Difference between revisions of "Sacred 2:Game Glossary and Abbreviations"

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*'''AM''': Abbreviation for [[Sacred 2:Ancient Magic|Ancient Magic]]
 
*'''AM''': Abbreviation for [[Sacred 2:Ancient Magic|Ancient Magic]]
 
*'''[[Sacred 2:Amplifying Discharge|Amplifying Discharge]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Amplifying Discharge|Amplifying Discharge]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
*'''Amulet''': An item worn around the neck; can be [[Sacred 2:Forging|forged]] into some slots
+
*'''Amulet''': An item worn around the neck; can be [[Sacred 2:Forging|forged]] into some slots. Sometimes called an Amu or Ammy.
*'''Ancaria''': The fictional land in which Sacred 1 and 2 take place.
+
*'''[[Sacred 2:Map of Ancaria|Ancaria]]''': The fictional land in which Sacred 1 and 2 take place.
 
*'''[[Sacred 2:Ancestral Fireball|Ancestral Fireball]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Ancestral Fireball|Ancestral Fireball]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Ancient Bark|Ancient Bark]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] (Buff)
 
*'''[[Sacred 2:Ancient Bark|Ancient Bark]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] (Buff)
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*'''Astute Supremacy Focus''': A Secondary Inquisitor Aspect Skill
 
*'''Astute Supremacy Focus''': A Secondary Inquisitor Aspect Skill
 
*'''Astute Supremacy Lore''': A Primary Inquisitor Aspect Skill
 
*'''Astute Supremacy Lore''': A Primary Inquisitor Aspect Skill
*'''Attack Rating''': Calculates your chance to hit an opponent
+
*'''Attack Rating''': Calculates your chance to hit an opponent. Often abbreviated as AR.
 
*'''Attack Value''':  An item modifier which affects the character's chance to hit
 
*'''Attack Value''':  An item modifier which affects the character's chance to hit
 
*'''[[Sacred 2:Attributes|Attributes]]''': The six primary statistics of all characters: Strength, Stamina, Vitality, Dexterity, Intelligence, and Willpower.  
 
*'''[[Sacred 2:Attributes|Attributes]]''': The six primary statistics of all characters: Strength, Stamina, Vitality, Dexterity, Intelligence, and Willpower.  
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==''' B''' ==
 
==''' B''' ==
  
 +
*'''[[Sacred 2:Backstory|Backstory]]''': The myth, lore, and history of Sacred 2
 
*'''[[Sacred 2:Baneful Smite|Baneful Smite]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''[[Sacred 2:Baneful Smite|Baneful Smite]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''[[Sacred 2:Bargaining|Bargaining]]''': A [[Sacred 2:General skills|General Skill]]
 
*'''[[Sacred 2:Bargaining|Bargaining]]''': A [[Sacred 2:General skills|General Skill]]
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*'''[[Sacred 2:BeeEffGee|BeeEffGee]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]] (Buff)
 
*'''[[Sacred 2:BeeEffGee|BeeEffGee]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]] (Buff)
 
*'''[[Sacred 2:Belligerent Vault|Belligerent Vault]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Belligerent Vault|Belligerent Vault]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
*'''BFG''': Abbreviation for Big F*cking Gun ([[Sacred 2:BeeEffGee|BeeEffGee]])
+
*'''BFG''': Abbreviation for Big F*cking Gun, the Seraphim Combat Art [[Sacred 2:BeeEffGee|BeeEffGee]]
 
*'''[[Sacred 2:Black Curse|Black Curse]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Black Curse|Black Curse]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Blacksmith|Blacksmith]]''': A [[Sacred 2:General skills|General Skill]]/An NPC who can [[Sacred 2:Forging|forge]] items into slots
 
*'''[[Sacred 2:Blacksmith|Blacksmith]]''': A [[Sacred 2:General skills|General Skill]]/An NPC who can [[Sacred 2:Forging|forge]] items into slots
*'''Blacksmith Art''': One of three different Combat Arts which a Blacksmith can [[Sacred 2:Forging|forge]] into a slot. (Taking the Blacksmith skill gives that character three additional exclusive Arts which he can socket without a Blacksmith NPC.)  
+
*'''Blacksmith Art''': One of three different Combat Arts which a Blacksmith can [[Sacred 2:Forging|forge]] into a slot. (Taking the [[Sacred 2:Blacksmith|Blacksmith skill]] gives that character three additional exclusive Arts which he can socket without a Blacksmith NPC.)  
 
