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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif '''Speed Lore'''=== Increases Run Speed, as well as Attack and Defense values with all [[Sacred 2:Weapons|weapons]]
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  • 2 KB (303 words) - 21:57, 22 January 2010
  • |valign="top"|[[Sacred 2:Speed Lore/de|'''Geschwindigkeitskunde''']]<br />Erhöht den Angriffs- und Verteidigun <center>{{titlebar|C09709|[[Sacred 2:Speed Lore/Full Table/de|Hier klicken für die vollständige Tabelle]]}}</center>
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif Speed Lore=== |class="skillslc" align="left"|Run Speed, +%:
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  • 6 KB (337 words) - 21:59, 22 January 2010
  • 6 KB (297 words) - 19:13, 5 September 2013

Page text matches

  • ...speed or casting speed with the appropriate skill, e.g. armor lore, sword lore. == Availability of ''Speed +X'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
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  • *[[Sacred 2:Aspect Lore|Arrant Pyromancer Lore]] *[[Sacred 2:Run Speed|Run Speed]]
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  • * [[Sacred 2:Run Speed|Run Speed]] +X% * [[Sacred 2:Attack Speed|Attack Speed]] +X%
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  • Run speed is both a player characteristic ''and'' an Item Modifier. ...ear that is too high a level. Choosing the [[Sacred 2:Armour Lore |Armour Lore]] skill can help balance this by reducing the penalty.
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  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill * Affected by [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] Skill
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  • *[[Sacred 2:Tactics Lore|Tactics Lore]] *[[Sacred 2:Run Speed|Run Speed]]
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  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Casting Speed|Casting Speed]] +X%
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  • *[[Sacred 2:Astute Supremacy Lore|Astute Supremacy Lore]] *[[Sacred 2:Attack Speed|Attack Speed]]
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  • ...different skins have different [[Sacred 2:Ranged Weapons|'''Ranged Weapon Lore''']] unlockable modifiers meaning you can choose the one that works best fo ===Ranged Weapon Lore Modifications===
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  • *[[Sacred 2:Run Speed|Run Speed]] (unlocked by [[Sacred 2:Armor Lore|Armor Lore]] skill)
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  • ...with [[Sacred:Axes|axes]]. Additionally, certain axes carry a minimum Axe Lore requirement in order to be wielded. This [[Sacred:Skills|skill]] may be cho |class="skillslc" align="left" | Attack Speed +:
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  • Weapon Lore, Constitution, Sword Lore, Agility ...amage, Magic Damage, % Mental Regeneration -> Weapon Damage: Magic, Attack Speed, % Defence v Ranged fighters
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  • * [[Sacred 2:Run Speed|Run Speed]] ===Lore===
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  • ...al Lord Lore]] respectively), but NOT with [[Sacred 2:Tactics Lore|Tactics Lore]] or [[Sacred 2:Ancient Magic|Ancient Magic]] ...peed]] is affected by the aspect lore and [[Sacred 2:Casting Speed|casting speed]].
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  • * [[Sacred 2:Casting Speed|Casting Speed]] +X% ===Lore===
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  • Attack Speed +XX, Weapon Lore +XX
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  • *[[Sacred 2:Aspect Lore|Celestial Magic Lore]] +X *[[Sacred 2:Casting Speed|Casting Speed]] +X%
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  • * [[Sacred 2:Run Speed|Run Speed]] ===Lore===
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  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Run Speed|Run Speed]] +X%
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  • * [[Sacred 2:Attack Speed|Attack Speed]] +X% ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier
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  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Casting Speed|Casting Speed]] +X%
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  • * [[Sacred 2:Run Speed|Run Speed]] +X% ===Lore===
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  • ...d 2:Pole Arms|Pole Arms]]'''<br />Increases [[Sacred 2:Attack Speed|attack speed]], [[Sacred 2:Attack Value|attack value]], and [[Sacred 2:Items/Usable Item ...n="top"|'''[[Sacred 2:Magic Staffs|Magic Staffs]]'''<br />Increases attack speed, attack value, and max item level usable without penalties when wielding a
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif '''Speed Lore'''=== Increases Run Speed, as well as Attack and Defense values with all [[Sacred 2:Weapons|weapons]]
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  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Casting Speed |Casting Speed]] +X%
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  • Sword Lore increases the chance to hit and attack speed of attacks made with swords. Additionally, certain swords carry a minimum s |class="skillslc" align="left" | Attack Speed +:
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  • * [[Sacred 2:Casting Speed|Casting Speed]] +X% ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier
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  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Run Speed|Run Speed]] +X%
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  • [[Weapon Lore]] [[Magic Lore]] (6th level)
