. (10% + 0.1% per CA level chance of sure hit) | + | * '''Accuracy''' - Increases the chance to hit. (10% + 0.1% per CA level [[Sacred 2:Chance that opponents cannot evade attacks|chance of sure hit]]) |
− | * '''Penetrate''' - Chance to smash through targets. (50% + 0.5% per CA level increased chance / +250% from base value) | + | * '''Penetrate''' - Chance to smash through targets. (50% + 0.5% per CA level increased [[Sacred 2:Chance to pierce|chance to pierce]] / +250% from base value) |
|} | |} | ||
− | ==Skills== | + | ==Skills and Attributes== |
− | The following skills will affect this combat art: | + | The following [[Sacred 2:Skills|skills]] will affect this combat art: |
− | * [[Sacred 2:Aspect Focus|Revered Technology Focus]] | + | * [[Sacred 2:Aspect Focus|Revered Technology Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] penalty and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. |
− | * [[Sacred 2:Aspect Lore|Revered Technology Lore]] will increase the damage bonus from the " | + | * [[Sacred 2:Aspect Lore|Revered Technology Lore]] will increase the damage bonus from the "Enhancement" mods and the "Accuracy" mod if they are chosen, allows for modification points. |
− | * [[Sacred 2:Tactics Lore|Tactics Lore]] will raise damage | + | * [[Sacred 2:Tactics Lore|Tactics Lore]] will raise damage and [[Sacred 2:Chance for critical hits|chance for critical hit]] of BeeEffGee. BeeEffGee comes with an inherent, scaling bonus to this skill. |
− | + | * [[Sacred 2:Ranged Weapons|Ranged Weapons]] increases [[Sacred 2:Attack Value|Attack Value]] and [[Sacred 2:Attack Speed|Attack Speed]]. BeeEffGee comes with an inherent, scaling bonus to this skill. | |
− | * [[Sacred 2:Dexterity|Dexterity]] will increase | + | |
− | * [[Sacred 2:Stamina|Stamina]] reduces | + | |
+ | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
+ | * [[Sacred 2:Dexterity|Dexterity]] will increase attack value and damage. | ||
+ | * [[Sacred 2:Stamina|Stamina]] reduces regeneration penalty. | ||
== Usage Strategies == | == Usage Strategies == | ||
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*If the player wants to do [[Sacred 2:fire|Fire]] damage instead of [[Sacred 2:ice|Ice]], they can equip the BFG and cast [[Sacred 2:Archangel's Wrath|Archangel's Wrath]] (requires revered lore & focus for maximum effectiveness). | *If the player wants to do [[Sacred 2:fire|Fire]] damage instead of [[Sacred 2:ice|Ice]], they can equip the BFG and cast [[Sacred 2:Archangel's Wrath|Archangel's Wrath]] (requires revered lore & focus for maximum effectiveness). | ||
− | * Gloves with elemental modifiers (can be dropped or bought) like conversion [[Sacred 2:physical|Physical]] to | + | * Gloves with elemental modifiers (can be dropped or bought) like conversion [[Sacred 2:physical|Physical]] to [[Sacred 2:Fire|Fire]]/[[Sacred 2:magic|Magic]]/[[Sacred 2:poison|Poison]] can be used to change some of the damage of the BFG to one of these elements (ice is not needed since BFG is ice) |
− | * Works well with a | + | * Works well with a [[Sacred 2:Soul Hammer|Soul Hammer]] + [[Sacred 2:Pelting Strikes|Pelting Strikes]] [[Sacred 2:Combo|combo]] and equipment with [[Sacred 2:Regeneration per hit|Regeneration per hit]]. |
== Pros and Cons == | == Pros and Cons == | ||
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Cons | Cons | ||
− | *Two-handed weapon, hence no shield allowed. | + | *Two-handed weapon, hence no [[Sacred 2:Shields|shield]] allowed. |
*Relatively high regeneration penalty. | *Relatively high regeneration penalty. | ||
*No sockets | *No sockets | ||
− | *Ice resistant enemies like | + | *Ice resistant enemies like the [[Sacred 2:The White Griffin|White Griffin]] can be difficult to damage. |
== Stats Chart == | == Stats Chart == |
Revision as of 02:57, 29 October 2013
Modifications
Skills and AttributesThe following skills will affect this combat art:
Usage Strategies
Pros and ConsPros
Cons
Stats Chart |
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See Also
Gallery
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