Difference between revisions of "Sacred 2:Game Glossary and Abbreviations"

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*'''[[Sacred 2:Aspect Focus|Celestial Magic Focus]]''': A Secondary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Celestial Magic Focus]]''': A Secondary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Celestial Magic Lore]]''': A Primary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Celestial Magic Lore]]''': A Primary Seraphim Aspect [[Sacred 2:Skills|Skill]]
*'''Champion''': An opponent which is more difficult than an ordinary foe but not as hard as a boss
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*'''Champion''': An opponent which is more difficult than an ordinary foe but not as hard as a boss.
 
*'''Chance for Burn''': A DoT [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to cause an opponent to catch on fire
 
*'''Chance for Burn''': A DoT [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to cause an opponent to catch on fire
 
*'''Chance for Critical Hits''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to increase damage dealt  
 
*'''Chance for Critical Hits''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to increase damage dealt  
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*'''[[Sacred 2:Character Class|Character]]''': There are six playable characters in Sacred 2. Commonly called a Char or a Toon.  
 
*'''[[Sacred 2:Character Class|Character]]''': There are six playable characters in Sacred 2. Commonly called a Char or a Toon.  
 
*'''Charge''': One of three [[Sacred 2:Horse|Horse]] Combat Arts
 
*'''Charge''': One of three [[Sacred 2:Horse|Horse]] Combat Arts
*'''[[Sacred 2:Charged Grid|Charged Grid]]''': A Temple Guardian Combat Art
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*'''[[Sacred 2:Charged Grid|Charged Grid]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 +
*'''Chest''': The player's stash for storing items. Can be found in various locations around Ancaria. See [[Sacred 2:Graphical User Interface|GUI]].
 
*'''[[Sacred 2:Christmas Island|Christmas Island]]''': Additional [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] area introduced in a patch
 
*'''[[Sacred 2:Christmas Island|Christmas Island]]''': Additional [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] area introduced in a patch
 
*'''Chunk of Lava''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to fire damage.
 
*'''Chunk of Lava''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to fire damage.
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*'''[[Sacred 2:Aspect Focus|Death Warrior Focus]]''': A Primary Shadow Warrior Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Death Warrior Focus]]''': A Primary Shadow Warrior Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Dedicated Blow|Dedicated Blow]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Dedicated Blow|Dedicated Blow]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
*'''Defense Value''': The additive value of a characters armor, shields, and defense modifiers
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*'''Defense Value''': The additive value of a character's armor, shields, and defense modifiers
 
*'''[[Sacred 2:Deities|Deity]]''': One of six Deities (or Gods) which must be chosen when creating a new [[Sacred 2:Character Class|Character]].
 
*'''[[Sacred 2:Deities|Deity]]''': One of six Deities (or Gods) which must be chosen when creating a new [[Sacred 2:Character Class|Character]].
 
*'''Delphic Arcania''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
 
*'''Delphic Arcania''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
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*'''[[Sacred 2:Dislodged Spirit|Dislodged Spirit]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Dislodged Spirit|Dislodged Spirit]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Divine Devotion|Divine Devotion]]''': A [[Sacred 2:General skills|General Skill]]
 
*'''[[Sacred 2:Divine Devotion|Divine Devotion]]''': A [[Sacred 2:General skills|General Skill]]
*'''Divine Gift''': Also called God Spell. An additional Combat Art granted by the player's chosen [[Sacred 2:Deities|Deity]]
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*'''Divine Gift''': Also called God Spell. An additional Combat Art granted by the player's chosen [[Sacred 2:Deities|Deity]]. [[Sacred 2:Divine Devotion|Divine Devotion]] will decrease the regeneration time.
 
