Difference between revisions of "Sacred 2:Game Glossary and Abbreviations"

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*'''[[Sacred 2:Accumulator Trophy|Accumulator Trophy]]''': A consumable item which requires [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] to use
 
*'''[[Sacred 2:Accumulator Trophy|Accumulator Trophy]]''': A consumable item which requires [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] to use
*'''Acute Mind''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
+
*'''[[Sacred 2:Acute Mind|Acute Mind]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Adornments of the Ancestors|Adornments of the Ancestors]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''[[Sacred 2:Adornments of the Ancestors|Adornments of the Ancestors]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''AI''': Artificial Intelligence; how monsters behave
 
*'''AI''': Artificial Intelligence; how monsters behave
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*'''Amulet''': An item worn around the neck; can be [[Sacred 2:Forging|forged]] into some slots
 
*'''Amulet''': An item worn around the neck; can be [[Sacred 2:Forging|forged]] into some slots
 
*'''Ancaria''': The fictional land in which Sacred 1 and 2 take place.
 
*'''Ancaria''': The fictional land in which Sacred 1 and 2 take place.
*'''Ancestral Fireball''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
+
*'''[[Sacred 2:Ancestral Fireball|Ancestral Fireball]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
*'''Ancient Bark''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] (buff)
+
*'''[[Sacred 2:Ancient Bark|Ancient Bark]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] (buff)
 
*'''[[Sacred 2:Ancient Magic|Ancient Magic]]''': A [[Sacred 2:Skills|Combat Art Skill]]
 
*'''[[Sacred 2:Ancient Magic|Ancient Magic]]''': A [[Sacred 2:Skills|Combat Art Skill]]
 
*'''Anneal''': A Blacksmith Art which can be [[Sacred 2:Forging|forged]] into a slot
 
*'''Anneal''': A Blacksmith Art which can be [[Sacred 2:Forging|forged]] into a slot
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*'''Belligerent Vault''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''Belligerent Vault''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''BFG''': Abbreviation for Big F*cking Gun (BeeEffGee)
 
*'''BFG''': Abbreviation for Big F*cking Gun (BeeEffGee)
*'''Black Curse''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
+
*'''[[Sacred 2:Black Curse|Black Curse]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Blacksmith|Blacksmith]]''': A [[Sacred 2:General skills|General Skill]]/An NPC who can [[Sacred 2:Forging|forge]] items into slots
 
*'''[[Sacred 2:Blacksmith|Blacksmith]]''': A [[Sacred 2:General skills|General Skill]]/An NPC who can [[Sacred 2:Forging|forge]] items into slots
 
*'''Blacksmith Art''': One of three different Combat Arts which a Blacksmith can [[Sacred 2:Forging|forge]] into a slot. (Taking the Blacksmith skill gives that character three additional exclusive Arts which he can socket without a Blacksmith NPC.)  
 
*'''Blacksmith Art''': One of three different Combat Arts which a Blacksmith can [[Sacred 2:Forging|forge]] into a slot. (Taking the Blacksmith skill gives that character three additional exclusive Arts which he can socket without a Blacksmith NPC.)  
*'''Blazing Tempest''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
+
*'''[[Sacred 2:Blazing Tempest|Blazing Tempest]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''Block Chance: Combat Arts''': An item modifier which affects the character's chance to block a melee attack
 
*'''Block Chance: Combat Arts''': An item modifier which affects the character's chance to block a melee attack
 
*'''Block Chance: Projectiles''': An item modifier which affects the character's chance to block a ranged attack
 
*'''Block Chance: Projectiles''': An item modifier which affects the character's chance to block a ranged attack
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*'''Cabalistic Voodoo Lore''': A Primary Dryad Aspect Skill
 
*'''Cabalistic Voodoo Lore''': A Primary Dryad Aspect Skill
 
*'''[[Sacred 2:Call of the Forest|Call of the Forest]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Call of the Forest|Call of the Forest]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
*'''Callous Execution''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
+
*'''[[Sacred 2:Callous Execution|Callous Execution]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''Capricious Hunter''': An [[Sacred 2:Aspects|Aspect]] of the Dryad
 
*'''Capricious Hunter''': An [[Sacred 2:Aspects|Aspect]] of the Dryad
 
*'''Capricious Hunter Focus''': A Primary Dryad Aspect Skill
 
*'''Capricious Hunter Focus''': A Primary Dryad Aspect Skill
*'''Cascading Shroud''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
+
*'''[[Sacred 2:Cascading Shroud|Cascading Shroud]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''Casting Speed''': An item modifier which affects the character's rate of casting a spell
 
*'''Casting Speed''': An item modifier which affects the character's rate of casting a spell
 
*'''CE''': Abbreviation for Collector's Edition
 
*'''CE''': Abbreviation for Collector's Edition
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*'''Cleansing Brilliance''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]] (buff)
 
*'''Cleansing Brilliance''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]] (buff)
 
*'''Closed''': Closed multiplayer. Characters are stored on Ascaron's servers and are less prone to cheating than Open MP.  
 
*'''Closed''': Closed multiplayer. Characters are stored on Ascaron's servers and are less prone to cheating than Open MP.  
*'''Clustering Maelstrom''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
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*'''[[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
*'''Cobalt Strike''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]  
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*'''[[Sacred 2:Cobalt Strike|Cobalt Strike]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]  
 
*'''[[Sacred 2:Cold Grave|Cold Grave]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]
 
*'''[[Sacred 2:Cold Grave|Cold Grave]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]
 
*'''Collector's Edition''': A retail version of the game which contains bonuses such as the Elite Graphics disc, the online Carrier Imp, an art book, and a music CD.
 
