Difference between revisions of "User:Munera"

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__NOTOC__
  
-- Edited by Sacred Tool - Spawn Values = 150%
+
{|width="100%" style="padding-bottom:50px;"
-- vim:ft=lua ts=2 nu
+
|-valign="top"
-- exported by: konverter@BUILDSERVER
+
|style="border:1px skyblue solid;padding:5px; background-color: #BFD9FF;"|
-- exported at: 07/28/09 20:59:47
+
===[[Image:Seramini.png]] '''[[Sacred 2:Seraphim|Seraphim]]'''===
-- exporter version: 1.0.0.131
+
{|
-- exported to: spawn.txt
+
|[[Image:Mini Sera Asp 01.png]] '''[[Sacred 2:Exalted Warrior|Exalted Warrior]]''' ||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEsh.gif [[Sacred 2:Soul Hammer|Soul Hammer]]
  
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEps.gif [[Sacred 2:Pelting Strikes|Pelting Strikes]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEas.gif [[Sacred 2:Assailing Somersault|Assailing Somersault]]
  
mgr.addSpawn (0,58,-1,{ -- Kristallregion Gartor
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEda.gif [[Sacred 2:Dashing Alacrity|Dashing Alacrity]]
total_density = 1750,
 
layermap_id = 3,
 
{2500,4,"",0,0,0,0},
 
{2501,1,"",0,0,1,0},
 
{2500,2,"",0,0,2,0},
 
{2501,1,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffSEbs.gif [[Sacred 2:Battle Stance|Battle Stance]]
 +
|-
 +
|colspan=2|
 +
----
 +
|-
 +
|[[Image:Mini Sera Asp 02.png]] '''[[Sacred 2:Celestial Magic|Celestial Magic]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEbs-1.gif [[Sacred 2:Baneful Smite|Baneful Smite]]
  
mgr.addSpawn (1,52,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SErp.gif [[Sacred 2:Radiant Pillar|Radiant Pillar]]
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
  
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEib.gif [[Sacred 2:Instill Belief|Instill Belief]]
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEhr.gif [[Sacred 2:Hallowed Restoration|Hallowed Restoration]]
  
mgr.addSpawn (1,52,0,{ -- Crystalregion Dragonflys
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffSEcb.gif [[Sacred 2:Cleansing Brilliance|Cleansing Brilliance]]
total_density = 500,
+
|-
layermap_id = 1,
+
|colspan=2|
{2041,10,"",0,0,0,0},
+
----
{2042,1,"",0,0,1,0},
+
|-
} )
+
|[[Image:Mini Sera Asp 03.png]] '''[[Sacred 2:Revered Technology|Revered Technology]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEaw.gif [[Sacred 2:Archangel's Wrath|Archangel's Wrath]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEfn.gif [[Sacred 2:Flaring Nova|Flaring Nova]]
  
mgr.addSpawn (1,52,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEdp.gif [[Sacred 2:Divine Protection|Divine Protection]]
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffSEwe.gif [[Sacred 2:Warding Energy|Warding Energy]]
  
mgr.addSpawn (1,53,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffSEbfg.gif [[Sacred 2:BeeEffGee|BeeEffGee]]
total_density = 1750,
+
|}
layermap_id = 3,
+
|style="border:1px orange solid;padding:5px; background-color: #FFEEBF;"|
{2050,5,"",0,0,1,0},
+
===[[Image:SWmini.png]] '''[[Sacred 2:Shadow Warrior|Shadow Warrior]]'''===
{2041,2,"",0,0,2,0},
+
{|
{2042,1,"",0,0,3,0},
+
|[[Image:Mini SW Asp 01.png]] '''[[Sacred 2:Death Warrior|Death Warrior]]'''
{2115,2,"",0,0,1,0},
+
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWdb.gif [[Sacred 2:Demonic Blow|Demonic Blow]]
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWss.gif [[Sacred 2:Scything Sweep|Scything Sweep]]
  
mgr.addSpawn (1,53,0,{ -- Crystalregion Dragonflys
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWrc.gif [[Sacred 2:Rousing Command|Rousing Command]]
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWro.gif [[Sacred 2:Ruinous Onslaught|Ruinous Onslaught]]
  
mgr.addSpawn (1,53,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffSWgr.gif [[Sacred 2:Grim Resilience|Grim Resilience]]
total_density = 1000,
+
|-
layermap_id = 2,
+
|colspan=2|
{2060,5,"",0,0,0,0},
+
----
{2069,10,"",0,0,1,0},
+
|-
} )
+
|[[Image:Mini SW Asp 02.png]]''' [[Sacred 2:Malevolent Champion|Malevolent Champion]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWfr.gif [[Sacred 2:Frenzied Rampage|Frenzied Rampage]]
  
--Hier war ich
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWbv.gif [[Sacred 2:Belligerent Vault|Belligerent Vault]]
  
mgr.addSpawn (1,54,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWag.gif [[Sacred 2:Augmenting Guidon|Augmenting Guidon]]
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWks.gif [[Sacred 2:Killing Spree|Killing Spree]]
  
mgr.addSpawn (1,54,0,{ -- Crystalregion Dragonflys
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffSWre.gif [[Sacred 2:Reflective Emanation|Reflective Emanation]]
total_density = 500,
+
|-
layermap_id = 1,
+
|colspan=2|
{2041,10,"",0,0,0,0},
+
----
{2042,1,"",0,0,1,0},
+
|-
} )
+
|[[Image:Mini SW Asp 03.png]] '''[[Sacred 2:Astral Lord|Astral Lord]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWsh.gif [[Sacred 2:Spectral Hand|Spectral Hand]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWsf.gif [[Sacred 2:Skeletal Fortification|Skeletal Fortification]]
  
mgr.addSpawn (1,54,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWrs.gif [[Sacred 2:Rallied Souls|Rallied Souls]]
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWsv.gif [[Sacred 2:Shadow Veil|Shadow Veil]]
  
mgr.addSpawn (1,55,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffSWna.gif [[Sacred 2:Nether Allegiance|Nether Allegiance]]
total_density = 1750,
+
|}
layermap_id = 3,
+
|style="border:1px green solid;padding:5px; background-color: #BCED91;"|
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
===[[Image:Drymini.png]] [[Sacred 2:Dryad|'''Dryad''']]===
 +
{|
 +
|[[Image:Mini DRY Asp 01.png]] '''[[Sacred 2:Capricious Hunter|Capricious Hunter]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRri.gif [[Sacred 2:Ravaged Impact|Ravaged Impact]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRda.gif [[Sacred 2:Darting Assault|Darting Assault]]
  
mgr.addSpawn (1,55,0,{ -- Crystalregion Dragonflys
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRff.gif [[Sacred 2:Forest Flight|Forest Flight]]
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRdd.gif [[Sacred 2:Dust Devil|Dust Devil]]
  
mgr.addSpawn (1,55,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffDRsp.gif [[Sacred 2:Sinister Predator|Sinister Predator]]
total_density = 1750,
+
|-
layermap_id = 2,
+
|colspan=2|
{2068,3,"",0,0,0,0},
+
----
{2064,1,"",0,0,1,0},
+
|-
{2066,2,"",0,0,2,0},
+
|[[Image:Mini DRY Asp 02.png]] '''[[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]]'''
{2063,5,"",0,0,3,0},
+
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRtt.gif [[Sacred 2:Twisted Torment|Twisted Torment]]
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRvd.gif [[Sacred 2:Viperish Disease|Viperish Disease]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRbc.gif [[Sacred 2:Black Curse|Black Curse]]
  
mgr.addSpawn (1,56,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRmt.gif [[Sacred 2:Malicious Totem|Malicious Totem]]
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffDRma.gif [[Sacred 2:Moribund Animus|Moribund Animus]]
 +
|-
 +
|colspan=2|
 +
----
 +
|-
 +
|[[Image:Mini DRY Asp 03.png]] '''[[Sacred 2:Nature Weaver|Nature Weaver]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRel.gif [[Sacred 2:Edaphic Lances|Edaphic Lances]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRtv.gif [[Sacred 2:Tangled Vine|Tangled Vine]]
  
mgr.addSpawn (1,56,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRgt.gif [[Sacred 2:Goldenglade Touch|Goldenglade Touch]]
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRam.gif [[Sacred 2:Acute Mind|Acute Mind]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffDRab.gif [[Sacred 2:Ancient Bark|Ancient Bark]]
 +
|}
 +
|-valign="top"
 +
|style="border:1px blue solid;padding:5px; background-color: #BFC6FF;"|
 +
===[[Image:HEmini.png]] '''[[Sacred 2:High Elf|High Elf]]''' ===
 +
{|
 +
|[[Image:Mini HE Asp 01.png]] '''[[Sacred 2:Arrant Pyromancer|Arrant Pyromancer]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEaf.gif [[Sacred 2:Ancestral Fireball|Ancestral Fireball]]
  
mgr.addSpawn (1,57,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEbt.gif [[Sacred 2:Blazing Tempest|Blazing Tempest]]
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEis-2.gif [[Sacred 2:Incendiary Shower|Incendiary Shower]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffHEfd.gif [[Sacred 2:Fire Demon|Fire Demon]]
  
mgr.addSpawn (1,57,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffHEis.gif [[Sacred 2:Incandescent Skin|Incandescent Skin]]
total_density = 1750,
+
|-
layermap_id = 2,
+
|colspan=2|
{2068,3,"",0,0,0,0},
+
----
{2064,1,"",0,0,1,0},
+
|-
{2066,2,"",0,0,2,0},
+
|[[Image:Mini HE Asp 03.png]]'''[[Sacred 2:Mystic Stormite|Mystic Stormite]]'''
{2063,5,"",0,0,3,0},
+
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEff.gif [[Sacred 2:Frost Flare|Frost Flare]]
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEgt.gif [[Sacred 2:Glacial Thorns|Glacial Thorns]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HErn.gif [[Sacred 2:Raging Nimbus|Raging Nimbus]]
  
mgr.addSpawn (1,58,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEcs-3.gif [[Sacred 2:Cascading Shroud|Cascading Shroud]]
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffHEcs.gif [[Sacred 2:Crystal Skin|Crystal Skin]]
 +
|-
 +
|colspan=2|
 +
----
 +
|-
 +
|[[Image:Mini HE Asp 02.png]] '''[[Sacred 2:Delphic Arcania|Delphic Arcania]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEcs-1.gif [[Sacred 2:Cobalt Strike|Cobalt Strike]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEmc.gif [[Sacred 2:Magic Coup|Magic Coup]]
  
mgr.addSpawn (1,58,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEss.gif [[Sacred 2:Shadow Step|Shadow Step]]
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEem.gif [[Sacred 2:Expulse Magic|Expulse Magic]]
  
mgr.addSpawn (1,60,0,{ -- Kristallregion III
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffHEgi.gif [[Sacred 2:Grand Invigoration|Grand Invigoration]]
total_density = 1750,
+
|}
layermap_id = 3,
+
|style="border:1px darkred solid;padding:5px; background-color: #ffe3e3;"|
{2009,4,"",0,0,1,0},
+
===[[Image:Inqmini.png]] '''[[Sacred 2:Inquisitor|Inquisitor]]''' ===
{2041,4,"",0,0,2,0},
+
{|
{2002,4,"",0,0,0,0},
+
|[[Image:Mini INQ Asp 01.png]] '''[[Sacred 2:Gruesome Inquisition|Gruesome Inquisition]]'''
{2003,2,"",0,0,0,0},
+
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INce.gif [[Sacred 2:Callous Execution|Callous Execution]]
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INrm.gif [[Sacred 2:Ruthless Mutilation|Ruthless Mutilation]]
  
mgr.addSpawn (1,60,0,{ -- Kristallregion III
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INmp.gif[[Sacred 2:Mortifying Pillory|Mortifying Pillory]]
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INff.gif [[Sacred 2:Frenetic Fervor|Frenetic Fervor]]
  
mgr.addSpawn (2,54,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffINpc.gif [[Sacred 2:Purifying Chastisement|Purifying Chastisement]]
total_density = 1750,
+
|-
layermap_id = 3,
+
|colspan=2|
{2050,5,"",0,0,1,0},
+
----
{2041,2,"",0,0,2,0},
+
|-
{2042,1,"",0,0,3,0},
+
|[[Image:Mini INQ Asp 02.png]] '''[[Sacred 2:Astute Supremacy|Astute Supremacy]]'''
{2115,2,"",0,0,1,0},
+
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INla.gif [[Sacred 2:Levin Array|Levin Array]]
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INcm.gif [[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]]
  
mgr.addSpawn (2,54,0,{ -- Crystalregion Dragonflys
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INrt.gif [[Sacred 2:Raving Thrust|Raving Thrust]]
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INzd.gif [[Sacred 2:Zealous Doppelganger|Zealous Doppelganger]]
  
mgr.addSpawn (2,54,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffINrp.gif [[Sacred 2:Reverse Polarity|Reverse Polarity]]
total_density = 1000,
+
|-
layermap_id = 2,
+
|colspan=2|
{2060,5,"",0,0,0,0},
+
----
{2069,10,"",0,0,1,0},
+
|-
} )
+
|[[Image:Mini INQ Asp 03.png]] '''[[Sacred 2:Nefarious Netherworld|Nefarious Netherworld]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INds.gif [[Sacred 2:Dislodged Spirit|Dislodged Spirit]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INpd.gif [[Sacred 2:Paralyzing Dread|Paralyzing Dread]]
  
mgr.addSpawn (2,55,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INis.gif [[Sacred 2:Inexorable Subjugation|Inexorable Subjugation]]
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INed.gif [[Sacred 2:Eruptive Desecration|Eruptive Desecration]]
  
mgr.addSpawn (2,55,0,{ -- Crystalregion Dragonflys
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffINsr.gif [[Sacred 2:Soul Reaver|Soul Reaver]]
total_density = 500,
+
|}
layermap_id = 1,
+
|style="border:1px green solid;padding:5px; background-color: #D2BFFF;"|
{2041,10,"",0,0,0,0},
+
===[[Image:TGmini.png]] '''[[Sacred 2:Temple Guardian|Temple Guardian]]'''===
{2042,1,"",0,0,1,0},
+
{|
} )
+
|[[Image:Mini TG Asp 01.png]] '''[[Sacred 2:Devout Guardian|Devout Guardian]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGdb.gif [[Sacred 2:Dedicated Blow|Dedicated Blow]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGbe.gif [[Sacred 2:Battle Extension|Battle Extension]]
  
mgr.addSpawn (2,55,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGds.gif [[Sacred 2:Deathly Spears|Deathly Spears]]
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGca.gif [[Sacred 2:Combat Alert|Combat Alert]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffTGts.gif [[Sacred 2:T-Energy Shroud|T-Energy Shroud]]
 +
|-
 +
|colspan=2|
 +
----
 +
|-
 +
|[[Image:Mini TG Asp 02.png]] '''[[Sacred 2:Lost Fusion|Lost Fusion]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGad.gif [[Sacred 2:Amplifying Discharge|Amplifying Discharge]]
  
mgr.addSpawn (2,56,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGfem.gif [[Sacred 2:Furious Emblazer|Furious Emblazer]]
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGjt.gif [[Sacred 2:Jolting Touch|Jolting Touch]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGab.gif [[Sacred 2:Archimedes Beam|Archimedes Beam]]
  
mgr.addSpawn (2,56,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGpl.gif [[Sacred 2:Propelled Levitation|Propelled Levitation]]
total_density = 1750,
+
|-
layermap_id = 2,
+
|colspan=2|
{2068,3,"",0,0,0,0},
+
----
{2064,1,"",0,0,1,0},
+
|-
{2066,2,"",0,0,2,0},
+
|[[Image:Mini TG Asp 03.png]] '''[[Sacred 2:Source Warden|Source Warden]]'''
{2063,5,"",0,0,3,0},
+
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGpm.gif [[Sacred 2:Primal Mutation|Primal Mutation]]
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGfe.gif [[Sacred 2:Fiery Ember|Fiery Ember]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGie.gif [[Sacred 2:Icy Evanescence|Icy Evanescence]]
  
mgr.addSpawn (2,57,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGcg.gif [[Sacred 2:Charged Grid|Charged Grid]]
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffTGuf.gif [[Sacred 2:Untouchable Force|Untouchable Force]]
 +
|}
 +
|-valign="top"
 +
|
 +
|style="border:1px red solid;padding:5px; background-color: #FFDCBF;"|
 +
===[[Image:DMmini.png]] '''[[Sacred 2:Dragon Mage|Dragon Mage]]'''===
 +
{|
 +
|[[Image:Mini DM Asp 01.png]] '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMdb.gif [[Sacred 2:Dragon Berserk|Dragon Berserk]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMdm.gif [[Sacred 2:Dragon Form|Dragon Form]]
  
mgr.addSpawn (2,57,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMds.gif [[Sacred 2:Dragon Strike|Dragon Strike]]
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMef.gif [[Sacred 2:Eternal Fire|Eternal Fire]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffDMf.gif [[Sacred 2:Familiar|Familiar]]
 +
|-
 +
|colspan=2|
 +
----
 +
|-
 +
|[[Image:Mini DM Asp 02.png]] '''[[Sacred 2:Elemental Magic|Elemental Magic]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMd.gif [[Sacred 2:Destroyer|Destroyer]]
  
mgr.addSpawn (2,58,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMgw.gif [[Sacred 2:Gust of Wind|Gust of Wind]]
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMmb.gif [[Sacred 2:Magic Barrier|Magic Barrier]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMt.gif [[Sacred 2:Tornado|Tornado]]
  
mgr.addSpawn (2,58,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffDMp.gif [[Sacred 2:Protector|Protector]]
total_density = 1750,
+
|-
layermap_id = 2,
+
|colspan=2|
{2068,3,"",0,0,0,0},
+
----
{2064,1,"",0,0,1,0},
+
|-
{2066,2,"",0,0,2,0},
+
|[[Image:Mini DM Asp 03.png]] '''[[Sacred 2:Mentalism|Mentalism]]'''
{2063,5,"",0,0,3,0},
+
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMms.gif [[Sacred 2:Mind Strike|Mind Strike]]
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMeb.gif [[Sacred 2:Energy Blaze|Energy Blaze]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMm.gif [[Sacred 2:Maelstrom|Maelstrom]]
  
mgr.addSpawn (2,60,0,{ -- Kristallregion III
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMdt.gif [[Sacred 2:Combat Trance|Combat Trance]]
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffDMr.gif [[Sacred 2:Runes of Protection|Runes of Protection]]
 
+
|}
mgr.addSpawn (2,60,0,{ -- Kristallregion III
+
|}
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (2,61,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (2,61,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,31,0,{ -- Scarabaeeus Spawn Wasteland Big
 
total_density = 1000,
 
layermap_id = 3,
 
{1232,1,"",0,0,1,0},
 
{1233,5,"",0,0,1,0},
 
{1456,1,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,31,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--
 
 
 
mgr.addSpawn (3,31,-1,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Hier war ich
 
 
 
mgr.addSpawn (3,31,-1,{ -- Irrlicht Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
 
 
 
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,51,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,51,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,51,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,52,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,52,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,52,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,53,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,53,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,53,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,54,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,54,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,54,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,55,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,55,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,55,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,57,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,57,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,58,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,58,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,60,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,60,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,61,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,61,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,62,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,62,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,25,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,26,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,26,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,26,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,30,0,{ -- Scarabaeeus Spawn Wasteland Big
 
total_density = 1000,
 
layermap_id = 3,
 
{1232,1,"",0,0,1,0},
 
{1233,5,"",0,0,1,0},
 
{1456,1,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0}, {367,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,30,0,{ -- Templeguardians Wasteland Elite
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,4,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,30,-1,{ -- Templeguardians Wasteland Elite
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,4,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,30,-1,{ -- Irrlicht Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
{1085,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,31,0,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,31,0,{ -- Scarabaeeus Spawn Wasteland Big
 
total_density = 1000,
 
layermap_id = 3,
 
{1232,1,"",0,0,1,0},
 
{1233,5,"",0,0,1,0},
 
{1456,1,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0}, {367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,31,-1,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,31,-1,{ -- Irrlicht Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
{1085,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,51,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,51,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,51,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,52,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,52,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,52,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,53,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,53,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,53,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,54,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,54,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,54,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,57,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,57,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,58,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,58,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,60,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,60,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,61,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,61,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,62,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,62,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,22,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,24,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,24,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,25,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,25,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,26,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,26,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,27,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,27,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,30,-1,{ -- Templeguardians Wasteland Elite
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,4,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,30,-1,{ -- Irrlicht Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
} )
 
 
 
--Hier war ich
 
 
 
mgr.addSpawn (5,51,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,51,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,51,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,52,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,52,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,52,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,53,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,53,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,53,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,54,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,54,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,54,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,57,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,57,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,58,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,58,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Hier war ich18
 
 
 
mgr.addSpawn (5,60,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,60,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,61,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,61,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,62,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,62,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,21,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,21,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,22,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,22,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,23,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,23,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,24,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,24,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,25,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,25,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,26,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,26,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,27,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,27,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,30,-1,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,30,-1,{ -- Irrlicht Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,51,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,51,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,51,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,52,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,52,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,52,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,53,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,53,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,53,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,54,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,54,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,54,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,59,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,59,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,60,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,60,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,61,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,61,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,62,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,62,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,20,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,21,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,22,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,22,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,22,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,23,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,23,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,23,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,24,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,24,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,25,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,25,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,27,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,27,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,28,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,28,0,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,30,-1,{ -- Templeguardians Wasteland Elite
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,4,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,30,-1,{ -- Irrlicht Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
} )
 
