Search results

Jump to navigation Jump to search

Page title matches

  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif '''Speed Lore'''=== Increases Run Speed, as well as Attack and Defense values with all [[Sacred 2:Weapons|weapons]]
    2 KB (302 words) - 04:10, 16 December 2013
  • 2 KB (303 words) - 21:57, 22 January 2010
  • |valign="top"|[[Sacred 2:Speed Lore/de|'''Geschwindigkeitskunde''']]<br />Erhöht den Angriffs- und Verteidigun <center>{{titlebar|C09709|[[Sacred 2:Speed Lore/Full Table/de|Hier klicken für die vollständige Tabelle]]}}</center>
    3 KB (290 words) - 12:23, 11 September 2013
  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif Speed Lore=== |class="skillslc" align="left"|Run Speed, +%:
    6 KB (313 words) - 19:10, 5 September 2013
  • 6 KB (337 words) - 21:59, 22 January 2010
  • 6 KB (297 words) - 19:13, 5 September 2013

Page text matches

  • ...speed or casting speed with the appropriate skill, e.g. armor lore, sword lore. == Availability of ''Speed +X'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
    562 bytes (84 words) - 23:35, 23 April 2011
  • *[[Sacred 2:Aspect Lore|Arrant Pyromancer Lore]] *[[Sacred 2:Run Speed|Run Speed]]
    303 bytes (34 words) - 05:55, 30 October 2013
  • * [[Sacred 2:Run Speed|Run Speed]] +X% * [[Sacred 2:Attack Speed|Attack Speed]] +X%
    725 bytes (107 words) - 02:50, 6 January 2017
  • Run speed is both a player characteristic ''and'' an Item Modifier. ...ear that is too high a level. Choosing the [[Sacred 2:Armour Lore |Armour Lore]] skill can help balance this by reducing the penalty.
    2 KB (299 words) - 05:20, 29 November 2010
  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill * Affected by [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] Skill
    949 bytes (124 words) - 17:56, 30 March 2014
  • *[[Sacred 2:Tactics Lore|Tactics Lore]] *[[Sacred 2:Run Speed|Run Speed]]
    308 bytes (38 words) - 00:14, 24 April 2011
  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Casting Speed|Casting Speed]] +X%
    871 bytes (109 words) - 18:34, 14 May 2014
  • *[[Sacred 2:Astute Supremacy Lore|Astute Supremacy Lore]] *[[Sacred 2:Attack Speed|Attack Speed]]
    459 bytes (57 words) - 07:49, 13 January 2017
  • ...different skins have different [[Sacred 2:Ranged Weapons|'''Ranged Weapon Lore''']] unlockable modifiers meaning you can choose the one that works best fo ===Ranged Weapon Lore Modifications===
    2 KB (319 words) - 22:37, 30 January 2010
  • *[[Sacred 2:Run Speed|Run Speed]] (unlocked by [[Sacred 2:Armor Lore|Armor Lore]] skill)
    432 bytes (53 words) - 13:03, 16 January 2017
  • ...with [[Sacred:Axes|axes]]. Additionally, certain axes carry a minimum Axe Lore requirement in order to be wielded. This [[Sacred:Skills|skill]] may be cho |class="skillslc" align="left" | Attack Speed +:
    1 KB (104 words) - 11:15, 27 July 2010
  • Weapon Lore, Constitution, Sword Lore, Agility ...amage, Magic Damage, % Mental Regeneration -> Weapon Damage: Magic, Attack Speed, % Defence v Ranged fighters
    9 KB (1,020 words) - 06:13, 11 January 2008
  • * [[Sacred 2:Run Speed|Run Speed]] ===Lore===
    749 bytes (109 words) - 05:13, 4 January 2017
  • ...al Lord Lore]] respectively), but NOT with [[Sacred 2:Tactics Lore|Tactics Lore]] or [[Sacred 2:Ancient Magic|Ancient Magic]] ...peed]] is affected by the aspect lore and [[Sacred 2:Casting Speed|casting speed]].
    4 KB (563 words) - 05:42, 5 January 2014
  • * [[Sacred 2:Casting Speed|Casting Speed]] +X% ===Lore===
    719 bytes (98 words) - 17:12, 10 January 2017
  • Attack Speed +XX, Weapon Lore +XX
    371 bytes (52 words) - 23:19, 16 February 2008
  • *[[Sacred 2:Aspect Lore|Celestial Magic Lore]] +X *[[Sacred 2:Casting Speed|Casting Speed]] +X%
    395 bytes (48 words) - 04:12, 24 October 2013
  • * [[Sacred 2:Run Speed|Run Speed]] ===Lore===
    874 bytes (128 words) - 03:02, 4 January 2017
  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Run Speed|Run Speed]] +X%
    764 bytes (96 words) - 18:45, 14 May 2014
  • * [[Sacred 2:Attack Speed|Attack Speed]] +X% ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier
    487 bytes (57 words) - 03:03, 8 January 2017
  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Casting Speed|Casting Speed]] +X%
    1 KB (156 words) - 16:40, 9 December 2014
  • * [[Sacred 2:Run Speed|Run Speed]] +X% ===Lore===
    841 bytes (125 words) - 17:21, 10 January 2017
  • ...d 2:Pole Arms|Pole Arms]]'''<br />Increases [[Sacred 2:Attack Speed|attack speed]], [[Sacred 2:Attack Value|attack value]], and [[Sacred 2:Items/Usable Item ...n="top"|'''[[Sacred 2:Magic Staffs|Magic Staffs]]'''<br />Increases attack speed, attack value, and max item level usable without penalties when wielding a
    15 KB (2,243 words) - 20:04, 23 October 2013
  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif '''Speed Lore'''=== Increases Run Speed, as well as Attack and Defense values with all [[Sacred 2:Weapons|weapons]]
    2 KB (302 words) - 04:10, 16 December 2013
  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Casting Speed |Casting Speed]] +X%
    1 KB (135 words) - 00:35, 26 September 2016
  • Sword Lore increases the chance to hit and attack speed of attacks made with swords. Additionally, certain swords carry a minimum s |class="skillslc" align="left" | Attack Speed +:
    894 bytes (87 words) - 20:26, 26 July 2010
  • * [[Sacred 2:Casting Speed|Casting Speed]] +X% ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier
    1 KB (203 words) - 12:38, 7 January 2017
  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Run Speed|Run Speed]] +X%
    928 bytes (118 words) - 20:38, 28 March 2014
  • [[Weapon Lore]] [[Magic Lore]] (6th level)
    5 KB (893 words) - 20:33, 3 January 2008
  • * [[Sacred 2:Casting Speed|Casting Speed]] ===Lore===
    1,015 bytes (162 words) - 05:04, 4 January 2017
  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Casting Speed|Casting Speed]] +X%
    1 KB (165 words) - 23:07, 25 September 2016
  • Meditation, Magic Lore, Long-Handled Weapon Lore ...efence, +Defence, +Speed, +% Dexterity -> Weapon Damage: Physical, +Attack Speed, +Regen Spells, +Crit
    11 KB (1,246 words) - 18:41, 25 December 2007
  • * [[Sacred 2:Attack Speed|Attack Speed]] + X% ===Lore===
    1,016 bytes (146 words) - 18:49, 1 December 2016
  • * [[Sacred 2:Run Speed|Run Speed]] +X% ===Lore===
    1 KB (171 words) - 12:42, 7 January 2017
  • == '''Speed Astral Lord Shadow Warrior''' == ...couple ideas for a really good beatdown Shadow Warrior with protection and speed kills. I am only at level 37 with this Shadow Warrior on silver and did not
    3 KB (474 words) - 00:11, 18 August 2014
  • *[[Sacred 2:Tactics Lore|Tactics Lore]] +X *[[Sacred 2:Attack Speed|Attack Speed]] +X%
    1 KB (173 words) - 04:16, 19 January 2015
  • * [[Sacred 2:Attack Speed|Attack Speed]] +X% * [[Sacred 2:Damage Lore|Damage Lore]] +X
    508 bytes (69 words) - 03:46, 2 January 2017
  • * '''Spur''' - Increases [[Sacred 2:Run Speed|run speed]]. (15% + 0.1% per CA level increase) ...s [[Sacred 2:Attack Speed|attack speed]] and [[Sacred 2:Casting Speed|cast speed]]. (10% + 0.1% per CA level increase)
    5 KB (621 words) - 01:16, 9 January 2014
  • ==='''Aspect Lore'''=== ...[[Sacred 2:Aspects|Aspects]]. Following is a complete list of all Aspect Lore skills:
    5 KB (621 words) - 23:19, 13 January 2014
  • ...eases attack speed and maximum weapon value for a brief period. The attack speed limit is increased by +20% (150% to 170%). * [[Sacred 2:Attack Speed|Attack Speed]] (Weapons): +30.0%
    5 KB (644 words) - 02:48, 9 January 2014
  • Attack Speed +XX *MINIMUM SWORD LORE 10
    379 bytes (57 words) - 18:26, 18 October 2013
  • |Temporarily increases run and attack speed. The art also grants resistance against root-based spells. It will always b * [[Sacred 2:Attack Speed|Attack Speed]] +15.0%
    6 KB (751 words) - 01:36, 28 April 2022
  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif '''Armor Lore'''=== ...wear higher-level armor without a penalty to [[Sacred 2:Run Speed|movement speed]].
    3 KB (423 words) - 13:36, 30 August 2014
  • ...ed 2:Assassin - Diablo 2 Fallen|Assassin]]'s attack, casting, and movement speed for a period of time. * [[Sacred 2:Attack Speed|Attack Speed]]: 26.5% + 0.5% per level
    4 KB (571 words) - 17:08, 6 January 2020
  • * [[Sacred 2:Attack Speed|Attack Speed]] and [[Sacred 2:Casting Speed|Casting Speed]]: +14.7% + 0.3% per level * '''Ardor''' - Further increases attack and casting speed by 14.8% + 0.2% per level.
    5 KB (633 words) - 16:29, 4 January 2020
  • ...directly towards his target. The charge increases the Shadow Warrior's run speed slightly and his defense values substantially. * [[Sacred 2:Run Speed|Run Speed]]: +30.2%
    4 KB (587 words) - 01:15, 9 January 2014
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the physical armor bonus and the poison armor bonus from the * [[Sacred 2:Armor Lore|Armor Lore]] - will indirectly increase the physical and poison resistance bonuses by
    5 KB (640 words) - 00:18, 5 January 2020
  • * Weapon Lore * Dwarven Lore*
    8 KB (1,214 words) - 20:37, 3 January 2008
  • ...credwiki.org/images/7/71/Shadow_disciplines_lore.png '''Shadow Disciplines Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Shadow Disciplines Aspect of the [[Sacred 2:Assassin - Diablo 2 Fall
    3 KB (409 words) - 13:52, 22 November 2016
  • ...ttp://www.sacredwiki.org/images/e/e7/Primal_magic_lore.png '''Primal Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Primal Magic Aspect of the [[Sacred 2:Druid|Druid]]. Enables the use
    3 KB (357 words) - 20:31, 17 April 2016
  • * '''Swiftness''' - Increases [[Sacred 2:Attack Speed|attack speed]]. (20% increase) .... (4 + 1 per CA level, modified by [[Sacred 2:Astral Lord Lore|Astral Lord Lore]])
    6 KB (832 words) - 01:16, 21 February 2022
  • ...i.org/images/Sacred_2/Skills/arrantpyromancerlore.gif '''Arrant Pyromancer Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Arrant Pyromancer|Arrant Pyromancer]] [[Sacred 2:Aspects|
    3 KB (379 words) - 06:59, 4 December 2013
  • ...un speed. To negate these penalties, a character must have the respective "Lore" skills: *[[Sacred 2:Shield Lore|Shield Lore]]
    3 KB (477 words) - 21:42, 26 July 2019
  • ...ttp://www.sacredwiki.org/images/8/86/Amazon_magic_lore.png '''Amazon Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Amazon Magic Aspect of the [[Sacred 2:Amazon|Amazon]]. Enables the u
    3 KB (392 words) - 21:15, 18 August 2016
  • ===http://www.sacredwiki.org/images/a/a2/Cold_spells_lore.png '''Cold Spells Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Cold Spells Aspect of the [[Sacred 2:Sorceress|Sorceress]]. Enables
    3 KB (371 words) - 19:25, 16 November 2016
  • ===http://www.sacredwiki.org/images/3/3c/War_cries_lore.png '''War Cries Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the War Cries Aspect of the [[Sacred 2:Barbarian|Barbarian]]. Enables th
    3 KB (372 words) - 07:38, 14 November 2016
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for c ...s wielding a staff) - will increase the [[Sacred 2:Casting Speed|execution speed]].
    5 KB (724 words) - 23:34, 4 January 2020
  • ...te would be needed to ensure a successful hit. Use Strength of Faith or a Lore to increase the Rate. ...Art at level one is very slow. A lore or items that would increase attack speed would help greatly with this.