*'''Collector's Edition''': A retail version of the game which contains bonuses such as the Elite Graphics disc, the online Carrier Imp, an art book, and a music CD.
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*'''Crit''': Abbreviation for Critical Hit
 
*'''Crit''': Abbreviation for Critical Hit
 
*'''Critical Hit''': Causes an attack to do extra damage  
 
*'''Critical Hit''': Causes an attack to do extra damage  
*'''Crystal Skin''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] (buff)
+
*'''[[Sacred 2:Crystal Skin|Crystal Skin]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] (buff)
 
*'''CTD''': Abbreviation for Crash to Desktop (when the game exits suddenly)
 
*'''CTD''': Abbreviation for Crash to Desktop (when the game exits suddenly)
 
*'''CtfV''': Abbreviation for Chance to find Valuables. Also FV or MF.
 
*'''CtfV''': Abbreviation for Chance to find Valuables. Also FV or MF.
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*'''Damage of Enraged Players''': An item modifier which increases the character's damage output as he or she becomes more wounded  
 
*'''Damage of Enraged Players''': An item modifier which increases the character's damage output as he or she becomes more wounded  
 
*'''Damage over Time''': A secondary effect such as being poisoned or burning
 
*'''Damage over Time''': A secondary effect such as being poisoned or burning
*'''Darting Assault''': A Dryad Combat Art
+
*'''[[Sacred 2:Darting Assault|Darting Assault]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''Dashing Alacrity''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''Dashing Alacrity''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''Dazzle''': A Divine Gift granted by choosing Lumen as a Deity
 
*'''Dazzle''': A Divine Gift granted by choosing Lumen as a Deity
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*'''[[Sacred 2:Deylen's Power|Deylen's Power]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Deylen's Power|Deylen's Power]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''Difficulty Mode''': There are five modes: Bronze (easiest), Silver, Gold, Platinum, and Niobium (hardest)
 
*'''Difficulty Mode''': There are five modes: Bronze (easiest), Silver, Gold, Platinum, and Niobium (hardest)
*'''Dislodged Spirit''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
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*'''[[Sacred 2:Dislodged Spirit|Dislodged Spirit]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Divine Devotion|Divine Devotion]]''': A [[Sacred 2:General skills|General Skill]]
 
*'''[[Sacred 2:Divine Devotion|Divine Devotion]]''': A [[Sacred 2:General skills|General Skill]]
 
*'''Divine Protection''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''Divine Protection''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
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*'''[[Sacred 2:Dryad's Merry Christmas Set|Dryad's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the Christmas Quest as a Dryad
 
*'''[[Sacred 2:Dryad's Merry Christmas Set|Dryad's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the Christmas Quest as a Dryad
 
*'''Dual Wield''': An Offensive Skill
 
*'''Dual Wield''': An Offensive Skill
*'''Dust Devil''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
+
*'''[[Sacred 2:Dust Devil|Dust Devil]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''DW''': Abbreviation for Dual Wield
 
*'''DW''': Abbreviation for Dual Wield
  
 
==''' E''' ==
 
==''' E''' ==
  
*'''Edaphic Lances''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
+
*'''[[Sacred 2:Edaphic Lances|Edaphic Lances]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''EE''': Eastern European version or server
 
*'''EE''': Eastern European version or server
 
*'''[[Sacred 2:Endijian's Artifacts|Endijian's Artifacts]]''': [[Sacred 2:Seraphim Set Items|A Seraphim set]]
 
*'''[[Sacred 2:Endijian's Artifacts|Endijian's Artifacts]]''': [[Sacred 2:Seraphim Set Items|A Seraphim set]]
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*'''[[Sacred 2:Enhanced Perception|Enhanced Perception]]''': A [[Sacred 2:General skills|General Skill]]
 
*'''[[Sacred 2:Enhanced Perception|Enhanced Perception]]''': A [[Sacred 2:General skills|General Skill]]
 
*'''Erris''': Person to thank for typing this all in. ;)
 
*'''Erris''': Person to thank for typing this all in. ;)
*'''Eruptive Desecration''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
+
*'''[[Sacred 2:Eruptive Desecration|Eruptive Desecration]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''ES''': Spanish version or server
 
*'''ES''': Spanish version or server
 
*'''Escort Quest''': A quest which forces the player to bring a NPC from one location to another
 
*'''Escort Quest''': A quest which forces the player to bring a NPC from one location to another
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*'''Exp''': Abbreviation for Experience
 
*'''Exp''': Abbreviation for Experience
 
*'''[[Sacred 2:Experience|Experience]]''': A number which increases as a character kills opponents, and allows passage to the next level when enough experience points are earned.
 
*'''[[Sacred 2:Experience|Experience]]''': A number which increases as a character kills opponents, and allows passage to the next level when enough experience points are earned.
*'''Expulse Magic''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
+
*'''[[Sacred 2:Expulse Magic|Expulse Magic]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
  
 
==''' F''' ==
 
==''' F''' ==
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*'''[[Sacred 2:Faladal's Blizzard|Faladal's Blizzard]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''[[Sacred 2:Faladal's Blizzard|Faladal's Blizzard]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''Fiery Ember''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''Fiery Ember''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
*'''Fire Demon''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] (buff)
+
*'''[[Sacred 2:Fire Demon|Fire Demon]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] (buff)
 
*'''Flaring Nova''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''Flaring Nova''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''Fog of War''': The black areas of the map which the character has not yet explored.
 
*'''Fog of War''': The black areas of the map which the character has not yet explored.
 