 
 
--Hier war ich
 
 
 
mgr.addSpawn (7,42,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,42,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,6,"",0,0,1,0},
 
{52,1,"",0,0,1,0},
 
{144,3,"",0,0,2,0},
 
{305,1,"",0,0,3,0},
 
{146,8,"",0,0,2,0},
 
{306,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{1011,3,"",0,0,4,0},
 
{1009,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,43,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,6,"",0,0,1,0},
 
{52,1,"",0,0,1,0},
 
{144,3,"",0,0,2,0},
 
{305,1,"",0,0,3,0},
 
{146,8,"",0,0,2,0},
 
{306,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{1011,3,"",0,0,4,0},
 
{1009,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,52,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,52,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,52,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,53,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,53,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,53,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,54,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,54,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,54,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,55,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,55,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,55,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,59,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,59,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,60,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,60,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,61,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,61,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,62,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,62,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,22,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,23,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,24,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,24,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,25,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,25,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,28,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,28,0,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,29,0,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,30,0,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,30,-1,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,30,-1,{ -- Irrlicht Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,42,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,42,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,7,"",0,0,1,0},
 
{642,1,"",0,0,1,0},
 
{147,2,"",0,0,2,0},
 
{149,5,"",0,0,2,0},
 
{52,1,"",0,0,2,0},
 
{1012,1,"",0,0,3,0},
 
{1011,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,43,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,6,"",0,0,1,0},
 
{52,1,"",0,0,1,0},
 
{144,3,"",0,0,2,0},
 
{305,1,"",0,0,3,0},
 
{146,8,"",0,0,2,0},
 
{306,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{1011,3,"",0,0,4,0},
 
{1009,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,44,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,44,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,7,"",0,0,1,0},
 
{642,1,"",0,0,1,0},
 
{147,2,"",0,0,2,0},
 
{149,5,"",0,0,2,0},
 
{52,1,"",0,0,2,0},
 
{1012,1,"",0,0,3,0},
 
{1011,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,45,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,45,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,7,"",0,0,1,0},
 
{642,1,"",0,0,1,0},
 
{147,2,"",0,0,2,0},
 
{149,5,"",0,0,2,0},
 
{52,1,"",0,0,2,0},
 
{1012,1,"",0,0,3,0},
 
{1011,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,49,0,{ -- Orc Hunter Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{433,2,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{775,6,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
{776,1,"",0,0,2,0},
 
{212,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,49,0,{ -- Orc Warrior Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,3,"",0,0,2,0},
 
{67,1,"",0,0,1,0},
 
{185,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,49,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,50,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,50,0,{ -- Orc Mage Normal
 
total_density = 750,
 
layermap_id = 1,
 
{212,4,"",0,0,1,0},
 
{213,1,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{775,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,50,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,51,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,42,-1,{ -- Cobold Wolfrider Mage Elite
 
total_density = 500,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{306,8,"",0,0,1,0},
 
{1011,3,"",0,0,1,0},
 
{306,5,"",0,0,2,0},
 
{306,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,42,-1,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,42,-1,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,42,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,42,-2,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{547,4,"",0,0,5,0},
 
{149,5,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{144,3,"",0,0,1,0},
 
{54,2,"",0,0,2,0},
 
{131,4,"",0,0,0,0},
 
{131,1,"",0,0,3,0},
 
{130,4,"",0,0,3,0},
 
{547,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,43,-1,{ -- Cobold Wolfrider Mage Elite
 
total_density = 500,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{306,8,"",0,0,1,0},
 
{1011,3,"",0,0,1,0},
 
{306,5,"",0,0,2,0},
 
{306,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,43,-1,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,43,-1,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,43,-2,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{547,4,"",0,0,5,0},
 
{149,5,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{144,3,"",0,0,1,0},
 
{54,2,"",0,0,2,0},
 
{131,4,"",0,0,0,0},
 
{131,1,"",0,0,3,0},
 
{130,4,"",0,0,3,0},
 
{547,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,44,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{147,5,"",0,0,1,0},
 
{547,6,"",0,0,1,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,44,0,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,44,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,44,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,6,"",0,0,1,0},
 
{52,1,"",0,0,1,0},
 
{144,3,"",0,0,2,0},
 
{305,1,"",0,0,3,0},
 
{146,8,"",0,0,2,0},
 
{306,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{1011,3,"",0,0,4,0},
 
{1009,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,45,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{547,4,"",0,0,5,0},
 
{149,5,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{144,3,"",0,0,1,0},
 
{54,2,"",0,0,2,0},
 
{131,4,"",0,0,0,0},
 
{131,1,"",0,0,3,0},
 
{130,4,"",0,0,3,0},
 
{547,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,45,0,{ -- Cobold Troll Ranged Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{399,3,"",0,0,0,0},
 
{52,2,"",0,0,0,0},
 
{146,8,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,46,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{147,5,"",0,0,1,0},
 
{547,6,"",0,0,1,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,46,0,{ -- Cobold Troll Normal Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{1013,3,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{54,2,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,47,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,5,"",0,0,1,0},
 
{148,1,"",0,0,1,0},
 
{547,3,"",0,0,2,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,4,"",0,0,4,0},
 
{147,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,47,0,{ -- Cobold Troll Ranged Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{399,3,"",0,0,0,0},
 
{52,2,"",0,0,0,0},
 
{146,8,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,48,0,{ -- Cobold Wolfrider Ranged Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,4,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{306,6,"",0,0,1,0},
 
{147,3,"",0,0,2,0},
 
{149,5,"",0,0,2,0},
 
{306,2,"",0,0,1,0},
 
{1010,2,"",0,0,3,0},
 
{1009,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{146,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,48,0,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,49,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,49,0,{ -- Orc Hunter Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{432,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,49,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,50,0,{ -- Ogre Hunter
 
total_density = 400,
 
layermap_id = 1,
 
{432,5,"",0,0,1,0},
 
{431,1,"",0,0,1,0},
 
{185,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,50,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,51,0,{ -- Harpien Dunkle Rituale
 
total_density = 400,
 
layermap_id = 1,
 
{179,3,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,2,"",0,0,3,0},
 
{259,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,51,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,60,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,60,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,61,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,61,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,62,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,62,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,21,-1,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,42,-1,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,42,-1,{ -- Cobold Wolfrider Mage Elite
 
total_density = 500,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{306,8,"",0,0,1,0},
 
{1011,3,"",0,0,1,0},
 
{306,5,"",0,0,2,0},
 
{306,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,42,-1,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,43,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{547,4,"",0,0,5,0},
 
{149,5,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{144,3,"",0,0,1,0},
 
{54,2,"",0,0,2,0},
 
{131,4,"",0,0,0,0},
 
{131,1,"",0,0,3,0},
 
{130,4,"",0,0,3,0},
 
{547,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,43,0,{ -- Cobold Wolfrider Mage Elite
 
total_density = 500,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{306,8,"",0,0,1,0},
 
{1011,3,"",0,0,1,0},
 
{306,5,"",0,0,2,0},
 
{306,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,43,-1,{ -- Cobold Wolfrider Mage Elite
 
total_density = 500,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{306,8,"",0,0,1,0},
 
{1011,3,"",0,0,1,0},
 
{306,5,"",0,0,2,0},
 
{306,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,43,-1,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,43,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,7,"",0,0,1,0},
 
{642,1,"",0,0,1,0},
 
{147,2,"",0,0,2,0},
 
{149,5,"",0,0,2,0},
 
{52,1,"",0,0,2,0},
 
{1012,1,"",0,0,3,0},
 
{1011,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,44,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{147,5,"",0,0,1,0},
 
{547,6,"",0,0,1,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,44,0,{ -- Cobold Troll Ranged Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{399,3,"",0,0,0,0},
 
{52,2,"",0,0,0,0},
 
{146,8,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,44,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,45,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,5,"",0,0,1,0},
 
{148,1,"",0,0,1,0},
 
{547,3,"",0,0,2,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,4,"",0,0,4,0},
 
{147,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,45,0,{ -- Cobold Wolfrider Mage Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,2,"",0,0,1,0},
 
{306,10,"",0,0,0,0},
 
{306,3,"",0,0,1,0},
 
{1011,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,45,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,46,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,6,"",0,0,1,0},
 
{52,1,"",0,0,1,0},
 
{144,3,"",0,0,2,0},
 
{305,1,"",0,0,3,0},
 
{146,8,"",0,0,2,0},
 
{306,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{1011,3,"",0,0,4,0},
 
{1009,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,46,0,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,46,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,47,0,{ -- Cobold Rider Mage Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,7,"",0,0,1,0},
 
{642,1,"",0,0,1,0},
 
{147,2,"",0,0,2,0},
 
{149,5,"",0,0,2,0},
 
{52,1,"",0,0,2,0},
 
{1012,1,"",0,0,3,0},
 
{1011,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,47,0,{ -- Cobold Troll Ranged Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{399,3,"",0,0,0,0},
 
{52,2,"",0,0,0,0},
 
{146,8,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,47,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,47,-1,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,47,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,47,-1,{ -- Orc Warrior
 
total_density = 350,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{775,2,"",0,0,1,0},
 
{183,4,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,48,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{147,5,"",0,0,1,0},
 
{547,6,"",0,0,1,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,48,0,{ -- Cobold Wolfrider Mage Elite
 
total_density = 500,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{306,8,"",0,0,1,0},
 
{1011,3,"",0,0,1,0},
 
{306,5,"",0,0,2,0},
 
{306,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,48,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,49,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{147,5,"",0,0,1,0},
 
{547,6,"",0,0,1,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,49,0,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,49,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,49,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,50,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{547,4,"",0,0,5,0},
 
{149,5,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{144,3,"",0,0,1,0},
 
{54,2,"",0,0,2,0},
 
{131,4,"",0,0,0,0},
 
{131,1,"",0,0,3,0},
 
{130,4,"",0,0,3,0},
 
{547,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,50,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,50,-1,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Uebergangsgebiete
 
 
 
mgr.addSpawn (10,50,-1,{ -- Spider Small Ork
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,50,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,51,0,{ -- Harpien Dunkle Rituale
 
total_density = 400,
 
layermap_id = 1,
 
{376,1,"",0,0,0,0},
 
{179,3,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,51,-1,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
{259,4,"",0,0,3,0},
 
} )
 
 
 
--Uebergangsgebiete
 
 
 
mgr.addSpawn (10,51,-1,{ -- Spider Small Ork
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,51,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,52,-1,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Uebergangsgebiete
 
 
 
mgr.addSpawn (10,52,-1,{ -- Spider Small Ork
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,53,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,53,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,54,0,{ -- Orc Warrior Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,3,"",0,0,2,0},
 
{67,1,"",0,0,1,0},
 
{185,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,54,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,60,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,60,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,61,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,61,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,62,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,62,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,2,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,7,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,8,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,8,0,{ -- Blutdryaden Krieger Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,4,"",0,0,0,0},
 
{1368,6,"",0,0,1,0},
 
{1369,2,"",0,0,1,0},
 
{1432,2,"",0,0,2,0},
 
{1368,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,9,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,9,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,10,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,10,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,11,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,11,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,21,-1,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,22,-1,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,22,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,24,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,24,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,25,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,25,-1,{ -- Geister
 
total_density = 1500,
 
layermap_id = 3,
 
{175,4,"",0,0,2,0},
 
{70,1,"",0,0,1,0},
 
{201,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,26,-1,{ -- Geister
 
total_density = 1500,
 
layermap_id = 3,
 
{175,4,"",0,0,2,0},
 
{70,1,"",0,0,1,0},
 
{201,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,27,-1,{ -- Geister
 
total_density = 1500,
 
layermap_id = 3,
 
{175,4,"",0,0,2,0},
 
{70,1,"",0,0,1,0},
 
{201,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,43,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,5,"",0,0,1,0},
 
{148,1,"",0,0,1,0},
 
{547,3,"",0,0,2,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,4,"",0,0,4,0},
 
{147,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,43,0,{ -- Cobold Wolfrider CC Elite
 
total_density = 500,
 
layermap_id = 1,
 
{306,12,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{306,3,"",0,0,1,0},
 
{557,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,44,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,6,"",0,0,1,0},
 
{52,1,"",0,0,1,0},
 
{144,3,"",0,0,2,0},
 
{305,1,"",0,0,3,0},
 
{146,8,"",0,0,2,0},
 
{306,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{1011,3,"",0,0,4,0},
 
{1009,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,44,0,{ -- Cobold Wolfrider Ranged Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,5,"",0,0,1,0},
 
{1009,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,44,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,45,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{147,5,"",0,0,1,0},
 
{547,6,"",0,0,1,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,45,0,{ -- Cobold Troll Normal Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{1013,3,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{54,2,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,45,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,46,0,{ -- Cobold Wolfrider Ranged Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,5,"",0,0,1,0},
 
{1009,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,46,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{547,4,"",0,0,5,0},
 
{149,5,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{144,3,"",0,0,1,0},
 
{54,2,"",0,0,2,0},
 
{131,4,"",0,0,0,0},
 
{131,1,"",0,0,3,0},
 
{130,4,"",0,0,3,0},
 
{547,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,46,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,6,"",0,0,1,0},
 
{52,1,"",0,0,1,0},
 
{144,3,"",0,0,2,0},
 
{305,1,"",0,0,3,0},
 
{146,8,"",0,0,2,0},
 
{306,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{1011,3,"",0,0,4,0},
 
{1009,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,0,{ -- Cobold Wolfrider Mage Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,2,"",0,0,1,0},
 
{306,10,"",0,0,0,0},
 
{306,3,"",0,0,1,0},
 
{1011,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,-1,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,-1,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,-2,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,-2,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,-2,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,48,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,5,"",0,0,1,0},
 
{148,1,"",0,0,1,0},
 
{547,3,"",0,0,2,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,4,"",0,0,4,0},
 
{147,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,48,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,48,-1,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,48,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,48,-2,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,48,-2,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,48,-2,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,49,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,49,0,{ -- Ogre Warrior
 
total_density = 400,
 
layermap_id = 1,
 
{185,6,"",0,0,0,0},
 
{184,1,"",0,0,0,0},
 
{185,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,50,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,50,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,50,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,51,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,51,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,51,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,51,0,{ -- Harpien Dunkle Rituale
 
total_density = 400,
 
layermap_id = 1,
 
{375,1,"",0,0,0,0},
 
{180,1,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,3,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,52,-1,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Uebergangsgebiete
 
 
 
mgr.addSpawn (11,52,-1,{ -- Spider Small Ork
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,53,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,53,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{431,1,"",0,0,0,0},
 
{432,3,"",0,0,2,0},
 
{212,2,"",0,0,3,0},
 
{433,2,"",0,0,1,0},
 
{775,6,"",0,0,3,0},
 
{434,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,54,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,54,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{431,1,"",0,0,0,0},
 
{432,3,"",0,0,2,0},
 
{212,2,"",0,0,3,0},
 
{433,2,"",0,0,1,0},
 
{775,6,"",0,0,3,0},
 
{434,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,60,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,60,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,61,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,61,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,62,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,62,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,2,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,2,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,3,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,3,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,5,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,6,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,7,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,7,-1,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,8,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,8,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,9,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,9,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,10,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,10,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,10,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,11,0,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,11,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,11,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,12,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,12,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,14,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,14,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,15,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,21,-1,{ -- Pirates melee
 
total_density = 750,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{623,4,"",0,0,1,0},
 
{581,1,"",0,0,0,0},
 
{583,3,"",0,0,1,0},
 
{584,1,"",0,0,2,0},
 
{583,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,23,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,23,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,23,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,24,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,24,0,{ -- Cobold Officer Elite Background Spawn
 
total_density = 1500,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{53,1,"",0,0,1,0},
 
{149,4,"",0,0,0,0},
 
{54,1,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{148,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,24,0,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,24,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,24,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,25,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,25,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,43,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,5,"",0,0,1,0},
 
{148,1,"",0,0,1,0},
 
{547,3,"",0,0,2,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,4,"",0,0,4,0},
 
{147,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,43,0,{ -- Cobold Wolfrider Mage Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,2,"",0,0,1,0},
 
{306,10,"",0,0,0,0},
 
{306,3,"",0,0,1,0},
 
{1011,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,43,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,44,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{547,4,"",0,0,5,0},
 
{149,5,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{144,3,"",0,0,1,0},
 
{54,2,"",0,0,2,0},
 
{131,4,"",0,0,0,0},
 
{131,1,"",0,0,3,0},
 
{130,4,"",0,0,3,0},
 
{547,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,44,0,{ -- Cobold Wolfrider Mage Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,2,"",0,0,1,0},
 
{306,10,"",0,0,0,0},
 
{306,3,"",0,0,1,0},
 
{1011,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,44,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,45,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,5,"",0,0,1,0},
 
{148,1,"",0,0,1,0},
 
{547,3,"",0,0,2,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,4,"",0,0,4,0},
 
{147,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,45,0,{ -- Cobold Wolfrider Ranged Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,5,"",0,0,1,0},
 
{1009,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,45,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,46,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,5,"",0,0,1,0},
 
{148,1,"",0,0,1,0},
 
{547,3,"",0,0,2,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,4,"",0,0,4,0},
 
{147,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,46,0,{ -- Cobold Wolfrider Ranged Elite Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,8,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{146,5,"",0,0,1,0},
 
{1009,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,47,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,47,0,{ -- Orc Warrior Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,3,"",0,0,2,0},
 
{67,1,"",0,0,1,0},
 
{185,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,47,-1,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,47,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,47,-1,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,-1,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,-1,{ -- Orc Mage Normal
 
total_density = 750,
 
layermap_id = 1,
 
{212,4,"",0,0,1,0},
 
{213,1,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{775,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,-2,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,-2,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,-2,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,49,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,49,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,50,0,{ -- Orc Ogre Mage Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,1,0},
 
{212,3,"",0,0,1,0},
 
{213,2,"",0,0,0,0},
 
{183,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{231,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,50,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,51,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,51,0,{ -- Orc Warrior
 
total_density = 350,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{775,2,"",0,0,1,0},
 
{183,4,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,51,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,52,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,52,0,{ -- Orc Leader Normal
 
total_density = 750,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{255,2,"",0,0,1,0},
 
{775,10,"",0,0,1,0},
 
{434,2,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,52,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,53,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,53,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,54,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,54,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,54,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,54,-1,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,54,-1,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,55,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,55,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,55,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,55,-1,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,55,-1,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,61,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,61,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,62,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,62,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,1,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,1,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,2,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,2,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,2,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,3,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,3,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,3,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,3,-1,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,4,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,4,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,5,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,5,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,10,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,10,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,11,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,11,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,11,-1,{ -- Small Spiders Dryad
 
total_density = 1250,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,0,0},
 
{1367,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,11,-1,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,11,-1,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,12,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,12,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,13,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,13,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,14,0,{ -- Blutdryaden Krieger Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,4,"",0,0,0,0},
 
{1368,6,"",0,0,1,0},
 
{1369,2,"",0,0,1,0},
 
{1432,2,"",0,0,2,0},
 
{1368,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,14,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,14,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,15,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Pirates 3
 
 
 
mgr.addSpawn (13,21,0,{ -- Pirates HE Captain
 
total_density = 1000,
 
layermap_id = 1,
 
{584,5,"",0,0,0,0},
 
{609,2,"",0,0,0,0},
 
{620,5,"",0,0,1,0},
 
{618,6,"",0,0,1,0},
 
{617,3,"",0,0,1,0},
 
{581,6,"",0,0,0,0},
 
{610,3,"",0,0,0,0},
 
{611,2,"",0,0,0,0},
 
{583,15,"",0,0,1,0},
 
{582,12,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,21,-1,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,23,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,23,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,23,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,23,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,24,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,24,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,24,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,24,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,25,0,{ -- Cobold Mage Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
 
{149,3,"",0,0,2,0},
 
{148,1,"",0,0,2,0},
 
{52,2,"",0,0,3,0},
 
{494,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,25,0,{ -- Cobold Mage elite
 
total_density = 1500,
 
layermap_id = 1,
 
{52,2,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
{146,10,"",0,0,1,0},
 
{147,2,"",0,0,0,0},
 
{53,1,"",0,0,1,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,25,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,30,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,31,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,32,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,33,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,43,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{147,5,"",0,0,1,0},
 
{547,6,"",0,0,1,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,43,0,{ -- Cobold Wolfrider CC Elite
 
total_density = 500,
 
layermap_id = 1,
 
{306,12,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{306,3,"",0,0,1,0},
 
{557,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,43,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,44,0,{ -- Cobold Wolfrider CC Normal
 
total_density = 500,
 
layermap_id = 1,
 
{306,13,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{306,2,"",0,0,1,0},
 
{1007,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,44,0,{ -- Orc Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{433,2,"",0,0,1,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,3,0},
 
{183,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,44,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,45,0,{ -- Cobold Wolfrider Ranged Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,5,"",0,0,1,0},
 
{1009,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,45,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,46,0,{ -- Cobold Wolfrider CC Normal
 
total_density = 500,
 
layermap_id = 1,
 
{306,13,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{306,2,"",0,0,1,0},
 
{1007,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,46,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{431,1,"",0,0,0,0},
 