*'''[[Sacred 2:Blazing Tempest|Blazing Tempest]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Blazing Tempest|Blazing Tempest]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''Block Chance: Combat Arts''': An item modifier which affects the character's chance to block a melee attack
 
*'''Block Chance: Combat Arts''': An item modifier which affects the character's chance to block a melee attack
 
*'''Block Chance: Projectiles''': An item modifier which affects the character's chance to block a ranged attack
 
*'''Block Chance: Projectiles''': An item modifier which affects the character's chance to block a ranged attack
 
*'''Blowpipe''': A Dryad [[Sacred 2:Ranged Weapons|ranged weapon]]
 
*'''Blowpipe''': A Dryad [[Sacred 2:Ranged Weapons|ranged weapon]]
*'''Book''': A found item which can be viewed from a tab in your Log. There are 46 different books.
+
*'''[[Sacred 2:Books|Book]]''': A found item which can be viewed from a tab in your Log. There are 46 different books.
*'''Boss''': A unique difficult monster
+
*'''[[Sacred 2:Boss|Boss]]''': A unique difficult monster
 
*'''Bow''': A two-handed [[Sacred 2:Ranged Weapons|ranged weapon]]
 
*'''Bow''': A two-handed [[Sacred 2:Ranged Weapons|ranged weapon]]
 
*'''[[Sacred 2:Branch Trophy|Branch Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use.
 
*'''[[Sacred 2:Branch Trophy|Branch Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use.
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*'''[[Sacred 2:Call of the Forest|Call of the Forest]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Call of the Forest|Call of the Forest]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Callous Execution|Callous Execution]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Callous Execution|Callous Execution]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 +
*'''Campaign of Light''':
 +
*'''Campaign of Shadows''':
 
*'''Capricious Hunter''': An [[Sacred 2:Aspects|Aspect]] of the Dryad
 
*'''Capricious Hunter''': An [[Sacred 2:Aspects|Aspect]] of the Dryad
 
*'''Capricious Hunter Focus''': A Primary Dryad Aspect Skill
 
*'''Capricious Hunter Focus''': A Primary Dryad Aspect Skill
 
*'''[[Sacred 2:Cascading Shroud|Cascading Shroud]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Cascading Shroud|Cascading Shroud]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 +
*'''Carrier Imp''': An in-game item usable in Closed Multiplayer only. It comes with the Collector's Edition or is purchasable separately for some regions. The Carrier Imp brings your player chest to you wherever you are.
 
*'''Casting Speed''': An item modifier which affects the character's rate of casting a spell
 
*'''Casting Speed''': An item modifier which affects the character's rate of casting a spell
 
*'''CE''': Abbreviation for Collector's Edition
 
*'''CE''': Abbreviation for Collector's Edition
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*'''[[Sacred 2:Dedicated Blow|Dedicated Blow]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Dedicated Blow|Dedicated Blow]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''Defense Value''': The additive value of a characters armor, shields, and defense modifiers
 
*'''Defense Value''': The additive value of a characters armor, shields, and defense modifiers
*'''Deity''': One of six Deities (or Gods) must be chosen when creating a new character.
+
*'''[[Sacred 2:Deities|Deity]]''': One of six Deities (or Gods) which must be chosen when creating a new character.
 
*'''Delphic Arcania''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
 
*'''Delphic Arcania''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
 
*'''Delphic Arcania Focus''': A Secondary High Elf Aspect Skill
 
*'''Delphic Arcania Focus''': A Secondary High Elf Aspect Skill
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*'''[[Sacred 2:Drapes of Catharsis|Drapes of Catharsis]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Drapes of Catharsis|Drapes of Catharsis]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Dreadbringer|Dreadbringer]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Dreadbringer|Dreadbringer]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
*'''Dryad''': One of the six playable characters in Sacred 2
+
*'''[[Sacred 2:Dryad|Dryad]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2
 
*'''[[Sacred 2:Dryad's Merry Christmas Set|Dryad's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the Christmas Quest as a Dryad
 
*'''[[Sacred 2:Dryad's Merry Christmas Set|Dryad's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the Christmas Quest as a Dryad
 
*'''Dual Wield''': An Offensive Skill
 
*'''Dual Wield''': An Offensive Skill
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*'''Gear''': Items a character can wear or equip, such as armor, weapons, shields, and jewelry
 
*'''Gear''': Items a character can wear or equip, such as armor, weapons, shields, and jewelry
 
*'''[[Sacred 2:Glacial Thorns|Glacial Thorns]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Glacial Thorns|Glacial Thorns]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 +
*'''[[Sacred 2:Deities|God]]''': One of six Deities which must be chosen when creating a new character.
 
*'''God Spell''': An additional Combat Art granted by the player's chosen Deity
 
*'''God Spell''': An additional Combat Art granted by the player's chosen Deity
 
*'''Gold''': Gold coins are the unit of monetary exchange in Ancaria.
 
*'''Gold''': Gold coins are the unit of monetary exchange in Ancaria.
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*'''Gold Modification''': The third of three enhancement choices available for a Combat Art
 
*'''Gold Modification''': The third of three enhancement choices available for a Combat Art
 
*'''[[Sacred 2:Grand Invigoration|Grand Invigoration]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] (Buff)
 
*'''[[Sacred 2:Grand Invigoration|Grand Invigoration]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] (Buff)
 +
*'''[[Sacred 2:Graphical User Interface|Graphical User Interface]]''': The game controls; how the user interacts with the game. Also called GUI, User Interface, or UI.
 