*'''Forens''': The Goddess of Philosophy and Wisdom (Light)
 
*'''Forens''': The Goddess of Philosophy and Wisdom (Light)
*'''Forest Flight''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
+
*'''[[Sacred 2:Forest Flight|Forest Flight]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Forging|Forging]]''': Using a Blacksmith or the Blacksmith Skill to insert an item into a slot
 
*'''[[Sacred 2:Forging|Forging]]''': Using a Blacksmith or the Blacksmith Skill to insert an item into a slot
 
*'''FPS''': Frames per Second (can be viewed using a third-party utility such as Fraps)
 
*'''FPS''': Frames per Second (can be viewed using a third-party utility such as Fraps)
 
*'''FR''': French version or server
 
*'''FR''': French version or server
*'''Frenetic Fervor''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
+
*'''[[Sacred 2:Frenetic Fervor|Frenetic Fervor]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''Frenzied Rampage''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''Frenzied Rampage''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
*'''Frost Flare''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
+
*'''[[Sacred 2:Frost Flare|Frost Flare]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''Furious Emblazer''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''Furious Emblazer''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''FV''': Abbreviation for Chance to find Valuables
 
*'''FV''': Abbreviation for Chance to find Valuables
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*'''[[Sacred 2:Garments of the Storms|Garments of the Storms]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''[[Sacred 2:Garments of the Storms|Garments of the Storms]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''Gear''': Items a character can wear or equip, such as armor, weapons, shields, and jewelry
 
*'''Gear''': Items a character can wear or equip, such as armor, weapons, shields, and jewelry
*'''Glacial Thorns''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
+
*'''[[Sacred 2:Glacial Thorns|Glacial Thorns]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''God Spell''': An additional Combat Art granted by the player's chosen Deity
 
*'''God Spell''': An additional Combat Art granted by the player's chosen Deity
 
*'''Gold''': Gold coins are the unit of monetary exchange in Ancaria.
 
*'''Gold''': Gold coins are the unit of monetary exchange in Ancaria.
 
*'''Gold Difficulty''': Difficulty mode attainable after completing Silver in Single Player or level 60 in Multiplayer.
 
*'''Gold Difficulty''': Difficulty mode attainable after completing Silver in Single Player or level 60 in Multiplayer.
*'''Goldenglade Touch''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
+
*'''[[Sacred 2:Goldenglade Touch|Goldenglade Touch]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''Gold Modification''': The third of three enhancement choices available for a Combat Art
 
*'''Gold Modification''': The third of three enhancement choices available for a Combat Art
*'''Grand Invigoration''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] (buff)
+
*'''[[Sacred 2:Grand Invigoration|Grand Invigoration]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] (buff)
 
*'''Grim Resilience''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]] (buff)
 
*'''Grim Resilience''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]] (buff)
 
*'''Gruesome Inquisition''': An [[Sacred 2:Aspects|Aspect]] of the Inquisitor  
 
*'''Gruesome Inquisition''': An [[Sacred 2:Aspects|Aspect]] of the Inquisitor  
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*'''[[Sacred 2:Ilgard's Judgment|Ilgard's Judgment]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Ilgard's Judgment|Ilgard's Judgment]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Illuminated Skies|Illuminated Skies]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''[[Sacred 2:Illuminated Skies|Illuminated Skies]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
*'''Incandescent Skin''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] (buff)
+
*'''[[Sacred 2:Incandescent Skin|Incandescent Skin]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] (buff)
*'''Incendiary Shower''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
+
*'''[[Sacred 2:Incendiary Shower|Incendiary Shower]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
*'''Inexorable Subjugation''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
+
*'''[[Sacred 2:Inexorable Subjugation|Inexorable Subjugation]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Infernal Torment|Infernal Torment]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]
 
*'''[[Sacred 2:Infernal Torment|Infernal Torment]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]
 
*'''[[Sacred 2:Infinite Revenge|Infinite Revenge]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''[[Sacred 2:Infinite Revenge|Infinite Revenge]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
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==''' K''' ==
 
==''' K''' ==
  
*'''Kayser's Luck''': A set usable by all classes
+
*'''[[Sacred 2:Kayser's Luck|Kayser's Luck]]''': A [[Sacred 2:All Class Set Items|set usable by all classes]]
 
*'''Ker''': The Goddess of Chaos or Evil (Exclusive Shadow)
 
*'''Ker''': The Goddess of Chaos or Evil (Exclusive Shadow)
 
*'''Killing Spree''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''Killing Spree''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
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*'''[[Sacred 2:Leaves and Twigs|Leaves and Twigs]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Leaves and Twigs|Leaves and Twigs]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''Level''': Characters start at level 1 and progress toward level 200.
 
*'''Level''': Characters start at level 1 and progress toward level 200.
*'''Levin Array''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
+
*'''[[Sacred 2:Levin Array|Levin Array]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''Life Leeched per hit''': An item modifier which allows the character to increase health as an opponent is wounded
 
*'''Life Leeched per hit''': An item modifier which allows the character to increase health as an opponent is wounded
 
*'''Light Path''': Affects some quest texts and outcome. Only the Dryad, Seraphim, Shadow Warrior, Temple Guardian, and High Elf may choose this path.  
 
*'''Light Path''': Affects some quest texts and outcome. Only the Dryad, Seraphim, Shadow Warrior, Temple Guardian, and High Elf may choose this path.  
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*'''Magical Hiding Place''': A secret location which an item emerges from when discovered
 
*'''Magical Hiding Place''': A secret location which an item emerges from when discovered
*'''Magic Coup''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
+
*'''[[Sacred 2:Magic Coup|Magic Coup]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''Magic Find''': Generalized term for Chance to Find Valuables and/or Enhanced Perception.
 
*'''Magic Find''': Generalized term for Chance to Find Valuables and/or Enhanced Perception.
 
*'''Magic Pearl''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to magic damage.
 