{432,3,"",0,0,2,0},
 
{212,2,"",0,0,3,0},
 
{433,2,"",0,0,1,0},
 
{775,6,"",0,0,3,0},
 
{434,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,47,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,47,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,47,-1,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,47,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,47,-1,{ -- goblin mage Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{140,2,"",0,0,2,0},
 
{212,3,"",0,0,2,0},
 
{66,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,48,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,48,0,{ -- Orc Leader Normal
 
total_density = 750,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{255,2,"",0,0,1,0},
 
{775,10,"",0,0,1,0},
 
{434,2,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,48,-1,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,48,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,48,-1,{ -- Orc Warrior armoured
 
total_density = 750,
 
layermap_id = 1,
 
{775,8,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{227,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,49,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,49,0,{ -- Ogre Shaman
 
total_density = 400,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{230,1,"",0,0,0,0},
 
{185,4,"",0,0,1,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,49,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,50,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,50,0,{ -- Orc Mage Normal
 
total_density = 750,
 
layermap_id = 1,
 
{212,4,"",0,0,1,0},
 
{213,1,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{775,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,51,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,51,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,52,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,1,0},
 
{227,3,"",0,0,0,0},
 
{255,4,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
 
{302,3,"",0,0,0,0},
 
{183,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,52,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,53,0,{ -- Orc Ogre Mage Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,1,0},
 
{212,3,"",0,0,1,0},
 
{213,2,"",0,0,0,0},
 
{183,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{231,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,53,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,53,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,54,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,54,0,{ -- Orc Warrior Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,3,"",0,0,2,0},
 
{67,1,"",0,0,1,0},
 
{185,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,54,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,55,0,{ -- Orc Warrior Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,3,"",0,0,2,0},
 
{67,1,"",0,0,1,0},
 
{185,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,55,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{431,1,"",0,0,0,0},
 
{432,3,"",0,0,2,0},
 
{212,2,"",0,0,3,0},
 
{433,2,"",0,0,1,0},
 
{775,6,"",0,0,3,0},
 
{434,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,55,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,55,-1,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,55,-1,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,2,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,2,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,3,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,4,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,4,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,4,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,5,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,5,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,5,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,6,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,10,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,10,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,10,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,11,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,11,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,11,-1,{ -- Small Spiders Dryad
 
total_density = 1250,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,0,0},
 
{1367,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,11,-1,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,11,-1,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,12,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,12,0,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,12,-1,{ -- Small Spiders Dryad
 
total_density = 1250,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,0,0},
 
{1367,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,12,-1,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,12,-1,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,13,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,13,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,13,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,14,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,14,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,15,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,21,0,{ -- Kueste
 
total_density = 8,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{546,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,21,0,{ -- Pirates melee
 
total_density = 750,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{623,4,"",0,0,1,0},
 
{581,1,"",0,0,0,0},
 
{583,3,"",0,0,1,0},
 
{584,1,"",0,0,2,0},
 
{583,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,22,0,{ -- Pirates Range
 
total_density = 750,
 
layermap_id = 1,
 
{581,2,"",0,0,0,0},
 
{583,2,"",0,0,1,0},
 
{584,2,"",0,0,1,0},
 
{620,3,"",0,0,0,0},
 
{623,5,"",0,0,1,0},
 
{620,2,"",0,0,2,0},
 
{581,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,23,0,{ -- Cobold Range Elite Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{494,5,"",0,0,1,0},
 
{149,2,"",0,0,3,0},
 
{53,2,"",0,0,2,0},
 
{144,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,23,0,{ -- Cobold Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,7,"",0,0,0,0},
 
{148,2,"",0,0,0,0},
 
{146,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,23,0,{ -- Kueste
 
total_density = 8,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{546,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,24,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,24,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,24,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,24,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,25,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,25,-1,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,30,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,30,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,30,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,30,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,31,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,31,0,{ -- Cobold Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,7,"",0,0,0,0},
 
{148,2,"",0,0,0,0},
 
{146,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,31,0,{ -- Cobold Range Elite Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{494,5,"",0,0,1,0},
 
{149,2,"",0,0,3,0},
 
{53,2,"",0,0,2,0},
 
{144,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,31,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,32,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,32,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,32,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,32,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,33,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,42,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,43,0,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,43,0,{ -- Orc Hunter Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{433,2,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{775,6,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
{776,1,"",0,0,2,0},
 
{212,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,44,0,{ -- Orc Warror Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{183,6,"",0,0,1,0},
 
{67,2,"",0,0,1,0},
 
{776,6,"",0,0,2,0},
 
{434,5,"",0,0,3,0},
 
{227,3,"",0,0,0,0},
 
{776,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,44,0,{ -- Cobold Troll Normal Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{1013,3,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{54,2,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,45,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,45,0,{ -- Orc Warrior
 
total_density = 350,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{775,2,"",0,0,1,0},
 
{183,4,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,46,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,46,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,47,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,47,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,48,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,1,0},
 
{227,3,"",0,0,0,0},
 
{255,4,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
 
{302,3,"",0,0,0,0},
 
{183,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,48,0,{ -- Orc Warrior Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,3,"",0,0,2,0},
 
{67,1,"",0,0,1,0},
 
{185,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,49,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,49,0,{ -- Orc Leader Normal
 
total_density = 750,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{255,2,"",0,0,1,0},
 
{775,10,"",0,0,1,0},
 
{434,2,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,49,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,50,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,50,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,51,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,51,0,{ -- Ogre Hunter
 
total_density = 400,
 
layermap_id = 1,
 
{432,5,"",0,0,1,0},
 
{431,1,"",0,0,1,0},
 
{185,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,52,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,52,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Uebergangsgebiete
 
 
 
mgr.addSpawn (14,52,-1,{ -- Spider Small Ork
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,53,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,1,0},
 
{227,3,"",0,0,0,0},
 
{255,4,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
 
{302,3,"",0,0,0,0},
 
{183,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,53,0,{ -- Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{185,4,"",0,0,1,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,54,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,54,0,{ -- Orc Leader Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{775,7,"",0,0,1,0},
 
{227,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
 
{302,2,"",0,0,1,0},
 
{775,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,54,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,55,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,1,0},
 
{227,3,"",0,0,0,0},
 
{255,4,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
 
{302,3,"",0,0,0,0},
 
{183,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,2,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,2,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,3,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,4,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,5,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,6,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,6,-1,{ -- Dryad Bats / Wisps
 
total_density = 1750,
 
layermap_id = 3,
 
{364,5,"",0,0,0,0},
 
{363,2,"",0,0,1,0},
 
{364,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,9,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,9,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,10,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,10,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,10,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,10,-1,{ -- Small Spiders Dryad
 
total_density = 1250,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,0,0},
 
{1367,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,10,-1,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,11,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,11,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,11,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,11,-1,{ -- Small Spiders Dryad
 
total_density = 1250,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,0,0},
 
{1367,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,11,-1,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,12,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,12,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,12,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,13,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,13,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,14,0,{ -- Blooddryad Shaman
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,3,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1369,1,"",0,0,1,0},
 
{1427,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,14,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,15,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,22,0,{ -- Kueste
 
total_density = 8,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{546,3,"",0,0,2,0},
 
} )
 
 
 
--Pirates 3
 
 
 
mgr.addSpawn (15,22,0,{ -- Pirates HE Captain
 
total_density = 1000,
 
layermap_id = 1,
 
{584,5,"",0,0,0,0},
 
{609,2,"",0,0,0,0},
 
{620,5,"",0,0,1,0},
 
{618,6,"",0,0,1,0},
 
{617,3,"",0,0,1,0},
 
{581,6,"",0,0,0,0},
 
{610,3,"",0,0,0,0},
 
{611,2,"",0,0,0,0},
 
{583,15,"",0,0,1,0},
 
{582,12,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,23,0,{ -- Pirates Range
 
total_density = 750,
 
layermap_id = 1,
 
{581,2,"",0,0,0,0},
 
{583,2,"",0,0,1,0},
 
{584,2,"",0,0,1,0},
 
{620,3,"",0,0,0,0},
 
{623,5,"",0,0,1,0},
 
{620,2,"",0,0,2,0},
 
{581,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,23,0,{ -- Cobold Officer Elite Background Spawn
 
total_density = 1500,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{53,1,"",0,0,1,0},
 
{149,4,"",0,0,0,0},
 
{54,1,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{148,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,23,0,{ -- Kueste
 
total_density = 8,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{546,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,24,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,24,0,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,24,0,{ -- Cobold Mage Einfach Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{147,2,"",0,0,1,0},
 
{146,4,"",0,0,3,0},
 
{149,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,24,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,25,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,25,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (15,25,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,25,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,26,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,26,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,26,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,26,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,26,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,27,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,28,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,28,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,29,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,30,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,30,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,30,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,30,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,31,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,31,0,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,31,0,{ -- Cobold Mage Einfach Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{147,2,"",0,0,1,0},
 
{146,4,"",0,0,3,0},
 
{149,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,31,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,32,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,32,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,32,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,32,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,33,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,42,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,43,0,{ -- Orc Good
 
total_density = 1250,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{903,1,"",0,0,2,0},
 
{906,10,"",0,0,0,0},
 
{907,1,"",0,0,0,0},
 
{904,10,"",0,0,1,0},
 
{905,1,"",0,0,1,0},
 
{898,5,"",0,0,1,0},
 
{899,1,"",0,0,0,0},
 
{900,10,"",0,0,2,0},
 
{901,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,43,0,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,43,0,{ -- Orc Warrior Groups
 
total_density = 1000,
 
layermap_id = 3,
 
{899,1,"",0,0,1,0},
 
{906,7,"",0,0,1,0},
 
{900,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,44,0,{ -- Orc Good
 
total_density = 1250,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{903,1,"",0,0,2,0},
 
{906,10,"",0,0,0,0},
 
{907,1,"",0,0,0,0},
 
{904,10,"",0,0,1,0},
 
{905,1,"",0,0,1,0},
 
{898,5,"",0,0,1,0},
 
{899,1,"",0,0,0,0},
 
{900,10,"",0,0,2,0},
 
{901,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,44,0,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
{1185,1,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,44,0,{ -- Orc Shaman blue
 
total_density = 1000,
 
layermap_id = 3,
 
{903,1,"",0,0,1,0},
 
{900,3,"",0,0,1,0},
 
{904,7,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,45,0,{ -- Orc Warror Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{183,6,"",0,0,1,0},
 
{67,2,"",0,0,1,0},
 
{776,6,"",0,0,2,0},
 
{434,5,"",0,0,3,0},
 
{227,3,"",0,0,0,0},
 
{776,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,45,0,{ -- Orc Warrior armoured
 
total_density = 750,
 
layermap_id = 1,
 
{775,8,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{227,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,46,0,{ -- Orc Hunter Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{433,2,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{775,6,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
{776,1,"",0,0,2,0},
 
{212,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,46,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,46,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,47,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,47,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,48,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,48,0,{ -- Orc Warrior armoured
 
total_density = 750,
 
layermap_id = 1,
 
{775,8,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{227,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,49,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,49,0,{ -- Orc Leader Normal
 
total_density = 750,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{255,2,"",0,0,1,0},
 
{775,10,"",0,0,1,0},
 
{434,2,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,50,0,{ -- Orc Ogre Mage Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,1,0},
 
{212,3,"",0,0,1,0},
 
{213,2,"",0,0,0,0},
 
{183,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{231,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,50,0,{ -- Ogre Shaman
 
total_density = 400,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{230,1,"",0,0,0,0},
 
{185,4,"",0,0,1,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,51,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,51,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,52,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,52,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,53,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,53,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,54,0,{ -- Orc Ogre Mage Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,1,0},
 
{212,3,"",0,0,1,0},
 
{213,2,"",0,0,0,0},
 
{183,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{231,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,54,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,2,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,2,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,3,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,3,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,3,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,4,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,5,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,6,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,6,-1,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,6,-1,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,7,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,7,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,7,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,7,-1,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,7,-1,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,8,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,8,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,9,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,9,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,9,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,10,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,10,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,10,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,11,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,11,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,12,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,12,0,{ -- Blooddryad Shaman
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,3,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1369,1,"",0,0,1,0},
 
{1427,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,13,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,13,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,13,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,14,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,14,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,14,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,15,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,22,0,{ -- Kueste
 
total_density = 8,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{546,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,22,0,{ -- Pirates melee
 
total_density = 750,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{623,4,"",0,0,1,0},
 
{581,1,"",0,0,0,0},
 
{583,3,"",0,0,1,0},
 
{584,1,"",0,0,2,0},
 
{583,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,23,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,23,0,{ -- Pirates melee
 
total_density = 750,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{623,4,"",0,0,1,0},
 
{581,1,"",0,0,0,0},
 
{583,3,"",0,0,1,0},
 
{584,1,"",0,0,2,0},
 
{583,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,23,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,24,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,24,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,24,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,24,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,25,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,25,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,25,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,25,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,26,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,26,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,26,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,26,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,27,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (16,27,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,27,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,27,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,28,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (16,28,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,28,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,28,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,28,-2,{ -- Dungeon2
 
total_density = 1750,
 
layermap_id = 3,
 
{1532,10,"",0,0,0,0},
 
{1501,4,"",0,0,1,0},
 
{259,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,28,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,29,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,29,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (16,29,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,29,-1,{ -- Baer / Earth Elemental Elite
 
total_density = 8,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,5,"",0,0,1,0},
 
{235,2,"",0,0,2,0},
 
{259,3,"",0,0,3,0},
 
{259,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,30,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,30,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,30,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,30,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,30,-1,{ -- Baer / Earth Elemental Elite
 
total_density = 8,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,5,"",0,0,1,0},
 
{235,2,"",0,0,2,0},
 
{259,3,"",0,0,3,0},
 
{259,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,31,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,31,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,31,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,31,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,32,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,32,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,32,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,32,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,33,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,33,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,42,-1,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,42,-1,{ -- Bear Orc Region
 
total_density = 750,
 
layermap_id = 3,
 
{951,4,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,6,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,6,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,43,0,{ -- Orc Good
 
total_density = 1250,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{903,1,"",0,0,2,0},
 
{906,10,"",0,0,0,0},
 
{907,1,"",0,0,0,0},
 
{904,10,"",0,0,1,0},
 
{905,1,"",0,0,1,0},
 
{898,5,"",0,0,1,0},
 
{899,1,"",0,0,0,0},
 
{900,10,"",0,0,2,0},
 
{901,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,43,0,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
{1185,2,"",0,0,4,0},
 
{1309,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,43,0,{ -- Orc Shaman blue
 
total_density = 1000,
 
layermap_id = 3,
 
{903,1,"",0,0,1,0},
 
{900,3,"",0,0,1,0},
 
{904,7,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,44,0,{ -- Orc Good
 
total_density = 1250,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{903,1,"",0,0,2,0},
 
{906,10,"",0,0,0,0},
 
{907,1,"",0,0,0,0},
 
{904,10,"",0,0,1,0},
 
{905,1,"",0,0,1,0},
 
{898,5,"",0,0,1,0},
 
{899,1,"",0,0,0,0},
 
{900,10,"",0,0,2,0},
 
{901,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,44,0,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
{1185,1,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,44,0,{ -- Orc Warrior Groups
 
total_density = 1000,
 
layermap_id = 3,
 
{899,1,"",0,0,1,0},
 
{906,7,"",0,0,1,0},
 
{900,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,45,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,45,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,46,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,46,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,46,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,47,0,{ -- Orc Warrior
 
total_density = 350,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{775,2,"",0,0,1,0},
 
{183,4,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,47,0,{ -- Orc Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{775,3,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,48,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,48,0,{ -- Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{185,4,"",0,0,1,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,49,0,{ -- Orc Warror Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{183,6,"",0,0,1,0},
 
{67,2,"",0,0,1,0},
 
{776,6,"",0,0,2,0},
 
{434,5,"",0,0,3,0},
 
{227,3,"",0,0,0,0},
 
{776,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,49,0,{ -- Orc Warrior Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,3,"",0,0,2,0},
 
{67,1,"",0,0,1,0},
 
{185,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,50,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,50,0,{ -- Orc Leader Normal
 
total_density = 750,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{255,2,"",0,0,1,0},
 
{775,10,"",0,0,1,0},
 
{434,2,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,51,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,51,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,52,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,52,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,52,0,{ -- Ogre Hunter
 
total_density = 400,
 
layermap_id = 1,
 
{432,5,"",0,0,1,0},
 
{431,1,"",0,0,1,0},
 
{185,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,52,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,53,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,53,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,53,0,{ -- Ogre Shaman
 
total_density = 400,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{230,1,"",0,0,0,0},
 
{185,4,"",0,0,1,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,53,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,54,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,54,0,{ -- Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{185,4,"",0,0,1,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,2,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,2,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,3,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,3,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,3,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,4,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,4,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,4,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,5,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,5,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,6,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,6,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,6,-1,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,6,-1,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,7,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,7,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,7,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,7,-1,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,7,-1,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,8,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,8,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,8,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,9,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,9,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,9,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,10,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,10,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,10,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,11,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,11,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,11,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,12,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,12,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,12,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,13,0,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,13,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,14,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,14,0,{ -- Blutdryaden Krieger Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,4,"",0,0,0,0},
 
{1368,6,"",0,0,1,0},
 
{1369,2,"",0,0,1,0},
 
{1432,2,"",0,0,2,0},
 
{1368,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,15,0,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,15,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,22,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,23,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,23,0,{ -- Pirates melee
 
total_density = 750,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{623,4,"",0,0,1,0},
 
{581,1,"",0,0,0,0},
 
{583,3,"",0,0,1,0},
 
{584,1,"",0,0,2,0},
 
{583,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,24,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,25,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (17,27,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,27,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,27,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,28,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,28,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,28,0,{ -- Cobold Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,7,"",0,0,0,0},
 
{148,2,"",0,0,0,0},
 
{146,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,28,0,{ -- Cobold Range Elite Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{494,5,"",0,0,1,0},
 
{149,2,"",0,0,3,0},
 
{53,2,"",0,0,2,0},
 
{144,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,29,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,29,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,29,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,29,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,30,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,30,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,30,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,30,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,30,-1,{ -- Baer / Earth Elemental Elite
 
total_density = 8,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,5,"",0,0,1,0},
 
{235,2,"",0,0,2,0},
 
{259,3,"",0,0,3,0},
 
{259,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,31,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,31,0,{ -- Cobold Mage Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
 
{149,3,"",0,0,2,0},
 
{148,1,"",0,0,2,0},
 
{52,2,"",0,0,3,0},
 
{494,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,31,0,{ -- empty
 
total_density = 5,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,31,0,{ -- Cobold Mage elite
 
total_density = 1500,
 
layermap_id = 1,
 
{52,2,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
{146,10,"",0,0,1,0},
 
{147,2,"",0,0,0,0},
 
{53,1,"",0,0,1,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,31,-1,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,31,-1,{ -- Cobold Mage Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
 
{149,3,"",0,0,2,0},
 
{148,1,"",0,0,2,0},
 
{52,2,"",0,0,3,0},
 
{494,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,32,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,32,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,32,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,32,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,33,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,42,-1,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,42,-1,{ -- Bear Orc Region
 
total_density = 750,
 
layermap_id = 3,
 
{951,4,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,6,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,6,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,43,0,{ -- Orc Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{433,2,"",0,0,1,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,3,0},
 
{183,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,43,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,43,-1,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,43,-1,{ -- Bear Orc Region
 
total_density = 750,
 
layermap_id = 3,
 
{951,4,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,6,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,6,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,44,0,{ -- Orc Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{775,3,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,44,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,45,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,45,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,46,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,46,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,47,0,{ -- Orc Mage Elite Backgroundspawn
 
total_density = 25,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,47,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,48,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,48,0,{ -- Orc Hunter Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{433,2,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{775,6,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
{776,1,"",0,0,2,0},
 
{212,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,49,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,49,0,{ -- Orc Hunter Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{432,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,49,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,50,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,50,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,51,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,51,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,52,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,52,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{431,1,"",0,0,0,0},
 
{432,3,"",0,0,2,0},
 
{212,2,"",0,0,3,0},
 
{433,2,"",0,0,1,0},
 
{775,6,"",0,0,3,0},
 
{434,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,52,0,{ -- Ogre Shaman
 
total_density = 400,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{230,1,"",0,0,0,0},
 
{185,4,"",0,0,1,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,53,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,53,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{431,1,"",0,0,0,0},
 
{432,3,"",0,0,2,0},
 
{212,2,"",0,0,3,0},
 
{433,2,"",0,0,1,0},
 
{775,6,"",0,0,3,0},
 
{434,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,53,0,{ -- Ogre Shaman
 
total_density = 400,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{230,1,"",0,0,0,0},
 
{185,4,"",0,0,1,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,2,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,2,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,3,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,3,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,4,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,4,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,5,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,5,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,5,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,6,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,6,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,6,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,7,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,7,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,8,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,8,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,9,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,9,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,10,0,{ -- Blutdryaden Krieger Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,4,"",0,0,0,0},
 
{1368,6,"",0,0,1,0},
 
{1369,2,"",0,0,1,0},
 
{1432,2,"",0,0,2,0},
 
{1368,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,10,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,11,0,{ -- Blooddryad Shaman
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,3,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1369,1,"",0,0,1,0},
 
{1427,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,11,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,12,0,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,12,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,13,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,13,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,14,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,15,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,15,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,16,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,23,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,24,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,25,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,28,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,28,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,28,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,28,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,29,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,29,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,29,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,29,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,29,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,30,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,30,0,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,30,0,{ -- Cobold Mage Einfach Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{147,2,"",0,0,1,0},
 
{146,4,"",0,0,3,0},
 
{149,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,30,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,31,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,31,0,{ -- Cobold Mage Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
 