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  • * [[Sacred 2:Casting Speed|Casting Speed]] ===Lore===
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  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Casting Speed|Casting Speed]] +X%
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  • Meditation, Magic Lore, Long-Handled Weapon Lore ...efence, +Defence, +Speed, +% Dexterity -> Weapon Damage: Physical, +Attack Speed, +Regen Spells, +Crit
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  • * [[Sacred 2:Attack Speed|Attack Speed]] + X% ===Lore===
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  • * [[Sacred 2:Run Speed|Run Speed]] +X% ===Lore===
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  • == '''Speed Astral Lord Shadow Warrior''' == ...couple ideas for a really good beatdown Shadow Warrior with protection and speed kills. I am only at level 37 with this Shadow Warrior on silver and did not
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  • *[[Sacred 2:Tactics Lore|Tactics Lore]] +X *[[Sacred 2:Attack Speed|Attack Speed]] +X%
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  • * [[Sacred 2:Attack Speed|Attack Speed]] +X% * [[Sacred 2:Damage Lore|Damage Lore]] +X
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  • * '''Spur''' - Increases [[Sacred 2:Run Speed|run speed]]. (15% + 0.1% per CA level increase) ...s [[Sacred 2:Attack Speed|attack speed]] and [[Sacred 2:Casting Speed|cast speed]]. (10% + 0.1% per CA level increase)
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  • ==='''Aspect Lore'''=== ...[[Sacred 2:Aspects|Aspects]]. Following is a complete list of all Aspect Lore skills:
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  • ...eases attack speed and maximum weapon value for a brief period. The attack speed limit is increased by +20% (150% to 170%). * [[Sacred 2:Attack Speed|Attack Speed]] (Weapons): +30.0%
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  • Attack Speed +XX *MINIMUM SWORD LORE 10
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  • |Temporarily increases run and attack speed. The art also grants resistance against root-based spells. It will always b * [[Sacred 2:Attack Speed|Attack Speed]] +15.0%
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif '''Armor Lore'''=== ...wear higher-level armor without a penalty to [[Sacred 2:Run Speed|movement speed]].
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  • ...ed 2:Assassin - Diablo 2 Fallen|Assassin]]'s attack, casting, and movement speed for a period of time. * [[Sacred 2:Attack Speed|Attack Speed]]: 26.5% + 0.5% per level
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  • * [[Sacred 2:Attack Speed|Attack Speed]] and [[Sacred 2:Casting Speed|Casting Speed]]: +14.7% + 0.3% per level * '''Ardor''' - Further increases attack and casting speed by 14.8% + 0.2% per level.
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  • ...directly towards his target. The charge increases the Shadow Warrior's run speed slightly and his defense values substantially. * [[Sacred 2:Run Speed|Run Speed]]: +30.2%
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the physical armor bonus and the poison armor bonus from the * [[Sacred 2:Armor Lore|Armor Lore]] - will indirectly increase the physical and poison resistance bonuses by
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  • * Weapon Lore * Dwarven Lore*
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  • ...credwiki.org/images/7/71/Shadow_disciplines_lore.png '''Shadow Disciplines Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Shadow Disciplines Aspect of the [[Sacred 2:Assassin - Diablo 2 Fall
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  • ...ttp://www.sacredwiki.org/images/e/e7/Primal_magic_lore.png '''Primal Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Primal Magic Aspect of the [[Sacred 2:Druid|Druid]]. Enables the use
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  • * '''Swiftness''' - Increases [[Sacred 2:Attack Speed|attack speed]]. (20% increase) .... (4 + 1 per CA level, modified by [[Sacred 2:Astral Lord Lore|Astral Lord Lore]])
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  • ...i.org/images/Sacred_2/Skills/arrantpyromancerlore.gif '''Arrant Pyromancer Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Arrant Pyromancer|Arrant Pyromancer]] [[Sacred 2:Aspects|
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  • ...un speed. To negate these penalties, a character must have the respective "Lore" skills: *[[Sacred 2:Shield Lore|Shield Lore]]
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  • ...ttp://www.sacredwiki.org/images/8/86/Amazon_magic_lore.png '''Amazon Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Amazon Magic Aspect of the [[Sacred 2:Amazon|Amazon]]. Enables the u
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  • ===http://www.sacredwiki.org/images/a/a2/Cold_spells_lore.png '''Cold Spells Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Cold Spells Aspect of the [[Sacred 2:Sorceress|Sorceress]]. Enables
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  • ===http://www.sacredwiki.org/images/3/3c/War_cries_lore.png '''War Cries Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the War Cries Aspect of the [[Sacred 2:Barbarian|Barbarian]]. Enables th
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for c ...s wielding a staff) - will increase the [[Sacred 2:Casting Speed|execution speed]].
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  • ...te would be needed to ensure a successful hit. Use Strength of Faith or a Lore to increase the Rate. ...Art at level one is very slow. A lore or items that would increase attack speed would help greatly with this.