    3 KB (502 words) - 22:00, 27 March 2008
  • ...www.sacredwiki.org/images/a/ac/Elemental_magic_lore.png '''Elemental Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Elemental Magic Aspect of the [[Sacred 2:Druid|Druid]]. Enables the
    3 KB (379 words) - 17:48, 14 April 2016
  • ...ages/Sacred_2/Skills/nefariousnetherworldlore.gif '''Nefarious Netherworld Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Nefarious Netherworld|Nefarious Netherworld]] [[Sacred 2:
    3 KB (392 words) - 17:41, 15 December 2019
  • * '''Swiftness''' - Increases the execution speed of Blessed Hammer by 20%. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    6 KB (866 words) - 19:41, 4 January 2020
  • ...s [[Sacred 2:Attack Speed|attack speed]] and [[Sacred 2:Casting Speed|cast speed]] of allied units within area of effect. (10% + 0.2% per CA level increase) * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the hitpoint regeneration of the "Healing" modification, and
    5 KB (707 words) - 22:23, 29 August 2014
  • ...//www.sacredwiki.org/images/d/d0/Devout_offense_lore.png '''Devout Offense Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Devout Offense Aspect of the [[Sacred 2:Paladin - Diablo 2 Fallen|Pa
    3 KB (380 words) - 07:40, 19 November 2016
  • ===http://www.sacredwiki.org/images/a/a1/Fire_spells_lore.png '''Fire Spells Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Fire Spells Aspect of the [[Sacred 2:Sorceress|Sorceress]]. Enables
    3 KB (381 words) - 19:22, 16 November 2016
  • ...dwiki.org/images/Sacred_2/Skills/elementalmagiclore.gif '''Elemental Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Elemental Magic|Elemental Magic]] [[Sacred 2:Aspects|Aspe
    3 KB (396 words) - 15:09, 20 December 2013
  • ...iki.org/images/Sacred_2/Skills/astutesupremacylore.gif '''Astute Supremacy Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Astute Supremacy|Astute Supremacy]] [[Sacred 2:Aspects|As
    3 KB (394 words) - 05:41, 12 January 2014
  • ...dwiki.org/images/Sacred_2/Skills/celestialmagiclore.gif '''Celestial Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Celestial Magic|Celestial Magic]] [[Sacred 2:Aspects|Aspe
    3 KB (398 words) - 05:38, 12 January 2014
  • ...//www.sacredwiki.org/images/Sacred_2/Skills/mentalismlore.gif '''Mentalism Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Mentalism|Mentalism]] [[Sacred 2:Aspects|Aspect]] of the
    3 KB (402 words) - 15:07, 20 December 2013
  • ...dwiki.org/images/Sacred_2/Skills/mysticstormitelore.gif '''Mystic Stormite Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Mystic Stormite|Mystic Stormite]] [[Sacred 2:Aspects|Aspe
    3 KB (404 words) - 07:17, 6 December 2013
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for c ...s wielding a staff) - will increase the [[Sacred 2:Casting Speed|execution speed]].
    5 KB (744 words) - 00:09, 5 January 2020
  • ===http://www.sacredwiki.org/images/d/dd/Traps_lore.png '''Traps Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Traps Aspect of the [[Sacred 2:Assassin - Diablo 2 Fallen|Assassin]]
    3 KB (389 words) - 13:57, 22 November 2016
  • ...ww.sacredwiki.org/images/Sacred_2/Skills/astrallordlore.gif '''Astral Lord Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Astral Lord|Astral Lord]] [[Sacred 2:Aspects|Aspect]] of
    3 KB (412 words) - 05:17, 9 December 2013
  • ...w.sacredwiki.org/images/5/56/Lightning_spells_lore.png '''Lightning Spells Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Lightning Spells Aspect of the [[Sacred 2:Sorceress|Sorceress]]. Ena
    3 KB (392 words) - 19:30, 16 November 2016
  • ===http://www.sacredwiki.org/images/0/0d/Curses_lore.png '''Curses Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Curses Aspect of the [[Sacred 2:Necromancer|Necromancer]]. Enables t
    3 KB (391 words) - 20:15, 27 April 2017
  • ...edwiki.org/images/Sacred_2/Skills/lostfusionlore.gif '''Revered Technology Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Revered Technology|Revered Technology]] [[Sacred 2:Aspect
    3 KB (417 words) - 05:38, 12 January 2014
  • ...ttp://www.sacredwiki.org/images/d/dd/Storm_combat_lore.png '''Storm Combat Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Storm Combat Aspect of the [[Sacred 2:Amazon|Amazon]]. Enables the u
    3 KB (421 words) - 15:02, 6 April 2016
  • ...acredwiki.org/images/Sacred_2/Skills/natureweaverlore.gif '''Nature Weaver Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Nature Weaver|Nature Weaver]] [[Sacred 2:Aspects|Aspect]]
    3 KB (412 words) - 01:14, 4 January 2014
  • ...www.sacredwiki.org/images/3/36/Blessed_defense_lore.png '''Blessed Defense Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Blessed Defense Aspect of the [[Sacred 2:Paladin - Diablo 2 Fallen|P
    3 KB (401 words) - 22:46, 4 January 2020
  • ...ting]], [[Sacred 2:Run Speed|Movement]] and [[Sacred 2:Attack Speed|Attack Speed]] boosted with each kill * '''Unrestrained''' - Increases the attack speed cap by 20%.
    5 KB (640 words) - 19:08, 7 January 2020
  • ....sacredwiki.org/images/Sacred_2/Skills/dragonmagiclore.gif '''Dragon Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Dragon Magic|Dragon Magic]] [[Sacred 2:Aspects|Aspect]] o
    4 KB (432 words) - 15:29, 20 December 2013
  • ...ttp://www.sacredwiki.org/images/d/dc/Dark_summons_lore.png '''Dark Summons Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Dark Summons Aspect of the [[Sacred 2:Necromancer|Necromancer]]. Ena
    3 KB (415 words) - 02:32, 9 June 2016
  • * '''Paralyze''' - Briefly decreases [[Sacred 2:Run Speed|movement speed]] of affected opponents. (50% + 0.5% per CA level decrease) ...itation''' - Briefly reduces the opponent's [[Sacred 2:Attack Speed|attack speed]]. (19.8% + 0.2% per CA level decrease)
    5 KB (700 words) - 03:14, 9 January 2014
  • ...s them down. (50% + 0.5% per CA level decrease in [[Sacred 2:Run Speed|Run Speed]]) * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases [[Sacred 2:Damage|damage]], chance for critical hits, and all
    6 KB (800 words) - 22:41, 9 January 2014
  • ...dwiki.org/images/Sacred_2/Skills/delphicarcanialore.gif '''Delphic Arcania Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Delphic Arcania|Delphic Arcania]] [[Sacred 2:Aspects|Aspe
    4 KB (429 words) - 05:36, 12 January 2014
  • ...nce for critical hits|critical chance]], and [[Sacred 2:Casting Speed|cast speed]] for this aspect. ...Elemental Magic Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect.
    18 KB (2,539 words) - 01:56, 7 December 2013
  • Different methods work for different individuals. Physical Regeneration will speed up the regeneration on Hunter Seeker, while Mental Regeneration will do th ...d to change the first two skills, you can start with Magic Lore and Weapon Lore without wasting a skill, and if you want to change them you can do so freel
    6 KB (1,089 words) - 18:12, 25 December 2007
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - allows for modification points. Affects no visible numbers. ...[[Sacred 2:Ranged Weapons|Ranged Weapons]]) - will increase the execution speed.
    4 KB (604 words) - 05:08, 9 January 2014
  • * '''Shock''' - Decreases opponents' movement speed at the starting location of the jump by 30% + 0.5% per level. * '''Shock''' - Decreases opponents' movement speed at the starting location of the jump by 30% + 0.5% per level.
    6 KB (796 words) - 20:00, 7 January 2020
  • ...//www.sacredwiki.org/images/9/95/Nature_summons_lore.png '''Nature Summons Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Nature Summons Aspect of the [[Sacred 2:Druid|Druid]]. Enables the u
    3 KB (420 words) - 03:33, 16 April 2016
  • ...ry. All Blowguns share the same [[Sacred 2:Ranged Weapons|'''Ranged Weapon Lore''']] unlockable modifiers, providing additional chances of triggering a [[S ===Ranged Weapon Lore Modifiers for Blowguns===
    5 KB (703 words) - 14:17, 13 December 2014
  • * [[Sacred:Magic Lore|Magic Lore]] * [[Sacred:Weapon Lore|Weapon Lore]]
    6 KB (902 words) - 01:12, 30 April 2011
  • ...e Value|Defense Value]] (Armor and Greaves), Greave's one requires ''Armor Lore'' ...Shield Energy X%|Max. shield energy]] (Battery), requires ''Warding Energy Lore''
    4 KB (468 words) - 08:09, 7 January 2017
  • '''lvl 1:''' [[Sacred:Weapon Lore|Weapon Lore]] (for Energy Bolts' Damage) ...Weapon Lore]], Exp) or [[Sacred:Dralkcib's Sneer|Dralkcib's Sneer]](Weapon Lore, +x to all [[Sacred:Combat Arts|Special Moves]])
    6 KB (990 words) - 03:29, 27 April 2011
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for c ...s wielding a staff) - will increase the [[Sacred 2:Casting Speed|execution speed]].
    6 KB (830 words) - 01:28, 10 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - allows for modification points. Has no effect on Reflective Emanation ...t Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points.
    5 KB (713 words) - 00:27, 31 December 2017
  • While active Sinister Predator increases the attack speed of and chance to hit with all [[Sacred 2:Ranged Weapons|ranged weapons]], a * Ranged [[Sacred 2:Attack Speed|Attack Speed]]: +15.0%
    6 KB (906 words) - 05:26, 9 January 2014
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] (including t ...tack rating. Will not boost the execution speed (Concentrate uses Casting Speed instead).
    6 KB (817 words) - 01:42, 8 January 2020
  • ...entalism Lore|Mentalism Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], increases the Physical Armor value, allows for modification points. * [[Sacred 2:Armor Lore|Armor Lore]] - will indirectly increase the Physical Resistance bonus by a percentage
    5 KB (675 words) - 22:51, 8 January 2014
  • ...acredwiki.org/images/Sacred_2/Skills/sourcewardenlore.gif '''Source Warden Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Source Warden|Source Warden]] [[Sacred 2:Aspects|Aspect]]
    3 KB (393 words) - 06:48, 8 January 2014
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] (Shoulders) * [[Sacred 2:Attack Value|Attack Value]] ''Requires '''Armor Lore''''' (Shoulders)
    4 KB (482 words) - 03:32, 12 August 2013
  • ...i.org/images/Sacred_2/Skills/cabalisticvoodoolore.gif '''Cabalistic Voodoo Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]] [[Sacred 2:Aspects|
    3 KB (393 words) - 02:36, 3 January 2014
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the hitpoint bonus, the hitpoint regeneration from the '''Rej ...when the Shadow Warrior is wielding an axe) - will increase the execution speed.
    5 KB (633 words) - 01:02, 9 January 2014
  • * [[Sacred 2:Attack Speed|Attack Speed]]: 15.0% + 0.2% per level * '''Rapid Fire''' - Increases the attack speed for all weapons by 15.5% + 0.5% per level.
    4 KB (612 words) - 17:14, 8 January 2020
  • * [[Sacred 2:Attack Speed|Attack Speed]]: 29.5% + 0.5% per level * '''Puissance''' - Further increases the Sorceress's attack speed by 7.5% + 0.5% per level.
    5 KB (683 words) - 20:13, 5 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    5 KB (733 words) - 19:00, 7 January 2020
  • ...edwiki.org/images/Sacred_2/Skills/reveredtechnologylore.gif '''Lost Fusion Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Lost Fusion|Lost Fusion]] [[Sacred 2:Aspects|Aspect]] of
    3 KB (401 words) - 04:41, 7 January 2014
  • ...[[Sacred 2:Casting Speed|casting speed]] and [[Sacred 2:Run Speed|movement speed]]. (2.5% increase per hit) * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the [[Sacred 2:Damage|damage]] of the discharge, allows for m
    7 KB (950 words) - 19:12, 20 April 2022
  • .../images/Sacred_2/Skills/tacticslore.gif [[Sacred 2:Tactics Lore|'''Tactics Lore''']] - Place one point after every level up. ...ki.org/images/Sacred_2/Skills/armorlore.gif [[Sacred 2:Armor Lore|'''Armor Lore''']] - 75 hard points.
    6 KB (927 words) - 02:40, 29 October 2013
  • |valign="top"|[[Sacred 2:Speed Lore/de|'''Geschwindigkeitskunde''']]<br />Erhöht den Angriffs- und Verteidigun <center>{{titlebar|C09709|[[Sacred 2:Speed Lore/Full Table/de|Hier klicken für die vollständige Tabelle]]}}</center>
    3 KB (290 words) - 12:23, 11 September 2013
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. ...to hit]] by increasing the [[Sacred 2:Attack Value|attack value]]. Weapon lore skills won't affect Archangel's Wrath in any other way however.
    6 KB (842 words) - 09:14, 8 January 2014
  • * [[Sacred 2:Run Speed|Movement Speed]]: +60% + 0.2% per level * '''Vigor''' - Further increases movement speed by 30% + 0.1% per level.
    6 KB (909 words) - 16:24, 4 January 2020
  • ...od to gain in-combat shield regeneration (which is increased by '''Tactics Lore'''). * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the damage from the '''Derogate''' mod, increases in-combat S
    8 KB (1,106 words) - 22:52, 21 December 2022
  • ...ed 2:Casting Speed|cast speed]] in place of [[Sacred 2:Attack Speed|attack speed]]). ...ed +X]] and is modified by [[Sacred 2:Delphic Arcania Lore|Delphic Arcania Lore]], but not by +% Damage.