{149,3,"",0,0,2,0},
 
{148,1,"",0,0,2,0},
 
{52,2,"",0,0,3,0},
 
{494,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,31,-1,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,32,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,32,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,32,0,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,32,0,{ -- Cobold Officer Elite Background Spawn
 
total_density = 1500,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{53,1,"",0,0,1,0},
 
{149,4,"",0,0,0,0},
 
{54,1,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{148,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,33,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,38,-1,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,38,-1,{ -- No Level 3 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,39,-1,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,39,-1,{ -- No Level 3 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,43,0,{ -- Orc Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{775,3,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,43,0,{ -- goblin leader elite
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,1,0},
 
{142,2,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
 
{143,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,44,0,{ -- Orc Hunter Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{433,2,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{775,6,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
{776,1,"",0,0,2,0},
 
{212,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,44,0,{ -- Orc Mage Normal
 
total_density = 750,
 
layermap_id = 1,
 
{212,4,"",0,0,1,0},
 
{213,1,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{775,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,44,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,45,0,{ -- Orc Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{433,2,"",0,0,1,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,3,0},
 
{183,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,45,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,46,0,{ -- Orc Good
 
total_density = 1250,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{903,1,"",0,0,2,0},
 
{906,10,"",0,0,0,0},
 
{907,1,"",0,0,0,0},
 
{904,10,"",0,0,1,0},
 
{905,1,"",0,0,1,0},
 
{898,5,"",0,0,1,0},
 
{899,1,"",0,0,0,0},
 
{900,10,"",0,0,2,0},
 
{901,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,46,0,{ -- Goblins Bad
 
total_density = 1750,
 
layermap_id = 2,
 
{939,10,"",0,0,0,0},
 
{940,1,"",0,0,0,0},
 
{941,5,"",0,0,1,0},
 
{942,1,"",0,0,2,0},
 
{943,5,"",0,0,0,0},
 
{944,2,"",0,0,2,0},
 
{945,10,"",0,0,1,0},
 
{946,1,"",0,0,1,0},
 
{947,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,47,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,47,0,{ -- Orc Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{433,2,"",0,0,1,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,3,0},
 
{183,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,48,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,48,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,48,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,49,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,49,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,49,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,49,-1,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,49,-1,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,49,-1,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,50,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,50,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,50,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,51,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,51,0,{ -- Orc Hunter Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{432,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,52,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,52,0,{ -- Orc Hunter Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{432,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,2,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,2,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,3,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,3,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,4,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,4,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,4,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,5,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,5,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,5,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,6,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,6,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,7,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,7,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,8,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,9,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,13,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,14,0,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,14,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,23,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,24,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,25,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,28,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (19,28,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,28,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,28,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,29,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,29,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (19,29,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,29,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,30,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,30,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,30,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,31,0,{ -- Cobold Mage Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
 
{149,3,"",0,0,2,0},
 
{148,1,"",0,0,2,0},
 
{52,2,"",0,0,3,0},
 
{494,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,31,-1,{ -- Cobold Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,7,"",0,0,0,0},
 
{148,2,"",0,0,0,0},
 
{146,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,32,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,32,0,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,32,0,{ -- Cobold Officer Elite Background Spawn
 
total_density = 1500,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{53,1,"",0,0,1,0},
 
{149,4,"",0,0,0,0},
 
{54,1,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{148,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,34,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,34,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,38,-1,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,38,-1,{ -- No Level 3 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,39,0,{ -- Kult Elementals Earth Elite
 
total_density = 500,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,0,0},
 
{781,10,"",0,0,1,0},
 
{777,1,"",0,0,1,0},
 
{777,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,39,-1,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,39,-1,{ -- No Level 3 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,43,0,{ -- Orc Warror Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{183,6,"",0,0,1,0},
 
{67,2,"",0,0,1,0},
 
{776,6,"",0,0,2,0},
 
{434,5,"",0,0,3,0},
 
{227,3,"",0,0,0,0},
 
{776,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,43,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,44,0,{ -- Orc Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{775,3,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,44,0,{ -- Orc Warrior armoured
 
total_density = 750,
 
layermap_id = 1,
 
{775,8,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{227,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,44,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,45,0,{ -- Goblin Shaman Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{208,5,"",0,0,2,0},
 
{140,2,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,45,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,46,0,{ -- Orc Good
 
total_density = 1250,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{903,1,"",0,0,2,0},
 
{906,10,"",0,0,0,0},
 
{907,1,"",0,0,0,0},
 
{904,10,"",0,0,1,0},
 
{905,1,"",0,0,1,0},
 
{898,5,"",0,0,1,0},
 
{899,1,"",0,0,0,0},
 
{900,10,"",0,0,2,0},
 
{901,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,46,0,{ -- Orc Bad
 
total_density = 1250,
 
layermap_id = 2,
 
{888,5,"",0,0,1,0},
 
{889,1,"",0,0,0,0},
 
{890,5,"",0,0,2,0},
 
{892,5,"",0,0,1,0},
 
{893,1,"",0,0,2,0},
 
{896,10,"",0,0,1,0},
 
{897,1,"",0,0,1,0},
 
{894,10,"",0,0,0,0},
 
{895,1,"",0,0,0,0},
 
{894,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,47,0,{ -- Orc Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{775,3,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,47,0,{ -- Orc Warrior
 
total_density = 350,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{775,2,"",0,0,1,0},
 
{183,4,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,48,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,48,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,48,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,49,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,49,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,49,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,50,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,50,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,50,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,51,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,51,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,52,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,1,0},
 
{227,3,"",0,0,0,0},
 
{255,4,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
 
{302,3,"",0,0,0,0},
 
{183,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,2,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,2,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,3,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,3,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,4,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,4,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,4,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,5,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,5,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,6,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,6,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,7,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,8,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,9,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,23,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,24,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,25,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,26,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,28,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,29,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,29,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (20,29,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,29,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,30,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,30,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,30,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,31,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,31,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,31,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,32,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,32,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,32,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,32,-2,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,33,0,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,33,0,{ -- Cobold Officer Elite Background Spawn
 
total_density = 1500,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{53,1,"",0,0,1,0},
 
{149,4,"",0,0,0,0},
 
{54,1,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{148,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,33,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,34,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,34,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,34,0,{ -- Cobold Mage elite
 
total_density = 1500,
 
layermap_id = 1,
 
{52,2,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
{146,10,"",0,0,1,0},
 
{147,2,"",0,0,0,0},
 
{53,1,"",0,0,1,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,34,0,{ -- Cobold Mage Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
 
{149,3,"",0,0,2,0},
 
{148,1,"",0,0,2,0},
 
{52,2,"",0,0,3,0},
 
{494,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,38,0,{ -- Kult Elementals Earth Elite
 
total_density = 500,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,0,0},
 
{781,10,"",0,0,1,0},
 
{777,1,"",0,0,1,0},
 
{777,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,38,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,39,0,{ -- Kult Elementals Earth Elite
 
total_density = 500,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,0,0},
 
{781,10,"",0,0,1,0},
 
{777,1,"",0,0,1,0},
 
{777,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,39,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,40,0,{ -- Kult Elementals Earth Elite
 
total_density = 500,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,0,0},
 
{781,10,"",0,0,1,0},
 
{777,1,"",0,0,1,0},
 
{777,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,40,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,43,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,43,0,{ -- goblin mage Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{140,2,"",0,0,2,0},
 
{212,3,"",0,0,2,0},
 
{66,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,43,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,44,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,44,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,45,0,{ -- Goblin Shaman Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{63,6,"",0,0,0,0},
 
{208,6,"",0,0,2,0},
 
{140,3,"",0,0,0,0},
 
{63,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,45,0,{ -- goblin mage Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{140,2,"",0,0,2,0},
 
{212,3,"",0,0,2,0},
 
{66,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,46,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,46,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,47,0,{ -- goblin mage Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{140,2,"",0,0,2,0},
 
{212,3,"",0,0,2,0},
 
{66,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,47,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,47,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,48,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,48,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,48,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,49,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,49,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,50,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,50,0,{ -- Goblin Hunter Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{208,4,"",0,0,3,0},
 
{208,4,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{63,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,2,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,2,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,3,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,3,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,4,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,4,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,5,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,5,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,6,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,6,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,7,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,24,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,25,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,25,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,26,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,27,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,28,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,29,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,29,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,29,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (21,29,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,30,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,30,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,30,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,31,0,{ -- Cobold Mage Einfach Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{147,2,"",0,0,1,0},
 
{146,4,"",0,0,3,0},
 
{149,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,31,0,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,31,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,31,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,31,-2,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,32,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (21,32,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,32,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,32,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,32,-2,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,33,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,33,0,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,33,0,{ -- Cobold Officer Elite Background Spawn
 
total_density = 1500,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{53,1,"",0,0,1,0},
 
{149,4,"",0,0,0,0},
 
{54,1,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{148,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,34,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,34,0,{ -- Baer / Wildschwein Elite
 
total_density = 8,
 
layermap_id = 3,
 
{56,10,"",0,0,0,0},
 
{111,3,"",0,0,1,0},
 
{226,8,"",0,0,2,0},
 
{235,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,36,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,37,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,37,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,38,0,{ -- Kult Elementals Earth Elite
 
total_density = 500,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,0,0},
 
{781,10,"",0,0,1,0},
 
{777,1,"",0,0,1,0},
 
{777,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,38,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,39,0,{ -- Kult Elementals Earth Elite
 
total_density = 500,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,0,0},
 
{781,10,"",0,0,1,0},
 
{777,1,"",0,0,1,0},
 
{777,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,39,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,40,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,40,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,41,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,41,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,42,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,42,-1,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,43,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,43,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,43,-1,{ -- Orc Warrior
 
total_density = 350,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{775,2,"",0,0,1,0},
 
{183,4,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,43,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,44,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,44,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,44,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,45,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,45,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,47,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,47,0,{ -- Goblins Bad
 
total_density = 1750,
 
layermap_id = 2,
 
{939,10,"",0,0,0,0},
 
{940,1,"",0,0,0,0},
 
{941,5,"",0,0,1,0},
 
{942,1,"",0,0,2,0},
 
{943,5,"",0,0,0,0},
 
{944,2,"",0,0,2,0},
 
{945,10,"",0,0,1,0},
 
{946,1,"",0,0,1,0},
 
{947,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,48,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,48,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,49,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,49,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,49,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,50,0,{ -- goblin mage Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{140,2,"",0,0,2,0},
 
{212,3,"",0,0,2,0},
 
{66,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,50,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,4,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,4,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,5,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,5,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,6,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,6,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,22,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,23,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,25,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,25,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,27,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,28,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,29,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,29,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,29,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,30,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (22,30,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,30,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,31,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,31,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (22,31,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,32,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,32,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,32,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,33,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,33,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,33,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,33,-2,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,34,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,35,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,36,0,{ -- Kult Elementals Fire
 
total_density = 400,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{778,1,"",0,0,1,0},
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,3,0},
 
{782,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,36,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,37,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,37,0,{ -- Cult Hunter Mage Fire
 
total_density = 1250,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{790,5,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,5,"",0,0,0,0},
 
{751,2,"",0,0,0,0},
 
{753,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,38,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,38,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,39,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,39,0,{ -- Cult Hunter Mage Fire
 
total_density = 1250,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{790,5,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,5,"",0,0,0,0},
 
{751,2,"",0,0,0,0},
 
{753,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,40,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,40,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,41,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,41,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,42,-1,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,42,-1,{ -- Kult Elementals Fire
 
total_density = 400,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{778,1,"",0,0,1,0},
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,3,0},
 
{782,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,43,-1,{ -- Kult Elementals Fire Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,1,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{782,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,44,0,{ -- Goblin Shaman Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{63,6,"",0,0,0,0},
 
{208,6,"",0,0,2,0},
 
{140,3,"",0,0,0,0},
 
{63,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,44,0,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,45,0,{ -- Goblin Leader Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,3,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,4,"",0,0,2,0},
 
{63,5,"",0,0,1,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,45,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,46,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,46,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,47,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,47,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,47,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,48,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,48,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,48,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,49,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,49,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,49,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,49,-1,{ -- Bear Orc Region
 
total_density = 750,
 
layermap_id = 3,
 
{951,4,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,6,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,6,"",0,0,4,0},
 
} )
 
 
 
--Uebergangsgebiete
 
 
 
mgr.addSpawn (22,49,-1,{ -- Spider Small Ork
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,50,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,50,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,50,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,5,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,5,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,6,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,6,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,23,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,25,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,27,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,28,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,29,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,29,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (23,29,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,30,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,30,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,30,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,31,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,31,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,31,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,32,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,32,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,32,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,33,0,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,33,0,{ -- Cobold Officer Elite Background Spawn
 
total_density = 1500,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{53,1,"",0,0,1,0},
 
{149,4,"",0,0,0,0},
 
{54,1,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{148,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,33,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,35,0,{ -- Kult Elementals Earth Elite
 
total_density = 500,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,0,0},
 
{781,10,"",0,0,1,0},
 
{777,1,"",0,0,1,0},
 
{777,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,35,0,{ -- Cult Mage Earth Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{738,5,"",0,0,1,0},
 
{792,1,"",0,0,1,0},
 
{751,3,"",0,0,0,0},
 
{748,5,"",0,0,0,0},
 
{752,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,36,0,{ -- Kult Elementals Fire Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,1,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{782,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,36,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,37,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,37,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,38,0,{ -- Kult Elementals Fire Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,1,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{782,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,38,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,39,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,39,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,40,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,40,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,41,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,41,0,{ -- Cult Mage Earth Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{738,5,"",0,0,1,0},
 
{792,1,"",0,0,1,0},
 
{751,3,"",0,0,0,0},
 
{748,5,"",0,0,0,0},
 
{752,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,42,-1,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,42,-1,{ -- Kult Elementals Fire
 
total_density = 400,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{778,1,"",0,0,1,0},
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,3,0},
 
{782,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,44,0,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,44,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,45,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,45,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,46,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,46,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,47,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,47,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,48,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,48,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,48,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,49,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,49,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,49,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,50,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,50,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,50,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,22,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,27,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,29,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,29,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,30,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,30,0,{ -- Cobold Mage Einfach Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{147,2,"",0,0,1,0},
 
{146,4,"",0,0,3,0},
 
{149,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,30,0,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,31,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,31,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,31,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,32,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,32,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,32,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,33,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,33,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,33,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,34,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,35,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,35,0,{ -- Cult Mage Earth Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{738,5,"",0,0,1,0},
 
{792,1,"",0,0,1,0},
 
{751,3,"",0,0,0,0},
 
{748,5,"",0,0,0,0},
 
{752,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,36,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,36,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,37,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,37,0,{ -- Cult Hunter Mage Fire
 
total_density = 1250,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{790,5,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,5,"",0,0,0,0},
 
{751,2,"",0,0,0,0},
 
{753,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,38,0,{ -- Kult Elementals Fire Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,1,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{782,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,38,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,39,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,39,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,40,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,40,0,{ -- Cult Mage Earth Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{738,5,"",0,0,1,0},
 
{792,1,"",0,0,1,0},
 
{751,3,"",0,0,0,0},
 
{748,5,"",0,0,0,0},
 
{752,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,41,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,41,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,42,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,42,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,43,0,{ -- Boar / Bear Human
 
total_density = 8,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{771,5,"",0,0,2,0},
 
{773,5,"",0,0,3,0},
 
{774,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,43,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,43,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,44,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,44,0,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,45,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,45,0,{ -- Goblin Leader Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,3,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,4,"",0,0,2,0},
 
{63,5,"",0,0,1,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,46,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,46,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,46,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,47,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,47,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,47,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,48,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,48,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,48,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,49,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,49,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,49,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,50,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,50,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,50,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,22,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,22,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,23,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,23,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,23,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,23,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,23,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,24,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,24,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,24,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,24,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,24,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,25,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,25,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,25,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,25,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,25,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,26,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
mgr.addSpawn (25,26,-1,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
mgr.addSpawn (25,27,-1,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,28,0,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,28,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,28,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,29,0,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,30,0,{ -- Cobold Mage elite
 
total_density = 1500,
 
layermap_id = 1,
 
{52,2,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
{146,10,"",0,0,1,0},
 
{147,2,"",0,0,0,0},
 
{53,1,"",0,0,1,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,30,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,31,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,31,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,31,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,32,0,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,32,0,{ -- Cobold Mage Einfach Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{147,2,"",0,0,1,0},
 
{146,4,"",0,0,3,0},
 
{149,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,32,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,33,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,33,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,33,0,{ -- Baer / Wildschwein Elite
 
total_density = 8,
 
layermap_id = 3,
 
{56,10,"",0,0,0,0},
 
{111,3,"",0,0,1,0},
 
{226,8,"",0,0,2,0},
 
{235,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,34,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,35,0,{ -- Kult Elementals Fire
 
total_density = 400,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{778,1,"",0,0,1,0},
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,3,0},
 
{782,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,35,0,{ -- Cult Hunter Mage Fire
 
total_density = 1250,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{790,5,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,5,"",0,0,0,0},
 
{751,2,"",0,0,0,0},
 
{753,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,36,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,36,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,37,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,37,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,38,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,38,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,39,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,39,0,{ -- Cult Mage Earth Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{738,5,"",0,0,1,0},
 
{792,1,"",0,0,1,0},
 
{751,3,"",0,0,0,0},
 
{748,5,"",0,0,0,0},
 
{752,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,40,0,{ -- Kult Elementals Fire
 
total_density = 400,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{778,1,"",0,0,1,0},
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,3,0},
 
{782,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,40,0,{ -- Cult Hunter Mage Fire
 
total_density = 1250,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{790,5,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,5,"",0,0,0,0},
 
{751,2,"",0,0,0,0},
 
{753,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,41,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,41,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,42,0,{ -- Boar / Bear Human
 
total_density = 8,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{771,5,"",0,0,2,0},
 
{773,5,"",0,0,3,0},
 
{774,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,42,0,{ -- Goblin Shaman Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{208,5,"",0,0,2,0},
 
{140,2,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,42,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,43,0,{ -- Boar / Bear Human
 
total_density = 8,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{771,5,"",0,0,2,0},
 
{773,5,"",0,0,3,0},
 
{774,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,43,0,{ -- Goblin Hunter Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{208,4,"",0,0,3,0},
 
{208,4,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{63,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,43,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,44,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,44,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,44,0,{ -- Goblin Leader Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,3,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,4,"",0,0,2,0},
 
{63,5,"",0,0,1,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,45,0,{ -- Goblin Hunter Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{208,4,"",0,0,3,0},
 
{208,4,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{63,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,45,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,45,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,46,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,46,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,46,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,46,-1,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,46,-1,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,46,-1,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,47,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,47,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,47,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,48,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,48,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,48,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,49,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,49,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,49,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,16,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,16,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,16,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,20,-1,{ -- Legion Melee Normal Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,2,"",0,0,2,0},
 
{159,5,"",0,0,1,0},
 
{151,1,"",0,0,1,0},
 
{159,5,"",0,0,0,0},
 
{158,2,"",0,0,0,0},
 
{159,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,21,-1,{ -- Legion Mage Elite Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,2,"",0,0,1,0},
 
{152,1,"",0,0,1,0},
 
{159,5,"",0,0,0,0},
 
{155,1,"",0,0,0,0},
 
{150,1,"",0,0,2,0},
 
{159,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,21,-1,{ -- Legion Melee normal
 
total_density = 24,
 
layermap_id = 1,
 
{159,12,"",0,0,1,0},
 
{158,2,"",0,0,1,0},
 
{159,4,"",0,0,0,0},
 
{151,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,21,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,22,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,22,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,22,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,22,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,23,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,23,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,23,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,23,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,23,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,24,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,24,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,24,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,24,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,24,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,25,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,25,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,25,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,25,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,25,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (26,26,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,26,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,26,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (26,27,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,27,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,27,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,28,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,28,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,28,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,28,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,29,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,29,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,29,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,30,0,{ -- Cobold Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,7,"",0,0,0,0},
 
{148,2,"",0,0,0,0},
 
{146,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,30,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,30,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,31,0,{ -- Cobold Rider Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{306,5,"",0,0,2,0},
 
{149,8,"",0,0,0,0},
 
{146,8,"",0,0,1,0},
 
{54,4,"",0,0,1,0},
 
{52,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,31,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,31,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,32,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,32,0,{ -- Ghost Ruin
 
total_density = 500,
 
layermap_id = 2,
 
{175,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,32,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,33,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (26,33,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,33,-1,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,33,-1,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,34,-1,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,34,-1,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,35,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,35,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,36,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,36,0,{ -- Cult Mage Earth Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{738,5,"",0,0,1,0},
 
{792,1,"",0,0,1,0},
 
{751,3,"",0,0,0,0},
 
{748,5,"",0,0,0,0},
 
{752,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,37,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,37,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,38,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,38,0,{ -- Cult Hunter Mage Fire
 
total_density = 1250,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{790,5,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,5,"",0,0,0,0},
 
{751,2,"",0,0,0,0},
 
{753,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,39,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,39,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,40,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,40,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,41,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,41,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,42,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,42,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,42,0,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,43,0,{ -- Goblin Hunter Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{208,4,"",0,0,3,0},
 
{208,4,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{63,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,43,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,43,0,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,44,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,44,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,44,0,{ -- No Level 3 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,45,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,45,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,45,0,{ -- goblin leader elite
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,1,0},
 
{142,2,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
 
{143,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,46,0,{ -- Boar / Bear Human
 
total_density = 8,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{771,5,"",0,0,2,0},
 
