Difference between revisions of "Sacred:Character Class"
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Every character begins with two '''[[Sacred:Skills|Skills]]''', and learns up to six more as they progress. Additional [[Sacred:skills|skills]] are available for "learning" at levels 3, 6, 12, 20, 30 and 50. [[Sacred:Skills|Skills]] become available to different character classes at different levels. For every character class, there are [[Sacred:skills|skills]] that will not be available. Each [[Sacred:skills|skill]] supplies differing benefits to the character. Choose wisely, as once chosen, they cannot be un-learned. | Every character begins with two '''[[Sacred:Skills|Skills]]''', and learns up to six more as they progress. Additional [[Sacred:skills|skills]] are available for "learning" at levels 3, 6, 12, 20, 30 and 50. [[Sacred:Skills|Skills]] become available to different character classes at different levels. For every character class, there are [[Sacred:skills|skills]] that will not be available. Each [[Sacred:skills|skill]] supplies differing benefits to the character. Choose wisely, as once chosen, they cannot be un-learned. | ||
− | Prior to the [[Sacred:Underworld|Underworld]] Expansion pack, the starting skills were fixed. However, the Underworld expansion pack made it possible to change the starting skills (to any two of the skills that are avaliable to the character at level 3) for new characters. This is done by | + | Prior to the [[Sacred:Underworld|Underworld]] Expansion pack, the starting skills were fixed. However, the Underworld expansion pack made it possible to change the starting skills (to any two of the skills that are avaliable to the character at level 3) for new characters. This is done by modifying a line in the [[Sacred:Configuration File|settings.cfg]] configuration file before starting a new campaing with the character. |
=== Characters and Attributes=== | === Characters and Attributes=== | ||
− | There are six '''[[Sacred:attributes|attributes]]''' shared by all characters. Each character class has a different set of initial values for these. As characters progress, each [[Sacred:attributes|attribute]] is increased by 10% of the initial value for each level the character gains. One additional point, to be placed wherever a player chooses, is available for each level as well. Each [[Sacred:attributes|attribute]] affects many variables regarding a characters abilities - some regarding health and physical well being while others affect attacking ability and yet others affect defensive values. | + | There are six '''[[Sacred:attributes|attributes]]''' shared by all characters. Each character class has a different set of initial values for these. As characters progress, each [[Sacred:attributes|attribute]] is increased by 10% of the initial value for each level the character gains. One additional point, to be placed wherever a player chooses, is available for each level as well. Each [[Sacred:attributes|attribute]] affects many variables regarding a characters abilities - some regarding health and physical well being while others affect attacking ability and yet others affect defensive values. Learning the benefits of each of them is crucial and could mean the difference between survival and death. |
=== Characters and Statistics=== | === Characters and Statistics=== |
Latest revision as of 08:00, 20 June 2024
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