    8 KB (1,209 words) - 15:30, 6 August 2023
  • === [[Sacred:Weapon_Lore|Weapon Lore]] === {{:Sacred:Weapon_Lore|Weapon Lore}}
    7 KB (918 words) - 14:49, 24 June 2020
  • * '''Momentum''' - Increases the golem's attack speed by 40% + 0.2% per level. * '''Familiar''' - Increases the Necromancer's casting speed when the golem is active.
    5 KB (759 words) - 02:29, 5 January 2020
  • * '''Swipe''' - Increases weapon [[Sacred 2:Attack Speed|attack speed]] by 14.5% + 0.5% per level. * '''Blur''' - Increases both attack and casting speed by 10% + 0.5% per level.
    4 KB (509 words) - 17:31, 7 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] (including t ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    6 KB (803 words) - 18:47, 7 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases [[Sacred 2:Damage|damage]] and chance for critical hits for t ...t Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points.
    6 KB (906 words) - 05:10, 9 January 2014
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the damage bonus, allows for modifications to this combat art ...t Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points.
    6 KB (810 words) - 22:24, 27 April 2022
  • * '''Lurch''' - Decreases opponent movement speed by 20% + 0.3% per level. * '''Quiver''' - Decreases opponent attack speed by 19.8% + 0.2% per level.
    5 KB (644 words) - 17:07, 8 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases damage, [[Sacred 2:Chance for critical hits|critical chance]] ...is wielding an axe) - will increase the [[Sacred 2:Casting Speed|execution speed]].
    5 KB (774 words) - 19:52, 7 January 2020
  • * '''Paralyze ''' - Decreases [[Sacred 2:Run Speed|movement speed]] of nearby opponents. (30% + 0.5% per CA level decrease) * '''Calm ''' - Reduces [[Sacred 2: Attack Speed|attack speed]] of nearby opponents. (30% + 0.5% per CA level decrease)
    6 KB (762 words) - 02:49, 3 December 2022
  • ...[[Sacred 2:Attack Speed |attack speed]] and [[Sacred 2:Run Speed|movement speed]]. ...e damage can be further increased by the skill [[Sacred 2:Armor Lore|Armor Lore]] and by any [[Sacred 2:Item Modifiers|item modifiers]] that increase Ice o
    3 KB (517 words) - 18:17, 28 October 2013
  • * '''Delirium''' - Decreases opponents' [[Sacred 2:Attack Speed|attack speed]] by 30% + 0.2% per level. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (653 words) - 01:22, 6 January 2020
  • * '''Bewilder''' - Briefly decreases the [[Sacred 2:Run Speed|movement speed]] of nearby opponents by 50% + 0.5% per level. * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred
    6 KB (838 words) - 16:16, 4 January 2020
  • * [[Sacred 2:Attack Speed|Opponent's Attack Speed]]: -37.5% ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (723 words) - 01:02, 5 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    6 KB (829 words) - 03:10, 10 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]]: +1 * [[Sacred 2:Revered Technology Lore|Revered Technology Lore]] will increase the damage bonus from the '''Enhancement''' mods and the ''
    7 KB (939 words) - 06:26, 6 January 2014
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] (including t ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    5 KB (768 words) - 01:45, 8 January 2020
  • ...:Weapons|weapons]]. Both the chance to hit with each weapon and the Attack Speed are increased. This skill will replace similar effects from other weapon sk * [[Sacred 2:Attack Speed|Attack Speed]] +Y%
    4 KB (590 words) - 15:43, 23 June 2023
  • * Opponent's Movement Speed: -23.1% *'''Hinder''' - Further decreases the movement speed of opponents by 19.8% + 0.2% per level.
    5 KB (719 words) - 15:12, 7 January 2020
  • ...0.02% per CA level reduction to opponent's [[Sacred 2:Attack Speed|Attack Speed]]) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (630 words) - 22:46, 8 January 2014
  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif '''Shield Lore'''=== ...ability to use higher-level shields without [[Sacred 2:Attack Speed|attack speed]] penalty.
    4 KB (539 words) - 17:05, 16 March 2014
  • ..., [[Sacred 2:Attack Speed|Attack Speed]] and [[Sacred 2:Casting Speed|Cast Speed]]: -29.0% + 0.5% per level ...se Lore|Blessed Defense Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (662 words) - 23:11, 4 January 2020
  • ...fe Leeched per Hit +X]] and is modified by [[Sacred 2:Tactics Lore|Tactics Lore]], but not by +% Damage. * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred
    7 KB (913 words) - 00:26, 21 February 2022
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] (Legs) * [[Sacred 2:Attack Value|Attack Value]] ''Requires '''Armor Lore''''' (Arms)
    4 KB (454 words) - 01:02, 11 February 2019
  • ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier *[[Sacred 2:Attack Speed|Attack Speed]] (Ring)
    4 KB (463 words) - 10:23, 13 January 2017
  • |valign="top"|'''[[Sacred 2:Tactics Lore/es|Conocimiento de Tácticas]]'''<br />Incrementa el daño y posibilidad de |valign="top"|'''[[Sacred 2:Speed Lore/es|Conocimiento de Velocidad]]'''<br />Incrementa ataque, defensa y velocid
    17 KB (2,598 words) - 00:01, 13 August 2013
  • ...er starting location. (1-1/(1+(500+5*calvl)/1000) percent reduced movement speed; ~33% at CA-Lvl 1, ~35% at CA-Lvl 10, ~43% at CA-Lvl 50 (guess)) * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred
    6 KB (893 words) - 16:59, 5 August 2022
  • ...ut Offense Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Devout Offense. Enables the use of modifications for this asp ...ed Defense Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Blessed Defense. Enables the use of modifications for this as
    14 KB (1,989 words) - 16:20, 23 June 2020
  • * Enemy [[Sacred 2:Run Speed|Speed]]: -50% + 0.3% per CA level *'''Burden''' - Enemies are slowed down in the Maelstrom. (-20% + 0.2% run speed per CA level)
    4 KB (540 words) - 10:52, 20 December 2013
  • * [[Magic Lore]] (1) * [[Weapon Lore]] (3)
    10 KB (1,684 words) - 15:56, 29 December 2007
  • * '''Freeze''' - Decreases opponents' [[Sacred 2:Run Speed|movement speed]] by 20% + 0.5% per level. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (689 words) - 00:14, 7 January 2020
  • Do what you can to speed up regen of the things you are using. ''' Combat & Combat-like: Regenerate Special Move, + X Lore'''
    9 KB (1,419 words) - 16:18, 29 December 2007
  • * [[Sacred 2:Armor Lore|Armor Lore]] +X (Legs) * [[Sacred 2:Aspect Lore|Celestial Magic Lore]] +X (Gloves)
    5 KB (679 words) - 08:49, 9 January 2017
  • * Opponent's [[Sacred 2:Attack Speed|Attack Speed]]: -33.7% * '''Decrepit''' - Reduces attack speed even more. (19.8% + 0.2% per CA level decrease / 50% increase from base val
    4 KB (567 words) - 03:50, 9 January 2014
  • *'''Numb''' - Decreases opponents' attack speed by 20% + 0.5% per level. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    4 KB (617 words) - 15:26, 7 January 2020
  • |valign="top"|[[Sacred 2:Shield Lore|'''Shield Lore''']]<br />Grants the ability to use higher-level [[Sacred 2:Shields|shields |valign="top"|[[Sacred 2:Armour Lore|'''Armor Lore''']]<br />Improves resists, increases maximum item level without penalties,
    14 KB (1,777 words) - 03:22, 18 October 2013
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] (including l ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    6 KB (896 words) - 03:11, 10 January 2020
  • ...ttp://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif '''Tactics Lore'''=== * At Level 75 Tactics lore further increases the chance for Critical Hits.
    5 KB (707 words) - 23:20, 13 January 2014
  • Lvl 1. Meditation & Magic Lore- Keep max on meditation magic lore 3/4 of lvl for dmg Cataract of Agility for speed
    2 KB (408 words) - 16:19, 29 December 2007
  • * '''Swift''' - Increases the skeletal mages' attack and casting speed by 40% + 0.2% per level. ...mons Lore|Dark Summons Lore]] - increases [[Sacred 2:Casting Speed|casting speed]], increases the armor resistances from the '''Hardened''' silver mod, allo
    5 KB (742 words) - 17:28, 1 May 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    6 KB (828 words) - 03:11, 10 January 2020
  • ...|War Cries Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect War Cries. Enables the use of modifications for this aspect. ...ck speed. Grants the ability to use higher-level weapons without an attack speed penalty.
    13 KB (1,851 words) - 03:29, 23 June 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    6 KB (889 words) - 16:20, 6 January 2020
  • *[[Sacred 2:Attack Speed|Attack Speed]] +X% *A book containing lore about this axe and its namesake, Thorbrand Kal'Dur, was added in the [[Sacr
    2 KB (215 words) - 06:24, 15 January 2015
  • * '''Fanatic''' - Increases the [[Sacred 2:Attack Speed|Attack speed]] of converted targets. (20% increase) ...Lore]] - improves combat art effects and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    4 KB (509 words) - 05:07, 6 January 2014
  • ...Spells Lore]]'''<br />Increases damage, critical hit chance and execution speed of the aspect Fire Spells. Enables the use of modifications for this aspect ...Spells Lore]]'''<br />Increases damage, critical hit chance and execution speed of the aspect Cold Spells. Enables the use of modifications for this aspect
    15 KB (2,168 words) - 00:11, 1 January 2018
  • * '''Distress''' - Reduces opponent's [[Sacred 2:Attack Speed|attack speed]]. (30% + 0.5% per CA level) ...Lore|Cabalistic Voodoo Lore]] - improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. No effects on the curse.
    4 KB (553 words) - 05:35, 9 January 2014
  • ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier *[[Sacred 2:Attack Speed|Attack Speed]] (Shoulders)
    4 KB (505 words) - 11:57, 13 January 2017
  • * '''Freeze''' - Slows [[Sacred 2:Run Speed|movement speed]] of opponents in melee range by 19.8% + 0.2% per level (duration is 6 seco ...he cold armor resistance bonus, increases [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    6 KB (820 words) - 00:58, 6 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases physical resistance value and allows for modification points. ...n is wielding an axe) - will increase the [[Sacred 2:Casting Speed|casting speed]].
    4 KB (594 words) - 20:06, 7 January 2020
  • * Opponent's Projectile Speed & Range: -60% * Opponent's Total Speed -23.1%
    4 KB (566 words) - 17:41, 8 January 2020
  • *'''Slow Down''' - Target's [[Sacred 2:Run Speed|movement speed]] reduced for the duration of the spell. (20.0% + 0.05% per CA level) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (700 words) - 22:45, 8 January 2014
  • ...t down. (25% + 0.5% per CA level decrease to [[Sacred 2:Run Speed|movement speed]]) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (714 words) - 05:58, 6 January 2014
  • * Opponent's Movement Speed: -45% * '''Lame''' - Further decreases opponent movement speed by 30% + 2.0% per level.
    5 KB (733 words) - 01:40, 10 January 2020
  • * Opponent's Total Speed: -33.5% (duration 10 seconds) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (730 words) - 04:48, 8 January 2020
  • * '''Speed Shot''' - Decreases the regeneration time of Amplifying Discharge. (33.3% d ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    6 KB (809 words) - 23:00, 21 December 2022
  • * '''Fanatic''' - Increases the [[Sacred 2:Attack Speed|Attack speed]] of converted targets by 20%. ...se Lore|Blessed Defense Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    4 KB (594 words) - 23:10, 4 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    6 KB (867 words) - 01:35, 6 January 2020
  • * Opponent's Speed: -16.6% * '''Deprivation''' - Even further reduces [[Sacred 2:Run Speed|movement speed]] of affected opponents. (14.8% + 0.2% per CA level / 75% increased base va
    8 KB (1,173 words) - 02:34, 9 January 2014
  • * [[Sacred 2:Run Speed|Opponent's Movement Speed]] -29.0%. * '''Freeze''' - Further decreases the opponent's movement speed by 30% + 0.3% per level.
    6 KB (902 words) - 00:42, 6 January 2020
  • * Opponent's Total Speed: -17.0% * '''Hesitate''' - Further decreases opponent attack speed by 50% + 1% per level.
    4 KB (590 words) - 20:28, 7 January 2020
  • ...s [[Sacred 2:Attack Speed|attack speed]] and [[Sacred 2:Casting Speed|cast speed]]. (20% increase) ...aver Lore|Nature Weaver Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (631 words) - 05:48, 9 January 2014
  • ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier * [[Sacred 2:Attack Speed|Attack Speed]] +X% (Arms)
    7 KB (918 words) - 03:05, 8 January 2017
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    6 KB (910 words) - 14:38, 6 January 2020
  • * '''Starfire''' - Increases the speed of the damage pulses (+0.34 hits per second). * '''Starfire''' - Increases the speed of the damage pulses (+0.34 hits per second).
    5 KB (714 words) - 20:24, 5 January 2020
  • * '''Cremation''' - Slows opponent movement, attack, and casting speed by 20% + 0.5% per level. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (666 words) - 19:51, 5 January 2020
  • * '''Rapid''' - Increases attack and casting speed by 10% + 0.1% per level. ...r Cries Lore|War Cries Lore]] - increases [[Sacred 2:Casting Speed|casting speed]], improves the hitpoint regeneration effect, and allows for modification p
    4 KB (506 words) - 20:56, 7 January 2020
  • ...mons Lore|Dark Summons Lore]] - increases [[Sacred 2:Casting Speed|casting speed]], increases the armor resistances from the '''Equipment''' bronze mod, inc ...have the following skills: Sword Mastery, Tactics Lore, Armor Lore, Shield Lore, Toughness. They have no special combat arts, only basic weapon attacks.