{773,5,"",0,0,3,0},
 
{774,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,46,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,46,0,{ -- goblin leader elite
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,1,0},
 
{142,2,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
 
{143,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,46,-1,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,46,-1,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,46,-1,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,47,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,47,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,47,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,48,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,48,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,48,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,49,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,49,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,49,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,58,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
{1326,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,59,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
{1326,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,14,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,15,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,15,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,16,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,16,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,17,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,17,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,18,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,18,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,20,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,20,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,20,-1,{ -- Legion Mage Elite Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,2,"",0,0,1,0},
 
{152,1,"",0,0,1,0},
 
{159,5,"",0,0,0,0},
 
{155,1,"",0,0,0,0},
 
{150,1,"",0,0,2,0},
 
{159,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,20,-1,{ -- Legion Melee normal
 
total_density = 24,
 
layermap_id = 1,
 
{159,12,"",0,0,1,0},
 
{158,2,"",0,0,1,0},
 
{159,4,"",0,0,0,0},
 
{151,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,20,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,21,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,21,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,21,-1,{ -- Legion Melee Normal Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,2,"",0,0,2,0},
 
{159,5,"",0,0,1,0},
 
{151,1,"",0,0,1,0},
 
{159,5,"",0,0,0,0},
 
{158,2,"",0,0,0,0},
 
{159,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,21,-1,{ -- Legion Range Elite
 
total_density = 24,
 
layermap_id = 1,
 
{159,2,"",0,0,1,0},
 
{157,13,"",0,0,0,0},
 
{156,3,"",0,0,0,0},
 
{157,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,21,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,22,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,22,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,22,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,22,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,23,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,23,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,23,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,23,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,23,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,24,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,24,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,24,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,24,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,24,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,25,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,25,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,25,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,25,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,25,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Robbers fuer die direkte Startregion
 
 
 
mgr.addSpawn (27,26,0,{ -- Robber Melee normal
 
total_density = 1250,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{723,8,"",0,0,1,0},
 
{673,2,"",0,0,0,0},
 
{91,6,"",0,0,0,0},
 
{718,3,"",0,0,1,0},
 
{727,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,26,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,26,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (27,27,0,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,27,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,27,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,28,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,29,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,29,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,29,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,30,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,30,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,30,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,31,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,31,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,31,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,32,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,32,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,32,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,33,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,33,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,33,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,34,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,34,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,34,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,36,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,38,0,{ -- Kult Elementals Fire Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,1,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{782,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,38,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,39,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,39,0,{ -- Cult Hunter Mage Fire
 
total_density = 1250,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{790,5,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,5,"",0,0,0,0},
 
{751,2,"",0,0,0,0},
 
{753,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,40,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,40,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,41,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,41,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,42,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,42,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,42,0,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,43,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,43,0,{ -- Warrior / Shaman Group
 
total_density = 350,
 
layermap_id = 3,
 
{63,11,"",0,0,1,0},
 
{66,3,"",0,0,1,0},
 
{428,2,"",0,0,1,0},
 
{63,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,43,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,44,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,44,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,44,0,{ -- Goblin CC / ranged Group
 
total_density = 400,
 
layermap_id = 3,
 
{63,5,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
 
{428,1,"",0,0,1,0},
 
{63,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,45,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,45,0,{ -- Goblin Shaman Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{208,5,"",0,0,2,0},
 
{140,2,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,45,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,46,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,46,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,46,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,47,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,47,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,47,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,48,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,48,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,48,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,56,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,57,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,58,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,59,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,5,0,{ -- Jungelisland Lizards Ranged Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1176,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1179,2,"",0,0,0,0},
 
{1181,3,"",0,0,2,0},
 
{1181,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,6,0,{ -- Jungelisland Lizards Ranged Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1176,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1179,2,"",0,0,0,0},
 
{1181,3,"",0,0,2,0},
 
{1181,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,13,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,14,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,14,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,15,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,15,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,16,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,16,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,17,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,17,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,21,-1,{ -- Legion Melee Normal Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,2,"",0,0,2,0},
 
{159,5,"",0,0,1,0},
 
{151,1,"",0,0,1,0},
 
{159,5,"",0,0,0,0},
 
{158,2,"",0,0,0,0},
 
{159,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,21,-1,{ -- Legion Melee normal
 
total_density = 24,
 
layermap_id = 1,
 
{159,12,"",0,0,1,0},
 
{158,2,"",0,0,1,0},
 
{159,4,"",0,0,0,0},
 
{151,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,21,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Robbers fuer die direkte Startregion
 
 
 
mgr.addSpawn (28,22,0,{ -- Robber Melee normal
 
total_density = 1250,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{723,8,"",0,0,1,0},
 
{673,2,"",0,0,0,0},
 
{91,6,"",0,0,0,0},
 
{718,3,"",0,0,1,0},
 
{727,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,22,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,22,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,23,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,23,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (28,23,0,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,23,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,24,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,24,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,24,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,24,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,24,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,25,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,25,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,25,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,25,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,25,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,26,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,26,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,26,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,26,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,27,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,28,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,29,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,29,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,29,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,30,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,30,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,30,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,31,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,31,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,31,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,32,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,32,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,32,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,33,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,33,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,33,0,{ -- Legio Leader
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{155,2,"",0,0,0,0},
 
{154,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,34,0,{ -- Baer / Wildschwein Elite
 
total_density = 8,
 
layermap_id = 3,
 
{56,10,"",0,0,0,0},
 
{111,3,"",0,0,1,0},
 
{226,8,"",0,0,2,0},
 
{235,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,34,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,34,0,{ -- Legio Leader
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{155,2,"",0,0,0,0},
 
{154,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,35,0,{ -- Baer / Earth Elemental Elite
 
total_density = 8,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,5,"",0,0,1,0},
 
{235,2,"",0,0,2,0},
 
{259,3,"",0,0,3,0},
 
{259,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,35,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,35,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,36,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,39,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,39,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,40,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,40,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,41,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,41,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,42,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,42,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,43,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,43,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,43,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,44,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,44,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,44,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,45,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,45,0,{ -- Goblin Hunter Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{208,4,"",0,0,3,0},
 
{208,4,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{63,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,45,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,46,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,46,0,{ -- Boar / Bear Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{773,5,"",0,0,0,0},
 
{771,5,"",0,0,1,0},
 
{772,1,"",0,0,1,0},
 
{783,5,"",0,0,2,0},
 
{785,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,46,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,46,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,47,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,47,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,47,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,48,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,48,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,48,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,55,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,56,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,57,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,58,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,59,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,60,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,61,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,5,0,{ -- Jungelisland Lizards Ranged Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1176,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1179,2,"",0,0,0,0},
 
{1181,3,"",0,0,2,0},
 
{1181,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,5,-1,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,6,0,{ -- Unnamed Spawn Setup
 
total_density = 1500,
 
layermap_id = 1,
 
{1179,4,"",0,0,0,0},
 
{1180,2,"",0,0,1,0},
 
{1181,6,"",0,0,0,0},
 
{1181,6,"",0,0,1,0},
 
{1175,4,"",0,0,2,0},
 
{1181,5,"",0,0,2,0},
 
{1181,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,6,-1,{ -- Jungelisland Lizards Officer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1178,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1181,5,"",0,0,1,0},
 
{1175,3,"",0,0,2,0},
 
{1179,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,7,0,{ -- Jungelisland Lizards Ranged Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1176,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1179,2,"",0,0,0,0},
 
{1181,3,"",0,0,2,0},
 
{1181,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,11,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,11,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,12,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,12,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,13,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,13,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,14,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,14,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,15,0,{ -- Desert Sandppl Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{267,3,"",0,0,1,0},
 
{211,2,"",0,0,2,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,15,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,16,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,16,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,17,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,17,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,18,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,18,-1,{ -- Legion Mage Elite Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,2,"",0,0,1,0},
 
{152,1,"",0,0,1,0},
 
{159,5,"",0,0,0,0},
 
{155,1,"",0,0,0,0},
 
{150,1,"",0,0,2,0},
 
{159,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,18,-1,{ -- Legion Officer Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{154,2,"",0,0,1,0},
 
{151,4,"",0,0,1,0},
 
{159,10,"",0,0,1,0},
 
{159,4,"",0,0,0,0},
 
{150,1,"",0,0,0,0},
 
{155,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,18,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,19,-1,{ -- Legion Offizier Elite Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,5,"",0,0,0,0},
 
{159,5,"",0,0,4,0},
 
{158,1,"",0,0,2,0},
 
{159,5,"",0,0,3,0},
 
{152,1,"",0,0,2,0},
 
{155,2,"",0,0,3,0},
 
{154,1,"",0,0,4,0},
 
{159,5,"",0,0,5,0},
 
{153,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,19,-1,{ -- Legion melee Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{157,3,"",0,0,2,0},
 
{150,3,"",0,0,0,0},
 
{159,13,"",0,0,0,0},
 
{151,4,"",0,0,0,0},
 
{158,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,19,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,20,-1,{ -- Legion Melee Normal Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,2,"",0,0,2,0},
 
{159,5,"",0,0,1,0},
 
{151,1,"",0,0,1,0},
 
{159,5,"",0,0,0,0},
 
{158,2,"",0,0,0,0},
 
{159,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,20,-1,{ -- Legion Melee normal
 
total_density = 24,
 
layermap_id = 1,
 
{159,12,"",0,0,1,0},
 
{158,2,"",0,0,1,0},
 
{159,4,"",0,0,0,0},
 
{151,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,20,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
mgr.addSpawn (29,21,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,21,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,21,-1,{ -- Legion Offizier Elite Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,5,"",0,0,0,0},
 
{159,5,"",0,0,4,0},
 
{158,1,"",0,0,2,0},
 
{159,5,"",0,0,3,0},
 
{152,1,"",0,0,2,0},
 
{155,2,"",0,0,3,0},
 
{154,1,"",0,0,4,0},
 
{159,5,"",0,0,5,0},
 
{153,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,21,-1,{ -- Legion Mage Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{152,2,"",0,0,0,0},
 
{153,2,"",0,0,1,0},
 
{159,10,"",0,0,0,0},
 
{159,2,"",0,0,1,0},
 
{151,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,21,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,22,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,22,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
mgr.addSpawn (29,22,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
mgr.addSpawn (29,22,-1,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Robbers fuer die direkte Startregion
 
 
 
mgr.addSpawn (29,23,0,{ -- Robber Melee normal
 
total_density = 1250,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{723,8,"",0,0,1,0},
 
{673,2,"",0,0,0,0},
 
{91,6,"",0,0,0,0},
 
{718,3,"",0,0,1,0},
 
{727,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,23,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,23,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
mgr.addSpawn (29,23,-1,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,24,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,24,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
mgr.addSpawn (29,24,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,25,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,25,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,25,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,25,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,26,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,26,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,26,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,26,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,27,0,{ -- Baer / Earth Elemental Elite
 
total_density = 8,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,5,"",0,0,1,0},
 
{235,2,"",0,0,2,0},
 
{259,3,"",0,0,3,0},
 
{259,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,28,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,29,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,29,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,29,0,{ -- Legio Leader
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{155,2,"",0,0,0,0},
 
{154,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,30,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,30,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,30,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,31,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,31,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,31,0,{ -- Legio Leader
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{155,2,"",0,0,0,0},
 
{154,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,32,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,32,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,32,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,33,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,33,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,33,0,{ -- Legio Leader
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{155,2,"",0,0,0,0},
 
{154,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,34,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,34,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,34,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,34,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,35,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,35,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,36,0,{ -- Boar / Bear Human
 
total_density = 8,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{771,5,"",0,0,2,0},
 
{773,5,"",0,0,3,0},
 
{774,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,36,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,37,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,37,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,38,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,38,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,38,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,38,-1,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,39,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,39,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,40,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,40,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,41,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,41,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,42,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,42,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,42,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,43,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,43,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,43,0,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,44,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,44,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,44,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,45,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,45,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,45,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,46,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,46,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,46,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,46,-1,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,46,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,47,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,47,0,{ -- Boar / Bear Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{773,5,"",0,0,0,0},
 
{771,5,"",0,0,1,0},
 
{772,1,"",0,0,1,0},
 
{783,5,"",0,0,2,0},
 
{785,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,47,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,47,-1,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,47,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,48,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,48,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,55,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,55,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,56,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,57,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,57,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,58,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,58,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,59,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,60,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,61,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,2,0,{ -- Jungelisland Lizards Officer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1178,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1181,5,"",0,0,1,0},
 
{1175,3,"",0,0,2,0},
 
{1179,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,3,0,{ -- Jungelisland Lizards Officer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1178,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1181,5,"",0,0,1,0},
 
{1175,3,"",0,0,2,0},
 
{1179,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,4,0,{ -- Unnamed Spawn Setup
 
total_density = 1500,
 
layermap_id = 1,
 
{1179,4,"",0,0,0,0},
 
{1180,2,"",0,0,1,0},
 
{1181,6,"",0,0,0,0},
 
{1181,6,"",0,0,1,0},
 
{1175,4,"",0,0,2,0},
 
{1181,5,"",0,0,2,0},
 
{1181,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,5,0,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,5,-1,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,6,0,{ -- Jungelisland Lizards Ranged Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1176,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1179,2,"",0,0,0,0},
 
{1181,3,"",0,0,2,0},
 
{1181,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,6,-1,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,8,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,8,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,9,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,12,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,12,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,13,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,13,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,14,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,14,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,15,0,{ -- Desert Stonearmy melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,3,"",0,0,1,0},
 
{1193,12,"",0,0,2,0},
 
{1194,3,"",0,0,2,0},
 
{1195,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,15,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,16,0,{ -- Desert Stonearmy ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1198,2,"",0,0,1,0},
 
{1193,5,"",0,0,0,0},
 
{1193,2,"",0,0,0,0},
 
{1195,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,16,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,17,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,17,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,18,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,18,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Robbers fuer die direkte Startregion
 
 
 
mgr.addSpawn (30,21,0,{ -- Robber Melee normal
 
total_density = 1250,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{723,8,"",0,0,1,0},
 
{673,2,"",0,0,0,0},
 
{91,6,"",0,0,0,0},
 
{718,3,"",0,0,1,0},
 
{727,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,21,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,22,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (30,22,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,22,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
mgr.addSpawn (30,22,-1,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
mgr.addSpawn (30,23,0,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,23,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,23,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (30,23,-1,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
mgr.addSpawn (30,24,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,24,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,24,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (30,25,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,25,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,25,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,26,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,27,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,28,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
mgr.addSpawn (30,28,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,28,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,29,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,29,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,29,0,{ -- Legio Leader
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{155,2,"",0,0,0,0},
 
{154,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,30,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,30,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,30,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,30,-1,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,31,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,31,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,31,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,32,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,32,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,32,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,33,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,33,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,33,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,34,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,34,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,34,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,34,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,34,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (30,34,-2,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,35,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,35,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,36,0,{ -- Bear Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{773,5,"",0,0,0,0},
 
{772,1,"",0,0,1,0},
 
{771,10,"",0,0,1,0},
 
{773,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,36,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,37,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,37,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,38,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,38,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,38,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,38,-1,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
mgr.addSpawn (30,39,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,39,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,39,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,39,-1,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,39,-2,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
mgr.addSpawn (30,40,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,40,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,41,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,41,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,42,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,42,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,43,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,43,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,43,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,44,0,{ -- Goblin Shaman Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{208,5,"",0,0,2,0},
 
{140,2,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,44,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,44,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,44,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,45,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,45,0,{ -- Goblin Shaman Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{208,5,"",0,0,2,0},
 
{140,2,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,45,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,45,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,46,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,46,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,46,0,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,47,0,{ -- Boar / Bear Human
 
total_density = 8,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{771,5,"",0,0,2,0},
 
{773,5,"",0,0,3,0},
 
{774,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,47,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,47,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,48,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,48,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,48,0,{ -- No Level 3 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,55,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,55,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,56,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,56,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,57,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,58,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,58,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,59,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,59,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,60,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,1,0,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,2,0,{ -- Jungelisland Lizards Officer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1178,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1181,5,"",0,0,1,0},
 
{1175,3,"",0,0,2,0},
 
{1179,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,3,0,{ -- Jungelisland Lizards Ranged Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1176,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1179,2,"",0,0,0,0},
 
{1181,3,"",0,0,2,0},
 
{1181,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,4,0,{ -- Jungelisland Lizards Officer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1178,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1181,5,"",0,0,1,0},
 
{1175,3,"",0,0,2,0},
 
{1179,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,5,0,{ -- Unnamed Spawn Setup
 
total_density = 1500,
 
layermap_id = 1,
 
{1179,4,"",0,0,0,0},
 
{1180,2,"",0,0,1,0},
 
{1181,6,"",0,0,0,0},
 
{1181,6,"",0,0,1,0},
 
{1175,4,"",0,0,2,0},
 
{1181,5,"",0,0,2,0},
 
{1181,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,7,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,7,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,8,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,8,-1,{ -- spiderdungeon
 
total_density = 600,
 
layermap_id = 3,
 
{1530,15,"",0,0,1,0},
 
{1531,12,"",0,0,2,0},
 
{204,5,"",0,0,0,0},
 
{1455,3,"",0,0,2,0},
 
{242,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,8,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,11,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,12,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,12,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,13,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,13,0,{ -- Desert Stonearmy ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1198,2,"",0,0,1,0},
 
{1193,5,"",0,0,0,0},
 
{1193,2,"",0,0,0,0},
 
{1195,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,14,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,14,0,{ -- Desert Stonearmy ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1198,2,"",0,0,1,0},
 
{1193,5,"",0,0,0,0},
 
{1193,2,"",0,0,0,0},
 
{1195,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,14,-1,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,15,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,15,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,15,-1,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,16,0,{ -- Desert Stonearmy melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,3,"",0,0,1,0},
 
{1193,12,"",0,0,2,0},
 
{1194,3,"",0,0,2,0},
 
{1195,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,16,-1,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,17,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,17,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,18,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,18,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,21,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,21,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,21,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,22,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,22,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,22,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,23,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,23,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,23,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,23,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,24,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,24,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,24,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,25,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,25,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,25,0,{ -- Legio Warrior Big Group
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
{151,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,26,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,26,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,26,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,27,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,27,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,27,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,27,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,28,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,28,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,28,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,29,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,29,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,29,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,30,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,30,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,30,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,31,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,31,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,31,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,32,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,32,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,32,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,33,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,33,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,33,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,34,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,34,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,34,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,34,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (31,34,-2,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,35,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,35,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,36,0,{ -- Bear Human
 
total_density = 400,
 
layermap_id = 3,
 
{773,8,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{771,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,36,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,37,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,37,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,38,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,38,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,39,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,39,0,{ -- Human Jagdgebiet Boar
 
total_density = 1000,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{783,5,"",0,0,1,0},
 
{786,5,"",0,0,2,0},
 
{785,5,"",0,0,2,0},
 
} )
 
mgr.addSpawn (31,40,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,40,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,41,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,41,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,42,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,42,0,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,43,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,43,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,44,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,44,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,44,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,45,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,45,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,45,0,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,46,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,46,0,{ -- Warrior hunter Officer
 
total_density = 350,
 
layermap_id = 3,
 
{63,8,"",0,0,1,0},
 
{143,2,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
 
{832,4,"",0,0,0,0},
 
{428,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,46,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,47,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,54,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,55,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,55,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,55,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (31,55,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,56,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,56,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,56,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (31,56,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,57,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,57,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (31,57,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,58,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,58,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (31,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,59,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,59,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,60,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,61,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,1,0,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,2,0,{ -- Unnamed Spawn Setup
 
total_density = 1500,
 
layermap_id = 1,
 
{1179,4,"",0,0,0,0},
 
{1180,2,"",0,0,1,0},
 
{1181,6,"",0,0,0,0},
 
{1181,6,"",0,0,1,0},
 
{1175,4,"",0,0,2,0},
 
{1181,5,"",0,0,2,0},
 
{1181,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,4,0,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,5,0,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,7,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,7,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,8,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,8,-1,{ -- spiderdungeon
 
total_density = 1250,
 
layermap_id = 3,
 
{1530,4,"",0,0,1,0},
 
{1531,2,"",0,0,2,0},
 
{204,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,8,0,{ -- Garema leader elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,1,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{380,1,"",0,0,0,0},
 
{381,5,"",0,0,2,0},
 
{385,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,11,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,12,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,12,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,13,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,13,0,{ -- Desert Stonearmy ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1198,2,"",0,0,1,0},
 
{1193,5,"",0,0,0,0},
 
{1193,2,"",0,0,0,0},
 
{1195,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,14,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,14,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,15,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,15,0,{ -- Desert Stonearmy Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,9,"",0,0,1,0},
 
{1194,1,"",0,0,2,0},
 
{1195,4,"",0,0,2,0},
 
{1196,1,"",0,0,1,0},
 
{1193,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,15,-1,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,16,0,{ -- Desert Stonearmy Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,9,"",0,0,1,0},
 
{1194,1,"",0,0,2,0},
 
{1195,4,"",0,0,2,0},
 
{1196,1,"",0,0,1,0},
 
{1193,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,17,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,17,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,18,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,18,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,19,-1,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,21,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,21,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,21,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,22,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,22,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,22,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,22,-1,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,23,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,23,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,23,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,23,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,24,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,24,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,24,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,25,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,25,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,25,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,25,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,26,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,26,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,26,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,26,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,27,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,27,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,27,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,28,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,28,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,28,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,28,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,29,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,29,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,29,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,30,0,{ -- Ratten Undead Easy Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{68,12,"",0,0,1,0},
 