*'''[[Sacred 2:Grim Resilience|Grim Resilience]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]] (Buff)
 
*'''[[Sacred 2:Grim Resilience|Grim Resilience]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]] (Buff)
 
*'''Gruesome Inquisition''': An [[Sacred 2:Aspects|Aspect]] of the Inquisitor  
 
*'''Gruesome Inquisition''': An [[Sacred 2:Aspects|Aspect]] of the Inquisitor  
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*'''[[Sacred 2:Guardians of Light|Guardians of Light]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''[[Sacred 2:Guardians of Light|Guardians of Light]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''[[Sacred 2:Guardians of Shadows|Guardians of Shadows]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''[[Sacred 2:Guardians of Shadows|Guardians of Shadows]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 +
*'''GUI''': Abbreviation for [[Sacred 2:Graphical User Interface|Graphical User Interface]]. Also called User Interface or UI.
  
 
==''' H''' ==
 
==''' H''' ==
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*'''[[Sacred 2:Health potion|Health Potion]]''': Heals an amount of lost hitpoints on both player and escort(s) when consumed
 
*'''[[Sacred 2:Health potion|Health Potion]]''': Heals an amount of lost hitpoints on both player and escort(s) when consumed
 
*'''[[Sacred 2:Heavenly Justice|Heavenly Justice]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''[[Sacred 2:Heavenly Justice|Heavenly Justice]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
*'''Hellhound''': The Shadow Warrior's Special Mount  
+
*'''[[Sacred 2:Hell Hound|Hellhound]]''': The Shadow Warrior's [[Sacred 2:Unique Mounts|Special Mount]]
*'''High Elf''': One of the six playable characters in Sacred 2. Commonly abbreviated as HE.
+
*'''[[Sacred 2:High Elf|High Elf]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as HE.
 
*'''[[Sacred 2:High Elf's Merry Christmas Set|High Elf's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the Christmas Quest as a High Elf
 
*'''[[Sacred 2:High Elf's Merry Christmas Set|High Elf's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the Christmas Quest as a High Elf
 
*'''Hitpoints''': Units of health. Character dies when HPs reach 0.
 
*'''Hitpoints''': Units of health. Character dies when HPs reach 0.
*'''[[Sacred 2:Horse|Horse]]''': A purchasable mount used for increasing movement speed
+
*'''[[Sacred 2:Horse|Horse]]''': A purchasable [[Sacred 2:Mounts|mount]] used for increasing movement speed
 
*'''HP''': Abbreviation for Hitpoints (health)
 
*'''HP''': Abbreviation for Hitpoints (health)
  
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*'''[[Sacred 2:Ilgard's Judgment|Ilgard's Judgment]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Ilgard's Judgment|Ilgard's Judgment]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Illuminated Skies|Illuminated Skies]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''[[Sacred 2:Illuminated Skies|Illuminated Skies]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 +
*'''Imp''': Abbreviation for Carrier Imp
 
*'''[[Sacred 2:Incandescent Skin|Incandescent Skin]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] (Buff)
 
*'''[[Sacred 2:Incandescent Skin|Incandescent Skin]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] (Buff)
 
*'''[[Sacred 2:Incendiary Shower|Incendiary Shower]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Incendiary Shower|Incendiary Shower]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
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*'''[[Sacred 2:Infinite Revenge|Infinite Revenge]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''[[Sacred 2:Infinite Revenge|Infinite Revenge]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''Infusion''': A Divine Gift granted by choosing Kybele as a Deity
 
*'''Infusion''': A Divine Gift granted by choosing Kybele as a Deity
*'''Inq''': Abbreviation for Inquisitor  
+
*'''Inq''': Abbreviation for [[Sacred 2:Inquisitor|Inquisitor]]
*'''Inquisitor''': One of the six playable characters in Sacred 2. Commonly abbreviated as Inq.
+
*'''[[Sacred 2:Inquisitor|Inquisitor]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as Inq.
 
*'''[[Sacred 2:Inquisitor's Dark Christmas Set|Inquisitor's Dark Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the Christmas Quest as an Inquisitor
 
*'''[[Sacred 2:Inquisitor's Dark Christmas Set|Inquisitor's Dark Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the Christmas Quest as an Inquisitor
 
*'''[[Sacred 2:Insignia of Balefullness|Insignia of Balefulness]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Insignia of Balefullness|Insignia of Balefulness]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
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*'''MF''': Abbreviation for Magic Find  
 
*'''MF''': Abbreviation for Magic Find  
 
*'''Minimap''': A tiny customizable map of your nearby terrain
 
*'''Minimap''': A tiny customizable map of your nearby terrain
 +
*'''[[Sacred 2:Boss|Mini Boss]]''': Smaller unique monsters which appear at certain locations on the map
 
*'''Mob''': A small group of foes; can also mean an individual monster (short for MOBile)
 
*'''Mob''': A small group of foes; can also mean an individual monster (short for MOBile)
*'''Mobiculum''': The Temple Guardian's Special Mount
+
*'''[[Sacred 2:Mobiculum|Mobiculum]]''': The Temple Guardian's [[Sacred 2:Unique Mounts|Special Mount]]
 
*'''Modifications''': Combat Arts can be upgraded by choosing up to three of six unique enhancements in a tree containing two Bronze, Silver, and Gold selections.  
 