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  • ...www.sacredwiki.org/images/a/ac/Elemental_magic_lore.png '''Elemental Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Elemental Magic Aspect of the [[Sacred 2:Druid|Druid]]. Enables the
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  • ...ages/Sacred_2/Skills/nefariousnetherworldlore.gif '''Nefarious Netherworld Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Nefarious Netherworld|Nefarious Netherworld]] [[Sacred 2:
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  • * '''Swiftness''' - Increases the execution speed of Blessed Hammer by 20%. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ...s [[Sacred 2:Attack Speed|attack speed]] and [[Sacred 2:Casting Speed|cast speed]] of allied units within area of effect. (10% + 0.2% per CA level increase) * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the hitpoint regeneration of the "Healing" modification, and
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  • ...//www.sacredwiki.org/images/d/d0/Devout_offense_lore.png '''Devout Offense Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Devout Offense Aspect of the [[Sacred 2:Paladin - Diablo 2 Fallen|Pa
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  • ===http://www.sacredwiki.org/images/a/a1/Fire_spells_lore.png '''Fire Spells Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Fire Spells Aspect of the [[Sacred 2:Sorceress|Sorceress]]. Enables
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  • ...dwiki.org/images/Sacred_2/Skills/elementalmagiclore.gif '''Elemental Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Elemental Magic|Elemental Magic]] [[Sacred 2:Aspects|Aspe
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  • ...iki.org/images/Sacred_2/Skills/astutesupremacylore.gif '''Astute Supremacy Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Astute Supremacy|Astute Supremacy]] [[Sacred 2:Aspects|As
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  • ...dwiki.org/images/Sacred_2/Skills/celestialmagiclore.gif '''Celestial Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Celestial Magic|Celestial Magic]] [[Sacred 2:Aspects|Aspe
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  • ...//www.sacredwiki.org/images/Sacred_2/Skills/mentalismlore.gif '''Mentalism Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Mentalism|Mentalism]] [[Sacred 2:Aspects|Aspect]] of the
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  • ...dwiki.org/images/Sacred_2/Skills/mysticstormitelore.gif '''Mystic Stormite Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Mystic Stormite|Mystic Stormite]] [[Sacred 2:Aspects|Aspe
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for c ...s wielding a staff) - will increase the [[Sacred 2:Casting Speed|execution speed]].
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  • ===http://www.sacredwiki.org/images/d/dd/Traps_lore.png '''Traps Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Traps Aspect of the [[Sacred 2:Assassin - Diablo 2 Fallen|Assassin]]
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  • ...ww.sacredwiki.org/images/Sacred_2/Skills/astrallordlore.gif '''Astral Lord Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Astral Lord|Astral Lord]] [[Sacred 2:Aspects|Aspect]] of
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  • ...w.sacredwiki.org/images/5/56/Lightning_spells_lore.png '''Lightning Spells Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Lightning Spells Aspect of the [[Sacred 2:Sorceress|Sorceress]]. Ena
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  • ===http://www.sacredwiki.org/images/0/0d/Curses_lore.png '''Curses Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Curses Aspect of the [[Sacred 2:Necromancer|Necromancer]]. Enables t
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  • ...edwiki.org/images/Sacred_2/Skills/lostfusionlore.gif '''Revered Technology Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Revered Technology|Revered Technology]] [[Sacred 2:Aspect
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  • ...ttp://www.sacredwiki.org/images/d/dd/Storm_combat_lore.png '''Storm Combat Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Storm Combat Aspect of the [[Sacred 2:Amazon|Amazon]]. Enables the u
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  • ...acredwiki.org/images/Sacred_2/Skills/natureweaverlore.gif '''Nature Weaver Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Nature Weaver|Nature Weaver]] [[Sacred 2:Aspects|Aspect]]
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  • ...www.sacredwiki.org/images/3/36/Blessed_defense_lore.png '''Blessed Defense Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Blessed Defense Aspect of the [[Sacred 2:Paladin - Diablo 2 Fallen|P
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  • ...ting]], [[Sacred 2:Run Speed|Movement]] and [[Sacred 2:Attack Speed|Attack Speed]] boosted with each kill * '''Unrestrained''' - Increases the attack speed cap by 20%.
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  • ....sacredwiki.org/images/Sacred_2/Skills/dragonmagiclore.gif '''Dragon Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Dragon Magic|Dragon Magic]] [[Sacred 2:Aspects|Aspect]] o
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  • ...ttp://www.sacredwiki.org/images/d/dc/Dark_summons_lore.png '''Dark Summons Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Dark Summons Aspect of the [[Sacred 2:Necromancer|Necromancer]]. Ena
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  • * '''Paralyze''' - Briefly decreases [[Sacred 2:Run Speed|movement speed]] of affected opponents. (50% + 0.5% per CA level decrease) ...itation''' - Briefly reduces the opponent's [[Sacred 2:Attack Speed|attack speed]]. (19.8% + 0.2% per CA level decrease)
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  • ...s them down. (50% + 0.5% per CA level decrease in [[Sacred 2:Run Speed|Run Speed]]) * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases [[Sacred 2:Damage|damage]], chance for critical hits, and all
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  • ...dwiki.org/images/Sacred_2/Skills/delphicarcanialore.gif '''Delphic Arcania Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Delphic Arcania|Delphic Arcania]] [[Sacred 2:Aspects|Aspe
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  • ...nce for critical hits|critical chance]], and [[Sacred 2:Casting Speed|cast speed]] for this aspect. ...Elemental Magic Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect.