    5 KB (707 words) - 18:31, 1 May 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...will indirectly increase this combat art's [[Sacred 2:Attack Speed|attack speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    7 KB (952 words) - 14:46, 6 January 2020
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    5 KB (680 words) - 01:06, 6 January 2020
  • * Opponent's [[Sacred 2:Run Speed|Movement Speed]]: -17.0% ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    7 KB (920 words) - 05:33, 9 January 2014
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the Open Wounds [[Sa
    5 KB (693 words) - 20:25, 6 January 2020
  • ...down. (1-1/(1+(300+2*calvl)/1000 percent reduced [[Sacred 2:Run Speed|run speed]]; ~23% at CA-Lvl 1, ~24% at CA-Lvl 10, ~29% at CA-Lvl 50) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (746 words) - 04:57, 6 January 2014
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    7 KB (924 words) - 04:46, 9 January 2014
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...acred 2:Weapons|weapon]] lore - will indirectly increase this combat art's speed, damage and [[Sacred 2:Chance To Hit|chance to hit]] by allowing the equipp
    6 KB (873 words) - 23:08, 4 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    8 KB (1,227 words) - 17:01, 3 February 2023
  • * Opponent's Movement Speed: -33.5% ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (750 words) - 22:42, 9 January 2020
  • '''From Lore of Weaponry'''<br> ...by covering him with enormous amounts of combined swings at an incredible speed, keeping his shield and weapon constantly busy. A good armantine fighter wi
    3 KB (546 words) - 11:37, 9 March 2009
  • [[Weapon Lore]] [[Axe Lore]] (3rd level)
    6 KB (915 words) - 20:38, 3 January 2008
  • ...Hard Hit attack (boosted damage and attack rating, slows opponent movement speed) * '''Pummel''' - Increases the Grizzly's attack speed by 19.8% + 0.2% per level.
    4 KB (585 words) - 17:38, 7 January 2020
  • ...orm Combat Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Storm Combat. Enables the use of modifications for this aspec ...azon Magic Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Amazon Magic. Enables the use of modifications for this aspec
    15 KB (2,151 words) - 18:32, 10 November 2016
  • * [[Sacred 2:Warding Energy Lore|Energy Shield Lore]] - increases the "Max. Shield Energy" value (total shield energy points), ...nt of damage blocked by shield), improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    6 KB (833 words) - 02:15, 6 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] * [[Sacred 2:Damage Lore|Damage Lore]]
    4 KB (564 words) - 09:11, 2 January 2017
  • ...ralyze ''' - Considerably decreases target's [[Sacred 2:Run Speed|movement speed]]. (30% + 0.1% per CA level decrease) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    6 KB (882 words) - 18:05, 23 November 2022
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    5 KB (684 words) - 22:43, 9 January 2020
  • * '''Agility''' - Increases the Valkyrie's attack speed by 19.8% + 0.2% per level. ...m the '''Aegis''' modifications, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    4 KB (526 words) - 18:49, 8 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the hitpoints bonus from the '''Fortitude''' mod and allows f ...n is wielding an axe) - will increase the [[Sacred 2:Casting Speed|casting speed]].
    4 KB (536 words) - 19:16, 7 January 2020
  • ...r has attained this facility, she can fire a volley of arrows with amazing speed and precision, striking the same or multiple targets one after another. * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred
    6 KB (797 words) - 21:08, 7 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    7 KB (937 words) - 22:00, 27 April 2022
  • ...for critical hits|critical chance]], and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    5 KB (773 words) - 02:52, 10 January 2020
  • * [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] +X (Arms) ** Requires the Warding Energy Lore skill to unlock this modifier
    6 KB (827 words) - 08:49, 9 January 2017
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the amount of poison [[Sacred 2:Damage|damage]] added, allows ...ll indirectly increase this combat art's [[Sacred 2:Attack Speed|execution speed]]
    5 KB (707 words) - 16:30, 6 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    7 KB (964 words) - 05:50, 9 January 2014
  • * '''Hamstring''' - Decreases opponent [[Sacred 2:Run Speed|movement speed]] by 30% + 0.2% per level. ...ance for critical hits|critical chance]], [[Sacred 2:Casting Speed|casting speed]], and allows for modification points.
    6 KB (828 words) - 20:36, 7 January 2020
  • ...improves the armor resistances, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Armor Lore|Armor Lore]] - will indirectly increase the armor resistance bonuses by a percentage (
    4 KB (602 words) - 17:02, 7 January 2020
  • ...shrewd trader. His eyes are keen and rarely miss the glitter of gold. His lore and knowledge is invaluable to his friends and allies, and disastrous to hi ...es), and Dwarven Lore (Dwarven Techologies). Weapon Techology improves the speed at which he executes and finishes Weapon Technology arts, such as Flame Thr
    10 KB (1,773 words) - 20:29, 30 April 2011
  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif Speed Lore=== |class="skillslc" align="left"|Run Speed, +%:
    6 KB (313 words) - 19:10, 5 September 2013
  • |valign="top"|[[File:Primal magic lore.png]] ...imal Magic Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Primal Magic. Enables the use of modifications for this aspec
    14 KB (1,990 words) - 22:02, 26 November 2016
  • * '''Freezing Arrow''' - Decreases opponent movement, casting, & attack speed by 60% + 0.2% per level. * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred
    6 KB (870 words) - 21:26, 7 January 2020
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    5 KB (662 words) - 20:43, 6 January 2020
  • ...|Life leeched per hit]] and is modified by [[Sacred 2:Tactics Lore|Tactics Lore]], but not by +% Damage. * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred
    7 KB (1,045 words) - 22:11, 27 April 2022
  • * [[Sacred 2:Revered Technology Lore|Revered Technology Lore]] (Helm) ** Unlocked by the [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] skill
    6 KB (796 words) - 13:50, 16 January 2017
  • * [[Sacred 2:Attack Speed|Attack speed]]: 110.0% * Attack speed + 10%
    7 KB (1,023 words) - 01:56, 31 December 2017
  • ...for critical hits|critical chance]], and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    5 KB (737 words) - 19:41, 4 January 2020
  • '''From Lore of Weaponry'''<br> ...room for a lucky strike. Sword fighting requires three different skills: speed, strength and precision. A good swordfighter doesn't need to be equally go
    4 KB (650 words) - 11:36, 9 March 2009
  • ...nce for critical hits|critical chance]], and [[Sacred 2:Casting Speed|cast speed]] for [[Sacred 2:Dragon Magic|Dragon Magic]]. ...Elemental Magic Lore]]'''<br />Increases damage, critical chance, and cast speed for [[Sacred 2:Elemental Magic|Elemental Magic]].
    31 KB (4,133 words) - 18:57, 23 April 2023
  • * Opponent's Movement Speed: -33.2% * '''Fanatic''' - Increases [[Sacred 2:Attack Speed|attack speed]] of the spectral companion. (20% increase)
    7 KB (894 words) - 00:32, 31 December 2017
  • ...sions of this weapon exist in the game: a Blade Combat weapon, and a Sword Lore weapon) ...ew with the Underworld patch. Sword class attack type. Faster than average speed, even in the hands of an unskilled character. Typical damage features: Phys
    10 KB (1,512 words) - 20:34, 3 January 2008
  • ...pes]] to revived minions (7.5. + 5.5 per level, boosted by '''Dark Summons Lore'''). ...e|damage]] to revived enemies (5 + 5 per level, boosted by '''Dark Summons Lore''').
    5 KB (657 words) - 02:22, 5 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    7 KB (972 words) - 22:04, 27 April 2022
  • * Opponent's Movement Speed: -23.0%. Movement Penalty will increase per Combat Art level * '''Hurricane''' - Increases lightning frequency. (50% increase in hit speed)
    7 KB (999 words) - 20:51, 26 July 2023
  • * [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] - will increase total shield energy points and improve the Block Warding ...f the '''Block''' mod is chosen, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (688 words) - 06:19, 6 January 2014
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    7 KB (995 words) - 04:56, 9 January 2014
  • ...ity" value as if it were damage, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. ...will increase even faster with investment in the skill Shadow Disciplines Lore. Once Cloak of Shadows reaches level 10 or so, enemies will never detect th
    5 KB (742 words) - 04:52, 8 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...acred 2:Weapons|weapon]] lore - will indirectly increase this combat art's speed, damage and [[Sacred 2:Chance To Hit|chance to hit]] by allowing the equipp
    6 KB (876 words) - 22:41, 9 January 2014
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance to
    5 KB (624 words) - 04:00, 9 January 2014
  • ===[[Sacred 2:Hafted Weapons|Hafted Weapons Lore]] Modifiers for Clubs=== |[[Sacred 2:Attack Speed|Attack Speed]]
    4 KB (501 words) - 19:06, 14 December 2014
  • ...isciplines Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Shadow Discplines. Enables the use of modifications for this ...Lore|Traps Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Traps. Enables the use of modifications for this aspect.
    16 KB (2,264 words) - 03:15, 24 January 2018
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    5 KB (768 words) - 17:27, 8 January 2020
  • ...es ice damage mitigation from enemies. Slightly increases the regeneration speed of all combat arts within the aspect Mystic Stormite while the buff is acti * '''Freeze''' - Slows [[Sacred 2:Run Speed|movement rate]] of opponents in close combat range. (19.8% + 0.2% per CA le
    7 KB (926 words) - 14:21, 3 October 2023
  • * '''Distract''' - Reduces opponents' [[Sacred 2:Attack Speed|attack speed]] within the [[Sacred 2:Area of Effect|area of effect]]. (20% + 0.2% per Co ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    6 KB (835 words) - 21:15, 21 October 2023
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    5 KB (632 words) - 20:12, 6 January 2020
  • * '''Impair''' - Reduces the rooted opponents [[Sacred 2:Attack Speed|attack speed]]. (20% + 0.5% per CA level) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    6 KB (810 words) - 05:46, 9 January 2014
  • * [[Sacred 2:Attack Speed|Attack speed]]: 100.5% * Attack Speed and Cast Speed increase by 0.5% per level
    7 KB (940 words) - 22:39, 6 January 2020
  • * [[Sacred 2:Armor Lore|Armor Lore]] +X (Chest) ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier
    8 KB (1,085 words) - 11:59, 7 January 2017
  • ...of the Bronze mod '''Sphere.''' Improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    5 KB (709 words) - 03:40, 9 January 2014
  • * '''Celerity''' - Increases attack and casting speed by 20%. ...Magic Lore|Amazon Magic Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (666 words) - 17:50, 8 January 2020
  • *[[Sacred 2:Astute Supremacy Lore|Astute Supremacy Lore]] (Arms) *[[Sacred 2:Attack Speed|Attack Speed]] (Arms)
    6 KB (749 words) - 08:05, 13 January 2017
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    5 KB (651 words) - 21:27, 22 April 2023
  • .... Most notable is it's full set bonus which increases the Dwarf's running speed to 260. style="text-align: center; font-weight: bold;">Weapon Lore</td>
    6 KB (717 words) - 03:27, 12 August 2013
  • |valign="top"|[[File:Curses lore.png]] ...ore|Curses Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Curses. Enables the use of modifications for this aspect.
    14 KB (2,009 words) - 20:03, 27 April 2017
  • *[[Sacred 2:Astral Lord Lore|Astral Lord Lore]] (Gloves) *[[Sacred 2:Casting Speed|Casting Speed]] (Arms)
    6 KB (722 words) - 11:05, 15 January 2017
  • * [[Sacred 2:Attack Speed|Attack Speed]] (Opponent) -23.6% ...er Combat Art level) - Modified by [[Sacred 2:Lost Fusion Lore|Lost Fusion Lore]], but not by +% Damage.
    8 KB (1,106 words) - 22:41, 21 December 2022
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - improves the [[Sacred 2:Hitpoint Regeneration|hitpoint regeneration]] f ...n is wielding an axe) - will increase the [[Sacred 2:Casting Speed|casting speed]].
    7 KB (1,000 words) - 14:37, 22 December 2022
  • ...ombat Lore|Storm Combat Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * Doesn't benefit much from its aspect lore skill
    4 KB (584 words) - 17:15, 8 January 2020
  • *'''Quick Mind'''- Increases [[Sacred 2:Casting Speed|casting speed]] (15% +0.2% per level). ...lpower or Intelligence bonuses. Increases [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (652 words) - 08:51, 12 March 2018
  • * '''Fleetness''' - Increases [[Sacred 2: Run Speed|run speed]] while Grand Invigoration is active. (9.9% + 0.1% per Combat Art level inc ...ation as though it were damage, increases [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (647 words) - 09:29, 8 January 2014
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    5 KB (653 words) - 00:52, 5 January 2020
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    6 KB (780 words) - 05:44, 9 January 2014
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    5 KB (660 words) - 21:39, 8 January 2014
  • * [[Sacred 2:Attack Speed|Attack speed]]: 100.1% * Attack Speed and Cast Speed increase by 0.2% per level
    7 KB (921 words) - 22:03, 6 January 2020
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the Burning [[Sacred
    5 KB (670 words) - 18:42, 6 January 2020
  • *[[Sacred 2:Aspect Lore|Arrant Pyromancer Lore]] (Boots) *[[Sacred 2:Run Speed|Run Speed]] (Boots)
    4 KB (587 words) - 08:19, 7 January 2017
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    5 KB (655 words) - 22:32, 7 January 2020
  • ...vel life leeched) - This is is modified by [[Sacred 2:Tactics Lore|Tactics Lore]], but not by +% Damage. * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred
    8 KB (1,178 words) - 05:50, 15 December 2019
  • ...Movement Speed -29.0%. Instantly slows target's [[Sacred 2:Run Speed|run speed]]. A second blast will slow target even more. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    7 KB (1,105 words) - 19:39, 29 June 2023
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases [[Sacred 2:Damage|damage]] and chance for critical hits, and ...n is wielding an axe) - will increase the [[Sacred 2:Casting Speed|casting speed]].