*'''Modifications''': Combat Arts can be upgraded by choosing up to three of six unique enhancements in a tree containing two Bronze, Silver, and Gold selections.  
*'''Monitor Lizard''': The Dryad's Special Mount
+
*'''[[Sacred 2:Monitor Lizard|Monitor Lizard]]''': The Dryad's [[Sacred 2:Unique Mounts|Special Mount]]
 
*'''[[Sacred 2:Moribund Animus|Moribund Animus]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] (Buff)
 
*'''[[Sacred 2:Moribund Animus|Moribund Animus]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] (Buff)
 
*'''[[Sacred 2:Mortifying Pillory|Mortifying Pillory]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Mortifying Pillory|Mortifying Pillory]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 +
*'''[[Sacred 2:Mounts|Mount]]''': A [[Sacred 2:Horse|Horse]] or a Character-specific [[Sacred 2:Unique Mounts|Special Mount]]
 
*'''MP''': Abbreviation for Multiplayer
 
*'''MP''': Abbreviation for Multiplayer
 
*'''Mystic Stormite''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
 
*'''Mystic Stormite''': An [[Sacred 2:Aspects|Aspect]] of the High Elf
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*'''Quest''': A task to complete. Quest types include Main, Side, and Character-Specific.
 
*'''Quest''': A task to complete. Quest types include Main, Side, and Character-Specific.
 +
*'''[[Sacred 2:Boss|Quest Boss]]''': A unique monster who appears at a certain point of a quest
 
*'''Questgiver''': An NPC who gives the character tasks to complete
 
*'''Questgiver''': An NPC who gives the character tasks to complete
  
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*'''[[Sacred 2:Reverse Polarity|Reverse Polarity]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] (Buff)
 
*'''[[Sacred 2:Reverse Polarity|Reverse Polarity]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] (Buff)
 
*'''[[Sacred 2:Riding|Riding]]''': A [[Sacred 2:General skills|General Skill]]
 
*'''[[Sacred 2:Riding|Riding]]''': A [[Sacred 2:General skills|General Skill]]
*'''Ring''': An item worn around the finger; can be [[Sacred 2:Forging|forged]] into some slots
+
*'''Ring''': An item worn around the finger; can be [[Sacred 2:Forging|forged]] into some slots. Sometimes abbreviated Rg.
 
*'''[[Sacred 2:Roast Joint Trophy|Roast Joint Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use
 
*'''[[Sacred 2:Roast Joint Trophy|Roast Joint Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use
 
*'''RoF''': Abbreviation for Rate of Fire
 
*'''RoF''': Abbreviation for Rate of Fire
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*'''S1''': Abbreviation for Sacred/Sacred Plus/Sacred Gold/Sacred Underworld
 
*'''S1''': Abbreviation for Sacred/Sacred Plus/Sacred Gold/Sacred Underworld
 
*'''S2''': Abbreviation for Sacred 2: Fallen Angel
 
*'''S2''': Abbreviation for Sacred 2: Fallen Angel
*'''Saber-toothed Tiger''': The Seraphim's Special Mount
+
*'''[[Sacred 2:Saber-toothed Tiger|Saber-toothed Tiger]]''': The Seraphim's [[Sacred 2:Unique Mounts|Special Mount]]
 
*'''Sakkara''': A Divine Gift granted by choosing Ker as a Deity
 
*'''Sakkara''': A Divine Gift granted by choosing Ker as a Deity
 
*'''[[Sacred 2:Saraki's Path to the Netherworld|Saraki's Path to the Netherworld]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Saraki's Path to the Netherworld|Saraki's Path to the Netherworld]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
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*'''[[Sacred 2:Scything Sweep|Scything Sweep]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Scything Sweep|Scything Sweep]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''Selling Price +X%''': An item modifier which affects the value of that particular item only
 
*'''Selling Price +X%''': An item modifier which affects the value of that particular item only
*'''Sera''': Abbreviation for Seraphim
+
*'''Sera''': Abbreviation for [[Sacred 2:Seraphim|Seraphim]]
*'''Seraphim''': One of the six playable characters in Sacred 2. Commonly abbreviated as Sera.
+
*'''[[Sacred 2:Seraphim|Seraphim]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as Sera.
 
*'''[[Sacred 2:Seraphim's White Christmas Set|Seraphim's White Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the Christmas Quest as a Seraphim
 
*'''[[Sacred 2:Seraphim's White Christmas Set|Seraphim's White Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the Christmas Quest as a Seraphim
 
*'''Server''': Computer which hosts Multiplayer games and is accessible from the Lobby.
 
*'''Server''': Computer which hosts Multiplayer games and is accessible from the Lobby.
*'''Set''': A collection of matching gear, which gives extra bonuses for equipping some or all of its items. Set items are displayed with green text.
+
*'''[[Sacred 2:Set Items|Set]]''': A collection of matching gear, which gives extra bonuses for equipping some or all of its items. Set items are displayed with green text.
 
*'''Shadow Path''': Affects some quest texts and outcome. Only the Dryad, Inquisitor, Shadow Warrior, Temple Guardian and High Elf may choose this path.  
 
*'''Shadow Path''': Affects some quest texts and outcome. Only the Dryad, Inquisitor, Shadow Warrior, Temple Guardian and High Elf may choose this path.  
 