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  • Different methods work for different individuals. Physical Regeneration will speed up the regeneration on Hunter Seeker, while Mental Regeneration will do th ...d to change the first two skills, you can start with Magic Lore and Weapon Lore without wasting a skill, and if you want to change them you can do so freel
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - allows for modification points. Affects no visible numbers. ...[[Sacred 2:Ranged Weapons|Ranged Weapons]]) - will increase the execution speed.
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  • * '''Shock''' - Decreases opponents' movement speed at the starting location of the jump by 30% + 0.5% per level. * '''Shock''' - Decreases opponents' movement speed at the starting location of the jump by 30% + 0.5% per level.
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  • ...//www.sacredwiki.org/images/9/95/Nature_summons_lore.png '''Nature Summons Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Nature Summons Aspect of the [[Sacred 2:Druid|Druid]]. Enables the u
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  • ...ry. All Blowguns share the same [[Sacred 2:Ranged Weapons|'''Ranged Weapon Lore''']] unlockable modifiers, providing additional chances of triggering a [[S ===Ranged Weapon Lore Modifiers for Blowguns===
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  • * [[Sacred:Magic Lore|Magic Lore]] * [[Sacred:Weapon Lore|Weapon Lore]]
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  • ...e Value|Defense Value]] (Armor and Greaves), Greave's one requires ''Armor Lore'' ...Shield Energy X%|Max. shield energy]] (Battery), requires ''Warding Energy Lore''
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  • '''lvl 1:''' [[Sacred:Weapon Lore|Weapon Lore]] (for Energy Bolts' Damage) ...Weapon Lore]], Exp) or [[Sacred:Dralkcib's Sneer|Dralkcib's Sneer]](Weapon Lore, +x to all [[Sacred:Combat Arts|Special Moves]])
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for c ...s wielding a staff) - will increase the [[Sacred 2:Casting Speed|execution speed]].
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - allows for modification points. Has no effect on Reflective Emanation ...t Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points.
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  • While active Sinister Predator increases the attack speed of and chance to hit with all [[Sacred 2:Ranged Weapons|ranged weapons]], a * Ranged [[Sacred 2:Attack Speed|Attack Speed]]: +15.0%
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] (including t ...tack rating. Will not boost the execution speed (Concentrate uses Casting Speed instead).
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  • ...entalism Lore|Mentalism Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], increases the Physical Armor value, allows for modification points. * [[Sacred 2:Armor Lore|Armor Lore]] - will indirectly increase the Physical Resistance bonus by a percentage
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  • ...acredwiki.org/images/Sacred_2/Skills/sourcewardenlore.gif '''Source Warden Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Source Warden|Source Warden]] [[Sacred 2:Aspects|Aspect]]
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] (Shoulders) * [[Sacred 2:Attack Value|Attack Value]] ''Requires '''Armor Lore''''' (Shoulders)
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  • ...i.org/images/Sacred_2/Skills/cabalisticvoodoolore.gif '''Cabalistic Voodoo Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]] [[Sacred 2:Aspects|
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the hitpoint bonus, the hitpoint regeneration from the '''Rej ...when the Shadow Warrior is wielding an axe) - will increase the execution speed.
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  • * [[Sacred 2:Attack Speed|Attack Speed]]: 15.0% + 0.2% per level * '''Rapid Fire''' - Increases the attack speed for all weapons by 15.5% + 0.5% per level.
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  • * [[Sacred 2:Attack Speed|Attack Speed]]: 29.5% + 0.5% per level * '''Puissance''' - Further increases the Sorceress's attack speed by 7.5% + 0.5% per level.
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • ...edwiki.org/images/Sacred_2/Skills/reveredtechnologylore.gif '''Lost Fusion Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Lost Fusion|Lost Fusion]] [[Sacred 2:Aspects|Aspect]] of
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  • ...[[Sacred 2:Casting Speed|casting speed]] and [[Sacred 2:Run Speed|movement speed]]. (2.5% increase per hit) * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the [[Sacred 2:Damage|damage]] of the discharge, allows for m
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  • .../images/Sacred_2/Skills/tacticslore.gif [[Sacred 2:Tactics Lore|'''Tactics Lore''']] - Place one point after every level up. ...ki.org/images/Sacred_2/Skills/armorlore.gif [[Sacred 2:Armor Lore|'''Armor Lore''']] - 75 hard points.
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  • |valign="top"|[[Sacred 2:Speed Lore/de|'''Geschwindigkeitskunde''']]<br />Erhöht den Angriffs- und Verteidigun <center>{{titlebar|C09709|[[Sacred 2:Speed Lore/Full Table/de|Hier klicken für die vollständige Tabelle]]}}</center>
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  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. ...to hit]] by increasing the [[Sacred 2:Attack Value|attack value]]. Weapon lore skills won't affect Archangel's Wrath in any other way however.