    7 KB (1,025 words) - 05:53, 9 January 2014
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    5 KB (765 words) - 01:34, 6 January 2020
  • * '''Ignite''' - Increases the spread speed of the Firestorm by 25% + 0.1% per level. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    6 KB (860 words) - 16:36, 1 May 2020
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the Weakening [[Sacr
    5 KB (691 words) - 20:09, 6 January 2020
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    5 KB (715 words) - 19:46, 5 January 2020
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    5 KB (693 words) - 20:27, 15 June 2023
  • ...]] also function as Spell Damage Based Combat Arts. Their damage, casting speed, and regeneration are affected by the same skills and attributes as other d ...2:Aspect Lore|Aspect Lores]] boost their [[Sacred 2:Casting Speed|casting speed]], damage and [[Sacred 2:Chance for critical hits|chance for critical hits]
    12 KB (1,593 words) - 15:41, 17 March 2014
  • ...eneration|hitpoint regeneration]] effect, [[Sacred 2:Casting Speed|casting speed]], and allows for modification points. ...regeneration at even modest levels of Goldenglade Touch and Nature Weaver Lore.
    5 KB (620 words) - 05:47, 9 January 2014
  • * '''Facileness''' - Increases [[Sacred 2:Run Speed|run speed]] while Cascading Shroud is active. (20% + 0.2% per CA level increase) ...te Lore|Mystic Stormite Lore]] - improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points.
    5 KB (722 words) - 17:49, 11 July 2023
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    5 KB (702 words) - 19:40, 4 January 2020
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    5 KB (724 words) - 16:55, 7 January 2020
  • ...tle; Ballistics governs how quickly he deploys the traps, and their attack speed once deployed. '''[[Sacred:Trap Lore|Trap Lore]]'''
    11 KB (1,649 words) - 17:11, 27 April 2011
  • * [[Sacred 2:Warding Energy Lore|Energy Shield Lore]] - increases the "Max. Shield Energy" value (total shield energy points) a ...gation" value from '''Dampen''', improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    6 KB (881 words) - 02:17, 6 January 2020
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    5 KB (710 words) - 17:34, 8 January 2020
  • [[Sacred:Magic Lore|Magic Lore]]; [[Sacred:Concentration|Concentration]]; [[Sacred:Hell Power|Hell Power]] [[Sacred:Attack Speed|Attack Speed]] +xx
    7 KB (815 words) - 20:09, 12 September 2013
  • ...pons|Long-handled Weapons]]''' which improves [[Sacred:Attack Speed|Attack Speed]]. The animation in the game will have the seraphim float up in to the air
    3 KB (567 words) - 13:13, 26 July 2019
  • ...g time. (10% + 0.2% per CA level increase to [[Sacred 2:Casting Speed|Cast Speed]]) ...Lore|Arrant Pyromancer Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. Has no effect on the Demon's powers.
    5 KB (747 words) - 03:16, 31 December 2017
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] indirectly increases their damage by increasing the damage the weapon dea ...(for example, [[Sacred 2:Sword Weapons|Sword Weapons]]) increase execution speed and indirectly add to chance to hit by increasing the weapon's [[Sacred 2:A
    8 KB (1,053 words) - 15:21, 17 March 2014
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance to
    5 KB (701 words) - 03:27, 9 January 2014
  • * [[Sacred 2:Run Speed|Run Speed]] (Unlocked by [[Sacred 2:Armor Lore|Armor Lore]] skill) (Chest)
    4 KB (478 words) - 13:01, 16 January 2017
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] +X (Shoulders) * [[Sacred 2:Run Speed|Run Speed]] +X% (Legs)
    6 KB (789 words) - 02:44, 6 January 2017
  • First was called Weapon Lore, to do more Damage to my Enemies. The fourth was called Axe Lore and improved my Handling with Axes.
    7 KB (1,262 words) - 20:38, 3 January 2008
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    6 KB (808 words) - 05:37, 9 January 2014
  • ...r Cries Lore|War Cries Lore]] - increases [[Sacred 2:Casting Speed|casting speed]] and allows for modification points.
    4 KB (533 words) - 20:51, 7 January 2020
  • * (Arms) [[Sacred 2:Arrant Pyromancer Lore|Arrant Pyromancer Lore]] * (Gloves) [[Sacred 2:Casting Speed|Casting Speed +%]]
    6 KB (686 words) - 15:15, 14 January 2017
  • * '''Scald ''' - Decreases opponents' [[Sacred 2:Attack Speed|Attack Speed]] by 20% + 0.5% per level. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    6 KB (917 words) - 19:17, 6 January 2020
  • ...from the '''Recreation''' mod. Improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    6 KB (759 words) - 17:38, 15 December 2019
  • ...a character to use weapons. For example, a Daemon who does not have Sword Lore may still equip and use a sword weapon. ...e skill of 10 to use. If your Daemon lacks at least 10 points in the Sword Lore skill, she won't be able to use this sword. This is one limitation (there i
    17 KB (2,689 words) - 17:18, 27 April 2011
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    5 KB (740 words) - 14:51, 7 January 2020
  • ..., she will eventually be able to dodge blows and other attacks at blinding speed. This ability can help keep the Amazon from harm as she moves out of the wa * [[Sacred 2:Tactics Lore|Tactics Lore]] - allows for modification points. Affects no visible numbers. ''May'' imp
    4 KB (631 words) - 21:41, 7 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly increases damage and critical chance, allows for modificatio ...r is wielding an axe) - will increase the [[Sacred 2:Casting Speed|casting speed]].
    10 KB (1,435 words) - 03:02, 9 January 2014
  • ...stances from the '''Hale''' mod, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    4 KB (570 words) - 17:35, 7 January 2020
  • ...]] from the '''Explosion''' mod, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    5 KB (752 words) - 01:48, 6 January 2020
  • ...itical hits|critical chance]]. Increases [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. * NOT '''Tactics Lore''' or '''Ancient Magic'''
    7 KB (908 words) - 17:59, 28 February 2023
  • * '''Ignite''' - Increases spread speed. (25% increase) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    6 KB (937 words) - 07:03, 8 January 2014
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    8 KB (1,221 words) - 00:53, 21 February 2022
  • ...ed 2:Curses Lore|Curses Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    4 KB (566 words) - 01:38, 5 January 2020
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    5 KB (761 words) - 00:43, 6 January 2020
  • * Your Attack Speed &ndash; How quickly do you strike your opponent? === Attack Speed ===
    6 KB (946 words) - 15:38, 11 June 2020
  • ...th [[Sacred 2:Thain's Axe|Thain's Axe]]) can increase attack speed. Attack speed is not affected in any way by the type of enemy being fought, unless they u == Availability of ''Attack Speed +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
    9 KB (1,194 words) - 07:35, 18 February 2014
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    5 KB (759 words) - 21:27, 22 April 2023
  • * [[Sacred 2:Tactics Lore/fr|Tactics Lore]] augmente ses [[Sacred 2:Damage/fr|dégâts]] en augmentant les dégâts q * [[Sacred 2:Speed Lore/fr|Connaissance de la vitesse]] augmente les chances de toucher indirecteme
    5 KB (685 words) - 15:35, 12 February 2012
  • * [[Sacred 2:Mentalism Lore|Mentalism Lore]] (Helm) * [[Sacred 2:Casting Speed|Casting Speed]] (Gloves)
    6 KB (765 words) - 11:22, 30 April 2023
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. Does not affect the damage bonus from t * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    6 KB (889 words) - 07:23, 8 January 2014
  • * [[Sacred 2:Mystic Stormite Lore|Mystic Stormite Lore]] (Legs, Boots) * [[Sacred 2:Casting Speed|Casting Speed]] (Helm, Arms)
    5 KB (643 words) - 14:04, 14 January 2017
  • ...abling more effective use of equipment, and also permit increased movement speed by reducing the encumbrances imposed. ...of attacks made with axes. Additionally, certain axes carry a minimum Axe Lore requirement to be wielded.
    14 KB (2,235 words) - 15:40, 11 June 2020
  • ...e hitpoint regeneration effect, increases [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    4 KB (576 words) - 20:21, 5 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
    6 KB (842 words) - 21:16, 7 January 2020
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    7 KB (900 words) - 11:29, 22 August 2022
  • ...|hitpoint regeneration]] effect, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    4 KB (547 words) - 17:27, 7 January 2020
  • ...ance for critical hits|critical chance]], [[Sacred 2:Casting Speed|casting speed]], and allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance to
    5 KB (765 words) - 20:18, 7 January 2020
  • ...ic Lore|Elemental Magic Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. NO effect on the Wall.
    4 KB (588 words) - 22:35, 8 January 2014
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    5 KB (772 words) - 22:41, 9 January 2020
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    6 KB (921 words) - 00:43, 6 January 2020
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    6 KB (820 words) - 06:54, 8 January 2014
  • * '''Fury''' - Improves hirelings [[Sacred 2:Attack Speed|attack speed]]. (20% + 0.2% per CA level increase) ...'''Stone Skin''' modification. Increases [[Sacred 2:Casting Speed|casting speed]] and allows for modification points.
    6 KB (841 words) - 03:19, 31 December 2017
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    6 KB (823 words) - 07:39, 7 January 2014
  • ...e '''Explosion''' modification. Improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    6 KB (804 words) - 14:14, 3 October 2023
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    6 KB (796 words) - 02:12, 5 January 2020
  • ...lty. This penalty is reduced through use of [[Sacred 2:Armour Lore|Armour Lore]], essentially increasing the character's level for the purpose of equippin ...]] penalty. This penalty is reduced through [[Sacred 2:Shield Lore|Shield Lore]] and/or one of the six specific Weapon Lores:
    9 KB (1,001 words) - 13:08, 14 July 2022
  • === Aspect Lore === |class="skillslc" align="left"|Execution Speed, +%:
    9 KB (390 words) - 23:21, 30 October 2013
  • * '''Nimble''' - Increases [[Sacred 2:Run Speed|run speed]] while Shadow Veil is active. (10% + 0.2% per Combat Art level) ...ere [[Sacred 2:Damage|damage]]. Improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points.
    5 KB (749 words) - 07:25, 25 August 2015
  • ...fic, different methods work for different individuals. Physical Regen will speed up the regen on HS, Mental Regen will do the same but for the spells. Dex w ...hange the first two skills, you can start with [[Magic Lore]] and [[Weapon Lore]] without wasting a skill. On the other hand if you want to change them you
    12 KB (2,158 words) - 18:18, 29 December 2007
  • Astute Supremacy Lore : 100 Armor Lore : 75
    5 KB (680 words) - 23:23, 17 August 2014
  • ...Magic Lore|Dragon Magic Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. No effect on the damage. ...[[Sacred 2:Ancient Magic|Ancient Magic]] or [[Sacred 2:Damage Lore|Damage Lore]]
    6 KB (850 words) - 01:54, 31 December 2017
  • <br>Astute Supremacy Lore - mastered by level 113 (!) <br>Armor Lore - mastered by level 95 (or mastered at 75 if you stop foci at 31)
    13 KB (2,192 words) - 22:16, 20 February 2011
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    6 KB (937 words) - 20:58, 6 January 2020
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] +X (Helmet) * [[Sacred 2:Run Speed|Run Speed]] +X% (Boots)
    6 KB (796 words) - 08:48, 9 January 2017
  • ...el physical [[Sacred 2:Armor|armor]]) This is increased by '''Dragon Magic Lore''' but does not seem to actually be applied after transformation. ...s transformation [[Sacred 2:Casting Speed|casting speed]] (but not casting speed of the Dragon's special CA's), allows for modification points. Seems to im
    7 KB (1,002 words) - 01:58, 31 December 2017
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    6 KB (841 words) - 20:33, 26 July 2023
  • * '''Freeze ''' - Slows down opponent's [[Sacred 2:Run Speed|movement speed]]. (20% + 0.5% per CA level decrease) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    8 KB (1,083 words) - 13:59, 27 January 2023
  • Tactics Lore Armor Lore
    2 KB (330 words) - 00:09, 18 August 2014
  • ...] and [[Sacred 2:Casting Speed|casting speed]] (but not the tower's firing speed), allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    7 KB (915 words) - 20:57, 23 June 2023
  • ...the '''Durable''' modification, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. ...with survivability, in which case take '''Durable.''' Shadow Disciplines Lore will boost the armor values from '''Durable.'''
    6 KB (787 words) - 17:32, 6 January 2020
  • ...onus from the '''Essence''' mod, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (630 words) - 23:10, 4 January 2020
  • ...se Lore|Blessed Defense Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (648 words) - 23:11, 4 January 2020
  • ...red 2:Healing|healing]] effect, increases [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    6 KB (875 words) - 19:18, 25 June 2023
  • ...Seraphim is able to wear medium and technical armor while maintaining her speed and elegance. What would an angel be without wings? The most striking featu ...Celestial Magic Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect.