*'''Magic Pearl''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to magic damage.
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*'''Malevolent Champion''': An [[Sacred 2:Aspects|Aspect]] of the Shadow Warrior
 
*'''Malevolent Champion''': An [[Sacred 2:Aspects|Aspect]] of the Shadow Warrior
 
*'''Malevolent Champion Focus''': A Primary Shadow Warrior Aspect Skill
 
*'''Malevolent Champion Focus''': A Primary Shadow Warrior Aspect Skill
*'''Malicious Totem''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
+
*'''[[Sacred 2:Malicious Totem|Malicious Totem]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''Map''': Pressing the M key opens the large in-game map. Right-click and drag to scroll and use mouse wheel to zoom. Click and drag the middle mouse button or wheel to view a scrollable Tab-map inside the large map.
 
*'''Map''': Pressing the M key opens the large in-game map. Right-click and drag to scroll and use mouse wheel to zoom. Click and drag the middle mouse button or wheel to view a scrollable Tab-map inside the large map.
 
*'''Mastery''': Placing 75 points in a Skill grants additional bonuses.
 
*'''Mastery''': Placing 75 points in a Skill grants additional bonuses.
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*'''Modifications''': Combat Arts can be upgraded by choosing up to three of six unique enhancements in a tree containing two Bronze, Silver, and Gold selections.  
 
*'''Modifications''': Combat Arts can be upgraded by choosing up to three of six unique enhancements in a tree containing two Bronze, Silver, and Gold selections.  
 
*'''Monitor Lizard''': The Dryad's Special Mount
 
*'''Monitor Lizard''': The Dryad's Special Mount
*'''Moribund Animus''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] (buff)
+
*'''[[Sacred 2:Moribund Animus|Moribund Animus]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] (buff)
*'''Mortifying Pillory''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
+
*'''[[Sacred 2:Mortifying Pillory|Mortifying Pillory]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''MP''': Abbreviation for Multiplayer
 
*'''MP''': Abbreviation for Multiplayer
 
*'''Mystic Stormite''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
 
*'''Mystic Stormite''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
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*'''Pacifism''': A Defensive Skill
 
*'''Pacifism''': A Defensive Skill
*'''Paralyzing Dread''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
+
*'''[[Sacred 2:Paralyzing Dread|Paralyzing Dread]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''Parchment''': An item which gives a small amount of gold when sold.
 
*'''Parchment''': An item which gives a small amount of gold when sold.
 
*'''Patch''': Downloadable content and bug fixes, often a source of great frustration.
 
*'''Patch''': Downloadable content and bug fixes, often a source of great frustration.
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*'''Proc''': A slang term meaning (in Sacred 2) to activate or inflict some secondary effect
 
*'''Proc''': A slang term meaning (in Sacred 2) to activate or inflict some secondary effect
 
*'''Propelled Levitation''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]] (buff)
 
*'''Propelled Levitation''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]] (buff)
*'''Purifying Chastisement''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] (buff)
+
*'''[[Sacred 2:Purifying Chastisement|Purifying Chastisement]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] (buff)
 
*'''PvP''': Player versus Player; the player declares hostility against other human players (must be on PvP server)
 
*'''PvP''': Player versus Player; the player declares hostility against other human players (must be on PvP server)
  
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*'''Radiant Pillar''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''Radiant Pillar''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 +
*'''[[Sacred 2:Raging Nimbus|Raging Nimbus]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''Rallied Souls''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''Rallied Souls''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''Ranged Weapons''': An Offensive Skill
 
*'''Ranged Weapons''': An Offensive Skill
*'''Ranging Nimbus''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
+
*'''[[Sacred 2:Ravaged Impact|Ravaged Impact]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]  
*'''Ravaged Impact''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]  
+
*'''[[Sacred 2:Raving Thrust|Raving Thrust]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
*'''Raving Thrust''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
 
*'''Rear Up''': One of three [[Sacred 2:Horse|Horse]] Combat Arts
 
*'''Rear Up''': One of three [[Sacred 2:Horse|Horse]] Combat Arts
 
*'''[[Sacred 2:Recovery Elixir|Recovery Elixir]]''': Potion which neutralizes DoT effects when consumed
 
*'''[[Sacred 2:Recovery Elixir|Recovery Elixir]]''': Potion which neutralizes DoT effects when consumed
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*'''Revered Technology Focus''': A Secondary Seraphim Aspect Skill
 
*'''Revered Technology Focus''': A Secondary Seraphim Aspect Skill
 
*'''Revered Technology Lore''': A Primary Seraphim Aspect Skill
 
*'''Revered Technology Lore''': A Primary Seraphim Aspect Skill
*'''Reverse Polarity''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] (buff)
+
*'''[[Sacred 2:Reverse Polarity|Reverse Polarity]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] (buff)
 
*'''[[Sacred 2:Riding|Riding]]''': A [[Sacred 2:General skills|General Skill]]
 
*'''[[Sacred 2:Riding|Riding]]''': A [[Sacred 2:General skills|General Skill]]
 
*'''Ring''': An item worn around the finger; can be [[Sacred 2:Forging|forged]] into some slots
 
*'''Ring''': An item worn around the finger; can be [[Sacred 2:Forging|forged]] into some slots
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*'''Rune''': An item which upgrades a Combat Art, either by [[Sacred 2:Forging|forging]] or memorizing
 
*'''Rune''': An item which upgrades a Combat Art, either by [[Sacred 2:Forging|forging]] or memorizing
 
*'''Runemaster''': An NPC who can trade runes for other runes (for a price)
 
*'''Runemaster''': An NPC who can trade runes for other runes (for a price)
*'''Ruthless Mutilation''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
+
*'''[[Sacred 2:Ruthless Mutilation|Ruthless Mutilation]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
  
 
==''' S''' ==
 
==''' S''' ==
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*'''Set''': A collection of matching gear, which gives extra bonuses for equipping some or all of its items. Set items are displayed with green text.
 
