Difference between revisions of "Sacred 2:Dragon Mage"

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*[[Sacred 2:Elemental Magic|Elemental Magic]]
 
*[[Sacred 2:Elemental Magic|Elemental Magic]]
  
== '''[[Sacred 2:Dragon Magic|Dragon Magic]]''' ==
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=Dragon Mage [[Sacred 2:Combat Arts|Combat Arts]]=
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{|width="100%" cellspacing="0" cellpadding="4"
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|valign="top" align="center" style="font-size:14px;"|
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/Aspects_Layer1.gif
  
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Aspect<br />
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'''Dragon Magic'''
 +
----
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{|width="100%"
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|-align="center"
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|[[Sacred 2:Dragon Berserk|Dragon Berserk]]
  
===''' [[Sacred 2:Dragon Berserk|Dragon Berserk]] '''===
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/dragon_berserk.gif
http://www.sacredwiki.org/images/Sacred_2/CombatArts/berserk.png Turn into a "dragon berserk", attack extend the transformation time. A player cannot talk to NPCs or use merchants, smiths or runemasters while in this form. Gives +% attack.
 
  
===''' [[Sacred 2:Dragon Form|Dragon Form]] '''===
+
|[[Sacred 2:Dragon Form|Dragon Form]]
http://www.sacredwiki.org/images/Sacred_2/CombatArts/dragonform.png Turn into a dragon, can cast certain fire spells & gains a % armour & a % attack/defence bonus.
 
  
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/dragon_form.gif
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|-align="center"
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|[[Sacred 2:Dragon Strike|Dragon Strike]]
  
==='''[[Sacred 2:Dragon Strike|Dragon Strike]]'''===
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/dragon_strike.gif
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DragonStrike.png Calls a dragon for aerial attacks (dragon flies over & casts a massive fireball doing AoE DoT fire damage.
 
  
 +
|[[Sacred 2:Eternal Fire|Eternal Fire]]
  
===''' [[Sacred 2:Eternal Fire|Eternal Fire]] '''===
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/eternal_fire.gif
http://www.sacredwiki.org/images/Sacred_2/CombatArts/EternalFire.png Ignites an enemy & easily jumps over to nearby enemies (like VD, but does fire DoT).
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|-align="center"
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|colspan="2"|[[Sacred 2:Familiar|Familiar]]  ([u]Buff[/u])
  
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/familiar.gif
 +
|}
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|valign="top" align="center" style="font-size:14px;border-left: thin solid #AAAAAA;"|
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/Aspects_Layer2.gif
  
===''' [[Sacred 2:Familiar |Familiar]] '''===
+
Aspect<br />
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Familiar.png The mage summons a small dragon familiar which increases his stats (Increases Intelligence, Health Points and Willpower) (buff)
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'''Elemental Magic'''
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----
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{|width="100%"
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|-align="center"
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|[[Sacred 2:Destroyer|Destroyer]]
  
== '''[[Sacred 2:elemental Magic|Elemental Magic]]''' ==
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/destroyer.gif
  
 +
|[[Sacred 2:Gust of Wind|Gust of Wind]]
  
===''' [[Sacred 2:Destroyer |Destroyer]] '''===
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/gust_of_wind.gif
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Destroy.png Summons stone spirits that attack nearby enemies & explode (summons ~4 minions that run to a random monster & explode doing damage).
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|-align="center"
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|[[Sacred 2:Magic Barrier|Magic Barrier]]
  
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/magic_barrier.gif
  
===''' [[Sacred 2:Gust of Wind|Gust of Wind]] '''===
+
|[[Sacred 2:Tornado|Tornado]]
http://www.sacredwiki.org/images/Sacred_2/CombatArts/gustofwind.png A strong gust of wind can damage, stun or knock back enemies.
 
  
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/tornado.gif
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|-align="center"
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|colspan="2"|[[Sacred 2:Protector|Protector]]  ([u]Buff[/u])
  
===''' [[Sacred 2:Magic Barrier |Magic Barrier]] '''===
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/protector.gif
http://www.sacredwiki.org/images/Sacred_2/CombatArts/MagicBarrier.png Summons a protective barrier of earth and stone.
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|}
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|width="33%" valign="top" align="center" style="font-size:14px;border-left: thin solid #AAAAAA;"|
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/Aspects_Layer3.gif
  
 +
Aspect<br />
 +
'''Mentalism'''
 +
----
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{|width="100%"
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|-align="center"
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|[[Sacred 2:Combat Trance|Combat Trance]]
  
===''' [[Sacred 2:Protector |Protector]] '''===
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/combat_trance.gif
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Protector.png
 
Calls an earth elemental protector (buff)
 
  
 +
|[[Sacred 2:Energy Blaze|Energy Blaze]]
  
===''' [[Sacred 2:Tornado |Tornado]] '''===
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/energy_blaze.gif
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Protector.png Unleashes a small tornado that moves towards the enemies.
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|-align="center"
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|[[Sacred 2:Maelstrom|Maelstrom]]
  
== '''[[Sacred 2:Mentalism|Mentalism]]''' ==
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/maelstrom.gif
  
===''' [[Sacred 2:Combat Trance|Combat Trance]] '''===
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|[[Sacred 2:Mind Strike|Mind Strike]]
http://www.sacredwiki.org/images/Sacred_2/CombatArts/CombatTrance.png Combat Trance reduces the caster's combat art cooldown and protects him from effect damage and stuns.
 