    18 KB (2,578 words) - 02:32, 31 December 2017
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    6 KB (911 words) - 20:42, 24 November 2022
  • * '''Scald ''' - Reduces opponents' [[Sacred 2:Attack Speed|Attack Speed]]. (20% + 0.5% per CA level decrease) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    8 KB (1,070 words) - 14:00, 27 January 2023
  • ...re|Dragon Magic Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect. ...Elemental Magic Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect.
    18 KB (2,579 words) - 20:12, 25 April 2023
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    6 KB (836 words) - 17:17, 7 January 2020
  • * Requires [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] instead of [[Sacred 2:Alchemy|Alchemy]] to be used, like the [[Sacred 2:M * '''Effect:''' Increases [[Sacred 2:Attack Speed|Attack Speed]]
    10 KB (1,243 words) - 08:34, 13 January 2014
  • This is a guide and build to the ultimate killing speed, killing power and survivability of the dryad. * [[Sacred 2:Tactics Lore|Tactics Lore]] 100
    9 KB (1,369 words) - 23:57, 17 August 2014
  • ...entalism Lore|Mentalism Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. No effect on the Trance.
    5 KB (647 words) - 22:48, 8 January 2014
  • * (Shoulders) [[Sacred 2:Tactics Lore|Tactics Lore]] * (Gloves) [[Sacred 2:Attack Speed|Attack Speed]]
    8 KB (1,013 words) - 22:59, 22 January 2017
  • ...of the '''Recuperation''' mod. Increases [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. ...(even unmodded and even without [[Sacred 2:Celestial Magic Lore|Celestial Lore]] or [[Sacred 2:Celestial Magic Focus|Celestial Focus]]) as it can replace
    6 KB (903 words) - 20:52, 21 October 2023
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance fo
    6 KB (891 words) - 07:13, 7 January 2014
  • *[[Sacred:Magic Lore|Magic Lore]] *[[Sacred:Weapon Lore|Weapon Lore]]
    11 KB (1,915 words) - 03:15, 27 April 2011
  • ...l Lord Lore|Astral Lord Lore]] - improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. Has no visible effect on the Spectra ...ver CA level without penalty) to ensure the skeletons can kill at a decent speed.
    7 KB (1,085 words) - 03:17, 31 December 2017
  • Agility, Dual Wielding, Parrying, Weapon Lore, Bonus to all Skills [[Sacred:Attack Speed|Attack Speed]]: +XX
    8 KB (1,125 words) - 01:10, 13 September 2013
  • ...ly increases [[Sacred 2:Run Speed|run]] and [[Sacred 2:Attack Speed|attack speed]]. The art also grants immunity against [[Sacred 2:Block chance: Root|root- |valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for criti
    6 KB (831 words) - 09:47, 10 May 2014
  • ...d 2:Curses Lore|Curses Lore]] - increases [[Sacred 2:Casting Speed|casting speed]], increases the physical damage, increases life leech effect from the '''L
    5 KB (692 words) - 02:04, 5 January 2020
  • ...ore - Concentration - Ranged Lore - Constitution - Armor - Agility - Magic Lore - Moon Magic '''QAAF''' will provide speed (the least useful for you) and AR (main bonus). At higher lvls you could fi
    7 KB (1,179 words) - 16:11, 29 December 2007
  • ...balistic Voodoo Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect. ...e|Nature Weaver Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect.
    18 KB (2,536 words) - 02:33, 31 December 2017
  • |valign="top"|[[Sacred 2:Armour Lore/de|'''Rüstungskunde''']]<br />Erhöht den Rüstungsschutz und verringert d <center>{{titlebar|C09709|[[Sacred 2:Armour Lore/Full Table/de|Hier klicken für die vollständige Tabelle]]}}</center>
    3 KB (413 words) - 22:07, 15 September 2013
  • ...ore|Devout Offense Lore]] - improves buff [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (673 words) - 02:45, 10 January 2020
  • * 1 [[Sacred 2:Tactics Lore|Tactics Lore]] * 2 [[Sacred 2:Armor Lore|Armor Lore]]
    9 KB (1,485 words) - 01:35, 18 August 2014
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance to
    6 KB (959 words) - 10:51, 1 July 2014
  • ...a weapon. The character would not be allowed to use nature lore or voodoo lore. And to add more cruelty every combat art modification had to be explained ...ion]], [[Sacred 2:Constitution|Constitution]], [[Sacred 2:Armor Lore|Armor Lore]]
    16 KB (2,564 words) - 23:44, 17 August 2014
  • ...nce for critical hits|critical chance]], and [[Sacred 2:Casting Speed|cast speed]], and unlocks modification points for Mystic Stormite. ...2:Regeneration Time:|regeneration time]], [[Sacred 2:Casting Speed|casting speed]] and [[Sacred 2:Spell Intensity|spell power]].
    7 KB (980 words) - 21:52, 2 February 2015
  • *[[Sacred 2:Tactics Lore|Tactics Lore]] (Arms) *[[Sacred 2:Run Speed|Run Speed]] (Legs)
    6 KB (699 words) - 08:40, 13 January 2017
  • * Weapon speed for magic coup is arcane lore. Looking at Pyromancer and ice mages I saw that many of them did both: arcane lore and arcane focus for better hp regeneration and modifying the arcane spells
    10 KB (1,606 words) - 01:35, 18 August 2014
  • * [[Sacred 2:Tactics Lore/fr|Connaissance de la tactique]] augmente ses [[Sacred 2:Damage/fr|Dégâts * [[Sacred 2:Speed Lore/fr|Connaissance de la vitesse]] augmente les chances de toucher indirecteme
    5 KB (710 words) - 15:34, 12 February 2012
  • * [[Sacred 2:Cabalistic Voodoo Lore|Cabalistic Voodoo Lore]] (Shoulders) * [[Sacred 2:Casting Speed|Casting Speed]] (Arms)
    6 KB (702 words) - 11:25, 30 April 2023
  • ...bat Alert|Combat Alert]]) that universally boosts attack rating and attack speed will affect the battery. ...s from [[Sacred 2:Skills|skills]] (such as [[Sacred 2:Tactics Lore|Tactics Lore]]), [[Sacred 2:Attributes|attributes]], and equipped [[Sacred 2:Armor|armor
    7 KB (1,181 words) - 15:01, 19 December 2022
  • * [[Sacred:Magic Lore|Magic Lore]] Ok you'll start off dropping points into [[Sacred:Magic Lore|Magic Lore]], and [[Sacred:Meditation|Meditation]]. I like to keep this up till they'r
    15 KB (2,502 words) - 19:44, 30 April 2011
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    7 KB (978 words) - 07:09, 8 January 2014
  • ...level to all [[Sacred 2:Armor|resistances]], boosted by '''Elemental Magic Lore''') ...Protection''' modification, increases the [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. Possibly increases the Protector's [
    6 KB (883 words) - 01:47, 31 December 2017
  • * [[Sacred 2:Armor Lore|Armor Lore]] (Amulet) * [[Sacred 2:Attack Speed|Attack Speed]] +X% (1h Club)
    5 KB (668 words) - 09:10, 2 January 2017
  • Magic Lore; Agility For attack and defense: +XX%; Chance to trap flying opponents: +XX%; Attack Speed: + XX; To all magic spells: +XX; Spell Resistance: +XX; Banish Undead: +XX
    8 KB (1,007 words) - 20:10, 12 September 2013
  • * Your [[Sacred 2:Attack Speed|Attack Speed]] &ndash; How quickly do you strike your opponent? ...abling more effective use of equipment, and also permit increased movement speed by reducing the encumbrances imposed. Armor may also affect the regeneratio
    7 KB (1,154 words) - 19:01, 30 September 2013
  • ...stute Supremacy Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect. ...ous Netherworld Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect.
    19 KB (2,645 words) - 02:45, 31 December 2017
  • * [[Sacred 2:Nature Weaver Lore|Nature Weaver Lore]] (Boots) * [[Sacred 2:Run Speed|Run Speed]] (Legs)
    6 KB (755 words) - 11:26, 30 April 2023
  • * [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] - increases shield energy points and [[Sacred 2: Damage Mitigation|damage ...Lore|Revered Technology Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    8 KB (1,048 words) - 18:48, 3 September 2022
  • *[[Sacred 2:Lost Fusion Lore|Lost Fusion Lore]] (Belt) *[[Sacred 2:Run Speed|Run Speed]] (Boots)
    6 KB (793 words) - 07:04, 14 January 2017
  • ...:Long-handled Weapons|Long-handled Weapons]] ([[Sacred:Attack Speed|Attack Speed]])''
    10 KB (1,288 words) - 10:57, 26 July 2019
  • ...shopper for future SP toons. For my guy, I am mastering Bargaining, Armour Lore first, and balancing the rest of the points as I feel they are needed. 2 Tactics Lore
    9 KB (1,547 words) - 01:24, 18 August 2014
  • ...|Astral Lord Lore]] - improves combat art [[Sacred 2:Casting Speed|casting speed]], allows for modification points. Also increases the minions' [[Sacred 2:
    5 KB (751 words) - 01:57, 9 January 2014
  • '''Weapon lore : 1''' Weapon lore = 5
    9 KB (1,592 words) - 17:14, 27 April 2011
  • ...ore''']]<br />Increases damage, critical chance, and cast speed , and cast speed, and unlocks modification points for Lost Fusion.
    6 KB (820 words) - 05:52, 29 January 2015
  • *[[Sacred 2:Nefarious Netherworld Lore|Nefarious Netherworld Lore]] (Helm) *[[Sacred 2:Attack Speed|Attack Speed]] (Boots)
    6 KB (781 words) - 09:31, 13 January 2017
  • * [[Sacred 2:Mystic Stormite Lore|Mystic Stormite Lore]] (Helm) * [[Sacred 2:Casting Speed|Casting Speed]] (Gloves)
    7 KB (877 words) - 04:32, 9 January 2017
  • ...shrewd trader. His eyes are keen and rarely miss the glitter of gold. His lore and knowledge is invaluable to his friends and allies, and disastrous to hi === '''Dwarven Lore''' ===
    12 KB (1,989 words) - 17:07, 27 April 2011
  • * [[Sacred 2:Attack Speed|Attack Speed]] (Legs) * [[Sacred 2:Run Speed|Run Speed]] (Boots)
    6 KB (763 words) - 11:11, 11 January 2017
  • ...t forces them to waste a skill on a specific weapon lore to get the attack speed up, or to waste sockets that would be better spent on either resistance or ...a CA that, for all intents and purposes, makes taking any specific weapon lore a waste of points, and a waste of a skill slot.
    24 KB (4,246 words) - 20:42, 3 January 2008
  • * [[Sacred 2:Armor Lore|Armor Lore]] : 75 * [[Sacred 2:Astral Lord Lore|Astral Lord Lore]] : 100
    6 KB (818 words) - 00:09, 18 August 2014
  • ...nce for critical hits|critical chance]], and [[Sacred 2:Casting Speed|cast speed]], and unlocks modification points for Revered Technology.
    6 KB (870 words) - 06:48, 28 January 2015
  • ...nta temporariamente o [[Sacred 2:Run Speed|movimento]] e [[Sacred 2:Attack Speed|velocidade de ataque]]. A arte também garante imunidade contra [[Sacred 2: |valign="top"|'''[[Sacred 2:Tactics Lore|Conhecimentos de Táticas (Tatics Lore)]]'''<br />Aumenta o [[Sacred 2:Damage|dano]], [[Sacred 2:Chance for critic
    5 KB (707 words) - 03:23, 31 October 2013
  • Mount speed +18,4 %, and it get higher every point after lvl 75. Your riding lore are ... Concentration - so max it.
    6 KB (986 words) - 22:47, 17 August 2014
  • ...and Blood|Ice & Blood]] only). Increases [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. Increases the damage against Undead a *'''Note''': Intelligence, Ancient Magic, and Damage Lore enhance the damage from the '''Banish Creation''' and '''Banish Dead''' mod
    7 KB (935 words) - 10:45, 6 September 2023
  • ...ore|Lost Fusion Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect. ...e|Source Warden Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect.
    20 KB (2,929 words) - 02:27, 31 December 2017
  • ...rant Pyromancer Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect. ...Mystic Stormite Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect.
    19 KB (2,822 words) - 02:38, 31 December 2017
  • Tactics Lore (75+) (for boosts / damage) Speed Lore
    5 KB (742 words) - 23:59, 17 August 2014
  • This bonus always spawns with Weapon Lore requirement (you need to have Sword Weapons skill or similar to unlock them |Can spawn without Weapon Lore?||Associated Weapon Lore
    5 KB (702 words) - 22:57, 18 October 2013
  • |valign="top"|'''[[Sacred 2:Aspect Lore/pt|Dragon Magic Lore (Conhecimento em Magia Dracônica)]]'''<br />Aumenta o dano, chance de crí |valign="top"|'''[[Sacred 2:Aspect Lore/pt|Elemental Magic Lore (Conhecimento em Magia Elemental)]]'''<br />Aumenta o dano, chance de crít
    29 KB (4,335 words) - 00:01, 13 August 2013
  • * Ancient Magic, Tactics Lore and Magic damage does not increase damage * Attack speed mod does not affect Magic Coup
    10 KB (1,588 words) - 23:46, 17 August 2014
  • ...ter some points into Ballistics. Get both skills to at least lvl 80. (trap lore could be increased more) '''[[Weapon Lore]]''' Your trap damage will benefit from this skill so its useful to increas
    9 KB (1,666 words) - 09:00, 11 January 2008
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance to
    9 KB (1,203 words) - 03:23, 9 January 2014
  • ...nce for critical hits|critical chance]], and [[Sacred 2:Casting Speed|cast speed]], and unlocks modification points for Celestial Magic.