*'''Set''': A collection of matching gear, which gives extra bonuses for equipping some or all of its items. Set items are displayed with green text.
 
*'''Shadow Path''': Affects some quest texts and outcome. Only the Dryad, Inquisitor, Shadow Warrior, Temple Guardian and High Elf may choose this path.  
 
*'''Shadow Path''': Affects some quest texts and outcome. Only the Dryad, Inquisitor, Shadow Warrior, Temple Guardian and High Elf may choose this path.  
*'''Shadow Step''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
+
*'''[[Sacred 2:Shadow Step|Shadow Step]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''Shadow Veil''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''Shadow Veil''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''Shadow Warrior''': One of the six playable characters in Sacred 2. Commonly abbreviated as SW.
 
*'''Shadow Warrior''': One of the six playable characters in Sacred 2. Commonly abbreviated as SW.
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*'''Silver Difficulty''': Second easiest difficulty mode; most players start out here
 
*'''Silver Difficulty''': Second easiest difficulty mode; most players start out here
 
*'''Silver Modification''': The second of three enhancement choices available for a Combat Art  
 
*'''Silver Modification''': The second of three enhancement choices available for a Combat Art  
*'''Sinister Predator''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] (buff)
+
*'''[[Sacred 2:Sinister Predator|Sinister Predator]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] (buff)
 
*'''Skeletal Fortification''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''Skeletal Fortification''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''Skills''': Each class receives ten skills of their choice to level up as they progress.
 
*'''Skills''': Each class receives ten skills of their choice to level up as they progress.
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*'''Softcore''': Mode of play in which a character resurrects after death. Commonly abbreviated as SC.  
 
*'''Softcore''': Mode of play in which a character resurrects after death. Commonly abbreviated as SC.  
 
*'''Soul Hammer''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''Soul Hammer''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
*'''Soul Reaver''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] (buff)
+
*'''[[Sacred 2:Soul Reaver|Soul Reaver]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] (buff)
 
*'''Source Warden''': An [[Sacred 2:Aspects|Aspect]] of the Temple Guardian
 
*'''Source Warden''': An [[Sacred 2:Aspects|Aspect]] of the Temple Guardian
 
*'''Source Warden Focus''': A Secondary Temple Guardian Aspect Skill
 
*'''Source Warden Focus''': A Secondary Temple Guardian Aspect Skill
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*'''Tactics Lore''': An Offensive Skill
 
*'''Tactics Lore''': An Offensive Skill
 
*'''[[Sacred 2:Talisman Trophy|Talisman Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use
 
*'''[[Sacred 2:Talisman Trophy|Talisman Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use
*'''Tangled Vine''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
+
*'''[[Sacred 2:Tangled Vine|Tangled Vine]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Technical Modules|Technical Modules]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''[[Sacred 2:Technical Modules|Technical Modules]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''Temple Guardian''': One of the six playable characters in Sacred 2. Commonly abbreviated as TG.
 
*'''Temple Guardian''': One of the six playable characters in Sacred 2. Commonly abbreviated as TG.
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*'''[[Sacred 2:Potions and Trophies|Trophy]]''': A consumable item, usually requiring the [[Sacred 2:Alchemy|Alchemy]] Skill
 
*'''[[Sacred 2:Potions and Trophies|Trophy]]''': A consumable item, usually requiring the [[Sacred 2:Alchemy|Alchemy]] Skill
 
*'''[[Sacred 2:Twilight Of The Gods|Twilight Of The Gods]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''[[Sacred 2:Twilight Of The Gods|Twilight Of The Gods]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
*'''Twisted Torment''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
+
*'''[[Sacred 2:Twisted Torment|Twisted Torment]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
  
 
==''' U''' ==
 
==''' U''' ==
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*'''Vendor''': An NPC merchant who buys and sells items
 
*'''Vendor''': An NPC merchant who buys and sells items
 
*'''[[Sacred 2:Vestments of Innocence|Vestments of Innocence]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''[[Sacred 2:Vestments of Innocence|Vestments of Innocence]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
*'''Viperish Disease''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
+
*'''[[Sacred 2:Viperish Disease|Viperish Disease]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Virgo's Revenge|Virgo's Revenge]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''[[Sacred 2:Virgo's Revenge|Virgo's Revenge]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''Visibility Range''': An item modifier which affects the distance a player can see oncoming monsters on the Minimap and uncovers more of the Fog of War (does not increase map area discovered percentage).
 
*'''Visibility Range''': An item modifier which affects the distance a player can see oncoming monsters on the Minimap and uncovers more of the Fog of War (does not increase map area discovered percentage).
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==''' Z''' ==
 
==''' Z''' ==
  
*'''Zealous Doppelganger''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
+
*'''[[Sacred 2:Zealous Doppelganger|Zealous Doppelganger]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]

Revision as of 11:11, 8 February 2009


A–Z: # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


This is the Sacred 2 Game Dictionary and has been created to help viewers browse quickly through the game's various sayings, terms and abbreviations. If there is a specific term you are looking for, or want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.