*'''[[Sacred 2:Shadow Step|Shadow Step]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Shadow Step|Shadow Step]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Shadow Veil|Shadow Veil]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Shadow Veil|Shadow Veil]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
*'''Shadow Warrior''': One of the six playable characters in Sacred 2. Commonly abbreviated as SW.
+
*'''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as SW.
 
*'''[[Sacred 2:Shadow Warrior's Merry Christmas Set|Shadow Warrior's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the Christmas Quest as a Shadow Warrior
 
*'''[[Sacred 2:Shadow Warrior's Merry Christmas Set|Shadow Warrior's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the Christmas Quest as a Shadow Warrior
 
*'''Shield''': An item which provides extra defense and bonuses, and can be equipped in a weapon slot with a one-handed weapon.
 
*'''Shield''': An item which provides extra defense and bonuses, and can be equipped in a weapon slot with a one-handed weapon.
 
*'''Shield Lore''': A Defensive Skill
 
*'''Shield Lore''': A Defensive Skill
 
*'''Shield Regeneration Time''': An item modifier which affects the character's rate of energy shield regeneration
 
*'''Shield Regeneration Time''': An item modifier which affects the character's rate of energy shield regeneration
*'''Shroud Spider''': The Inquisitor's Special Mount
+
*'''[[Sacred 2:Shroud Spider|Shroud Spider]]''': The Inquisitor's [[Sacred 2:Unique Mounts|Special Mount]]
 
*'''Shrunken Head''': A Dryad-only item which drops from a foe and can be equipped for bonuses.
 
*'''Shrunken Head''': A Dryad-only item which drops from a foe and can be equipped for bonuses.
 
*'''Side Quest''': An optional quest
 
*'''Side Quest''': An optional quest
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*'''Source Warden Lore''': A Primary Temple Guardian Aspect Skill
 
*'''Source Warden Lore''': A Primary Temple Guardian Aspect Skill
 
*'''SP''': Abbreviation for Single Player; also abbreviation for Spain or Spanish version
 
*'''SP''': Abbreviation for Single Player; also abbreviation for Spain or Spanish version
 +
*'''[[Sacred 2:Mounts|Special Mount]]''': A mount specific to each character class and gained after completion of the [[Sacred 2:Unique Mounts|Unique Mounts]] quest
 
*'''[[Sacred 2:Spectral Hand|Spectral Hand]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Spectral Hand|Spectral Hand]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''Speed Lore''': An Offensive Skill
 
*'''Speed Lore''': An Offensive Skill
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*'''SS''': Abbreviation for Screenshot  
 
*'''SS''': Abbreviation for Screenshot  
 
*'''Survival Bonus''': A value which increases whenever a character is in combat. Commonly abbreviated as SB. Higher SB will give better chance to find valuables and increase opponents' levels. It is reset to 0 upon dying. (Open Inventory panel and hover mouse over the top area by character's name and class to view.)
 
*'''Survival Bonus''': A value which increases whenever a character is in combat. Commonly abbreviated as SB. Higher SB will give better chance to find valuables and increase opponents' levels. It is reset to 0 upon dying. (Open Inventory panel and hover mouse over the top area by character's name and class to view.)
*'''SW''': Abbreviation for Shadow Warrior  
+
*'''SW''': Abbreviation for [[Sacred 2:Shadow Warrior|Shadow Warrior]]
 
*'''Sword''': A one- or two-handed weapon
 
*'''Sword''': A one- or two-handed weapon
 
*'''Sword Weapons''': An Offensive Skill
 
*'''Sword Weapons''': An Offensive Skill
Line 494: Line 506:
 
*'''[[Sacred 2:Tangled Vine|Tangled Vine]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Tangled Vine|Tangled Vine]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Technical Modules|Technical Modules]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''[[Sacred 2:Technical Modules|Technical Modules]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
*'''Temple Guardian''': One of the six playable characters in Sacred 2. Commonly abbreviated as TG.
+
*'''[[Sacred 2:Temple Guardian|Temple Guardian]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as TG.
 
*'''[[Sacred 2:Temple Guardian's Merry Christmas Set|Temple Guardian's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the Christmas Quest as a Temple Guardian
 
*'''[[Sacred 2:Temple Guardian's Merry Christmas Set|Temple Guardian's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the Christmas Quest as a Temple Guardian
 
*'''[[Sacred 2:Tendils of Time|Tendils of Time]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Tendils of Time|Tendils of Time]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
Line 513: Line 525:
 
==''' U''' ==
 
==''' U''' ==
  
*'''UI''': User Interface
+
*'''UI''': Abbreviation for User Interface. Also called [[Sacred 2:Graphical User Interface|Graphical User Interface]] or GUI.
 