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  • * [[Sacred 2:Run Speed|Movement Speed]]: +60% + 0.2% per level * '''Vigor''' - Further increases movement speed by 30% + 0.1% per level.
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  • ...od to gain in-combat shield regeneration (which is increased by '''Tactics Lore'''). * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the damage from the '''Derogate''' mod, increases in-combat S
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  • ...ed 2:Casting Speed|cast speed]] in place of [[Sacred 2:Attack Speed|attack speed]]). ...ed +X]] and is modified by [[Sacred 2:Delphic Arcania Lore|Delphic Arcania Lore]], but not by +% Damage.
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  • === [[Sacred:Weapon_Lore|Weapon Lore]] === {{:Sacred:Weapon_Lore|Weapon Lore}}
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  • * '''Momentum''' - Increases the golem's attack speed by 40% + 0.2% per level. * '''Familiar''' - Increases the Necromancer's casting speed when the golem is active.
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  • * '''Swipe''' - Increases weapon [[Sacred 2:Attack Speed|attack speed]] by 14.5% + 0.5% per level. * '''Blur''' - Increases both attack and casting speed by 10% + 0.5% per level.
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] (including t ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases [[Sacred 2:Damage|damage]] and chance for critical hits for t ...t Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points.
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the damage bonus, allows for modifications to this combat art ...t Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points.
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  • * '''Lurch''' - Decreases opponent movement speed by 20% + 0.3% per level. * '''Quiver''' - Decreases opponent attack speed by 19.8% + 0.2% per level.
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases damage, [[Sacred 2:Chance for critical hits|critical chance]] ...is wielding an axe) - will increase the [[Sacred 2:Casting Speed|execution speed]].
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  • * '''Paralyze ''' - Decreases [[Sacred 2:Run Speed|movement speed]] of nearby opponents. (30% + 0.5% per CA level decrease) * '''Calm ''' - Reduces [[Sacred 2: Attack Speed|attack speed]] of nearby opponents. (30% + 0.5% per CA level decrease)
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  • ...[[Sacred 2:Attack Speed |attack speed]] and [[Sacred 2:Run Speed|movement speed]]. ...e damage can be further increased by the skill [[Sacred 2:Armor Lore|Armor Lore]] and by any [[Sacred 2:Item Modifiers|item modifiers]] that increase Ice o
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  • * '''Delirium''' - Decreases opponents' [[Sacred 2:Attack Speed|attack speed]] by 30% + 0.2% per level. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * '''Bewilder''' - Briefly decreases the [[Sacred 2:Run Speed|movement speed]] of nearby opponents by 50% + 0.5% per level. * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred
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  • * [[Sacred 2:Attack Speed|Opponent's Attack Speed]]: -37.5% ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]]: +1 * [[Sacred 2:Revered Technology Lore|Revered Technology Lore]] will increase the damage bonus from the '''Enhancement''' mods and the ''
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] (including t ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • ...:Weapons|weapons]]. Both the chance to hit with each weapon and the Attack Speed are increased. This skill will replace similar effects from other weapon sk * [[Sacred 2:Attack Speed|Attack Speed]] +Y%
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  • * Opponent's Movement Speed: -23.1% *'''Hinder''' - Further decreases the movement speed of opponents by 19.8% + 0.2% per level.
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  • ...0.02% per CA level reduction to opponent's [[Sacred 2:Attack Speed|Attack Speed]]) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif '''Shield Lore'''=== ...ability to use higher-level shields without [[Sacred 2:Attack Speed|attack speed]] penalty.