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- - - - - - -NOTE: Currently under construction. Please don't try to edit yet. :)

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A

B

  • Baneful Smite: A Seraphim Combat Art
  • Bargaining: A General Skill
  • Battery: An item used exclusively by the Temple Guardian
  • Battle Extension: A Temple Guardian Combat Art
  • Battle Stance: A Seraphim Combat Art (buff)
  • BeeEffGee: A Seraphim Combat Art (buff)
  • Belligerent Vault: A Shadow Warrior Combat Art
  • BFG: Abbreviation for Big F*cking Gun (BeeEffGee)
  • Black Curse: A Dryad Combat Art
  • Blacksmith: A General Skill/An NPC who can forge items into slots
  • Blacksmith Art: One of three different Combat Arts which a Blacksmith can forge into a slot. (Taking the Blacksmith skill gives that character three additional exclusive Arts which he can socket without a Blacksmith NPC.)
  • Blazing Tempest: A High Elf Combat Art
  • Block Chance: Combat Arts: An item modifier which affects the character's chance to block a melee attack
  • Block Chance: Projectiles: An item modifier which affects the character's chance to block a ranged attack
  • Blowpipe: A Dryad ranged weapon
  • Book: A found item which can be viewed from a tab in your Log. There are 46 different books.
  • Boss: A unique difficult monster
  • Bow: A two-handed ranged weapon
  • Branch Trophy: A consumable item which requires Alchemy to use.
  • Bronze Difficulty: Easiest of five difficulty modes: good for beginners and new hardcore characters
  • Bronze Modification: The first of three enhancement choices available for a Combat Art
  • Buff: A Combat Art with a persistent bonus or penalty, which is equipped in a Buff slot.
  • Buff Slot: An area of the UI where buffs can be equipped and enabled.
  • Bug: A glitch or software defect in the game.

C

  • CA: Abbreviation for Combat Art
  • Cabalistic Voodoo: An Aspect of the Dryad
  • Cabalistic Voodoo Focus: A Secondary Dryad Aspect Skill
  • Cabalistic Voodoo Lore: A Primary Dryad Aspect Skill
  • Call of the Forest: A Dryad set
  • Callous Execution: An Inquisitor Combat Art
  • Capricious Hunter: An Aspect of the Dryad
  • Capricious Hunter Focus: A Primary Dryad Aspect Skill
  • Cascading Shroud: A High Elf Combat Art
  • Casting Speed: An item modifier which affects the character's rate of casting a spell
  • CE: Abbreviation for Collector's Edition
  • Celdrahil's Pandemonium: A High Elf set
  • Celestial Magic: An Aspect of the Seraphim
  • Celestial Magic Focus: A Secondary Seraphim Aspect Skill
  • Celestial Magic Lore: A Primary Seraphim Aspect Skill
  • Champion: An opponent which is more difficult than an ordinary foe but not as hard as a boss
  • Chance for Burn: An DoT item modifier which affects the character's chance to cause an opponent to catch on fire
  • Chance for Critical Hits: An item modifier which affects the character's chance to increase damage dealt
  • Chance for Poison: An DoT item modifier which affects the character's chance to become poisoned
  • Chance to Evade: An item modifier which affects the character's chance to avoid a hit
  • Chance to Inflict Wounds: An item modifier which affects the character's chance to cause physical DoT. Wounds come in four levels: Open, Deep, Serious, and Deadly.
  • Chance to Reflect: Close Combat: An item modifier which affects the character's chance to reflect damage back at an attacker
  • Character: There are six playable characters in Sacred 2. Commonly called a Char or a Toon.
  • Charge: One of three Horse Combat Arts
  • Charged Grid: A Temple Guardian Combat Art
  • Christmas Island: Additional quest area introduced in a patch
  • Chunk of Lava: When forged into a slot, it converts a portion of physical damage to fire damage.
  • Class: One of the six playable characters in Sacred 2
  • Cleansing Brilliance: A Seraphim Combat Art (buff)
  • Closed: Closed multiplayer. Characters are stored on Ascaron's servers and are less prone to cheating than Open MP.
  • Clustering Maelstrom: An Inquisitor Combat Art
  • Cobalt Strike: A High Elf Combat Art
  • Cold Grave: A Shadow Warrior set
  • Collector's Edition: A retail version of the game which contains bonuses such as the Elite Graphics disc, the online Carrier Imp, an art book, and a music CD.
  • Combat Alert: A Temple Guardian Combat Art
  • Combat Art: Basic gameplay unit, equivalent to skills and spells in other games. Commonly abbreviated CA. Each character has 15 CAs.
  • Combat Art Slot: An area of the UI where CA's and Combos can be equipped
  • Combat Discipline: A Combat Art Skill
  • Combat Modules CC10: A Temple Guardian set
  • Combat Reflexes: A Defensive Skill
  • Compass: An area of the UI which shows direction and quest location
  • Concentration: A Combat Art Skill
  • Concentration Potion: Decreases regeneration time of all Combat Arts when consumed
  • Console: Command line interface, accessed by pressing ~ (tilde).
  • Constitution: A Defensive Skill
  • CR: Abbreviation for Combat Reflexes
  • Crit: Abbreviation for Critical Hit
  • Critical Hit: Causes an attack to do extra damage
  • Crystal Skin: A High Elf Combat Art (buff)
  • CTD: Abbreviation for Crash to Desktop (when the game exits suddenly)
  • CtfV: Abbreviation for Chance to find Valuables. Also FV or MF.
  • Cybernetic Tormentor: A Temple Guardian set
  • CZ: Czech version or server

D

E

F

G

H

  • Hafted Weapons: An Offensive Skill
  • Hallowed Restoration: A Seraphim Combat Art
  • Hamachi: An Internet connection which emulates LAN play.
  • Hardcore: Mode of play in which a character has only one life. Commonly abbreviated as HC.
  • Harpy Feather Trophy: A consumable item which requires Alchemy to use
  • HC: Abbreviation for Hardcore
  • HE: Abbreviation for High Elf
  • Health: Life, or how many hit points a character has
  • Health Potion: Heals an amount of lost hitpoints on both player and escort(s) when consumed
  • Heavenly Justice: A Seraphim set
  • Hellhound: The Shadow Warrior's Special Mount
  • High Elf: One of the six playable characters in Sacred 2. Commonly abbreviated as HE.
  • High Elf's Merry Christmas Set: A Christmas set received after completing the Christmas Quest as a High Elf
  • Hitpoints: Units of health. Character dies when HPs reach 0.
  • Horse: A purchasable mount used for increasing movement speed
  • HP: Abbreviation for Hitpoints (health)