*'''[[Sacred 2:Divine Protection|Divine Protection]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''[[Sacred 2:Divine Protection|Divine Protection]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''DoT''': Abbreviation for Damage over Time
 
*'''DoT''': Abbreviation for Damage over Time
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*'''HC''': Abbreviation for Hardcore  
 
*'''HC''': Abbreviation for Hardcore  
 
*'''HE''': Abbreviation for [[Sacred 2:High Elf|High Elf]]
 
*'''HE''': Abbreviation for [[Sacred 2:High Elf|High Elf]]
*'''Health''': Life, or how many hit points a character has  
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*'''Health''': Life, or how many hitpoints a character has  
 
*'''[[Sacred 2:Health potion|Health Potion]]''': Heals an amount of lost hitpoints on both player and escort(s) when consumed
 
*'''[[Sacred 2:Health potion|Health Potion]]''': Heals an amount of lost hitpoints on both player and escort(s) when consumed
 
*'''[[Sacred 2:Heavenly Justice|Heavenly Justice]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''[[Sacred 2:Heavenly Justice|Heavenly Justice]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
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*'''Hitpoints''': Units of health. Character dies when HPs reach 0.
 
*'''Hitpoints''': Units of health. Character dies when HPs reach 0.
 
*'''[[Sacred 2:Horse|Horse]]''': A purchasable [[Sacred 2:Mounts|mount]] used for increasing movement speed
 
*'''[[Sacred 2:Horse|Horse]]''': A purchasable [[Sacred 2:Mounts|mount]] used for increasing movement speed
 +
*'''Horse Trader''': An NPC who buys and sells [[Sacred 2:Mounts|mounts]]
 
*'''HP''': Abbreviation for Hitpoints (health)
 
*'''HP''': Abbreviation for Hitpoints (health)
 
*'''[[Sacred 2:Human|Human (Enemy)]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Human|Human (Enemy)]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
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*'''[[Sacred 2:Leaves and Twigs|Leaves and Twigs]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Leaves and Twigs|Leaves and Twigs]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Legendary Database|Legendary]]''': A very rare and powerful item with random statistics. Also called Epic.
 
*'''[[Sacred 2:Legendary Database|Legendary]]''': A very rare and powerful item with random statistics. Also called Epic.
*'''Level''': Characters start at level 1 and progress toward level 200.
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*'''Level''': Characters start at level 1 and progress toward level 200. See [[Sacred 2:Experience|Experience]].
 
*'''[[Sacred 2:Levin Array|Levin Array]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Levin Array|Levin Array]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''Life Leeched per hit''': An [[Sacred 2:Item Modifiers|item modifier]] which allows the character to increase health as an opponent is wounded
 
*'''Life Leeched per hit''': An [[Sacred 2:Item Modifiers|item modifier]] which allows the character to increase health as an opponent is wounded
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*'''Magical Hiding Place''': A secret location which an item emerges from when discovered
 
*'''Magical Hiding Place''': A secret location which an item emerges from when discovered
 
*'''[[Sacred 2:Magic Coup|Magic Coup]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Magic Coup|Magic Coup]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
*'''Magic Find''': Generalized term for Chance to Find Valuables and/or Enhanced Perception.
+
*'''Magic Find''': Generalized term for the Chance to Find Valuables [[Sacred 2:Item Modifiers|item modifier]] and/or [[Sacred 2:Enhanced Perception|Enhanced Perception]].
 
*'''Magic Pearl''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to magic damage.
 
*'''Magic Pearl''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to magic damage.
 
*'''[[Sacred 2:Magic Staffs|Magic Staffs]]''': An Offensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Magic Staffs|Magic Staffs]]''': An Offensive [[Sacred 2:Skills|Skill]]
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*'''[[Sacred 2:Aspect Focus|Malevolent Champion Focus]]''': A Primary Shadow Warrior Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Malevolent Champion Focus]]''': A Primary Shadow Warrior Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Malicious Totem|Malicious Totem]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Malicious Totem|Malicious Totem]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
*'''Map''': Pressing the M key opens the large in-game map. Right-click and drag to scroll and use mouse wheel to zoom. Click and drag the middle mouse button or wheel to view a scrollable Tab-map inside the large map.
+
*'''[[Sacred 2:Map of Ancaria|Map]]''': Pressing the M key opens the large in-game map. Right-click and drag to scroll and use mouse wheel to zoom. Click and drag the middle mouse button or wheel to view a scrollable Tab-map inside the large map.
 