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  • ..., [[Sacred 2:Attack Speed|Attack Speed]] and [[Sacred 2:Casting Speed|Cast Speed]]: -29.0% + 0.5% per level ...se Lore|Blessed Defense Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ...fe Leeched per Hit +X]] and is modified by [[Sacred 2:Tactics Lore|Tactics Lore]], but not by +% Damage. * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] (Legs) * [[Sacred 2:Attack Value|Attack Value]] ''Requires '''Armor Lore''''' (Arms)
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  • ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier *[[Sacred 2:Attack Speed|Attack Speed]] (Ring)
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  • |valign="top"|'''[[Sacred 2:Tactics Lore/es|Conocimiento de Tácticas]]'''<br />Incrementa el daño y posibilidad de |valign="top"|'''[[Sacred 2:Speed Lore/es|Conocimiento de Velocidad]]'''<br />Incrementa ataque, defensa y velocid
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  • ...er starting location. (1-1/(1+(500+5*calvl)/1000) percent reduced movement speed; ~33% at CA-Lvl 1, ~35% at CA-Lvl 10, ~43% at CA-Lvl 50 (guess)) * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred
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  • ...ut Offense Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Devout Offense. Enables the use of modifications for this asp ...ed Defense Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Blessed Defense. Enables the use of modifications for this as
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  • * Enemy [[Sacred 2:Run Speed|Speed]]: -50% + 0.3% per CA level *'''Burden''' - Enemies are slowed down in the Maelstrom. (-20% + 0.2% run speed per CA level)
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  • * [[Magic Lore]] (1) * [[Weapon Lore]] (3)
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  • * '''Freeze''' - Decreases opponents' [[Sacred 2:Run Speed|movement speed]] by 20% + 0.5% per level. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • Do what you can to speed up regen of the things you are using. ''' Combat & Combat-like: Regenerate Special Move, + X Lore'''
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  • * [[Sacred 2:Armor Lore|Armor Lore]] +X (Legs) * [[Sacred 2:Aspect Lore|Celestial Magic Lore]] +X (Gloves)
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  • * Opponent's [[Sacred 2:Attack Speed|Attack Speed]]: -33.7% * '''Decrepit''' - Reduces attack speed even more. (19.8% + 0.2% per CA level decrease / 50% increase from base val
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  • *'''Numb''' - Decreases opponents' attack speed by 20% + 0.5% per level. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • |valign="top"|[[Sacred 2:Shield Lore|'''Shield Lore''']]<br />Grants the ability to use higher-level [[Sacred 2:Shields|shields |valign="top"|[[Sacred 2:Armour Lore|'''Armor Lore''']]<br />Improves resists, increases maximum item level without penalties,
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] (including l ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • ...ttp://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif '''Tactics Lore'''=== * At Level 75 Tactics lore further increases the chance for Critical Hits.
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  • Lvl 1. Meditation & Magic Lore- Keep max on meditation magic lore 3/4 of lvl for dmg Cataract of Agility for speed
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  • * '''Swift''' - Increases the skeletal mages' attack and casting speed by 40% + 0.2% per level. ...mons Lore|Dark Summons Lore]] - increases [[Sacred 2:Casting Speed|casting speed]], increases the armor resistances from the '''Hardened''' silver mod, allo
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • ...|War Cries Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect War Cries. Enables the use of modifications for this aspect. ...ck speed. Grants the ability to use higher-level weapons without an attack speed penalty.
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • *[[Sacred 2:Attack Speed|Attack Speed]] +X% *A book containing lore about this axe and its namesake, Thorbrand Kal'Dur, was added in the [[Sacr
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  • * '''Fanatic''' - Increases the [[Sacred 2:Attack Speed|Attack speed]] of converted targets. (20% increase) ...Lore]] - improves combat art effects and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ...Spells Lore]]'''<br />Increases damage, critical hit chance and execution speed of the aspect Fire Spells. Enables the use of modifications for this aspect ...Spells Lore]]'''<br />Increases damage, critical hit chance and execution speed of the aspect Cold Spells. Enables the use of modifications for this aspect
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  • * '''Distress''' - Reduces opponent's [[Sacred 2:Attack Speed|attack speed]]. (30% + 0.5% per CA level) ...Lore|Cabalistic Voodoo Lore]] - improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. No effects on the curse.
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  • ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier *[[Sacred 2:Attack Speed|Attack Speed]] (Shoulders)
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  • * '''Freeze''' - Slows [[Sacred 2:Run Speed|movement speed]] of opponents in melee range by 19.8% + 0.2% per level (duration is 6 seco ...he cold armor resistance bonus, increases [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases physical resistance value and allows for modification points. ...n is wielding an axe) - will increase the [[Sacred 2:Casting Speed|casting speed]].
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  • * Opponent's Projectile Speed & Range: -60% * Opponent's Total Speed -23.1%
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  • *'''Slow Down''' - Target's [[Sacred 2:Run Speed|movement speed]] reduced for the duration of the spell. (20.0% + 0.05% per CA level) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ...t down. (25% + 0.5% per CA level decrease to [[Sacred 2:Run Speed|movement speed]]) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * Opponent's Movement Speed: -45% * '''Lame''' - Further decreases opponent movement speed by 30% + 2.0% per level.
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  • * Opponent's Total Speed: -33.5% (duration 10 seconds) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * '''Speed Shot''' - Decreases the regeneration time of Amplifying Discharge. (33.3% d ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * '''Fanatic''' - Increases the [[Sacred 2:Attack Speed|Attack speed]] of converted targets by 20%. ...se Lore|Blessed Defense Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • * Opponent's Speed: -16.6% * '''Deprivation''' - Even further reduces [[Sacred 2:Run Speed|movement speed]] of affected opponents. (14.8% + 0.2% per CA level / 75% increased base va
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  • * [[Sacred 2:Run Speed|Opponent's Movement Speed]] -29.0%. * '''Freeze''' - Further decreases the opponent's movement speed by 30% + 0.3% per level.
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  • * Opponent's Total Speed: -17.0% * '''Hesitate''' - Further decreases opponent attack speed by 50% + 1% per level.