  
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/mind_strike.gif
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|-align="center"
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|colspan="2"|[[Sacred 2:Runes of Protection|Runes of Protection]]  ([u]Buff[/u])
  
===''' [[Sacred 2:Energy Blaze|Energy Blaze]] '''===
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/runes_of_protection.gif
http://www.sacredwiki.org/images/Sacred_2/CombatArts/EnergyBlaze.png Magic energy damages and burns enemies in the area of effect. (Starting Combat Art)
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|}
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|}
  
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=Dragon Mage [[Sacred 2:Set Items|Set Items]]=
  
===''' [[Sacred 2:Maelstrom |Maelstrom]] '''===
+
... Coming Soon ...
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Maelstrom.png Enemies are slowed and weakened in the area of effect, missiles are slowed (casts a massive dome over the targetted area).
 
  
 +
=Unique Mount=
  
===''' [[Sacred 2:Mind Strike|Mind Strike]] '''===
+
... Coming Soon ...
http://www.sacredwiki.org/images/Sacred_2/CombatArts/MindStrike.png
 
A mental blow that deals more damage to armored targets and slows the regeneration for their combat arts.
 
 
 
 
 
===''' [[Sacred 2:Runes of Protection|Runes of Protection]] '''===
 
 
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Runesofprotection.png
 
(buff)
 
A magic armour that offers protection from melee attacks and spells (+physical armour, Block Chance: Combat Arts & chance to stun the target).
 

Revision as of 17:34, 31 August 2009

dm120.jpg

Path

Can choose Light or Shadow path

The Story

The Dragon Mage is part of a cloak-and-dagger dragon cult from a remote part of the world. The members of this cult are not only respected but also accepted by dragons and live together with them in a community. Only a chosen few are granted the honour of being instructed by the dragons for training in the ancient dragon magic. A magic that comes from a dimension beyond this world. This energy can take on the powerful T-Energy, which is the source of all life and all magic on Ancaria.

Only the most powerful who complete this training are capable of assuming the form of a dragon and of using the concentrated power of dragon magic. Only they have the privilege of being allowed to carry the title “Dragon Mage”.

Dragon Mage Starting Attributes

Base starting attributes level 1, silver difficulty, no survival bonus, naked.

Strength Stamina Vitality Dexterity Intelligence Willpower Hitpoints
23 26 24 21 29 27 ???



Dragon Mage Skills

All skills in the left column below may be chosen as soon as a character reaches level two. All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5.

Combat Art Skills:

[u]Primary:[/u]
concentration.gif Concentration
Improves regeneration for all Combat Arts, and allows the use of up to three simultaneous buffs when mastered.
dragonmagiclore.gif Dragon Magic Lore
Increases damage, critical chance, and cast speed for this aspect.
elementalmagiclore.gif Elemental Magic Lore
Increases damage, critical chance, and cast speed for this aspect.
mentalismlore.gif Mentalism Lore
Increases damage, critical chance, and cast speed for this aspect.
[u]Secondary:[/u]
combatdiscipline.gif Combat Discipline
Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts allowed in a combo.
ancientmagic.gif Ancient Magic
Increases damage for non-weapon based Combat Arts and reduces the opponent's spell resistance when mastered.
dragonmagicfocus.gif Dragon Magic Focus
Improves regeneration and raises max Combat Art level for this aspect.
elementalmagicfocus.gif Elemental Magic Focus
Improves regeneration and raises max Combat Art level for this aspect.
mentalismfocus.gif Mentalism Focus
Improves regeneration and raises max Combat Art level for this aspect.

Offensive Skills:

[u]Primary:[/u]
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
magicstaffs.gif Magic Staffs
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
[u]Secondary:[/u]
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.

Defensive Skills:

[u]Primary:[/u]
shieldlore.gif Shield Lore
Grants the ability to use higher-level shields without penalties and increases their Defense Value.
armorlore.gif Armor Lore
Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
constitution.gif Constitution
Increases health and health regeneration.
spellresistance.gif Spell Resistance
Increases resistance to spells and protection from spell-based critical hits.
[u]Secondary:[/u]
toughness.gif Toughness
Improves resists and provides minimal % damage mitigation.
combatreflexes.gif Combat Reflexes
Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
pacifism.gif Pacifism
Reduces damage taken in PvP (all possible ramifications still unknown).

General skills:

[u]Primary:[/u]
alchemy.gif Alchemy
Enhances the effectiveness of all potions and allows use of certain consumables.
bargaining.gif Bargaining
Item price is displayed in inventory, and merchants will offer more favorable prices and better items.
enhancedperception.gif Enhanced Perception
Increases chance of "seeing" invisible monsters and "magical hiding places."
[u]Secondary:[/u]
riding.gif Riding
Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
divinedevotion.gif Divine Devotion
Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.

Aspects

Dragon Mage Combat Arts

Aspects_Layer1.gif

Aspect
Dragon Magic


Dragon Berserk

dragon_berserk.gif

Dragon Form

dragon_form.gif

Dragon Strike

dragon_strike.gif

Eternal Fire

eternal_fire.gif

Familiar ([u]Buff[/u])

familiar.gif

Aspects_Layer2.gif

Aspect
Elemental Magic


Destroyer

destroyer.gif

Gust of Wind

gust_of_wind.gif

Magic Barrier

magic_barrier.gif

Tornado

tornado.gif

Protector ([u]Buff[/u])

protector.gif

Aspects_Layer3.gif

Aspect
Mentalism


Combat Trance

combat_trance.gif

Energy Blaze

energy_blaze.gif

Maelstrom

maelstrom.gif

Mind Strike

mind_strike.gif

Runes of Protection ([u]Buff[/u])

runes_of_protection.gif

Dragon Mage Set Items

... Coming Soon ...

Unique Mount

... Coming Soon ...