*'''Mastery''': Placing 75 points in a [[Sacred 2:Skills|Skill]] grants additional bonuses.
 
*'''Mastery''': Placing 75 points in a [[Sacred 2:Skills|Skill]] grants additional bonuses.
 
*'''[[Sacred 2:Mechanical Parts Trophy|Mechanical Parts Trophy]]''': A consumable item which requires [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] to use
 
*'''[[Sacred 2:Mechanical Parts Trophy|Mechanical Parts Trophy]]''': A consumable item which requires [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] to use
 
*'''[[Sacred 2:Meho'Sun|Meho'Sun]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Meho'Sun|Meho'Sun]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 +
*'''Merchant''': An NPC who buys and sells items.
 
*'''MF''': Abbreviation for Magic Find  
 
*'''MF''': Abbreviation for Magic Find  
 
*'''[[Sacred 2:Map of Ancaria|Minimap]]''': A tiny customizable map of the player's nearby terrain
 
*'''[[Sacred 2:Map of Ancaria|Minimap]]''': A tiny customizable map of the player's nearby terrain
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*'''[[Sacred 2:Mount Island|Mount Island]]''': The [[Sacred 2:Regions of Ancaria|Region of Ancaria]] where the Special Mount is purchased after completing the [[Sacred 2:Unique Mounts|Unique Mounts]] Quest
 
*'''[[Sacred 2:Mount Island|Mount Island]]''': The [[Sacred 2:Regions of Ancaria|Region of Ancaria]] where the Special Mount is purchased after completing the [[Sacred 2:Unique Mounts|Unique Mounts]] Quest
 
*'''MP''': Abbreviation for Multiplayer
 
*'''MP''': Abbreviation for Multiplayer
 +
*'''Multiplayer''': A [[Sacred 2:Features|Game Mode]] which encompasses LAN, Open Games, and Closed Games
 
*'''[[Sacred 2:Multiplayer Island|Multiplayer Island]]''': The starting island where players in Closed, Open, or LAN games begin. Also called "The Island of Many Roads."
 
*'''[[Sacred 2:Multiplayer Island|Multiplayer Island]]''': The starting island where players in Closed, Open, or LAN games begin. Also called "The Island of Many Roads."
 
*'''Mystic Stormite''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
 
*'''Mystic Stormite''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
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*'''[[Sacred 2:Pole Arms|Pole Arm]]''': A two handed [[Sacred 2:Weapons|Weapon]]
 
*'''[[Sacred 2:Pole Arms|Pole Arm]]''': A two handed [[Sacred 2:Weapons|Weapon]]
 
*'''[[Sacred 2:Pole Arms|Pole Arms]]''': An Offensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Pole Arms|Pole Arms]]''': An Offensive [[Sacred 2:Skills|Skill]]
*'''Portal''': A point of instant access to a character once found and activated.
+
*'''Portal''': A point of instant access to a character once found and activated. See the [[Sacred 2:Map of Ancaria|Map]] for portal locations.
 