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  • ...s [[Sacred 2:Attack Speed|attack speed]] and [[Sacred 2:Casting Speed|cast speed]]. (20% increase) ...aver Lore|Nature Weaver Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier * [[Sacred 2:Attack Speed|Attack Speed]] +X% (Arms)
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • * '''Starfire''' - Increases the speed of the damage pulses (+0.34 hits per second). * '''Starfire''' - Increases the speed of the damage pulses (+0.34 hits per second).
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  • * '''Cremation''' - Slows opponent movement, attack, and casting speed by 20% + 0.5% per level. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * '''Rapid''' - Increases attack and casting speed by 10% + 0.1% per level. ...r Cries Lore|War Cries Lore]] - increases [[Sacred 2:Casting Speed|casting speed]], improves the hitpoint regeneration effect, and allows for modification p
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  • ...mons Lore|Dark Summons Lore]] - increases [[Sacred 2:Casting Speed|casting speed]], increases the armor resistances from the '''Equipment''' bronze mod, inc ...have the following skills: Sword Mastery, Tactics Lore, Armor Lore, Shield Lore, Toughness. They have no special combat arts, only basic weapon attacks.
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
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  • * Opponent's [[Sacred 2:Run Speed|Movement Speed]]: -17.0% ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the Open Wounds [[Sa
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  • ...down. (1-1/(1+(300+2*calvl)/1000 percent reduced [[Sacred 2:Run Speed|run speed]]; ~23% at CA-Lvl 1, ~24% at CA-Lvl 10, ~29% at CA-Lvl 50) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...acred 2:Weapons|weapon]] lore - will indirectly increase this combat art's speed, damage and [[Sacred 2:Chance To Hit|chance to hit]] by allowing the equipp
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • * Opponent's Movement Speed: -33.5% ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • '''From Lore of Weaponry'''<br> ...by covering him with enormous amounts of combined swings at an incredible speed, keeping his shield and weapon constantly busy. A good armantine fighter wi
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  • [[Weapon Lore]] [[Axe Lore]] (3rd level)
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  • ...Hard Hit attack (boosted damage and attack rating, slows opponent movement speed) * '''Pummel''' - Increases the Grizzly's attack speed by 19.8% + 0.2% per level.
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  • ...orm Combat Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Storm Combat. Enables the use of modifications for this aspec ...azon Magic Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Amazon Magic. Enables the use of modifications for this aspec
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  • * [[Sacred 2:Warding Energy Lore|Energy Shield Lore]] - increases the "Max. Shield Energy" value (total shield energy points), ...nt of damage blocked by shield), improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] * [[Sacred 2:Damage Lore|Damage Lore]]
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  • ...ralyze ''' - Considerably decreases target's [[Sacred 2:Run Speed|movement speed]]. (30% + 0.1% per CA level decrease) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
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  • * '''Agility''' - Increases the Valkyrie's attack speed by 19.8% + 0.2% per level. ...m the '''Aegis''' modifications, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the hitpoints bonus from the '''Fortitude''' mod and allows f ...n is wielding an axe) - will increase the [[Sacred 2:Casting Speed|casting speed]].
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  • ...r has attained this facility, she can fire a volley of arrows with amazing speed and precision, striking the same or multiple targets one after another. * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • ...for critical hits|critical chance]], and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
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  • * [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] +X (Arms) ** Requires the Warding Energy Lore skill to unlock this modifier
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the amount of poison [[Sacred 2:Damage|damage]] added, allows ...ll indirectly increase this combat art's [[Sacred 2:Attack Speed|execution speed]]
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • * '''Hamstring''' - Decreases opponent [[Sacred 2:Run Speed|movement speed]] by 30% + 0.2% per level. ...ance for critical hits|critical chance]], [[Sacred 2:Casting Speed|casting speed]], and allows for modification points.
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  • ...improves the armor resistances, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Armor Lore|Armor Lore]] - will indirectly increase the armor resistance bonuses by a percentage (
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  • ...shrewd trader. His eyes are keen and rarely miss the glitter of gold. His lore and knowledge is invaluable to his friends and allies, and disastrous to hi ...es), and Dwarven Lore (Dwarven Techologies). Weapon Techology improves the speed at which he executes and finishes Weapon Technology arts, such as Flame Thr
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif Speed Lore=== |class="skillslc" align="left"|Run Speed, +%:
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  • |valign="top"|[[File:Primal magic lore.png]] ...imal Magic Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Primal Magic. Enables the use of modifications for this aspec
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  • * '''Freezing Arrow''' - Decreases opponent movement, casting, & attack speed by 60% + 0.2% per level. * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred
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  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
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  • ...|Life leeched per hit]] and is modified by [[Sacred 2:Tactics Lore|Tactics Lore]], but not by +% Damage. * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred
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  • * [[Sacred 2:Revered Technology Lore|Revered Technology Lore]] (Helm) ** Unlocked by the [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] skill
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  • * [[Sacred 2:Attack Speed|Attack speed]]: 110.0% * Attack speed + 10%
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  • ...for critical hits|critical chance]], and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
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  • '''From Lore of Weaponry'''<br> ...room for a lucky strike. Sword fighting requires three different skills: speed, strength and precision. A good swordfighter doesn't need to be equally go
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  • ...nce for critical hits|critical chance]], and [[Sacred 2:Casting Speed|cast speed]] for [[Sacred 2:Dragon Magic|Dragon Magic]]. ...Elemental Magic Lore]]'''<br />Increases damage, critical chance, and cast speed for [[Sacred 2:Elemental Magic|Elemental Magic]].