*'''UK''': English or International version or server
 
*'''UK''': English or International version or server
*'''Unique''': Unique items are displayed with dark gold text.
+
*'''[[Sacred 2:Uniques Database|Unique]]''': Unique items are displayed with dark gold text.
 +
*'''[[Sacred 2:Unique Mounts|Unique Mount]]''': A character-specific Special [[Sacred 2:Mounts|Mount]] gained after completion of the Unique Mounts quest
 
*'''[[Sacred 2:Untouchable Force|Untouchable Force]]''': A Temple Guardian Combat Art (Buff)
 
*'''[[Sacred 2:Untouchable Force|Untouchable Force]]''': A Temple Guardian Combat Art (Buff)
 
*'''US''': United States/North American version or server
 
*'''US''': United States/North American version or server
 +
*'''[[Sacred 2:Graphical User Interface|User Interface]]''' The game controls; how the user interacts with the game. Also called UI, Graphical User Interface, or GUI.
  
 
==''' V''' ==
 
==''' V''' ==
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*'''Will-o-wisp''': A Divine Gift granted by choosing Testa as a Deity
 
*'''Will-o-wisp''': A Divine Gift granted by choosing Testa as a Deity
 
*'''[[Sacred 2:Willpower|Willpower]]''': One of the six available [[Sacred 2:Attributes|Attributes]]
 
*'''[[Sacred 2:Willpower|Willpower]]''': One of the six available [[Sacred 2:Attributes|Attributes]]
*'''Wind Serpent''': The High Elf's Special Mount
+
*'''[[Sacred 2:Wind Serpent|Wind Serpent]]''': The High Elf's [[Sacred 2:Unique Mounts|Special Mount]]
  
 
==''' X''' ==
 
==''' X''' ==

Revision as of 03:57, 9 February 2009


A–Z: # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


This is the Sacred 2 Game Dictionary and has been created to help viewers browse quickly through the game's various sayings, terms and abbreviations. If there is a specific term you are looking for, or want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.


A

B

C

  • CA: Abbreviation for Combat Art
  • Cabalistic Voodoo: An Aspect of the Dryad
  • Cabalistic Voodoo Focus: A Secondary Dryad Aspect Skill
  • Cabalistic Voodoo Lore: A Primary Dryad Aspect Skill
  • Call of the Forest: A Dryad set
  • Callous Execution: An Inquisitor Combat Art
  • Campaign of Light:
  • Campaign of Shadows:
  • Capricious Hunter: An Aspect of the Dryad
  • Capricious Hunter Focus: A Primary Dryad Aspect Skill
  • Cascading Shroud: A High Elf Combat Art
  • Carrier Imp: An in-game item usable in Closed Multiplayer only. It comes with the Collector's Edition or is purchasable separately for some regions. The Carrier Imp brings your player chest to you wherever you are.
  • Casting Speed: An item modifier which affects the character's rate of casting a spell
  • CE: Abbreviation for Collector's Edition
  • Celdrahil's Pandemonium: A High Elf set
  • Celestial Magic: An Aspect of the Seraphim
  • Celestial Magic Focus: A Secondary Seraphim Aspect Skill
  • Celestial Magic Lore: A Primary Seraphim Aspect Skill
  • Champion: An opponent which is more difficult than an ordinary foe but not as hard as a boss
  • Chance for Burn: A DoT item modifier which affects the character's chance to cause an opponent to catch on fire
  • Chance for Critical Hits: An item modifier which affects the character's chance to increase damage dealt
  • Chance for Poison: A DoT item modifier which affects the character's chance to become poisoned
  • Chance to Evade: An item modifier which affects the character's chance to avoid a hit
  • Chance to Inflict Wounds: An item modifier which affects the character's chance to cause physical DoT. Wounds come in four levels: Open, Deep, Serious, and Deadly.
  • Chance to Reflect: Close Combat: An item modifier which affects the character's chance to reflect damage back at an attacker
  • Character: There are six playable characters in Sacred 2. Commonly called a Char or a Toon.
  • Charge: One of three Horse Combat Arts
  • Charged Grid: A Temple Guardian Combat Art
  • Christmas Island: Additional quest area introduced in a patch
  • Chunk of Lava: When forged into a slot, it converts a portion of physical damage to fire damage.
  • Class: One of the six playable characters in Sacred 2
  • Cleansing Brilliance: A Seraphim Combat Art (Buff)
  • Closed: Closed multiplayer. Characters are stored on Ascaron's servers and are less prone to cheating than Open MP.
  • Clustering Maelstrom: An Inquisitor Combat Art
  • Cobalt Strike: A High Elf Combat Art
  • Cold Grave: A Shadow Warrior set
  • Collector's Edition: A retail version of the game which contains bonuses such as the Elite Graphics disc, the online Carrier Imp, an art book, and a music CD.
  • Combat Alert: A Temple Guardian Combat Art
  • Combat Art: Basic gameplay unit, equivalent to skills and spells in other games. Commonly abbreviated CA. Each character has 15 CAs.
  • Combat Art Slot: An area of the UI where CA's and Combos can be equipped
  • Combat Discipline: A Combat Art Skill
  • Combat Modules CC10: A Temple Guardian set
  • Combat Reflexes: A Defensive Skill
  • Compass: An area of the UI which shows direction and quest location
  • Concentration: A Combat Art Skill
  • Concentration Potion: Decreases regeneration time of all Combat Arts when consumed
  • Console: Command line interface, accessed by pressing ~ (tilde).
  • Constitution: A Defensive Skill
  • CR: Abbreviation for Combat Reflexes
  • Crit: Abbreviation for Critical Hit
  • Critical Hit: Causes an attack to do extra damage
  • Crystal Skin: A High Elf Combat Art (Buff)
  • CTD: Abbreviation for Crash to Desktop (when the game exits suddenly)
  • CtfV: Abbreviation for Chance to find Valuables. Also FV or MF.
  • Cybernetic Tormentor: A Temple Guardian set
  • CZ: Czech version or server