*'''[[Sacred 2:Potions and Trophies|Potion]]''': A small bottle of liquid which grants various beneficial effects when consumed
 
*'''[[Sacred 2:Potions and Trophies|Potion]]''': A small bottle of liquid which grants various beneficial effects when consumed
 
*'''[[Sacred 2:Potion of the Mentor|Potion of the Mentor]]''': Increases experience per kill by 50% when consumed
 
*'''[[Sacred 2:Potion of the Mentor|Potion of the Mentor]]''': Increases experience per kill by 50% when consumed
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*'''Pots''': Abbreviation for [[Sacred 2:Potions and Trophies|Potions]]
 
*'''Pots''': Abbreviation for [[Sacred 2:Potions and Trophies|Potions]]
 
*'''[[Sacred 2:Primal Mutation|Primal Mutation]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Primal Mutation|Primal Mutation]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
*'''Proc''': A slang term meaning (in Sacred 2) to activate or inflict some secondary effect
+
*'''Proc''': A slang term meaning to activate or inflict some secondary effect, such as burning (after being attacked with fire)
 
*'''[[Sacred 2:Propelled Levitation|Propelled Levitation]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]] (Buff)
 
*'''[[Sacred 2:Propelled Levitation|Propelled Levitation]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]] (Buff)
 
*'''[[Sacred 2:Purifying Chastisement|Purifying Chastisement]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] (Buff)
 
*'''[[Sacred 2:Purifying Chastisement|Purifying Chastisement]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] (Buff)
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*'''[[Sacred 2:Relics|Relics]]''': Items which boost armor and one of four [[Sacred 2:General skills|General Skills]], and are inserted into the player's Relic Holder
 
*'''[[Sacred 2:Relics|Relics]]''': Items which boost armor and one of four [[Sacred 2:General skills|General Skills]], and are inserted into the player's Relic Holder
 
*'''Res''': Abbreviation for Resurrection, or returning to life after dying (softcore only)
 
*'''Res''': Abbreviation for Resurrection, or returning to life after dying (softcore only)
*'''Resurrection Monolith''': The last-activated shrine is where a character reappears after death, by pressing F12, or when starting a game session in Softcore Single Player (provided F9 has not been pressed to save location). In Multiplayer, characters can use the last-activated shrine as an extra Portal.
+
*'''Resurrection Monolith''': The last-activated shrine (shown in blue on the map) is where a character reappears after death, by pressing F12, or when starting a game session in Softcore Single Player (provided F9 has not been pressed to save location). In Multiplayer, characters can use the last-activated shrine as an extra Portal.
 
*'''[[Sacred 2:Revelation of the Seraphim|Revelation of the Seraphim]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''[[Sacred 2:Revelation of the Seraphim|Revelation of the Seraphim]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''Revered Technology''': An [[Sacred 2:Aspects|Aspect]] of the Seraphim
 
*'''Revered Technology''': An [[Sacred 2:Aspects|Aspect]] of the Seraphim
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*'''[[Sacred 2:Shield Lore|Shield Lore]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Shield Lore|Shield Lore]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Shield Regeneration X%|Shield Regeneration Time]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of [[Sacred 2:Energy Shields|Energy Shield]] regeneration
 
*'''[[Sacred 2:Shield Regeneration X%|Shield Regeneration Time]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of [[Sacred 2:Energy Shields|Energy Shield]] regeneration
 +
*'''Ship's Captain''': An NPC who transports you to specific locations
 
*'''[[Sacred 2:Short Bows|Short Bow]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Short Bows|Short Bow]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Short Swords|Short Sword]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Sword Weapons|Sword Weapons]])
 
*'''[[Sacred 2:Short Swords|Short Sword]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Sword Weapons|Sword Weapons]])
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*'''SIF''': Abbreviation for [http://forum.sacredeng.ascaron-net.com/index.php Sacred International Forums] (the official forum)
 
*'''SIF''': Abbreviation for [http://forum.sacredeng.ascaron-net.com/index.php Sacred International Forums] (the official forum)
 
*'''Sigma / Σ''': Found on the Inventory panel, it shows a number of player statistics.  
 