{194,2,"",0,0,0,0},
 
{194,2,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{69,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,30,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,30,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,31,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,31,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,31,0,{ -- Legio Warrior Big Group
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
{151,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,32,0,{ -- Ratten Undead Easy Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{68,12,"",0,0,1,0},
 
{194,2,"",0,0,0,0},
 
{194,2,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{69,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,32,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,32,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,33,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,33,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,33,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,34,0,{ -- Ratten Undead / Earth Elemental
 
total_density = 1000,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{68,5,"",0,0,2,0},
 
{69,3,"",0,0,1,0},
 
{259,8,"",0,0,0,0},
 
{194,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,34,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,34,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,34,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,35,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,35,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,36,0,{ -- Boar / Bear Human
 
total_density = 8,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{771,5,"",0,0,2,0},
 
{773,5,"",0,0,3,0},
 
{774,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,36,0,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
mgr.addSpawn (32,37,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,37,0,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,38,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,38,0,{ -- Human Jagdgebiet Boar
 
total_density = 1000,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{783,5,"",0,0,1,0},
 
{786,5,"",0,0,2,0},
 
{785,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,39,0,{ -- Boar / Bear Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{773,5,"",0,0,0,0},
 
{771,5,"",0,0,1,0},
 
{772,1,"",0,0,1,0},
 
{783,5,"",0,0,2,0},
 
{785,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,39,0,{ -- Human Jagdgebiet Boar
 
total_density = 1000,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{783,5,"",0,0,1,0},
 
{786,5,"",0,0,2,0},
 
{785,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,40,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,40,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,40,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,41,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
mgr.addSpawn (32,41,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,42,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,42,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,42,0,{ -- Mascarell CC Elite
 
total_density = 1000,
 
layermap_id = 2,
 
{872,8,"",0,0,0,0},
 
{1019,2,"",0,0,0,0},
 
{872,3,"",0,0,1,0},
 
{876,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,43,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,43,0,{ -- Mascarell CC Elite
 
total_density = 1000,
 
layermap_id = 2,
 
{872,8,"",0,0,0,0},
 
{1019,2,"",0,0,0,0},
 
{872,3,"",0,0,1,0},
 
{876,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,44,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,44,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,45,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,45,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,45,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,46,0,{ -- Goblin CC / ranged Group
 
total_density = 400,
 
layermap_id = 3,
 
{63,5,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
 
{428,1,"",0,0,1,0},
 
{63,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,46,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,54,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,54,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,55,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,55,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (32,55,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,56,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,56,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,56,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (32,56,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,56,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,57,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,57,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (32,57,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,58,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,58,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (32,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,59,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,59,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,60,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,61,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,6,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,7,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,7,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,8,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,8,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,9,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,11,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,12,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,13,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,13,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,14,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,14,0,{ -- Desert Stonearmy Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,9,"",0,0,1,0},
 
{1194,1,"",0,0,2,0},
 
{1195,4,"",0,0,3,0},
 
{1196,1,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,15,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,15,0,{ -- Desert Stonearmy Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,9,"",0,0,1,0},
 
{1194,1,"",0,0,2,0},
 
{1195,4,"",0,0,3,0},
 
{1196,1,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,16,0,{ -- Desert Stonearmy ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1198,2,"",0,0,1,0},
 
{1193,5,"",0,0,0,0},
 
{1193,2,"",0,0,0,0},
 
{1195,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,17,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,17,0,{ -- Desert Stonearmy ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,1,0},
 
{1198,1,"",0,0,1,0},
 
{1193,3,"",0,0,0,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,18,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,18,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,19,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,19,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,19,-1,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,22,-1,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,23,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,23,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,23,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,24,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,24,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,24,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,25,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,25,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,25,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,25,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,26,0,{ -- Ratten Undead Easy Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{68,12,"",0,0,1,0},
 
{194,2,"",0,0,0,0},
 
{194,2,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{69,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,26,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,26,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,27,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,27,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,27,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,28,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,28,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,28,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,29,0,{ -- Ratten Undead Easy Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{68,12,"",0,0,1,0},
 
{194,2,"",0,0,0,0},
 
{194,2,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{69,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,29,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,29,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,30,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,30,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,30,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,31,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,31,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,31,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,32,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,32,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,32,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,33,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,33,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,33,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,34,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,34,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,34,0,{ -- No Level 3 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,35,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,35,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,36,0,{ -- Wolf / Baer Human
 
total_density = 14,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{764,1,"",0,0,3,0},
 
{763,8,"",0,0,3,0},
 
{761,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,36,0,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,37,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,37,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
mgr.addSpawn (33,38,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,38,0,{ -- Human Jagdgebiet Boar
 
total_density = 1000,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{783,5,"",0,0,1,0},
 
{786,5,"",0,0,2,0},
 
{785,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,38,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,39,0,{ -- Bear Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{773,5,"",0,0,0,0},
 
{772,1,"",0,0,1,0},
 
{771,10,"",0,0,1,0},
 
{773,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,39,0,{ -- Human Jagdgebiet Boar
 
total_density = 1000,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{783,5,"",0,0,1,0},
 
{786,5,"",0,0,2,0},
 
{785,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,40,0,{ -- Bear Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{773,5,"",0,0,0,0},
 
{772,1,"",0,0,1,0},
 
{771,10,"",0,0,1,0},
 
{773,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,40,0,{ -- Human Jagdgebiet Boar
 
total_density = 1000,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{783,5,"",0,0,1,0},
 
{786,5,"",0,0,2,0},
 
{785,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,41,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,41,0,{ -- Human Crusade Ragned Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{867,2,"",0,0,1,0},
 
{864,4,"",0,0,2,0},
 
{868,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,42,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,42,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,42,0,{ -- Mascarell Ranged Elite
 
total_density = 1000,
 
layermap_id = 2,
 
{1016,8,"",0,0,1,0},
 
{1017,2,"",0,0,1,0},
 
{876,2,"",0,0,0,0},
 
{872,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,43,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,43,0,{ -- Mascarell CC Elite
 
total_density = 1000,
 
layermap_id = 2,
 
{872,8,"",0,0,0,0},
 
{1019,2,"",0,0,0,0},
 
{872,3,"",0,0,1,0},
 
{876,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,44,0,{ -- Human Crusade CC Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{865,3,"",0,0,1,0},
 
{864,3,"",0,0,0,0},
 
{866,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,44,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,45,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,45,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,45,0,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,46,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,46,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,46,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,47,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,55,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (33,55,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,55,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,56,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,56,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,56,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,56,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,57,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,57,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,57,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,58,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,58,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (33,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,58,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,58,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,59,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,59,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (33,59,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,60,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,61,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,2,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,3,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,4,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,5,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,6,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,6,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,7,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,7,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,8,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,8,0,{ -- Garema mage elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{381,7,"",0,0,0,0},
 
{387,2,"",0,0,0,0},
 
{386,2,"",0,0,1,0},
 
{381,7,"",0,0,2,0},
 
{380,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,9,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,9,-1,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,10,-1,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,11,-1,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,11,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 2,
 
{190,4,"",0,0,3,0},
 
{81,1,"",0,0,1,0},
 
{190,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,12,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,12,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,12,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,13,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,13,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,13,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,14,0,{ -- Desert Stonearmy Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,9,"",0,0,1,0},
 
{1194,1,"",0,0,2,0},
 
{1195,4,"",0,0,2,0},
 
{1196,1,"",0,0,1,0},
 
{1193,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,14,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,15,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,15,0,{ -- Desert Stonearmy Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,9,"",0,0,1,0},
 
{1194,1,"",0,0,2,0},
 
{1195,4,"",0,0,3,0},
 
{1196,1,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,16,0,{ -- Desert Stonearmy ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1198,2,"",0,0,1,0},
 
{1193,5,"",0,0,0,0},
 
{1193,2,"",0,0,0,0},
 
{1195,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,17,0,{ -- Desert Stonearmy melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,3,"",0,0,1,0},
 
{1193,12,"",0,0,2,0},
 
{1194,3,"",0,0,2,0},
 
{1195,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,17,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,18,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,18,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,19,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,19,-1,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,22,-1,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,23,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
mgr.addSpawn (34,23,0,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,23,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,24,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
mgr.addSpawn (34,24,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,24,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,24,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Robbers fuer die direkte Startregion
 
 
 
mgr.addSpawn (34,25,0,{ -- Robber Melee normal
 
total_density = 1250,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{723,8,"",0,0,1,0},
 
{673,2,"",0,0,0,0},
 
{91,6,"",0,0,0,0},
 
{718,3,"",0,0,1,0},
 
{727,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,25,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,25,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,26,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,26,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,26,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,27,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,27,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,27,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,27,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,28,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,28,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,28,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,29,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,29,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,29,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,30,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,30,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,30,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,30,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,30,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,31,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,31,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,31,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,31,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,32,0,{ -- Ratten Undead / Earth Elemental
 
total_density = 1000,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{68,5,"",0,0,2,0},
 
{69,3,"",0,0,1,0},
 
{259,8,"",0,0,0,0},
 
{194,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,32,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,32,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Geister fuer die HE Region Quests Dungeon
 
 
 
mgr.addSpawn (34,32,-1,{ -- Ghost Dungeon HE
 
total_density = 750,
 
layermap_id = 2,
 
{628,3,"",0,0,1,0},
 
{629,1,"",0,0,1,0},
 
} )
 
 
 
--Quest: 257 Felix, Christian
 
 
 
mgr.addSpawn (34,32,-1,{ -- Dungeon Elementals
 
total_density = 750,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,33,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,33,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,34,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,34,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Quest: 257 Felix, Christian
 
 
 
mgr.addSpawn (34,34,-1,{ -- Dungeon Elementals
 
total_density = 750,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,35,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,35,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,36,0,{ -- Wolf / Baer Human
 
total_density = 14,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{764,1,"",0,0,3,0},
 
{763,8,"",0,0,3,0},
 
{761,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,36,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (34,37,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,37,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,37,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,37,-2,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,37,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (34,38,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,38,0,{ -- Human Jagdgebiet Wolf
 
total_density = 1000,
 
layermap_id = 1,
 
{762,5,"",0,0,1,0},
 
{761,5,"",0,0,1,0},
 
{763,5,"",0,0,2,0},
 
{764,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,38,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,39,0,{ -- Bear Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{773,5,"",0,0,0,0},
 
{772,1,"",0,0,1,0},
 
{771,10,"",0,0,1,0},
 
{773,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,39,0,{ -- Jagdgebiet Baer
 
total_density = 750,
 
layermap_id = 1,
 
{774,5,"",0,0,1,0},
 
{773,5,"",0,0,1,0},
 
{772,5,"",0,0,2,0},
 
{771,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,40,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,40,0,{ -- Jagdgebiet Baer
 
total_density = 750,
 
layermap_id = 1,
 
{774,5,"",0,0,1,0},
 
{773,5,"",0,0,1,0},
 
{772,5,"",0,0,2,0},
 
{771,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,41,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
mgr.addSpawn (34,41,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,42,0,{ -- Human Crusade Ragned Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{867,2,"",0,0,1,0},
 
{864,4,"",0,0,2,0},
 
{868,2,"",0,0,1,0},
 
} )
 
mgr.addSpawn (34,42,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,43,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,43,-1,{ -- T-Energy Menschen
 
total_density = 750,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,43,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,43,-1,{ -- Human Crusade Ragned Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{867,2,"",0,0,1,0},
 
{864,4,"",0,0,2,0},
 
{868,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,44,0,{ -- Human Crusade CC Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{865,3,"",0,0,1,0},
 
{864,3,"",0,0,0,0},
 
{866,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,44,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,44,-1,{ -- T-Energy Menschen
 
total_density = 750,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,44,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,44,-1,{ -- Human Crusade Mage Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{869,2,"",0,0,0,0},
 
{868,3,"",0,0,2,0},
 
{865,1,"",0,0,0,0},
 
{866,4,"",0,0,2,0},
 
{864,10,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,45,0,{ -- Goblin Hunter Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{208,4,"",0,0,3,0},
 
{208,4,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{63,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,45,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,45,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,46,0,{ -- Goblin Hunter Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{208,4,"",0,0,3,0},
 
{208,4,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{63,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,46,0,{ -- Warrior Hunter Elite
 
total_density = 350,
 
layermap_id = 3,
 
{63,2,"",0,0,0,0},
 
{63,3,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,46,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,47,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,54,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,54,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,55,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,55,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,56,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,56,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,56,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,57,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,57,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,57,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,57,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,58,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,58,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (34,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,58,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,59,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (34,59,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,59,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,2,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,3,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,4,0,{ -- Jungel Demons  Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,0,0},
 
{1853,1,"",0,0,0,0},
 
{1202,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,5,0,{ -- Jungel Demons  Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,0,0},
 
{1853,1,"",0,0,0,0},
 
{1202,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,6,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,6,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,7,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,8,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,8,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,9,0,{ -- Garema mage elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{381,7,"",0,0,0,0},
 
{387,2,"",0,0,0,0},
 
{386,2,"",0,0,1,0},
 
{381,7,"",0,0,2,0},
 
{380,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,9,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,10,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,10,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,10,-1,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,10,-2,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,11,-1,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,11,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 2,
 
{190,4,"",0,0,3,0},
 
{81,1,"",0,0,1,0},
 
{190,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,11,-2,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,12,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,12,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,12,-2,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,13,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,13,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,13,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,14,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,14,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,15,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,15,0,{ -- Desert Stonearmy melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,3,"",0,0,1,0},
 
{1193,12,"",0,0,2,0},
 
{1194,3,"",0,0,2,0},
 
{1195,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,16,0,{ -- Desert Stonearmy ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,1,0},
 
{1198,1,"",0,0,1,0},
 
{1193,3,"",0,0,0,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,17,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,17,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,18,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,18,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,19,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,19,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Robbers fuer die direkte Startregion
 
 
 
mgr.addSpawn (35,23,0,{ -- Robber Melee normal
 
total_density = 1250,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{723,8,"",0,0,1,0},
 
{673,2,"",0,0,0,0},
 
{91,6,"",0,0,0,0},
 
{718,3,"",0,0,1,0},
 
{727,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,23,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,23,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (35,24,0,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,24,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,24,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,24,-1,{ -- HE Dungeonspiders small
 
total_density = 1500,
 
layermap_id = 2,
 
{1530,1,"",0,0,0,0},
 
{1531,5,"",0,0,1,0},
 
{1530,5,"",0,0,0,0},
 
} )
 
mgr.addSpawn (35,25,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,25,0,{ -- Ratten Undead Easy Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{68,12,"",0,0,1,0},
 
{194,2,"",0,0,0,0},
 
{194,2,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{69,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,25,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,26,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,26,0,{ -- Pirates HE Captain elite
 
total_density = 1750,
 
layermap_id = 1,
 
{744,5,"",0,0,1,0},
 
{621,12,"",0,0,1,0},
 
{611,8,"",0,0,1,0},
 
{744,6,"",0,0,0,0},
 
{663,12,"",0,0,0,0},
 
{733,2,"",0,0,0,0},
 
{732,6,"",0,0,0,0},
 
{746,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,26,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,26,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,27,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,27,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,27,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,28,0,{ -- Pirates HE Captain elite
 
total_density = 1750,
 
layermap_id = 1,
 
{744,5,"",0,0,1,0},
 
{621,12,"",0,0,1,0},
 
{611,8,"",0,0,1,0},
 
{744,6,"",0,0,0,0},
 
{663,12,"",0,0,0,0},
 
{733,2,"",0,0,0,0},
 
{732,6,"",0,0,0,0},
 
{746,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,28,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,28,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,29,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,29,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,29,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,30,0,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,30,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,30,0,{ -- Ratten Undead Easy Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{68,12,"",0,0,1,0},
 
{194,2,"",0,0,0,0},
 
{194,2,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{69,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,31,0,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,31,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,31,0,{ -- Ratten Undead Easy Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{68,12,"",0,0,1,0},
 
{194,2,"",0,0,0,0},
 
{194,2,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{69,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,32,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,32,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Geister fuer die HE Region Quests Dungeon
 
 
 
mgr.addSpawn (35,32,-1,{ -- Ghost Dungeon HE
 
total_density = 750,
 
layermap_id = 2,
 
{628,3,"",0,0,1,0},
 
{629,1,"",0,0,1,0},
 
} )
 
 
 
--Quest: 257 Felix, Christian
 
 
 
mgr.addSpawn (35,32,-1,{ -- Dungeon Elementals
 
total_density = 750,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,34,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Quest: 257 Felix, Christian
 
 
 
mgr.addSpawn (35,34,-1,{ -- Dungeon Elementals
 
total_density = 750,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
mgr.addSpawn (35,35,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,35,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (35,36,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,36,0,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,37,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,37,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,38,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,38,0,{ -- Human Jagdgebiet Wolf
 
total_density = 1000,
 
layermap_id = 1,
 
{762,5,"",0,0,1,0},
 
{761,5,"",0,0,1,0},
 
{763,5,"",0,0,2,0},
 
{764,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,38,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (35,39,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,39,0,{ -- Human Jagdgebiet Wolf
 
total_density = 1000,
 
layermap_id = 1,
 
{762,5,"",0,0,1,0},
 
{761,5,"",0,0,1,0},
 
{763,5,"",0,0,2,0},
 
{764,5,"",0,0,2,0},
 
} )
 
mgr.addSpawn (35,40,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,40,0,{ -- Human Jagdgebiet Wolf
 
total_density = 1000,
 
layermap_id = 1,
 
{762,5,"",0,0,1,0},
 
{761,5,"",0,0,1,0},
 
{763,5,"",0,0,2,0},
 
{764,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,40,0,{ -- Mascarell Ranged Elite
 
total_density = 1000,
 
layermap_id = 2,
 
{1016,8,"",0,0,1,0},
 
{1017,2,"",0,0,1,0},
 
{876,2,"",0,0,0,0},
 
{872,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,41,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,41,0,{ -- Mascarell CC Elite
 
total_density = 1000,
 
layermap_id = 2,
 
{872,8,"",0,0,0,0},
 
{1019,2,"",0,0,0,0},
 
{872,3,"",0,0,1,0},
 
{876,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,41,-1,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,42,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,42,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,43,0,{ -- Human Crusade Mage Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{869,2,"",0,0,0,0},
 
{868,3,"",0,0,2,0},
 
{865,1,"",0,0,0,0},
 
{866,4,"",0,0,2,0},
 
{864,10,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,44,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,44,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,45,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,46,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,47,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,54,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,55,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,55,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,56,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,56,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,56,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,57,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,57,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (35,57,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,57,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,58,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,58,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,58,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,58,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,58,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,63,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,2,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,3,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,4,0,{ -- Jungel Demons  Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,0,0},
 
{1853,1,"",0,0,0,0},
 
{1202,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,5,0,{ -- Jungel Demons  Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,0,0},
 
{1853,1,"",0,0,0,0},
 
{1202,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,6,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,6,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,7,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,8,0,{ -- Garema leader elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,1,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{380,1,"",0,0,0,0},
 
{381,5,"",0,0,2,0},
 
{385,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,8,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,9,0,{ -- Garema leader elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,1,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{380,1,"",0,0,0,0},
 
{381,5,"",0,0,2,0},
 
{385,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,9,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,10,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,10,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,13,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,14,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,14,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,15,0,{ -- Desert Stonearmy melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,3,"",0,0,1,0},
 
{1193,12,"",0,0,2,0},
 
{1194,3,"",0,0,2,0},
 
{1195,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,15,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,16,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,16,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,17,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,17,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,18,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,18,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,19,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,19,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,20,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,20,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,22,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,23,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,23,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
mgr.addSpawn (36,23,0,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,24,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,24,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
mgr.addSpawn (36,24,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,25,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
mgr.addSpawn (36,25,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,25,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,25,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,26,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,26,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,26,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,27,0,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,27,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,27,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,28,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,28,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,28,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,29,0,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,29,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,29,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,30,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,30,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,30,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,31,0,{ -- Pirates HE Captain elite
 
total_density = 1750,
 
layermap_id = 1,
 
{744,5,"",0,0,1,0},
 
{621,12,"",0,0,1,0},
 
{611,8,"",0,0,1,0},
 
{744,6,"",0,0,0,0},
 
{663,12,"",0,0,0,0},
 
{733,2,"",0,0,0,0},
 
{732,6,"",0,0,0,0},
 
{746,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,31,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,31,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,32,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,32,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Geister fuer die HE Region Quests Dungeon
 
 
 
mgr.addSpawn (36,32,-1,{ -- Ghost Dungeon HE
 
total_density = 750,
 
layermap_id = 2,
 
{628,3,"",0,0,1,0},
 
{629,1,"",0,0,1,0},
 
} )
 
 
 
--Quest: 257 Felix, Christian
 
 
 
mgr.addSpawn (36,32,-1,{ -- Dungeon Elementals
 
total_density = 750,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,34,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Quest: 257 Felix, Christian
 
 
 
mgr.addSpawn (36,34,-1,{ -- Dungeon Elementals
 
total_density = 750,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,35,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Quest: 257 Felix, Christian
 
 
 
mgr.addSpawn (36,35,-1,{ -- Dungeon Elementals
 
total_density = 750,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,36,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,36,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,37,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,37,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
mgr.addSpawn (36,38,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,38,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
mgr.addSpawn (36,39,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,39,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,40,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,40,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,40,0,{ -- Mascarell Leader Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{876,4,"",0,0,0,0},
 
