Difference between revisions of "Sacred:Concentration"
Jump to navigation
Jump to search
m (added category) |
m |
||
Line 3: | Line 3: | ||
Affected combat arts: | Affected combat arts: | ||
− | * Daemon: [[Battle_Daemon|Battle Daemon]]/[[Assail]], [[Energy_Daemon|Energy Daemon]]/[[Charged_Bolts|Charged Bolts]], [[Fire_Daemon|Fire Daemon]]/[[Sacred:Wall_of_Flames|Wall of Flames]], [[Poison_Daemon|Poison Daemon]]/[[Poison_Ring|Poison Ring]], [[Sacred:Soaring_Daemon|Soaring Daemon]]/[[Descent]] (lower combat arts row) | + | * Daemon: [[Sacred:Battle_Daemon|Battle Daemon]]/[[Sacred:Assail|Assail]], [[Sacred:Energy_Daemon|Energy Daemon]]/[[Sacred:Charged_Bolts|Charged Bolts]], [[Sacred:Fire_Daemon|Fire Daemon]]/[[Sacred:Wall_of_Flames|Wall of Flames]], [[Sacred:Poison_Daemon|Poison Daemon]]/[[Sacred:Poison_Ring|Poison Ring]], [[Sacred:Soaring_Daemon|Soaring Daemon]]/[[Sacred:Descent|Descent]] (lower combat arts row) |
− | * Dark Elf: [[Cobra]], [[Combat_Kick/Dark_Elf|Combat Kick]], [[Mongoose]], [[Pak-Dain_-_Projectile_Deflection|Pak-Dain]], [[Pak-Nakor_-_Magic_Deflection|Pak-Nakor]], [[Attack_(Rage)|Rage]], [[Hard_Hit_(Revenge)|Revenge]], [[Soul_Catcher|Soul Catcher]], [[Sudden_Fury|Sudden Fury]] (left combat arts group) | + | * Dark Elf: [[Sacred:Cobra|Cobra]], [[Sacred:Combat_Kick/Dark_Elf|Combat Kick]], [[Sacred:Mongoose|Mongoose]], [[Sacred:Pak-Dain_-_Projectile_Deflection|Pak-Dain]], [[Sacred:Pak-Nakor_-_Magic_Deflection|Pak-Nakor]], [[Sacred:Attack_(Rage)|Rage]], [[Sacred:Hard_Hit_(Revenge)|Revenge]], [[Sacred:Soul_Catcher|Soul Catcher]], [[Sacred:Sudden_Fury|Sudden Fury]] (left combat arts group) |
− | * Dwarf: [[Assault]], [[Battle_Rage|Battle Rage]], [[Heavy_Blow|Heavy Blow]], [[Recoil]], [[Vehemence]], [[War_Cry|War Cry]], [[Wrath]] (left combat arts group) | + | * Dwarf: [[Sacred:Assault|Assault]], [[Sacred:Battle_Rage|Battle Rage]], [[Sacred:Heavy_Blow|Heavy Blow]], [[Sacred:Recoil|Recoil]], [[Sacred:Vehemence|Vehemence]], [[Sacred:War_Cry|War Cry]], [[Sacred:Wrath|Wrath]] (left combat arts group) |
− | * Gladiator: [[Gladiator_Combat_Arts| | + | * Gladiator: [[Sacred:Gladiator_Combat_Arts|All Combat Arts]] |
− | * Seraphim: [[Attack]], [[BeeEffGee]], [[Combat_Jump|Combat Jump]], [[Combat_Kick|Combat Kick]], [[Hard_Hit|Hard Hit]], [[Hunter-Seeker|Hunter-seeker]], [[Multi_Hit|Multi-hit]], [[Whirling_Hit|Whirling Hit]] (right combat arts group) | + | * Seraphim: [[Sacred:Attack|Attack]], [[Sacred:BeeEffGee|BeeEffGee]], [[Sacred:Combat_Jump|Combat Jump]], [[Sacred:Combat_Kick|Combat Kick]], [[Sacred:Hard_Hit|Hard Hit]], [[Sacred:Hunter-Seeker|Hunter-seeker]], [[Sacred:Multi_Hit|Multi-hit]], [[Sacred:Whirling_Hit|Whirling Hit]] (right combat arts group) |