*'''Sigma / Σ''': Found on the Inventory panel, it shows a number of player statistics.  
*'''Silly Messages''': A semi-random line of text that appears when the game is loading or when the console is opened
+
*'''[[Sacred 2:Silly Messages|Silly Messages]]''': A semi-random line of text that appears when the game is loading or when the console is opened
 
*'''Silver Difficulty''': Second easiest difficulty mode; most players start out here
 
*'''Silver Difficulty''': Second easiest difficulty mode; most players start out here
 
*'''[[Sacred 2:Combat Art Modifications|Silver Modification]]''': The second of three enhancement choices available for a Combat Art  
 
*'''[[Sacred 2:Combat Art Modifications|Silver Modification]]''': The second of three enhancement choices available for a Combat Art  
 +
*'''Single Player''': A [[Sacred 2:Features|Game Mode]] where you play locally on your own computer and without other players
 
*'''[[Sacred 2:Sinister Predator|Sinister Predator]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] (Buff)
 
*'''[[Sacred 2:Sinister Predator|Sinister Predator]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] (Buff)
 
*'''[[Sacred 2:Skeletal Fortification|Skeletal Fortification]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Skeletal Fortification|Skeletal Fortification]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
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*'''[[Sacred 2:Uniques Database|Unique]]''': Unique items are displayed with dark gold text.
 
*'''[[Sacred 2:Uniques Database|Unique]]''': Unique items are displayed with dark gold text.
 
*'''[[Sacred 2:Unique Mounts|Unique Mount]]''': A character-specific Special [[Sacred 2:Mounts|Mount]] gained after completion of the Unique Mounts quest
 
*'''[[Sacred 2:Unique Mounts|Unique Mount]]''': A character-specific Special [[Sacred 2:Mounts|Mount]] gained after completion of the Unique Mounts quest
*'''[[Sacred 2:Untouchable Force|Untouchable Force]]''': A Temple Guardian Combat Art (Buff)
+
*'''[[Sacred 2:Untouchable Force|Untouchable Force]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]] (Buff)
 
*'''US''': United States/North American version or server
 
*'''US''': United States/North American version or server
 
*'''[[Sacred 2:Graphical User Interface|User Interface]]''': The game controls; how the user interacts with the game. Also called UI, Graphical User Interface, or GUI.
 
*'''[[Sacred 2:Graphical User Interface|User Interface]]''': The game controls; how the user interacts with the game. Also called UI, Graphical User Interface, or GUI.
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*'''[[Sacred 2:Warding Energy Lore|Warding Energy Lore]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Warding Energy Lore|Warding Energy Lore]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Wastelands|Wastelands]]''': The Wastelands [[Sacred 2:Regions of Ancaria|Region of Ancaria]]
 
*'''[[Sacred 2:Wastelands|Wastelands]]''': The Wastelands [[Sacred 2:Regions of Ancaria|Region of Ancaria]]
*'''[[Sacred 2:Weapons|Weapon]]''': An item equipped in a Weapon Slot which causes or modifies damage
+
*'''[[Sacred 2:Weapons|Weapon]]''': An item of attack equipped in a Weapon Slot which causes or modifies damage
 
*'''Weapon Slot''': An area of the [[Sacred 2:Graphical User Interface|GUI]] where [[Sacred 2:Weapons|weapons]] and shields can be equipped
 
*'''Weapon Slot''': An area of the [[Sacred 2:Graphical User Interface|GUI]] where [[Sacred 2:Weapons|weapons]] and shields can be equipped
 
*'''Whet''': A Blacksmith Art which can be [[Sacred 2:Forging|forged]] into a slot
 
*'''Whet''': A Blacksmith Art which can be [[Sacred 2:Forging|forged]] into a slot

Revision as of 08:31, 15 February 2009


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This is the Sacred 2 Game Dictionary and has been created to help viewers browse quickly through the game's various sayings, terms, and abbreviations. If there is a specific term you are looking for, or want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.


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  • Quest: A task to complete. Quest types include Main, Side, and Character-Specific.
  • Quest Boss: A unique monster who appears at a certain point of a quest
  • Questgiver: An NPC who gives the character tasks (or quests) to complete

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