{1018,2,"",0,0,1,0},
 
{872,8,"",0,0,1,0},
 
{1019,1,"",0,0,1,0},
 
{1016,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,41,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,41,0,{ -- Mascarell Ranged Elite
 
total_density = 1000,
 
layermap_id = 2,
 
{1016,8,"",0,0,1,0},
 
{1017,2,"",0,0,1,0},
 
{876,2,"",0,0,0,0},
 
{872,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,41,-1,{ -- Human Crusade Ragned Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{867,2,"",0,0,1,0},
 
{864,4,"",0,0,2,0},
 
{868,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,42,0,{ -- Human Crusade Mage Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,0,0},
 
{866,2,"",0,0,1,0},
 
{868,3,"",0,0,0,0},
 
{865,1,"",0,0,0,0},
 
{866,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,42,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,43,0,{ -- Human Crusade Ragned Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{867,2,"",0,0,1,0},
 
{864,4,"",0,0,2,0},
 
{868,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,44,0,{ -- Human Crusade CC Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{865,3,"",0,0,1,0},
 
{864,3,"",0,0,0,0},
 
{866,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,44,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,45,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,46,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,47,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,48,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,56,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,56,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,57,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,57,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,58,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (36,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,58,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,59,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,59,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,59,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,59,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,3,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,3,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,4,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,4,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,5,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,5,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,6,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,6,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,7,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,7,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,8,0,{ -- Garema mage
 
total_density = 1250,
 
layermap_id = 1,
 
{387,5,"",0,0,1,0},
 
{385,3,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,4,"",0,0,0,0},
 
{387,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,8,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,9,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,9,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,10,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,10,0,{ -- Garema melee
 
total_density = 750,
 
layermap_id = 1,
 
{381,10,"",0,0,0,0},
 
{380,1,"",0,0,0,0},
 
{389,2,"",0,0,1,0},
 
{381,6,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,11,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,11,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,12,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,12,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,13,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,13,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,14,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,14,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,15,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,15,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,16,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,17,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,17,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,18,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,18,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,19,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,19,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,20,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,20,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,21,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,21,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,21,-1,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,21,-1,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,23,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,23,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,23,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,23,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,24,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,24,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,24,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,24,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,25,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,25,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
mgr.addSpawn (37,25,0,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,26,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,26,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,26,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,26,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,27,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,27,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,27,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,27,-1,{ -- HE Dungeonspiders small
 
total_density = 1500,
 
layermap_id = 2,
 
{1530,1,"",0,0,0,0},
 
{1531,5,"",0,0,1,0},
 
{1530,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,30,0,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,30,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,30,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,31,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,31,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,31,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,32,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,32,0,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,32,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,35,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,35,0,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,36,0,{ -- Wolf / Baer Human
 
total_density = 14,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{764,1,"",0,0,3,0},
 
{763,8,"",0,0,3,0},
 
{761,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,36,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,36,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,37,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,37,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (37,38,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,38,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,39,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,39,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
mgr.addSpawn (37,40,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,40,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,41,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,42,0,{ -- Human Crusade Leader Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{874,3,"",0,0,0,0},
 
{864,5,"",0,0,0,0},
 
{1005,1,"",0,0,0,0},
 
{866,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,42,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,43,0,{ -- Human Crusade CC Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{865,3,"",0,0,1,0},
 
{864,3,"",0,0,0,0},
 
{866,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,44,0,{ -- Human Crusade CC Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{865,3,"",0,0,1,0},
 
{864,3,"",0,0,0,0},
 
{866,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,44,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,44,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,44,-1,{ -- T-Energy Menschen
 
total_density = 750,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,45,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,45,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,46,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,47,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,48,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,56,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,56,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,57,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,57,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,57,-2,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,58,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,58,-2,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,59,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,3,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,4,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,4,0,{ -- Garema mage elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{381,7,"",0,0,0,0},
 
{387,2,"",0,0,0,0},
 
{386,2,"",0,0,1,0},
 
{381,7,"",0,0,2,0},
 
{380,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,5,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,5,0,{ -- Garema leader elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,1,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{380,1,"",0,0,0,0},
 
{381,5,"",0,0,2,0},
 
{385,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,6,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,6,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,7,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,7,0,{ -- Garema mage elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{381,7,"",0,0,0,0},
 
{387,2,"",0,0,0,0},
 
{386,2,"",0,0,1,0},
 
{381,7,"",0,0,2,0},
 
{380,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,8,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,8,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,9,0,{ -- Garema leader elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,1,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{380,1,"",0,0,0,0},
 
{381,5,"",0,0,2,0},
 
{385,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,9,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,10,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,10,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,11,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,11,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,12,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,12,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,13,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,13,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,14,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,14,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,15,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,15,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,16,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,16,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,17,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,17,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,18,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,18,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,19,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,19,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,20,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,20,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,21,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,22,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,23,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,24,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,25,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,25,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,25,0,{ -- Pirates Range
 
total_density = 750,
 
layermap_id = 1,
 
{581,2,"",0,0,0,0},
 
{583,2,"",0,0,1,0},
 
{584,2,"",0,0,1,0},
 
{620,3,"",0,0,0,0},
 
{623,5,"",0,0,1,0},
 
{620,2,"",0,0,2,0},
 
{581,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,26,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,26,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,26,0,{ -- Pirates Range
 
total_density = 750,
 
layermap_id = 1,
 
{581,2,"",0,0,0,0},
 
{583,2,"",0,0,1,0},
 
{584,2,"",0,0,1,0},
 
{620,3,"",0,0,0,0},
 
{623,5,"",0,0,1,0},
 
{620,2,"",0,0,2,0},
 
{581,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,31,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,31,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,31,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,32,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,32,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,32,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,35,0,{ -- Bear Human
 
total_density = 400,
 
layermap_id = 3,
 
{773,8,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{771,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,36,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,36,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,37,0,{ -- Wolf / Baer Human
 
total_density = 14,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{764,1,"",0,0,3,0},
 
{763,8,"",0,0,3,0},
 
{761,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,37,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,37,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,38,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,38,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
mgr.addSpawn (38,39,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,39,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,40,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,40,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,41,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,41,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,42,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,42,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,43,0,{ -- Human Crusade Mage Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,0,0},
 
{866,2,"",0,0,1,0},
 
{868,3,"",0,0,0,0},
 
{865,1,"",0,0,0,0},
 
{866,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,44,0,{ -- Human Crusade Leader Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{874,3,"",0,0,0,0},
 
{864,5,"",0,0,0,0},
 
{1005,1,"",0,0,0,0},
 
{866,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,44,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,44,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,44,-1,{ -- T-Energy Menschen
 
total_density = 750,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,45,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,45,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,46,0,{ -- Human Crusade Leader Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{874,7,"",0,0,0,0},
 
{1005,3,"",0,0,1,0},
 
{868,4,"",0,0,0,0},
 
{864,5,"",0,0,1,0},
 
{864,8,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,46,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,47,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,47,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,47,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,48,0,{ -- Human Crusade Mage Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,0,0},
 
{866,2,"",0,0,1,0},
 
{868,3,"",0,0,0,0},
 
{865,1,"",0,0,0,0},
 
{866,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,48,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,56,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (38,56,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,56,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,57,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (38,57,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,57,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,57,-2,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,58,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (38,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,58,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,3,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,4,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,5,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,6,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,6,0,{ -- Garema ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,7,"",0,0,0,0},
 
{384,3,"",0,0,0,0},
 
{381,4,"",0,0,1,0},
 
{389,1,"",0,0,1,0},
 
{385,3,"",0,0,2,0},
 
{381,5,"",0,0,2,0},
 
{381,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,7,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,7,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,8,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,8,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,9,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,9,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,10,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,10,0,{ -- Garema melee
 
total_density = 750,
 
layermap_id = 1,
 
{381,10,"",0,0,0,0},
 
{380,1,"",0,0,0,0},
 
{389,2,"",0,0,1,0},
 
{381,6,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,11,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,11,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,12,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,12,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,13,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,13,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,14,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,14,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,15,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,15,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,16,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,16,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,17,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,17,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,18,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,18,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,19,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,19,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,20,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,20,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,21,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,21,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,22,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,23,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,24,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,25,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,25,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,25,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,25,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,30,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,31,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,32,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,32,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,35,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,36,0,{ -- Wolf / Baer Human
 
total_density = 14,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{764,1,"",0,0,3,0},
 
{763,8,"",0,0,3,0},
 
{761,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,36,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,36,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,37,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,37,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (39,38,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,38,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (39,39,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,39,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,40,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,40,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,41,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,42,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,43,0,{ -- Human Crusade Mage Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{869,2,"",0,0,0,0},
 
{868,3,"",0,0,2,0},
 
{865,1,"",0,0,0,0},
 
{866,4,"",0,0,2,0},
 
{864,10,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,44,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,44,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,45,0,{ -- Human Crusade Mage Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,0,0},
 
{866,2,"",0,0,1,0},
 
{868,3,"",0,0,0,0},
 
{865,1,"",0,0,0,0},
 
{866,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,45,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,46,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,46,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,47,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,47,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,47,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,47,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,48,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,48,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,48,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,56,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,57,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,57,-2,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (39,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,58,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (39,58,-2,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,59,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,60,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,60,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (39,60,-2,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,61,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,62,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,6,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,6,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,7,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,7,0,{ -- Garema mage elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{381,7,"",0,0,0,0},
 
{387,2,"",0,0,0,0},
 
{386,2,"",0,0,1,0},
 
{381,7,"",0,0,2,0},
 
{380,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,8,0,{ -- Garema leader
 
total_density = 1250,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{384,1,"",0,0,0,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{387,6,"",0,0,1,0},
 
{386,1,"",0,0,1,0},
 
{381,8,"",0,0,0,0},
 
{381,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,8,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,9,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,9,0,{ -- Garema mage
 
total_density = 1250,
 
layermap_id = 1,
 
{387,5,"",0,0,1,0},
 
{385,3,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,4,"",0,0,0,0},
 
{387,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,10,0,{ -- Garema melee
 
total_density = 750,
 
layermap_id = 1,
 
{381,10,"",0,0,0,0},
 
{380,1,"",0,0,0,0},
 
{389,2,"",0,0,1,0},
 
{381,6,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,12,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,12,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,13,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,13,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,14,0,{ -- Desert Sandppl Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{267,3,"",0,0,1,0},
 
{211,2,"",0,0,2,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,14,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,14,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,15,0,{ -- Desert Sandppl Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{267,3,"",0,0,1,0},
 
{211,2,"",0,0,2,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,15,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,15,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,16,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,16,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,17,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,17,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,18,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,18,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,19,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,19,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,20,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,20,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,21,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,21,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,22,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,23,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,24,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,24,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,24,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (40,24,-1,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,25,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,25,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (40,25,-1,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,26,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,30,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,31,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,34,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,35,-1,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,35,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,36,0,{ -- Wolf / Baer Human
 
total_density = 14,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{764,1,"",0,0,3,0},
 
{763,8,"",0,0,3,0},
 
{761,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,36,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,37,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,37,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
mgr.addSpawn (40,38,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,38,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,39,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,39,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,40,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,40,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,41,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,42,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,43,0,{ -- Ratten Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,7,"",0,0,0,0},
 
{803,1,"",0,0,1,0},
 
{802,5,"",0,0,1,0},
 
{800,3,"",0,0,2,0},
 
{802,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,44,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,45,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,46,0,{ -- Human Crusade Leader Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{874,3,"",0,0,0,0},
 
{864,5,"",0,0,0,0},
 
{1005,1,"",0,0,0,0},
 
{866,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,46,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,47,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,47,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,47,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,48,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,48,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,48,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,49,0,{ -- Feuerelementare HU
 
total_density = 1000,
 
layermap_id = 3,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{260,12,"",0,0,2,0},
 
{1315,2,"",0,0,2,0},
 
{260,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,50,0,{ -- Feuerelementare HU
 
total_density = 1000,
 
layermap_id = 3,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{260,12,"",0,0,2,0},
 
{1315,2,"",0,0,2,0},
 
{260,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,53,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,54,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,56,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,57,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,57,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,58,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,58,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,58,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,59,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,59,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,59,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,60,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,60,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,61,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,61,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,62,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,6,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,7,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,8,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,9,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,9,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,10,0,{ -- Garema melee
 
total_density = 750,
 
layermap_id = 1,
 
{381,10,"",0,0,0,0},
 
{380,1,"",0,0,0,0},
 
{389,2,"",0,0,1,0},
 
{381,6,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,10,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,12,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,12,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,13,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,13,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,14,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,14,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,14,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,15,0,{ -- Desert Sandppl Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{267,3,"",0,0,1,0},
 
{211,2,"",0,0,2,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,15,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,15,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,16,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,16,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,16,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,17,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,17,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,18,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,18,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,19,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,19,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,20,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,20,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,21,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,21,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,22,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,22,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,23,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,24,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,24,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,25,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,26,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,27,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,36,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,36,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,36,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,36,-1,{ -- Huge Rats Human
 
total_density = 750,
 
layermap_id = 3,
 
{1506,1,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,37,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,37,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,37,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,37,-1,{ -- Huge Rats Human
 
total_density = 750,
 
layermap_id = 3,
 
{1506,1,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,38,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,38,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,38,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,39,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,39,0,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,40,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,40,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,40,-1,{ -- T-Energy Menschen
 
total_density = 750,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,41,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,41,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,41,-1,{ -- T-Energy Menschen
 
total_density = 750,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,42,0,{ -- Ratten Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,7,"",0,0,0,0},
 
{803,1,"",0,0,1,0},
 
{802,5,"",0,0,1,0},
 
{800,3,"",0,0,2,0},
 
{802,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,43,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,43,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,44,0,{ -- Spinnen Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{203,2,"",0,0,0,0},
 
{204,5,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,44,0,{ -- werewolf elite
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,44,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,45,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,46,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,46,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,47,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,47,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,47,-1,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,47,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,47,-1,{ -- Spider + rats Small HU
 
total_density = 1000,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{802,12,"",0,0,1,0},
 
{801,1,"",0,0,2,0},
 
{803,1,"",0,0,3,0},
 
{1367,6,"",0,0,4,0},
 
{1455,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,48,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,48,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,48,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,49,0,{ -- Feuerelementare HU
 
total_density = 1000,
 
layermap_id = 3,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{260,12,"",0,0,2,0},
 
{1315,2,"",0,0,2,0},
 
{260,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,50,0,{ -- Feuerelementare HU
 
total_density = 1000,
 
layermap_id = 3,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{260,12,"",0,0,2,0},
 
{1315,2,"",0,0,2,0},
 
{260,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,53,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (41,53,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,53,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,57,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,57,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,58,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,58,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,58,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,59,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,59,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,59,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,60,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,61,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,62,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Robbers fuer die direkte Startregion
 
 
 
mgr.addSpawn (41,63,-1,{ -- Robber Melee normal
 
total_density = 1250,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{723,8,"",0,0,1,0},
 
{673,2,"",0,0,0,0},
 
{91,6,"",0,0,0,0},
 
{718,3,"",0,0,1,0},
 
{727,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,6,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,7,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,8,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,9,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,9,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,10,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,10,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,12,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,12,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,13,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,13,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,14,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,14,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,15,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,15,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,16,0,{ -- Desert Sandppl Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{267,3,"",0,0,0,0},
 
{394,1,"",0,0,2,0},
 
{1265,2,"",0,0,2,0},
 
{211,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,17,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,17,0,{ -- Desert Sandppl Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{267,3,"",0,0,0,0},
 
{394,1,"",0,0,2,0},
 
{1265,2,"",0,0,2,0},
 
{211,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,17,-1,{ -- Desert Scorpions Dungeon
 
total_density = 1750,
 
layermap_id = 2,
 
{190,15,"",0,0,0,0},
 
{81,1,"",0,0,1,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,17,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,18,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,18,0,{ -- Desert Sandppl Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{267,3,"",0,0,0,0},
 
{394,1,"",0,0,2,0},
 
{1265,2,"",0,0,2,0},
 
{211,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,19,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,20,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,21,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,21,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,22,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,22,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,23,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,24,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,25,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,26,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,27,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,35,0,{ -- Bear Human
 
total_density = 400,
 
layermap_id = 3,
 
{773,8,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{771,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,36,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,36,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,36,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,36,-1,{ -- Huge Rats Human
 
total_density = 750,
 
layermap_id = 3,
 
{1506,1,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,37,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,37,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,37,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,37,-1,{ -- Huge Rats Human
 
total_density = 750,
 
layermap_id = 3,
 
{1506,1,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,37,-2,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,38,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,38,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,39,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,39,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,40,0,{ -- Ratten Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,7,"",0,0,0,0},
 
{803,1,"",0,0,1,0},
 
{802,5,"",0,0,1,0},
 
{800,3,"",0,0,2,0},
 
{802,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,40,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,41,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,41,0,{ -- werewolf elite
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,41,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,41,-1,{ -- T-Energy Menschen
 
total_density = 750,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,42,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,42,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,42,-1,{ -- Spider + rats Small HU
 
total_density = 1000,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{802,12,"",0,0,1,0},
 
{801,1,"",0,0,2,0},
 
{803,1,"",0,0,3,0},
 
{1367,6,"",0,0,4,0},
 
{1455,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,43,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,43,0,{ -- Werewolf hard elite
 
total_density = 500,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{95,2,"",0,0,1,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,44,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,44,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,45,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,45,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,46,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,46,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,46,-1,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,46,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,46,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,47,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,47,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,47,-1,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,47,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,47,-1,{ -- Spider + rats Small HU
 
total_density = 1000,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{802,12,"",0,0,1,0},
 
{801,1,"",0,0,2,0},
 
{803,1,"",0,0,3,0},
 
{1367,6,"",0,0,4,0},
 
{1455,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,48,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,48,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,48,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,49,0,{ -- Human Pirates CC
 
total_density = 1250,
 
layermap_id = 1,
 
{694,8,"",0,0,1,0},
 
{756,2,"",0,0,1,0},
 
{694,3,"",0,0,0,0},
 
{696,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,50,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,53,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (42,53,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,53,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,54,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (42,54,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,54,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,56,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (42,56,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,56,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,57,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (42,57,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,57,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,58,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,58,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,58,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,59,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,59,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,59,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,60,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,60,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,60,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,6,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,7,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,7,0,{ -- Garema leader elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,1,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{380,1,"",0,0,0,0},
 
{381,5,"",0,0,2,0},
 
{385,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,8,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,8,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,9,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,9,0,{ -- Garema leader
 
total_density = 1250,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{384,1,"",0,0,0,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{387,6,"",0,0,1,0},
 
{386,1,"",0,0,1,0},
 
{381,8,"",0,0,0,0},
 
{381,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,10,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,10,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,11,-1,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,12,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,13,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,13,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,14,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,14,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,15,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,15,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,16,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,16,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,16,-1,{ -- Desert Scorpions Dungeon
 
total_density = 1750,
 
layermap_id = 2,
 
{190,15,"",0,0,0,0},
 
{81,1,"",0,0,1,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,16,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,17,0,{ -- Desert Sandppl Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{267,3,"",0,0,1,0},
 
{211,2,"",0,0,2,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,17,-1,{ -- Desert Scorpions Dungeon
 
total_density = 1750,
 
layermap_id = 2,
 
{190,15,"",0,0,0,0},
 
{81,1,"",0,0,1,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,17,-1,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,18,0,{ -- Desert Sandppl Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{267,3,"",0,0,1,0},
 
{211,2,"",0,0,2,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,19,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,20,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,21,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,22,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,22,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,23,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,24,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,25,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,25,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,26,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,26,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,27,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,28,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,29,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,35,0,{ -- Bear Human
 
total_density = 400,
 
layermap_id = 3,
 
{773,8,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{771,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,35,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,35,-1,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,35,-2,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,36,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,36,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,36,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,36,-1,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,36,-2,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,37,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,37,0,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,38,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,38,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,39,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,39,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,40,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,40,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,41,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,41,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,41,-1,{ -- Spider + rats Small HU
 
total_density = 1000,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{802,12,"",0,0,1,0},
 
{801,1,"",0,0,2,0},
 
{803,1,"",0,0,3,0},
 
{1367,6,"",0,0,4,0},
 
{1455,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,42,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,42,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,43,0,{ -- Spinnen Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{203,2,"",0,0,0,0},
 
{204,5,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,43,0,{ -- Werewolf hard elite
 
total_density = 500,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{95,2,"",0,0,1,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,44,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,44,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,45,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,45,0,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,45,-1,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,45,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,46,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,46,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,46,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,47,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,47,0,{ -- Human Pirates CC
 
total_density = 1250,
 
layermap_id = 1,
 
{694,8,"",0,0,1,0},
 
{756,2,"",0,0,1,0},
 
{694,3,"",0,0,0,0},
 
{696,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,48,0,{ -- Human Pirates CC
 
total_density = 1250,
 
layermap_id = 1,
 
{694,8,"",0,0,1,0},
 
{756,2,"",0,0,1,0},
 
{694,3,"",0,0,0,0},
 
{696,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,49,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,50,0,{ -- Human Pirates CC Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{694,9,"",0,0,1,0},
 
{756,3,"",0,0,1,0},
 
{740,3,"",0,0,1,0},
 
{696,5,"",0,0,2,0},
 
{694,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,53,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (43,53,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,53,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,54,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (43,54,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,54,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,56,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,56,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,57,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (43,57,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,57,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,58,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,58,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,58,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,59,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,59,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,59,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,60,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,60,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,60,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,61,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,61,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,61,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,62,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,6,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,7,0,{ -- Garema leader
 
total_density = 1250,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{384,1,"",0,0,0,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{387,6,"",0,0,1,0},
 