I

J

K

L

  • LAN: Local Area Network. Mode of play which connects two computers directly
  • Leaf: An item which gives a small amount of gold when sold.
  • Leap: One of three Horse Combat Arts
  • Leather Hat Trophy: A consumable item which requires Alchemy to use
  • Leaves and Twigs: A Dryad set
  • Level: Characters start at level 1 and progress toward level 200.
  • Levin Array: An Inquisitor Combat Art
  • Life Leeched per hit: An item modifier which allows the character to increase health as an opponent is wounded
  • Light Path: Affects some quest texts and outcome. Only the Dryad, Seraphim, Shadow Warrior, Temple Guardian, and High Elf may choose this path.
  • Light Saber: A special glowing sword which is possibly modeled after weapons used in the Star Wars movies.
  • Lobby: The login, chat, and game creation area of the online servers
  • Lost Fusion: An Aspect of the Temple Guardian
  • Lost Fusion Focus: A Secondary Temple Guardian Aspect Skill
  • Lost Fusion Lore: A Primary Temple Guardian Aspect Skill
  • Lucreti's Stars: A Shadow Warrior set
  • Lumen: The God of Light (Exclusive Light)
  • Lumen's Servants: A Temple Guardian set
  • Lvl: Abbreviation for Level

M

  • Magical Hiding Place: A secret location which an item emerges from when discovered
  • Magic Coup: A High Elf Combat Art
  • Magic Find: Generalized term for Chance to Find Valuables and/or Enhanced Perception.
  • Magic Pearl: When forged into a slot, it converts a portion of physical damage to magic damage.
  • Magic Staffs: An Offensive Skill
  • Main Quest: The primary storyline. In Single Player, the Main Quest must be completed to move to the next Difficulty Level.
  • Malevolent Champion: An Aspect of the Shadow Warrior
  • Malevolent Champion Focus: A Primary Shadow Warrior Aspect Skill
  • Malicious Totem: A Dryad Combat Art
  • Map: Pressing the M key opens the large in-game map. Right-click and drag to scroll and use mouse wheel to zoom. Click and drag the middle mouse button or wheel to view a scrollable Tab-map inside the large map.
  • Mastery: Placing 75 points in a Skill grants additional bonuses.
  • Mechanical Parts Trophy: A consumable item which requires Warding Energy Lore to use
  • Meho'Sun: A Dryad set
  • MF: Abbreviation for Magic Find
  • Minimap: A tiny customizable map of your nearby terrain
  • Mob: A small group of foes; can also mean an individual monster (short for MOBile)
  • Mobiculum: The Temple Guardian's Special Mount
  • Modifications: Combat Arts can be upgraded by choosing up to three of six unique enhancements in a tree containing two Bronze, Silver, and Gold selections.
  • Monitor Lizard: The Dryad's Special Mount
  • Moribund Animus: A Dryad Combat Art (buff)
  • Mortifying Pillory: An Inquisitor Combat Art
  • MP: Abbreviation for Multiplayer
  • Mystic Stormite: An Aspect of the High Elf
  • Mystic Stormite Focus: A Secondary High Elf Aspect Skill
  • Mystic Stormite Lore: A Primary High Elf Aspect Skill

N

  • Nature Weaver: An Aspect of the Dryad
  • Nature Weaver Focus: A Secondary Dryad Aspect Skill
  • Nature Weaver Lore: A Primary Dryad Aspect Skill
  • Nefarious Netherworld: An Aspect of the Inquisitor
  • Nefarious Netherworld Focus: A Secondary Inquisitor Aspect Skill
  • Nefarious Netherworld Lore: A Primary Inquisitor Aspect Skill
  • Nether Allegiance: A Shadow Warrior Combat Art (buff)
  • Niobium Difficulty: Hardest difficulty mode, attainable after completing Platinum in Single Player or level 140 in Multiplayer.
  • Niokaste's Blade Dance: A A Seraphim set
  • NPC: An NPC (Non Player Character) is a character in Ancaria that you can interact with, not associated with a player in the game; they are controlled by the game itself.

O

  • Open: Open multiplayer. Characters are stored on players' computers, and are more prone to cheating than Closed MP.
  • Opponents chance to cause secondary effects: An item modifier which affects the character's chance to avoid DoT effects cast by an opponent
  • Origin of the Seraish: A Seraphim set
  • OS: Operating System (usually Windows XP or Vista)

P

  • Pacifism: A Defensive Skill
  • Paralyzing Dread: An Inquisitor Combat Art
  • Parchment: An item which gives a small amount of gold when sold.
  • Patch: Downloadable content and bug fixes, often a source of great frustration.
  • Pelting Strikes: A Seraphim Combat Art
  • PL: Polish version or server
  • Platinum Difficulty: Difficulty mode attainable after completing Gold in Single Player or reaching level 100 in Multiplayer.
  • Poison Fang: When forged into a slot, it converts a portion of physical damage to poison damage.
  • Pole Arm: A two handed weapon
  • Pole Arms: An Offensive Skill
  • Portal: A point of instant access to a character once found and activated.
  • Potion: A small bottle of liquid which grant various beneficial effects when consumed
  • Potion of the Mentor: Increases experience per kill by 50% when consumed
  • Potion of Undead Death: When consumed, prevents Undead enemies from reanimating after death
  • Pots: Abbreviation for Potions
  • Primal Mutation: A Temple Guardian Combat Art
  • Proc: A slang term meaning (in Sacred 2) to activate or inflict some secondary effect
  • Propelled Levitation: A Temple Guardian Combat Art (buff)
  • Purifying Chastisement: An Inquisitor Combat Art (buff)
  • PvP: Player versus Player; the player declares hostility against other human players (must be on PvP server)