    7 KB (912 words) - 06:24, 28 January 2015
  • ...ovide a good base at early levels for our character. It also improves cast speed so we don't have to watch the animation like we're in slow motion here. We * Level 25: [[Sacred 2:Armor Lore|Armor Lore]]- This will start on the defensive part of our build. Higher armor class,
    11 KB (1,681 words) - 22:56, 17 August 2014
  • ...targeted arrows with enhanced dmg at up to five creatures at an incredible speed with an rather short reg. time. I have not seen such a powerful ranged skil '''[[Weapon Lore]]''' - A MUST for all who use weapons.
    18 KB (3,393 words) - 20:42, 3 January 2008
  • * [[Sacred 2:Attack Speed|Attack Speed +X%]] (Wings) ...ield Regeneration|Shield Regeneration]] (Shield) Requires ''Warding Energy Lore''
    4 KB (577 words) - 08:49, 9 January 2017
  • ==[[Sacred 2:Armour Lore|Armor Lore]]== ...values of the player. First, it reduces the [[Sacred 2:Run Speed|movement speed]] penalty from wearing armor that is higher level than the player. Second,
    12 KB (1,786 words) - 01:16, 6 August 2019
  • * Divine Devotion functions as both the [[Sacred 2:Aspect Lore|Lore]] & [[Sacred 2:Aspect Focus|Focus]] skills for the Godspells. ...attributes that require Divine Devotion skill (like the similar ''"Attack speed (Sword Weapons)''), unfortunately, there are no item mods that require Divi
    3 KB (468 words) - 08:10, 16 December 2013
  • ...Elemental Magic Lore]]'''<br />Increases damage, critical chance, and cast speed for Elemental Magic.
    5 KB (722 words) - 06:30, 29 January 2015
  • ...nce for critical hits|critical chance]], and [[Sacred 2:Casting Speed|cast speed]], and unlocks modification points for Delphic Arcania.
    7 KB (953 words) - 22:09, 2 February 2015
  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secon
    8 KB (1,258 words) - 11:04, 6 September 2023
  • * Getting experience with speed lore and dexterity as main attribute for defense ...defense value I wanted to boost this base defense by x% raises from speed lore and RUNES OF PROTECTION.
    25 KB (4,230 words) - 01:36, 18 August 2014
  • * [[Sacred 2:Run Speed|Run Speed]] (Boots) * [[Sacred 2:Casting Speed|Casting Speed]] (Arms)
    6 KB (803 words) - 04:38, 4 January 2017
  • ...nce for critical hits|critical chance]], and [[Sacred 2:Casting Speed|cast speed]], and unlocks modification points for Arrant Pyromancer.
    7 KB (976 words) - 21:38, 2 February 2015
  • -Dashing Alacricity (+casting AND +attack speed... for a Hybrid? are you kidding me! 2biggrin.gif) -Armor lore mastery
    11 KB (1,651 words) - 00:53, 18 August 2014
  • ...any buff's, so all the protection has to come from skills: armour, shield lore, constitution and even alchemy. So we were at 7 skills already. Alchemy tro Level 2 [[Sacred 2:Armor Lore|Armor Lore]]
    19 KB (3,400 words) - 23:44, 17 August 2014
  • ...he long run. IS does both phys and magic damage, both benefit from [[Magic Lore]] while GoW does only poison damage. And it is far more difficult to find + [[Magic Lore]]
    18 KB (3,097 words) - 07:17, 11 January 2008
  • |valign="top"|[[Sacred 2:Aspect Lore/hu|'''Titokzatos vudu ismeret''']]<br />Növeli az ehhez a csoporthoz tarto |valign="top"|[[Sacred 2:Aspect Lore/hu|'''Természetes mágia ismeret''']]<br />Növeli az ehhez a csoporthoz t
    26 KB (4,179 words) - 00:01, 13 August 2013
  • ...physical and poison resistances, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Armor Lore|Armor Lore]] - will indirectly increase the physical and poison resistance bonuses by
    9 KB (1,101 words) - 10:43, 10 November 2017
  • ...Lore|Mentalism Lore]]'''<br />Increases damage, critical chance, and cast speed for Mentalism.
    5 KB (755 words) - 08:45, 29 January 2015
  • * [[Sacred 2:Casting Speed|Casting Speed]] +X% (Gloves) * [[Sacred 2:Run Speed|Run Speed]] +X% (Boots)
    7 KB (910 words) - 17:04, 10 January 2017
  • Lvl 1. Meditation & Magic Lore ---- Meditation Maxed Magic Lore around 3/4 of toons lvl Magic lore increases spell damage
    5 KB (815 words) - 03:27, 12 August 2013
  • ...ttp://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif '''Tactics Lore''' will improve damage she dealing with her weapons, give a bonus to crit c ...s/Sacred_2/Skills/polearms.gif '''Pole Arms''' will improve attack rating, speed and give chance for double-hit once mastered.<br />
    11 KB (1,753 words) - 21:57, 17 August 2014
  • Level 2 - [[Sacred 2:Aspect Lore|Arrant Pyromancer lore]] - No surprise here. We want to start strong and we want to keep on pumpin ...ining|Bargaining]] - Yeah, we could have taken [[Sacred 2:Armor Lore|Armor lore]] here, but with the points you're pumping in pyro, you will have nice homi
    15 KB (2,778 words) - 01:35, 18 August 2014
  • ...ore|Astral Lord Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect. ..."top"|'''[[Sacred 2:Sword Weapons|Sword Weapons]]'''<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a
    21 KB (3,058 words) - 02:45, 31 December 2017
  • ....org/images/Sacred_2/Skills/armorlore.gif[/img][[Sacred 2:Armor Lore|Armor Lore]]''' We will need to get this up to level until 75. The regen penalty from ...base attack value, and at mastery chance for double hit. Once your attack speed is at 150, we can let this alone intil later. But master for the Double hit
    17 KB (3,046 words) - 23:46, 17 August 2014
  • ...s ranged weapons. The projectiles granted by this skill are comparable in speed, flight path and range to those of [[Sacred 2:Energy Weapons|Energy Weapons
    3 KB (428 words) - 16:17, 13 December 2014
  • * [[Weapon Lore]] ...s more defenses. I will not go into the argument of taking a second weapon lore, as dual wield over rides it, and a larger base defense makes a higher rati
    14 KB (2,406 words) - 20:38, 3 January 2008
  • :{{:Sacred 2:Dragon Magic Lore/de}} :{{:Sacred 2:Elemental Magic Lore/de}}
    27 KB (3,612 words) - 17:26, 4 September 2013
  • ...'''Nature Weaver Lore''']]<br />Increases damage, critical chance and cast speed, and unlocks modification points for Nature Weaver.
    6 KB (797 words) - 14:06, 30 January 2015
  • Armor Lore: 5 (155 Points) To make Constitution available. Tactics Lore: 41 (277 Points) We will max this soon, but I chose it later
    11 KB (1,403 words) - 23:49, 17 August 2014
  • |valign="top"|'''[[Sacred 2:Aspect Lore/es|Conocimiento de Piromante Arrant]]'''<br />Incrementa daño, posibilidad |valign="top"|'''[[Sacred 2:Aspect Lore/es|Conocimiento de Tormentista Místico]]'''<br />Incrementa daño, posibil
    29 KB (4,255 words) - 00:01, 13 August 2013
  • |valign="top"|[[Sacred 2:Aspect Lore/fr|'''Connaissance Vaudou''']]<br />Augmente les dégâts, les chances de c |valign="top"|[[Sacred 2:Aspect Lore/fr|'''Connaissance Magie de la Nature''']]<br />Augmente les dégâts, les
    30 KB (4,456 words) - 00:01, 13 August 2013
  • ...Lore|Cabalistic Voodoo Lore]] - improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. Does NOT raise the damage of Viperish
    7 KB (1,093 words) - 02:07, 31 December 2017
  • |While active Sinister Predator increases the attack speed of and chance to hit with all ranged weapons, and will also add a chance th |valign="top"|[[Sacred 2:Tactics Lore|'''Tactics Lore''']]<br />Increases damage and chance for critical hits with all weapons.
    6 KB (826 words) - 13:57, 30 January 2015
  • ...|'''Astral Lord Lore''']]<br />Increases damage, critical chance, and cast speed, and unlocks modification points for Astral Lord.
    6 KB (832 words) - 15:06, 1 February 2015
  • ...stute Supremacy Lore]]'''<br />Increases damage, critical chance, and cast speed, and unlocks modification points for Astute Supremacy.
    6 KB (828 words) - 10:54, 29 January 2015
  • Level 03 - [[Sacred 2:Aspect Lore|Source Warden Lore]] - 100 Level 12 - [[Sacred 2:Armor Lore|Armor Lore]] - 75
    12 KB (1,877 words) - 00:10, 18 August 2014
  • ...''Source Warden Lore''']]<br />Increases damage, critical chance, and cast speed, and unlocks modification points for Source Warden.
    6 KB (855 words) - 06:14, 29 January 2015
  • ...it attack with boosted attack rating and damage that debuffs your movement speed for a few seconds. ...Sacred 2:Thraconian|Thraconian]] in accordance with the quest dialogue and lore.
    3 KB (522 words) - 06:23, 27 January 2017
  • So for example i boosted the attack value and attack speed of a single staff with alchemy and used acute mind to boost its damage. Jus ...more damage with it while shortening its regeneration time we need tactic lore and hunter focus. Both skills are also needed to do weapon damage. So we ar
    8 KB (1,418 words) - 00:53, 18 August 2014
  • ...directly towards his target. The charge increases the Shadow Warrior's run speed slightly and his defense values substantially. |valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage, chance for critical hits with all weapons, and
    6 KB (833 words) - 14:59, 1 February 2015
  • * [[Sacred 2:Attack Speed|Attack Speed]] +X% ...wikipedia.org/wiki/Tengu Tengu] are bipedal winged creatures from Japanese lore. In some tellings they are more noble, but in others they swoop down on un
    5 KB (781 words) - 09:09, 2 January 2017
  • |Increases attack speed and maximum attack value for a brief period of time. |valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage, chance for critical hits with all weapons, and
    6 KB (840 words) - 10:47, 29 January 2015
  • Mystic Stormite Lore - As this is an Ice Elf you will gain ALOT of Damage from this Skill. This ...lso this skill openns up the Bonus's from Armors that have "modifier Armor Lore" on them, there are some very good bonuses to be had early and late game fr
    11 KB (2,045 words) - 23:03, 17 August 2014
  • ...acred:Soaring Daemon|Soaring Daemon]] form, she enjoys a bonus to movement speed, and a bonus to her defense rating. While transformed, the Descent attack b ...ng these weapons...faster than she is with any melee weapon at the maximum speed possible in the game (220)! Whether she uses one of these weapons and a shi
    15 KB (2,557 words) - 03:27, 27 April 2011
  • 6: Armor lore 9: Speed Lore
    20 KB (3,485 words) - 02:22, 18 August 2014
  • |valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage, chance for critical hits with all weapons, and ...iving bonuses to all five combat art levels and their regeneration times. Speed and careful execution are reaped when an armor wrought with such malevolenc
    6 KB (851 words) - 15:02, 1 February 2015
  • ...re|Dragon Magic Lore]]'''<br />Increases damage, critical chance, and cast speed for Dragon Magic.
    7 KB (1,049 words) - 06:24, 29 January 2015
  • ....org/images/Sacred_2/Skills/tacticslore.gif[[Sacred 2:Tactics Lore|Tactics Lore]]''' Get to level and keep it there until 75, we will then work on other sk ...Weapons]]''' Get to level and maintain it. This is our attack and casting speed. We are looking to get 150% as soon as possible. And at mastery we will get
    19 KB (3,330 words) - 23:04, 17 August 2014
  • ...ous Netherworld Lore]]'''<br />Increases damage, critical chance, and cast speed, and unlocks modification points for Nefarious Netherworld.
    6 KB (869 words) - 11:01, 29 January 2015
  • ...alistic Voodoo Lore''']]<br /> Increases damage, critical chance, and cast speed, and unlocks modification points for Cabalistic Voodoo.
    6 KB (872 words) - 14:02, 30 January 2015
  • 1. Armor Lore 2. Nefarious Netherworld Lore
    7 KB (1,355 words) - 23:56, 17 August 2014
  • ...r combat-oriented skill. While this is true in principle, fear not: Weapon Lore gives you the edge on damage you will need in combat, and during the first ...so use it to your advantage. Using the Assault CA, your Dwarf turns into a speed boxer! Try it yourself and see. You can cut through two or three wolves sur
    11 KB (1,958 words) - 00:57, 27 April 2011
  • Mystic Stormite Lore Shield Lore
    20 KB (3,267 words) - 22:55, 17 August 2014
  • * [[Sacred 2:Run Speed|Run Speed]] (Boots) ** Check the pages of the individual armor pieces for the lore on the dragons that inspired this set.
    6 KB (792 words) - 03:31, 4 January 2017
  • ...damage of Cobalt Strike and of the explosion of Shadow Step + faster cast speed for the spells, a must have * level 8 : Armor Lore (first goal is level 5 to unlock the next skill...)