− | * Vampiress: [[ | + | * Vampiress: [[Sacred:Ripping_Claws|Attack]], [[Sacred:Combat_Kick/Vampiress|Combat Kick]], [[Sacred:Claws_of_Death|Hard Hit]], [[Sacred:Mind_Control|Mind Control]], [[Sacred:Whirling_Claws|Multi-hit]], [[Sacred:Time_Control|Time Control]], [[Sacred:Vampire_Transformation|Vampire Transformation]], [[Sacred:Wolf_Call|Wolf Call]] (left combat arts group) |
* Wood Elf: [[Sacred:Explosive_Arrow|Explosive Arrow]], [[Sacred:Eye_for_an_Eye|Eye for an Eye]], [[Sacred:Hard_Hit/Wood_Elf|Hard Hit]], [[Sacred:Knockback_Arrow|Knockback Arrow]], [[Sacred:Multi_Hit/Wood_Elf|Multi-hit]], [[Sacred:Multiple_Shot|Multiple Shot]], [[Sacred:Penetrating_Arrow|Penetrating Arrow]], [[Sacred:Spider_Arrow|Spider Arrow]] (upper combat arts row) | * Wood Elf: [[Sacred:Explosive_Arrow|Explosive Arrow]], [[Sacred:Eye_for_an_Eye|Eye for an Eye]], [[Sacred:Hard_Hit/Wood_Elf|Hard Hit]], [[Sacred:Knockback_Arrow|Knockback Arrow]], [[Sacred:Multi_Hit/Wood_Elf|Multi-hit]], [[Sacred:Multiple_Shot|Multiple Shot]], [[Sacred:Penetrating_Arrow|Penetrating Arrow]], [[Sacred:Spider_Arrow|Spider Arrow]] (upper combat arts row) | ||
− | Concentration only works for the Vampiress while in knight form. Vampirism replaces | + | Concentration only works for the Vampiress while in knight form. [[Sacred:Vampirism|Vampirism]] replaces Concentration when in vampire form. |
Revision as of 11:41, 27 July 2010
Improves the regeneration rate of all combat arts through the Regeneration Special Move attribute. This can also be gained from items and will stack linearly with Concentration.
Affected combat arts:
- Daemon: Battle Daemon/Assail, Energy Daemon/Charged Bolts, Fire Daemon/Wall of Flames, Poison Daemon/Poison Ring, Soaring Daemon/Descent (lower combat arts row)
- Dark Elf: Cobra, Combat Kick, Mongoose, Pak-Dain, Pak-Nakor, Rage, Revenge, Soul Catcher, Sudden Fury (left combat arts group)
- Dwarf: Assault, Battle Rage, Heavy Blow, Recoil, Vehemence, War Cry, Wrath (left combat arts group)
- Gladiator: All Combat Arts
- Seraphim: Attack, BeeEffGee, Combat Jump, Combat Kick, Hard Hit, Hunter-seeker, Multi-hit, Whirling Hit (right combat arts group)
- Vampiress: Attack, Combat Kick, Hard Hit, Mind Control, Multi-hit, Time Control, Vampire Transformation, Wolf Call (left combat arts group)
- Wood Elf: Explosive Arrow, Eye for an Eye, Hard Hit, Knockback Arrow, Multi-hit, Multiple Shot, Penetrating Arrow, Spider Arrow (upper combat arts row)
Concentration only works for the Vampiress while in knight form. Vampirism replaces Concentration when in vampire form.
Skill level | 1 | 5 | 10 | 15 | 20 | 30 | 51 | 75 | 100 | 150 | 200 |
Regeneration Special Move +%: | 12 | 54 | 99 | 138 | 170 | 223 | 300 |
Available for: Daemon, Dark Elf, Dwarf, Gladiator, Seraphim, Vampiress, Wood Elf