Difference between revisions of "Sacred 2:High Elf"
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+ | The aristocratic High Elf belongs to the ancient race that is partly responsible for the conflict that is unsettling Ancaria. Long years of studying elemental magic has turned the High Elf into a master of sorcery. She considers the control over T-Energy as a birthright and approaches members of other races with arrogance. | ||
A classic sorceress, she is well-versed in three powerful magic disciplines. Some of her spells can be | A classic sorceress, she is well-versed in three powerful magic disciplines. Some of her spells can be | ||
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== '''The Story''' == | == '''The Story''' == | ||
+ | |||
+ | [[Sacred 2:High Elf Class Chain Quest|High Elf Class Quest (Light Path)]] | ||
+ | |||
+ | [[Sacred 2:High Elf Class Chain Quest - Shadow|High Elf Class Quest (Shadow Path)]] | ||
Strange and dreadful stories reach the gates of the ancient academy of magic in Thylysium. The tales carry bleak news about horrifying incidents: Apparently, entire landscapes have been infested with the chaotic power of the T-Energy. Tidings of mutated animals and monstrous creatures in the north of the country are being heard. The world is on the brink of a major disaster and nobody seems to be able to avert the imminent danger. | Strange and dreadful stories reach the gates of the ancient academy of magic in Thylysium. The tales carry bleak news about horrifying incidents: Apparently, entire landscapes have been infested with the chaotic power of the T-Energy. Tidings of mutated animals and monstrous creatures in the north of the country are being heard. The world is on the brink of a major disaster and nobody seems to be able to avert the imminent danger. | ||
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== [[Sacred 2:Aspects|'''Aspects''']] == | == [[Sacred 2:Aspects|'''Aspects''']] == | ||
− | *[[Sacred 2:Arrant Pyromancer|Arrant Pyromancer]] | + | *[[Sacred 2:Arrant Pyromancer|Arrant Pyromancer]] - Choosing this aspect will render the Adept as the classic mage, fully devoted to the element of fire. The very nature of these studies is a burning aggression, leading to a predominantly offensive style. Executing the art of fire magic allows for a wide flexibility in which the spells can easily be individually adapted. |
− | *[[Sacred 2:Mystic Stormite|Mystic Stormite]] | + | *[[Sacred 2:Mystic Stormite|Mystic Stormite]] - This art of magic is the opposite of fire magic. It is much more defensive, although even a storm magician is able to weave some powerful attack spells. |
− | *[[Sacred 2:Delphic Arcania|Delphic Arcania]] | + | *[[Sacred 2:Delphic Arcania|Delphic Arcania]] - This aspect comprises many powerful and effective spells. A High Elf proficient in the study of the Arcane Illusionist wields magic that will assist and protect, equipping the mage for confrontations in melee combat. |
− | =[[Sacred 2:High Elf Combat Arts|High Elf Combat Arts]]= | + | =='''[[Sacred 2:High Elf Combat Arts|High Elf Combat Arts]]'''== |
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Aspect<br /> | Aspect<br /> | ||
− | '''Arrant Pyromancer''' | + | '''[[Sacred 2:Arrant Pyromancer|Arrant Pyromancer]]''' |
---- | ---- | ||
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Aspect<br /> | Aspect<br /> | ||
− | '''Mystic Stormite''' | + | '''[[Sacred 2:Mystic Stormite|Mystic Stormite]]''' |
---- | ---- | ||
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Aspect<br /> | Aspect<br /> | ||
− | ''' Delphic Arcania''' | + | '''[[Sacred 2:Delphic Arcania|Delphic Arcania]]''' |
---- | ---- | ||
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− | == High Elf [[Sacred 2:Set Items|Set Items]] == | + | ==High Elf Equipment== |
+ | ===[[Sacred 2:High Elf Standard Set Items|High Elf Standard Items]]=== | ||
+ | ===[[Sacred 2:High Elf Uniques|High Elf Unique Items]]=== | ||
+ | ===[[Sacred 2:High Elf Set Items|High Elf Set Items]]=== | ||
+ | |||
+ | *[[Sacred 2:Adornments of the Ancestors|Adornments of the Ancestors]] ([[Sacred 2:High Elf#Aspects|Delphic Arcania]]) | ||
+ | |||
+ | *[[Sacred 2:Celdrahil's pandemonium|Celdrahil's Pandemonium]] ([[Sacred 2:High Elf#Aspects|Arrant Pyromancer]]) | ||
+ | |||
+ | *[[Sacred 2:Faladal's Blizzard|Faladal's Blizzard]] ([[Sacred 2:High Elf#Aspects|Mystic Stormite]]) | ||
− | [[Sacred 2: | + | *[[Sacred 2:Garments of the Storms|Garments of the Storms]] |
− | [[Sacred 2: | + | *[[Sacred 2:Velaria's Heirloom|Velaria's Heirloom]] |
− | [[Sacred 2: | + | *[[Sacred 2:Virgo's Revenge|Virgo's Revenge]] |
− | [[Sacred 2: | + | *[[Sacred 2:Vestments of Innocence|Vestments of Innocence]] |
− | [[Sacred 2: | + | *[[Sacred 2:Ashes of Perdition|Ashes of Perdition]] |
− | [[Sacred 2: | + | *[[Sacred 2:High Elf's Merry Christmas Set|High Elf's Merry Christmas]] |
− | [[Sacred 2: | + | *[[Sacred 2:Armaments of the nine hells|Armaments of the Nine Hells]] ([[Sacred 2:Community Patch|Community Patch]] Only) |
− | [[Sacred 2: | + | *[[Sacred 2:Glimborin's Garments of Mutation|Glimborin's Garments of Mutation]] ([[Sacred 2:Community Patch|Community Patch]] Only) |