Q

  • Quest: A task to complete. Quest types include Main, Side, and Character-Specific.
  • Questgiver: An NPC who gives the character tasks to complete

R

S

  • S1: Abbreviation for Sacred/Sacred Plus/Sacred Gold/Sacred Underworld
  • S2: Abbreviation for Sacred 2: Fallen Angel
  • Saber-toothed Tiger: The Seraphim's Special Mount
  • Sakkara: A Divine Gift granted by choosing Ker as a Deity
  • Saraki's Path to the Netherworld: An Inquisitor set
  • SB: Abbreviation for Survival Bonus
  • SC: Abbreviation for Softcore
  • Screenshot: To capture a picture of one frame in your game by pressing PrintScreen (or using a third-party program such as Fraps). Ctrl+PrtScrn will capture with the User Interface showing. Commonly abbreviated as SS.
  • Scything Sweep: A Shadow Warrior Combat Art
  • Selling Price +X%: An item modifier which affects the value of that particular item only
  • Sera: Abbreviation for Seraphim
  • Seraphim: One of the six playable characters in Sacred 2. Commonly abbreviated as Sera.
  • Seraphim's White Christmas Set: A Christmas set received after completing the Christmas Quest as a Seraphim
  • Server: Computer which hosts Multiplayer games and is accessible from the Lobby.
  • Set: A collection of matching gear, which gives extra bonuses for equipping some or all of its items. Set items are displayed with green text.
  • Shadow Path: Affects some quest texts and outcome. Only the Dryad, Inquisitor, Shadow Warrior, Temple Guardian and High Elf may choose this path.
  • Shadow Step: A High Elf Combat Art
  • Shadow Veil: A Shadow Warrior Combat Art
  • Shadow Warrior: One of the six playable characters in Sacred 2. Commonly abbreviated as SW.
  • Shadow Warrior's Merry Christmas Set: A Christmas set received after completing the Christmas Quest as a Shadow Warrior
  • Shield: An item which provides extra defense and bonuses, and can be equipped in a weapon slot with a one-handed weapon.
  • Shield Lore: A Defensive Skill
  • Shield Regeneration Time: An item modifier which affects the character's rate of energy shield regeneration
  • Shroud Spider: The Inquisitor's Special Mount
  • Shrunken Head: A Dryad-only item which drops from a foe and can be equipped for bonuses.
  • Side Quest: An optional quest
  • SIF: Sacred International Forums (the official forum)
  • Sigma / Σ: Found on the Inventory panel, it shows a number of player statistics.
  • Silly Messages: A semi-random line of text that appears when the game is loading or when the console is opened
  • Silver Difficulty: Second easiest difficulty mode; most players start out here
  • Silver Modification: The second of three enhancement choices available for a Combat Art
  • Sinister Predator: A Dryad Combat Art (buff)
  • Skeletal Fortification: A Shadow Warrior Combat Art
  • Skills: Each class receives ten skills of their choice to level up as they progress.
  • Skull Trophy: A consumable item which requires Alchemy to use.
  • Slot: A colored socket on a piece of gear which allows runes, blacksmith arts, jewelry, or damage type items to be forged into.
  • Sofia's Benevolence: A Seraphim set
  • Softcore: Mode of play in which a character resurrects after death. Commonly abbreviated as SC.
  • Soul Hammer: A Seraphim Combat Art
  • Soul Reaver: An Inquisitor Combat Art (buff)
  • Source Warden: An Aspect of the Temple Guardian
  • Source Warden Focus: A Secondary Temple Guardian Aspect Skill
  • Source Warden Lore: A Primary Temple Guardian Aspect Skill
  • SP: Abbreviation for Single Player; also abbreviation for Spain or Spanish version
  • Spectral Hand: A Shadow Warrior Combat Art
  • Speed Lore: An Offensive Skill
  • Spell Intensity: An item modifier which affects the character's spell-based damage
  • Spell Resistance: A Defensive Skill
  • Stam: Abbreviation for Stamina
  • Stamina: One of the six available Attributes
  • Str: Abbreviation for Strength
  • Strength: One of the six available Attributes
  • SS: Abbreviation for Screenshot
  • Survival Bonus: A value which increases whenever a character is in combat. Commonly abbreviated as SB. Higher SB will give better chance to find valuables and increase opponents' levels. It is reset to 0 upon dying. (Open Inventory panel and hover mouse over the top area by character's name and class to view.)
  • SW: Abbreviation for Shadow Warrior
  • Sword: A one- or two-handed weapon
  • Sword Weapons: An Offensive Skill

T

U

  • UI: User Interface
  • UK: English or International version or server
  • Unique: Unique items are displayed with dark gold text.
  • Untouchable Force: A Temple Guardian Combat Art (buff)
  • US: United States/North American version or server

V

W

  • Warding Energy: A Seraphim Combat Art (buff)
  • Warding Energy Lore: A Defensive Skill
  • Weapon Slot: An area of the UI where weapons and shields can be equipped
  • Whet: A Blacksmith Art which can be forged into a slot
  • Will: Abbreviation for Willpower
  • Will-o-wisp: A Divine Gift granted by choosing Testa as a Deity
  • Willpower: One of the six available Attributes
  • Wind Serpent: The High Elf's Special Mount

X

Y

  • Yeti: A type of monster

Z