    6 KB (977 words) - 23:05, 17 August 2014
  • * [[Sacred 2:Astute Supremacy Lore|Astute Supremacy Lore]] - 200 - gotta boost that spell damage to keep spell CAs on par with weapo * [[Sacred 2:Tactics Lore|Tactics Lore]] - 126 - mod points for GI. Also a nice boost to weapon damage and crits.
    17 KB (2,985 words) - 00:18, 16 September 2013
  • ...ord Lore skill, you will not be able to wield a weapon that features Sword Lore as a requirement for its use. Unless socketing is used to change the weapon [[Sacred:Unarmed Combat|Unarmed Combat]] should not affect attack speed nor attack rating when it comes to the Blade Combat weapons (that is, fist
    24 KB (3,914 words) - 01:29, 30 April 2011
  • ...ntered with T-Energy shroud (energy shield), warding energy lore and Armor lore. More about: how to improve the defensive part of your Temple Guardian late ...damage and element is based on the equiped battery, The damage and attack speed can futher be increased trough increasing the atribute that increases the w
    27 KB (4,610 words) - 00:52, 18 August 2014
  • ...nly after the timer resets is the combat art available for use again. The speed at which a combat art's timer resets is known as the Regeneration Time. ...ation penalties can be reduced by learning the [[Sacred 2:Armor Lore|Armor Lore]] skill.
    7 KB (1,068 words) - 23:17, 23 October 2013
  • Astral Lord Lore Increases damage, critical chance, and cast speed for this aspect.
    21 KB (3,355 words) - 23:57, 17 August 2014
  • |valign="top"|[[Sacred 2:Aspect Lore/fr|Connaissance Vaudou]]<br />Augmente les dégâts, les chances de coups c |valign="top"|[[Sacred 2:Aspect Lore/fr|Connaissance Magie de la nature]]<br />Augmente les dégâts, les chance
    15 KB (2,289 words) - 08:53, 18 October 2013
  • ...lores to mastery would eat up too many skill points, so I threw out Voodoo Lore, and added Enhanced Perception (on the fly, not planned). ...rg/images/Sacred_2/Skills/tacticslore.gif[/img] '''Tactics Lore''' Tactics Lore(4th Mastery) - I prefer melee, so it's a must-have.
    20 KB (3,461 words) - 02:20, 18 August 2014
  • ...s ranged weapons. The projectiles granted by this skill are comparable in speed, flight path and range to those of [[Sacred 2:Energy Weapons|Energy Weapons
    5 KB (706 words) - 16:29, 13 December 2014
  • :{{:Sacred 2:Dragon Magic Lore/de}} :{{:Sacred 2:Elemental Magic Lore/de}}
    12 KB (1,721 words) - 10:13, 30 September 2013
  • Tokens marked with a (*) are modified by the +x% damage from their relative Lore skill (the skill beside the aspect's Focus skill that gives Modification Po ...d (x+y*calvl)/10 percent added to attack and casting speed
    24 KB (3,184 words) - 21:09, 22 January 2022
  • ...d_2/Skills/tacticslore.gif [[Sacred 2:Tactics Lore|Tactics Lore]]- Tactics lore is your 1st main damage skill as a dual wielder. It provides an increase i ...we wade into melee range alot, all the heavy hits will be on us, and Armor Lore helps to absorb that damage. It improves resists, lowers the regeneration
    25 KB (4,116 words) - 22:01, 17 August 2014
  • ...ve skills. Most of these skills are broken down into two parts. One is the LORE, the other is the FOCUS. The LORE skill will generally boost the damage dealt by the spells associated with t
    11 KB (2,008 words) - 11:55, 2 September 2013
  • Water Magic, Air Magic, Magic Lore, Meditation ...Damage: Magic, Life Leach, % Defence, Chance to Find Item, % Magic Damage, Speed, % Damage Received Reduces Gold, % Attack & Defence, Regenerate Spells, % A
    9 KB (1,025 words) - 03:26, 12 August 2013
  • |valign="top"|[[Sacred 2:Aspect Lore/de|Himmelsmagiekunde]]<br />Erhöht den Schaden, die kritische Trefferchanc |valign="top"|[[Sacred 2:Aspect Lore/de|Technikkunde]]<br />Erhöht den Schaden, die kritische Trefferchance und
    16 KB (2,214 words) - 09:52, 29 August 2013
  • L3 - Armor Lore: Temple Guardian armor is HEAVY, investing here will help offset this, as w ...focus and lore. Devout is our Primary Aspect; we want to invest in Tactics Lore.
    23 KB (4,008 words) - 21:55, 17 August 2014
  • ...nsure the easy-going in the early levels. It can be substituted for ranged lore if you have pre-set bfg rune and you want to start using the big gun straig ...dless of its level. If you picked ranged lore as lvl 2 skill, select armor lore as your lvl 3 skill pick.
    27 KB (4,777 words) - 21:54, 17 August 2014
  • Level 3: Astral Lord Lore (75) Increases the damage, crit chance and casting speed of Spectral Hand.
    20 KB (3,687 words) - 00:51, 18 August 2014
  • |valign="top"|[[Sacred 2:Aspect Lore/de|Technikkunde]]<br />Erhöht den Schaden, die kritische Trefferchance und |valign="top"|[[Sacred 2:Aspect Lore/de|T-Energiekunde]]<br />Erhöht den Schaden, die kritische Trefferchance u
    16 KB (2,186 words) - 09:54, 29 August 2013
  • |valign="top"|[[Sacred 2:Aspect Lore/de|Infernokunde]]<br />Erhöht den Schaden, die kritische Trefferchance und |valign="top"|[[Sacred 2:Aspect Lore/de|Sturmkunde]]<br />Erhöht den Schaden, die kritische Trefferchance und d
    16 KB (2,161 words) - 15:53, 31 August 2013
  • |valign="top"|[[Sacred 2:Aspect Lore/de|Machtkunde]]<br />Erhöht den Schaden, die kritische Trefferchance und d |valign="top"|[[Sacred 2:Aspect Lore/de|Unterweltkunde]]<br />Erhöht den Schaden, die kritische Trefferchance u
    15 KB (2,079 words) - 09:51, 29 August 2013
  • ...investing in the respective skill will easily let you hit the 150% attack speed cap. Other weapons I have left out are the ones that provide chance to fear ...(only the Temple Guardian and the Inquisitor cannot use them), and attack speed penalties may incur from using them, which clearly defines them as an offen
    20 KB (3,444 words) - 00:06, 18 August 2014
  • * [[Sacred 2:Casting Speed|Casting Speed]] (Arms) ** Check the pages for the individual set pieces to read the lore and design notes for each item.
    8 KB (1,125 words) - 08:01, 9 January 2017
  • Level 8: Armor Lore (Master 3rd/4th) Level 12: Tactics Lore (Master 8th/9th/10th)
    26 KB (4,245 words) - 01:33, 18 August 2014
  • 18 - Armor Lore (75) 25 - Tactics Lore (195)
    18 KB (3,229 words) - 02:07, 18 August 2014
  • '''Skills already possessed''': [[Weapon Lore]], and [[Concentration]]. ...stances offered by the armor you wear, but it also increases your movement speed while wearing it.
    8 KB (1,280 words) - 20:25, 18 October 2013
  • :{{:Sacred 2:Cabalistic Voodoo Lore/de}} :{{:Sacred 2:Nature Weaver Lore/de}}
    16 KB (2,298 words) - 00:38, 13 September 2013
  • Lvl 2 - Armor Lore - taking armor lore early allows you to reduce the regeneration time penalty caused by armor st Lvl 3 - Nefarious Netherworld Lore - our main aspect's lore. Although we will skip leveling up this skill a lot in the beginning, it wi
    39 KB (6,722 words) - 21:56, 17 August 2014
  • |valign="top"|[[Sacred 2:Aspect Lore/es|Conocimiento de Señor Astral]]<br />Aumenta el daño, posibilidad de go |valign="top"|[[Sacred 2:Tactics Lore/es|Conocimiento de Tácticas]]<br />Aumenta el daño y la posibilidad de go
    17 KB (2,581 words) - 00:01, 13 August 2013
  • |valign="top"|[[Sacred 2:Aspect Lore/de|Astralebenenkunde]]<br />Erhöht den Schaden, die kritische Trefferchanc |valign="top"|[[Sacred 2:Tactics Lore/de|Taktikkunde]]<br />Erhöht den Schaden und die Chance, auf kritische Tre
    17 KB (2,252 words) - 11:45, 1 September 2013
  • Level 2: Tactics Lore - 100+ pts (All points in this skill to level 5 to open up Dual Wield) Level 3: Armor Lore - 100+ pts
    36 KB (6,631 words) - 23:42, 17 August 2014
  • ...with the Combat Arts of each aspect by improving their effects, execution speed, regeneration time, and unlocking [[Sacred 2:Combat Art Modifications|modif
    10 KB (1,666 words) - 18:24, 13 January 2017
  • * Level 2 - [[Sacred 2:Astral Lord Lore|Astral Lord Lore]] - keep it equal to your level. It improves the damage of [[Sacred 2:Skele * Level 8 - [[Sacred 2:Armor Lore|Armor Lore]] - you need this for two reasons. First of all, just in case. You may get
    20 KB (3,450 words) - 01:40, 18 August 2014
  • ...reduce his chance to get hit. This will also slow your avatar's movement speed. ...cred 2:Defense Value|defense value]] is independent from [[Sacred 2:Armour Lore|armor]]. During an attack, the attack value and the defense value will be
    22 KB (3,586 words) - 03:16, 20 October 2013
  • level 2: Armor Lore - 75 pts max level 3: Nefarious Netherworld Lore - 150+ (150-170) pts.
    16 KB (2,678 words) - 23:19, 17 August 2014
  • ...s determined by your [[Sacred 2:Combat_and_Game_Basics#Attack_Speed|Attack Speed]] (even if the only Combat Art in the combo is a "spell".) See the [[Sacre ...x: level 1). These items can be modified by the non-existant "fist weapon lore" skill. It is possible that these weapons were intended to be removed befo
    9 KB (1,520 words) - 02:01, 11 August 2013
  • ...ion. We will make use of Celestial Magics Cleansing Brilliance imba attack speed reduction aura and Hallowed Restoration to round off her protection and gi ...9/Scooby1942/Logos/SkillRevL.gif [[Sacred 2:Aspect_Lore|Revered Technology Lore]]
    46 KB (8,123 words) - 23:01, 17 August 2014
  • ; Axe Lore ; Trap Lore
    15 KB (2,063 words) - 10:46, 12 June 2020
  • ...as high as two-handed axes, they generally offer more in the way of attack speed bonuses, specialized damage, and other nifty bonuses and mods. Daggers: dag ..., these will also appear as long handled weapons...a Dwarf can use the Axe Lore version, but not the Long Handled Weapon version! ), and the other is a thr
    19 KB (3,179 words) - 00:06, 13 August 2013
  • ...s determined by your [[Sacred 2:Combat_and_Game_Basics#Attack_Speed|Attack Speed]] (even if the only Combat Art in the combo is a "spell".) See the [[Sacre ...x: level 1). These items can be modified by the non-existant "fist weapon lore" skill. It is possible that these weapons were intended to be removed befo
    11 KB (1,735 words) - 20:42, 20 August 2019
  • ...nsumable item which requires [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] to use *'''[[Sacred 2:Armour Lore|Armor Lore]]''': A Defensive [[Sacred 2:Skills|Skill]]
    73 KB (10,824 words) - 17:46, 26 April 2023
  • * Lore-skills increased the casting speed more efficiently than stated in the tool tip.
    11 KB (1,757 words) - 20:53, 12 December 2009
  • *'''[[Sacred 2:Armour Lore/es|Conocimiento de Armadura]]''': Una [[Sacred 2:Skills/es|Habilidad]] Defe *'''[[Sacred 2:Shield Lore/es|Conocimiento de Escudo]]''': Una [[Sacred 2:Skills/es|Habilidad]] Defens
    33 KB (5,369 words) - 16:17, 23 January 2011
  • 2 Astral Lord Lore - Keep Max 3 Armor Lore - put 5 in when you have enough to unlock armor mods
    13 KB (2,265 words) - 23:48, 17 August 2014
  • ...Vampirism]],[[Sacred: Ballistics| Ballistics]] and [[Sacred:Trap Lore|Trap Lore]] has been excluded from the Spell Formula. Please see Appendix. Don't worr So #2 can use their CA at the same speed as #1, but the CA is 2 levels higher!
    40 KB (6,286 words) - 03:26, 12 August 2013
  • ...of EM, taking bronze modification "strength" and improving Delphic Arcania Lore skill. ...Effects can be very different - stop the character in place, slow movement speed, reduce different characteristics, etc. A common property of all debuffs is
    14 KB (1,130 words) - 13:50, 12 November 2014
  • * Increased movement speed for summoned creatures of the inquisitor and the dryads pets. ...T-energy now correctly grants a bonus on t-energy lore instead of technics lore.
    24 KB (3,620 words) - 20:18, 25 April 2023
  • * Run Speed (non-functioning bonus) on Horses is replaced with a Physical Armor bonus. ...mbers, are now correctly shown in tooltips for Combat Discipline and Speed Lore.
    42 KB (6,354 words) - 00:23, 31 December 2017

View (previous 500 | next 500) (20 | 50 | 100 | 250 | 500)