D

E

F

G

H

I

J

K

L

  • LAN: Local Area Network. Mode of play which connects two computers directly
  • Leaf: An item which gives a small amount of gold when sold.
  • Leap: One of three Horse Combat Arts
  • Leather Hat Trophy: A consumable item which requires Alchemy to use
  • Leaves and Twigs: A Dryad set
  • Level: Characters start at level 1 and progress toward level 200.
  • Levin Array: An Inquisitor Combat Art
  • Life Leeched per hit: An item modifier which allows the character to increase health as an opponent is wounded
  • Light Path: Affects some quest texts and outcome. Only the Dryad, Seraphim, Shadow Warrior, Temple Guardian, and High Elf may choose this path.
  • Light Saber: A special glowing sword which is possibly modeled after weapons used in the Star Wars movies.
  • Lobby: The login, chat, and game creation area of the online servers
  • Lost Fusion: An Aspect of the Temple Guardian
  • Lost Fusion Focus: A Secondary Temple Guardian Aspect Skill
  • Lost Fusion Lore: A Primary Temple Guardian Aspect Skill
  • Lucreti's Stars: A Shadow Warrior set
  • Lumen: The God of Light (Exclusive Light)
  • Lumen's Servants: A Temple Guardian set
  • Lvl: Abbreviation for Level

M

  • Magical Hiding Place: A secret location which an item emerges from when discovered
  • Magic Coup: A High Elf Combat Art
  • Magic Find: Generalized term for Chance to Find Valuables and/or Enhanced Perception.
  • Magic Pearl: When forged into a slot, it converts a portion of physical damage to magic damage.
  • Magic Staffs: An Offensive Skill
  • Main Quest: The primary storyline. In Single Player, the Main Quest must be completed to move to the next Difficulty Level.
  • Malevolent Champion: An Aspect of the Shadow Warrior
  • Malevolent Champion Focus: A Primary Shadow Warrior Aspect Skill
  • Malicious Totem: A Dryad Combat Art
  • Map: Pressing the M key opens the large in-game map. Right-click and drag to scroll and use mouse wheel to zoom. Click and drag the middle mouse button or wheel to view a scrollable Tab-map inside the large map.
  • Mastery: Placing 75 points in a Skill grants additional bonuses.
  • Mechanical Parts Trophy: A consumable item which requires Warding Energy Lore to use
  • Meho'Sun: A Dryad set
  • MF: Abbreviation for Magic Find
  • Minimap: A tiny customizable map of your nearby terrain
  • Mini Boss: Smaller unique monsters which appear at certain locations on the map
  • Mob: A small group of foes; can also mean an individual monster (short for MOBile)
  • Mobiculum: The Temple Guardian's Special Mount
  • Modifications: Combat Arts can be upgraded by choosing up to three of six unique enhancements in a tree containing two Bronze, Silver, and Gold selections.
  • Monitor Lizard: The Dryad's Special Mount
  • Moribund Animus: A Dryad Combat Art (Buff)
  • Mortifying Pillory: An Inquisitor Combat Art
  • Mount: A Horse or a Character-specific Special Mount
  • MP: Abbreviation for Multiplayer
  • Mystic Stormite: An Aspect of the High Elf
  • Mystic Stormite Focus: A Secondary High Elf Aspect Skill
  • Mystic Stormite Lore: A Primary High Elf Aspect Skill

N

  • Nature Weaver: An Aspect of the Dryad
  • Nature Weaver Focus: A Secondary Dryad Aspect Skill
  • Nature Weaver Lore: A Primary Dryad Aspect Skill
  • Nefarious Netherworld: An Aspect of the Inquisitor
  • Nefarious Netherworld Focus: A Secondary Inquisitor Aspect Skill
  • Nefarious Netherworld Lore: A Primary Inquisitor Aspect Skill
  • Nether Allegiance: A Shadow Warrior Combat Art (Buff)
  • Niobium Difficulty: Hardest difficulty mode, attainable after completing Platinum in Single Player or level 140 in Multiplayer.
  • Niokaste's Blade Dance: A A Seraphim set
  • NPC: An NPC (Non Player Character) is a character in Ancaria that you can interact with, not associated with a player in the game; they are controlled by the game itself.