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  • * Opponent's Movement Speed: -33.2% * '''Fanatic''' - Increases [[Sacred 2:Attack Speed|attack speed]] of the spectral companion. (20% increase)
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  • ...sions of this weapon exist in the game: a Blade Combat weapon, and a Sword Lore weapon) ...ew with the Underworld patch. Sword class attack type. Faster than average speed, even in the hands of an unskilled character. Typical damage features: Phys
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  • ...pes]] to revived minions (7.5. + 5.5 per level, boosted by '''Dark Summons Lore'''). ...e|damage]] to revived enemies (5 + 5 per level, boosted by '''Dark Summons Lore''').
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • * Opponent's Movement Speed: -23.0%. Movement Penalty will increase per Combat Art level * '''Hurricane''' - Increases lightning frequency. (50% increase in hit speed)
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  • * [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] - will increase total shield energy points and improve the Block Warding ...f the '''Block''' mod is chosen, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • ...ity" value as if it were damage, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. ...will increase even faster with investment in the skill Shadow Disciplines Lore. Once Cloak of Shadows reaches level 10 or so, enemies will never detect th
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...acred 2:Weapons|weapon]] lore - will indirectly increase this combat art's speed, damage and [[Sacred 2:Chance To Hit|chance to hit]] by allowing the equipp
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  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance to
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  • ===[[Sacred 2:Hafted Weapons|Hafted Weapons Lore]] Modifiers for Clubs=== |[[Sacred 2:Attack Speed|Attack Speed]]
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  • ...isciplines Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Shadow Discplines. Enables the use of modifications for this ...Lore|Traps Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Traps. Enables the use of modifications for this aspect.
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  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
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  • ...es ice damage mitigation from enemies. Slightly increases the regeneration speed of all combat arts within the aspect Mystic Stormite while the buff is acti * '''Freeze''' - Slows [[Sacred 2:Run Speed|movement rate]] of opponents in close combat range. (19.8% + 0.2% per CA le
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  • * '''Distract''' - Reduces opponents' [[Sacred 2:Attack Speed|attack speed]] within the [[Sacred 2:Area of Effect|area of effect]]. (20% + 0.2% per Co ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
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  • * '''Impair''' - Reduces the rooted opponents [[Sacred 2:Attack Speed|attack speed]]. (20% + 0.5% per CA level) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * [[Sacred 2:Attack Speed|Attack speed]]: 100.5% * Attack Speed and Cast Speed increase by 0.5% per level
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  • * [[Sacred 2:Armor Lore|Armor Lore]] +X (Chest) ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier
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  • ...of the Bronze mod '''Sphere.''' Improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
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  • * '''Celerity''' - Increases attack and casting speed by 20%. ...Magic Lore|Amazon Magic Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • *[[Sacred 2:Astute Supremacy Lore|Astute Supremacy Lore]] (Arms) *[[Sacred 2:Attack Speed|Attack Speed]] (Arms)
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  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
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  • .... Most notable is it's full set bonus which increases the Dwarf's running speed to 260. style="text-align: center; font-weight: bold;">Weapon Lore</td>
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  • |valign="top"|[[File:Curses lore.png]] ...ore|Curses Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Curses. Enables the use of modifications for this aspect.
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  • *[[Sacred 2:Astral Lord Lore|Astral Lord Lore]] (Gloves) *[[Sacred 2:Casting Speed|Casting Speed]] (Arms)
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  • * [[Sacred 2:Attack Speed|Attack Speed]] (Opponent) -23.6% ...er Combat Art level) - Modified by [[Sacred 2:Lost Fusion Lore|Lost Fusion Lore]], but not by +% Damage.
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  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - improves the [[Sacred 2:Hitpoint Regeneration|hitpoint regeneration]] f ...n is wielding an axe) - will increase the [[Sacred 2:Casting Speed|casting speed]].
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  • ...ombat Lore|Storm Combat Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * Doesn't benefit much from its aspect lore skill
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  • *'''Quick Mind'''- Increases [[Sacred 2:Casting Speed|casting speed]] (15% +0.2% per level). ...lpower or Intelligence bonuses. Increases [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * '''Fleetness''' - Increases [[Sacred 2: Run Speed|run speed]] while Grand Invigoration is active. (9.9% + 0.1% per Combat Art level inc ...ation as though it were damage, increases [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
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