− | ==Unique Mount== | + | =='''Unique [[Sacred 2:Mounts|Mount]]'''== |
− | [[Sacred 2:Wind Serpent|Wind Serpent]] | + | '''[[Sacred 2:Wind Serpent|Wind Serpent]]''' |
The Wind Serpent would seem almost cute, if it weren’t for its glowing eyes. The Wind Serpent’s appearance is not as commanding as that of a Dragon, but its powers are no less formidable. | The Wind Serpent would seem almost cute, if it weren’t for its glowing eyes. The Wind Serpent’s appearance is not as commanding as that of a Dragon, but its powers are no less formidable. |
Revision as of 10:26, 27 August 2013
A classic sorceress, she is well-versed in three powerful magic disciplines. Some of her spells can be cast with no more than a simple mouse movement! In addition, the High Elf's magic can be used in conjunction with her hand-to-hand combat, making her an able fighter. High Elves are free Elves who fled from the south a great many moons ago. High Elven nobility holds sway over the northern regions of Ancaria; controlling T-Energy streams and the Great Machine itself. However, the powers of the High Elves are limited as only the High Priests have direct access to the T-Energy streams and the Great Machine. Due to problems with the T-Energy streams and the Great Machine the influence of the High Elven nobility is slowly dwindling and in certain areas civil war has already broken out. This has recently led to an increasingly tense atmosphere between Nobles and High Priests. Additionally, the ruling bodies no longer see eye to eye in many cases. Everyone holding a position of power is attempting to secure his or her influence during these times of insecurity. The executive powers do not lie in the hands of the High Elven rulers (except for a few special factions) but instead lie with “created” or bred soldier-like creatures. While the world around them is deteriorating the High Elven generals are losing control over their units. Insurrection and plundering are now commonplace (this creates ample opportunities to implement side quests). The StoryHigh Elf Class Quest (Light Path) High Elf Class Quest (Shadow Path) Strange and dreadful stories reach the gates of the ancient academy of magic in Thylysium. The tales carry bleak news about horrifying incidents: Apparently, entire landscapes have been infested with the chaotic power of the T-Energy. Tidings of mutated animals and monstrous creatures in the north of the country are being heard. The world is on the brink of a major disaster and nobody seems to be able to avert the imminent danger. The Masters of the academy send their best student to find out what is going on in Ancaria. That is the moment the High Elf has been waiting for! Finally, she will be able to use her magical abilities and to prove her wisdom. Her hunger for adventures and her insatiable desire to increase her knowledge are essential conditions to reach that goal.
The PathsOr maybe she will choose the path of light? High Elf Starting AttributesBase starting attributes level 1, silver difficulty, no survival bonus, naked.
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High Elf Skills
All skills in the left column below may be chosen as soon as a character reaches level two. | All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5 by adding skill points. |
Combat Art Skills:
Primary:
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Secondary:
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Offensive Skills:
Primary:
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Secondary:
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Defensive Skills:
Primary:
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Secondary:
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General skills:
Primary:
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Secondary:
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Aspects
- Arrant Pyromancer - Choosing this aspect will render the Adept as the classic mage, fully devoted to the element of fire. The very nature of these studies is a burning aggression, leading to a predominantly offensive style. Executing the art of fire magic allows for a wide flexibility in which the spells can easily be individually adapted.
- Mystic Stormite - This art of magic is the opposite of fire magic. It is much more defensive, although even a storm magician is able to weave some powerful attack spells.
- Delphic Arcania - This aspect comprises many powerful and effective spells. A High Elf proficient in the study of the Arcane Illusionist wields magic that will assist and protect, equipping the mage for confrontations in melee combat.
High Elf Combat Arts
Aspect
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Aspect
|
Aspect
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High Elf Equipment
High Elf Standard Items
High Elf Unique Items
High Elf Set Items
Unique Mount
The Wind Serpent would seem almost cute, if it weren’t for its glowing eyes. The Wind Serpent’s appearance is not as commanding as that of a Dragon, but its powers are no less formidable.