O

  • Open: Open multiplayer. Characters are stored on players' computers, and are more prone to cheating than Closed MP.
  • Opponents chance to cause secondary effects: An item modifier which affects the character's chance to avoid DoT effects cast by an opponent
  • Origin of the Seraish: A Seraphim set
  • OS: Operating System (usually Windows XP or Vista)

P

Q

  • Quest: A task to complete. Quest types include Main, Side, and Character-Specific.
  • Quest Boss: A unique monster who appears at a certain point of a quest
  • Questgiver: An NPC who gives the character tasks to complete

R

S

  • S1: Abbreviation for Sacred/Sacred Plus/Sacred Gold/Sacred Underworld
  • S2: Abbreviation for Sacred 2: Fallen Angel
  • Saber-toothed Tiger: The Seraphim's Special Mount
  • Sakkara: A Divine Gift granted by choosing Ker as a Deity
  • Saraki's Path to the Netherworld: An Inquisitor set
  • SB: Abbreviation for Survival Bonus
  • SC: Abbreviation for Softcore
  • Screenshot: To capture a picture of one frame in your game by pressing PrintScreen (or using a third-party program such as Fraps). Ctrl+PrtScrn will capture with the User Interface showing. Commonly abbreviated as SS.
  • Scything Sweep: A Shadow Warrior Combat Art
  • Selling Price +X%: An item modifier which affects the value of that particular item only
  • Sera: Abbreviation for Seraphim
  • Seraphim: One of the six playable characters in Sacred 2. Commonly abbreviated as Sera.
  • Seraphim's White Christmas Set: A Christmas set received after completing the Christmas Quest as a Seraphim
  • Server: Computer which hosts Multiplayer games and is accessible from the Lobby.
  • Set: A collection of matching gear, which gives extra bonuses for equipping some or all of its items. Set items are displayed with green text.
  • Shadow Path: Affects some quest texts and outcome. Only the Dryad, Inquisitor, Shadow Warrior, Temple Guardian and High Elf may choose this path.
  • Shadow Step: A High Elf Combat Art
  • Shadow Veil: A Shadow Warrior Combat Art
  • Shadow Warrior: One of the six playable characters in Sacred 2. Commonly abbreviated as SW.
  • Shadow Warrior's Merry Christmas Set: A Christmas set received after completing the Christmas Quest as a Shadow Warrior
  • Shield: An item which provides extra defense and bonuses, and can be equipped in a weapon slot with a one-handed weapon.
  • Shield Lore: A Defensive Skill
  • Shield Regeneration Time: An item modifier which affects the character's rate of energy shield regeneration
  • Shroud Spider: The Inquisitor's Special Mount
  • Shrunken Head: A Dryad-only item which drops from a foe and can be equipped for bonuses.
  • Side Quest: An optional quest
  • SIF: Sacred International Forums (the official forum)
  • Sigma / Σ: Found on the Inventory panel, it shows a number of player statistics.
  • Silly Messages: A semi-random line of text that appears when the game is loading or when the console is opened
  • Silver Difficulty: Second easiest difficulty mode; most players start out here
  • Silver Modification: The second of three enhancement choices available for a Combat Art
  • Sinister Predator: A Dryad Combat Art (Buff)
  • Skeletal Fortification: A Shadow Warrior Combat Art
  • Skills: Each class receives ten skills of their choice to level up as they progress.
  • Skull Trophy: A consumable item which requires Alchemy to use.
  • Slot: A colored socket on a piece of gear which allows runes, blacksmith arts, jewelry, or damage type items to be forged into.
  • Sofia's Benevolence: A Seraphim set
  • Softcore: Mode of play in which a character resurrects after death. Commonly abbreviated as SC.
  • Soul Hammer: A Seraphim Combat Art
  • Soul Reaver: An Inquisitor Combat Art (Buff)
  • Source Warden: An Aspect of the Temple Guardian
  • Source Warden Focus: A Secondary Temple Guardian Aspect Skill
  • Source Warden Lore: A Primary Temple Guardian Aspect Skill
  • SP: Abbreviation for Single Player; also abbreviation for Spain or Spanish version
  • Special Mount: A mount specific to each character class and gained after completion of the Unique Mounts quest
  • Spectral Hand: A Shadow Warrior Combat Art
  • Speed Lore: An Offensive Skill
  • Spell Intensity: An item modifier which affects the character's spell-based damage
  • Spell Resistance: A Defensive Skill
  • Stam: Abbreviation for Stamina
  • Stamina: One of the six available Attributes
  • Str: Abbreviation for Strength
  • Strength: One of the six available Attributes
  • SS: Abbreviation for Screenshot
  • Survival Bonus: A value which increases whenever a character is in combat. Commonly abbreviated as SB. Higher SB will give better chance to find valuables and increase opponents' levels. It is reset to 0 upon dying. (Open Inventory panel and hover mouse over the top area by character's name and class to view.)
  • SW: Abbreviation for Shadow Warrior
  • Sword: A one- or two-handed weapon
  • Sword Weapons: An Offensive Skill

T

U

  • UI: Abbreviation for User Interface. Also called Graphical User Interface or GUI.
  • UK: English or International version or server
  • Unique: Unique items are displayed with dark gold text.
  • Unique Mount: A character-specific Special Mount gained after completion of the Unique Mounts quest
  • Untouchable Force: A Temple Guardian Combat Art (Buff)
  • US: United States/North American version or server
  • User Interface The game controls; how the user interacts with the game. Also called UI, Graphical User Interface, or GUI.

V

W

X

Y

  • Yeti: A type of monster

Z