{386,1,"",0,0,1,0},
 
{381,8,"",0,0,0,0},
 
{381,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,7,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,8,0,{ -- Garema leader
 
total_density = 1250,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{384,1,"",0,0,0,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{387,6,"",0,0,1,0},
 
{386,1,"",0,0,1,0},
 
{381,8,"",0,0,0,0},
 
{381,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,8,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,9,0,{ -- Garema ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,7,"",0,0,0,0},
 
{384,3,"",0,0,0,0},
 
{381,4,"",0,0,1,0},
 
{389,1,"",0,0,1,0},
 
{385,3,"",0,0,2,0},
 
{381,5,"",0,0,2,0},
 
{381,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,9,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,10,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,10,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,12,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,12,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,13,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,13,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,14,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,14,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,15,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,15,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,16,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,17,0,{ -- Desert Sandppl Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{267,3,"",0,0,0,0},
 
{394,1,"",0,0,2,0},
 
{1265,2,"",0,0,2,0},
 
{211,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,17,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,18,0,{ -- Desert Sandppl Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{267,3,"",0,0,0,0},
 
{394,1,"",0,0,2,0},
 
{1265,2,"",0,0,2,0},
 
{211,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,19,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,20,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,21,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,22,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,23,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,24,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,25,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,26,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,27,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,28,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,29,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,36,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,36,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,37,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,37,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,38,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,38,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,39,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,39,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,39,-1,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,39,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,40,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,40,0,{ -- Werewolf hard elite
 
total_density = 500,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{95,2,"",0,0,1,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,41,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,41,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,42,0,{ -- Spinnen Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{203,2,"",0,0,0,0},
 
{204,5,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,42,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,43,0,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,43,0,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,44,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,44,0,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,45,0,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,45,0,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,46,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,46,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,47,0,{ -- Human Pirates Ranged Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{740,3,"",0,0,1,0},
 
{696,6,"",0,0,1,0},
 
{755,2,"",0,0,1,0},
 
{694,5,"",0,0,1,0},
 
{756,1,"",0,0,2,0},
 
{694,5,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,48,0,{ -- Human Pirates Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{740,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,1,"",0,0,2,0},
 
{756,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,49,0,{ -- Human Pirates Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,50,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,53,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,53,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,53,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,54,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (44,54,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,54,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,55,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (44,55,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,55,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,56,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,56,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,57,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,57,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (44,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,58,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,59,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (44,59,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,59,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,60,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,60,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,60,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,61,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,61,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,61,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,62,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,6,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,7,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,7,0,{ -- Garema leader
 
total_density = 1250,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{384,1,"",0,0,0,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{387,6,"",0,0,1,0},
 
{386,1,"",0,0,1,0},
 
{381,8,"",0,0,0,0},
 
{381,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,8,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,8,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,9,0,{ -- Garema mage elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{381,7,"",0,0,0,0},
 
{387,2,"",0,0,0,0},
 
{386,2,"",0,0,1,0},
 
{381,7,"",0,0,2,0},
 
{380,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,9,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,12,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,12,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,13,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,13,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,14,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,14,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,15,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,15,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,16,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,16,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,17,0,{ -- Desert Sandppl Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{267,3,"",0,0,0,0},
 
{394,1,"",0,0,2,0},
 
{1265,2,"",0,0,2,0},
 
{211,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,18,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,18,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,19,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,20,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,21,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,22,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,29,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,33,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,36,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,36,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,37,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,37,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,37,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,38,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,38,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,39,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,39,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,40,0,{ -- Ratten Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,7,"",0,0,0,0},
 
{803,1,"",0,0,1,0},
 
{802,5,"",0,0,1,0},
 
{800,3,"",0,0,2,0},
 
{802,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,40,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,40,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,41,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,41,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,41,-1,{ -- Spider + rats Small HU
 
total_density = 1000,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{802,12,"",0,0,1,0},
 
{801,1,"",0,0,2,0},
 
{803,1,"",0,0,3,0},
 
{1367,6,"",0,0,4,0},
 
{1455,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,42,0,{ -- Ratten Spinnen Mix Elite Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,5,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{801,1,"",0,0,1,0},
 
{800,5,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,42,0,{ -- werewolf elite
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,43,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,43,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,43,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,43,-1,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,44,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,44,0,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,45,0,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,45,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,46,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,46,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,47,0,{ -- Human Pirates Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{740,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,1,"",0,0,2,0},
 
{756,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,48,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,54,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (45,54,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,54,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,55,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,55,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,55,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,56,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,56,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,57,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,57,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,58,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,58,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,58,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,59,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (45,59,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,59,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,61,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,62,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,2,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,7,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,8,0,{ -- Garema mage elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{381,7,"",0,0,0,0},
 
{387,2,"",0,0,0,0},
 
{386,2,"",0,0,1,0},
 
{381,7,"",0,0,2,0},
 
{380,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,9,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,12,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,12,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,13,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,13,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,14,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,14,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,15,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,15,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,16,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,16,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,17,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,17,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,18,0,{ -- Desert Sandppl Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{267,3,"",0,0,0,0},
 
{394,1,"",0,0,2,0},
 
{1265,2,"",0,0,2,0},
 
{211,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,19,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,20,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,21,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,36,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,37,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,37,-2,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,37,-2,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,38,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,38,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,38,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,38,-2,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,38,-2,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,39,0,{ -- Spinnen Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{203,2,"",0,0,0,0},
 
{204,5,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,39,0,{ -- Werewolf hard elite
 
total_density = 500,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{95,2,"",0,0,1,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,40,0,{ -- Ratten Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,7,"",0,0,0,0},
 
{803,1,"",0,0,1,0},
 
{802,5,"",0,0,1,0},
 
{800,3,"",0,0,2,0},
 
{802,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,40,0,{ -- werewolf elite
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,41,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,41,0,{ -- Werewolf hard elite
 
total_density = 500,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{95,2,"",0,0,1,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,42,0,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,42,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,43,0,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,43,0,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,44,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,44,0,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,45,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,45,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,46,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,46,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,47,0,{ -- Human Pirates CC Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{694,9,"",0,0,1,0},
 
{756,3,"",0,0,1,0},
 
{740,3,"",0,0,1,0},
 
{696,5,"",0,0,2,0},
 
{694,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,48,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,2,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,12,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,12,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,13,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,13,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,15,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,15,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,16,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,16,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,17,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,17,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,18,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,18,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,19,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,20,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,21,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,26,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,27,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,27,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,27,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,28,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,28,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,28,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,29,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,29,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,29,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,30,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,30,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,30,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,31,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,31,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,31,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,32,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,32,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,32,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,33,0,{ -- T-Energie Swamp
 
total_density = 1000,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,1,0},
 
{296,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,33,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,33,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,34,0,{ -- T-Energie Swamp
 
total_density = 1000,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,1,0},
 
{296,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,34,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,34,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,38,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,38,0,{ -- Werewolf hard elite
 
total_density = 500,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{95,2,"",0,0,1,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,39,0,{ -- Ratten Spinnen Mix Elite Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,5,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{801,1,"",0,0,1,0},
 
{800,5,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,39,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,40,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,40,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,41,0,{ -- Spinnen Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{203,2,"",0,0,0,0},
 
{204,5,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,41,0,{ -- werewolf elite
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,42,0,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,42,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,43,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,43,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,46,0,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,46,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,47,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,47,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,48,0,{ -- Human Pirates Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,2,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,15,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,16,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,16,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,17,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,17,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,18,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,18,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,18,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,19,0,{ -- Desert Sandppl Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{267,3,"",0,0,1,0},
 
{211,2,"",0,0,2,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,19,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,19,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,20,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,20,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,20,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,21,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,21,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,26,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,26,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,27,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,27,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,27,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,28,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,28,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,28,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,29,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,29,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,30,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,30,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,30,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,31,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,31,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,32,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,32,0,{ -- Swamp Undead Mage Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,3,"",0,0,1,0},
 
{1048,4,"",0,0,2,0},
 
{1108,2,"",0,0,3,0},
 
{1109,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,32,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,33,0,{ -- T-Energie Swamp
 
total_density = 1000,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,1,0},
 
{296,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,33,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,33,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,34,0,{ -- T-Energie Swamp
 
total_density = 1000,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,1,0},
 
{296,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,34,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,34,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,35,0,{ -- T-Energie Swamp
 
total_density = 1000,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,1,0},
 
{296,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,35,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,35,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,38,0,{ -- Ratten Spinnen Mix Elite Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,5,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{801,1,"",0,0,1,0},
 
{800,5,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,38,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,39,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,39,0,{ -- Werewolf Formation Spawn
 
total_density = 1000,
 
layermap_id = 1,
 
{761,5,"",0,0,1,0},
 
{95,1,"",0,0,1,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,40,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,40,0,{ -- Werewolf Formation Spawn
 
total_density = 1000,
 
layermap_id = 1,
 
{761,5,"",0,0,1,0},
 
{95,1,"",0,0,1,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,46,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,46,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,47,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,47,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,2,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,14,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,14,-2,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,15,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,16,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,18,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,19,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,19,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,19,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,20,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,20,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,20,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,21,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,21,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,21,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,25,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,25,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,25,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,26,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,26,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,26,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,26,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,27,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,27,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,27,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,28,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,28,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,29,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,29,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,30,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,30,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,30,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,31,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,31,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,32,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,32,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,32,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,33,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,33,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,33,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,34,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,34,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,34,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,35,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,35,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,35,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,40,0,{ -- Ratten Spinnen Mix Elite Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,5,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{801,1,"",0,0,1,0},
 
{800,5,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,40,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,46,0,{ -- Human Pirates Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,46,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,46,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,47,0,{ -- Human Pirates Ranged Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{740,3,"",0,0,1,0},
 
{696,6,"",0,0,1,0},
 
{755,2,"",0,0,1,0},
 
{694,5,"",0,0,1,0},
 
{756,1,"",0,0,2,0},
 
{694,5,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,47,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,47,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,48,0,{ -- Human Pirates Ranged Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{740,3,"",0,0,1,0},
 
{696,6,"",0,0,1,0},
 
{755,2,"",0,0,1,0},
 
{694,5,"",0,0,1,0},
 
{756,1,"",0,0,2,0},
 
{694,5,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,49,0,{ -- Human Pirates CC Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{694,9,"",0,0,1,0},
 
{756,3,"",0,0,1,0},
 
{740,3,"",0,0,1,0},
 
{696,5,"",0,0,2,0},
 
{694,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,2,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,14,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,25,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,25,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,25,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,26,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,26,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,26,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,26,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,27,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,27,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,27,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,28,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,28,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,29,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,29,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,30,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,30,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,30,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,31,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,31,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,31,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,32,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,32,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,32,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,33,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,33,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,33,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,34,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,34,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,34,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,35,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,35,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,35,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,40,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,40,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,41,0,{ -- Ratten Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,7,"",0,0,0,0},
 
{803,1,"",0,0,1,0},
 
{802,5,"",0,0,1,0},
 
{800,3,"",0,0,2,0},
 
{802,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,41,0,{ -- Werewolf hard elite
 
total_density = 500,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{95,2,"",0,0,1,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,46,0,{ -- Human Pirates Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,47,0,{ -- Human Pirates Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,2,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,4,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,5,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,26,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,26,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,26,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,27,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,27,0,{ -- Swamp Undead Mage Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,3,"",0,0,1,0},
 
{1048,4,"",0,0,2,0},
 
{1108,2,"",0,0,3,0},
 
{1109,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,27,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,28,0,{ -- Swamp Undead Mage Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,3,"",0,0,1,0},
 
{1048,4,"",0,0,2,0},
 
{1108,2,"",0,0,3,0},
 
{1109,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,28,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,29,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,29,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,30,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,30,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,30,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,31,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,31,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,32,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,32,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,32,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,33,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,33,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,33,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,34,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,34,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,34,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,35,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,35,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,35,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,2,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,11,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,25,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,25,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,26,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,26,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,26,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,27,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,27,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,27,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,28,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,28,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,29,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,29,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,30,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,30,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,30,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,31,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,31,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,31,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,32,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,32,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,32,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,33,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,33,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,33,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,34,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,34,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,34,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,35,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,35,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,35,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,36,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,6,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,7,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,8,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,9,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,9,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,9,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,10,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,10,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,10,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,11,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,12,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,23,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,24,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,24,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,25,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,25,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,25,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,26,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,26,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,26,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,27,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,27,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,27,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,28,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,28,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,29,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,29,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,29,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,30,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,30,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,30,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,31,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,31,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,31,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,32,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,32,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,32,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,33,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,33,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,33,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,34,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,34,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,34,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,35,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,35,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,35,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,36,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,36,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,36,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,37,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,37,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,37,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,38,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,4,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,5,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,6,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,7,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,8,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,9,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,10,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,10,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,11,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,12,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,22,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,23,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,23,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,23,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,24,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,24,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,25,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,25,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,25,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,26,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,26,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,27,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,27,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,27,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,28,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,28,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,29,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,29,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,29,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,30,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,30,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,30,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,31,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,31,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,31,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,32,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,32,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,32,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,33,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,33,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,33,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,34,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,34,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,34,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,35,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,35,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,35,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,36,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,36,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,36,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,37,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,37,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,38,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,2,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,3,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,4,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,6,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,7,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,8,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,9,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,10,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,11,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,12,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,22,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,22,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,23,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,23,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,23,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,24,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,24,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,24,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,25,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,25,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,25,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,26,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,26,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,27,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,27,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,27,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,28,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,28,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,29,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,29,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,29,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,30,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,30,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,30,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,31,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,31,0,{ -- Swamp Undead Mage Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,3,"",0,0,1,0},
 
{1048,4,"",0,0,2,0},
 
{1108,2,"",0,0,3,0},
 
{1109,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,32,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,32,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,32,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,33,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,33,0,{ -- Swamp Undead Mage Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,3,"",0,0,1,0},
 
{1048,4,"",0,0,2,0},
 
{1108,2,"",0,0,3,0},
 
{1109,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,33,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,34,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,34,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,34,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,35,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,35,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,35,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,36,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,36,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,36,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,37,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,37,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,37,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,38,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,38,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,38,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,53,0,{ -- christmas bear panther
 
total_density = 1750,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1910,1,"",0,0,3,0},
 
{1893,10,"",0,0,0,0},
 
{1893,5,"",0,0,1,0},
 
{1892,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,54,0,{ -- christmas bear panther
 
total_density = 1750,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1910,1,"",0,0,3,0},
 
{1893,10,"",0,0,0,0},
 
{1893,5,"",0,0,1,0},
 
{1892,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,55,0,{ -- christmas bear panther
 
total_density = 1750,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1910,1,"",0,0,3,0},
 
{1893,10,"",0,0,0,0},
 
{1893,5,"",0,0,1,0},
 
{1892,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,55,0,{ -- Schneevikinger
 
total_density = 1750,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1937,6,"",0,0,1,0},
 
{1935,3,"",0,0,1,0},
 
{1938,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,2,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,3,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,7,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,8,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,8,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,8,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,9,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,10,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,11,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,12,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,13,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,14,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,15,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,24,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,24,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,25,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,25,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,25,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,26,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,26,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,27,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,27,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,27,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,28,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,28,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,29,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,29,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,29,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,30,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,30,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,30,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,31,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,31,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,31,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,32,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,32,0,{ -- Swamp Undead Mage Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,3,"",0,0,1,0},
 
{1048,4,"",0,0,2,0},
 
{1108,2,"",0,0,3,0},
 
{1109,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,32,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,33,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,33,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,33,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,34,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,34,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,34,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,35,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,35,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,35,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,36,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,36,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,36,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,37,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,37,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,38,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,38,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,39,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,39,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,53,0,{ -- Schneekobolde
 
total_density = 1750,
 
layermap_id = 2,
 
{1921,5,"",0,0,0,0},
 
{1919,2,"",0,0,1,0},
 
{1920,8,"",0,0,0,0},
 
{1920,5,"",0,0,1,0},
 
{1910,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,54,0,{ -- christmas bear panther
 
total_density = 1750,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1910,1,"",0,0,3,0},
 
{1893,10,"",0,0,0,0},
 
{1893,5,"",0,0,1,0},
 
{1892,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,54,0,{ -- Schneevikinger
 
total_density = 1750,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1937,6,"",0,0,1,0},
 
{1935,3,"",0,0,1,0},
 
{1938,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,55,0,{ -- christmas bear panther
 
total_density = 1750,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1910,1,"",0,0,3,0},
 
{1893,10,"",0,0,0,0},
 
{1893,5,"",0,0,1,0},
 
{1892,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,55,0,{ -- Schneevikinger
 
total_density = 1750,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1937,6,"",0,0,1,0},
 
{1935,3,"",0,0,1,0},
 
{1938,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,2,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,2,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,3,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,3,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,6,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,7,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,8,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,8,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,8,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,9,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,9,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,10,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,10,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,11,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,11,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,12,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,12,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,13,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,15,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,24,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,24,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,25,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,25,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,25,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,26,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,26,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,27,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,27,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,27,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,28,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,28,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,29,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,29,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,29,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,30,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,30,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,30,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,31,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,31,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,31,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,32,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,32,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,32,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,33,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,33,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,33,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,34,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,34,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,34,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,35,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,35,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,35,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,36,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,36,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,36,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,37,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,37,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,37,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,38,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,38,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,38,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,39,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,39,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,39,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,40,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,40,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,41,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,53,0,{ -- Schneekobolde
 
total_density = 1750,
 
layermap_id = 2,
 
{1921,5,"",0,0,0,0},
 
{1919,2,"",0,0,1,0},
 
{1920,8,"",0,0,0,0},
 
{1920,5,"",0,0,1,0},
 
{1910,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,54,0,{ -- christmas bear panther
 
total_density = 1750,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1910,1,"",0,0,3,0},
 
{1893,10,"",0,0,0,0},
 
{1893,5,"",0,0,1,0},
 
{1892,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,54,0,{ -- Schneevikinger
 
total_density = 1750,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1937,6,"",0,0,1,0},
 
{1935,3,"",0,0,1,0},
 
{1938,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,55,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,55,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 2,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,55,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 1,
 
{1903,8,"",0,0,1,0},
 
{1903,5,"",0,0,2,0},
 
{1904,8,"",0,0,0,0},
 
{1911,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,56,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,56,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 2,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,56,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 1,
 
{1903,8,"",0,0,1,0},
 
{1903,5,"",0,0,2,0},
 
{1904,8,"",0,0,0,0},
 
{1911,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,56,-1,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,56,-1,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 2,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,2,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,2,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,3,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,3,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,4,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,6,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,7,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,8,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,8,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,8,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,9,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,9,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,10,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,10,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,11,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,11,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,12,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,12,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,13,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,14,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,23,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,23,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,24,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,24,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,25,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,25,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,25,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,26,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,26,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,27,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,27,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,27,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,28,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,28,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,29,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,29,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,29,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,29,-1,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,30,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,30,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,30,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,31,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,31,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,31,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,32,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,32,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,32,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,33,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,33,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,33,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,34,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,34,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,34,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,35,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,35,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,35,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,36,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,36,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,36,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,37,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,37,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,38,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,38,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,39,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,39,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,39,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,40,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,40,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,40,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,41,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,41,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,41,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,42,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,54,0,{ -- Weihnachtsbaeume
 
total_density = 750,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,1,0},
 
{1893,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,54,0,{ -- Weihnachtsbaeume
 
total_density = 1750,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,6,"",0,0,1,0},
 
{1915,1,"",0,0,1,0},
 
{1891,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,55,0,{ -- Weihnachtsbaeume
 
total_density = 750,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,1,0},
 
{1893,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,55,0,{ -- Weihnachtsbaeume
 
total_density = 1750,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,6,"",0,0,1,0},
 
{1915,1,"",0,0,1,0},
 
{1891,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,56,0,{ -- Weihnachtsbaeume
 
total_density = 750,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,1,0},
 
{1893,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,56,0,{ -- Weihnachtsbaeume
 
total_density = 1750,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,6,"",0,0,1,0},
 
{1915,1,"",0,0,1,0},
 
{1891,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,53,0,{ -- Snowviking Captain
 
total_density = 1750,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1934,2,"",0,0,1,0},
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,1,0},
 
{1937,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,54,0,{ -- Schneevikinger
 
total_density = 1750,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1937,6,"",0,0,1,0},
 
{1935,3,"",0,0,1,0},
 
{1938,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,54,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,55,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,55,0,{ -- Snowviking Captain
 
total_density = 1750,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1934,2,"",0,0,1,0},
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,1,0},
 
{1937,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,56,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,56,0,{ -- Snowviking Captain
 
total_density = 1750,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1934,2,"",0,0,1,0},
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,1,0},
 
{1937,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,56,-1,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,56,-1,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 2,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,3,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,3,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,3,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,4,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,5,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,6,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,8,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,8,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,9,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,9,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,10,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,10,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,11,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,11,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,12,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,12,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,13,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,14,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,23,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,23,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,23,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,24,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,24,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,25,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,25,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,25,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,26,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,26,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,27,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,27,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,27,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,28,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,28,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,29,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,29,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,29,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,29,-1,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,30,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,30,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,30,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,31,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,31,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,31,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,32,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,32,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,32,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,33,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,33,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,33,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,34,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,34,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,34,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,35,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,35,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,35,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,36,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,36,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,36,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,37,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,37,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,37,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,38,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,38,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,39,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,39,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,39,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,40,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,40,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,40,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,41,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,41,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,55,0,{ -- Weihnachtsbaeume
 
total_density = 750,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,1,0},
 
{1893,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,55,0,{ -- Weihnachtsbaeume
 
total_density = 1750,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,6,"",0,0,1,0},
 
{1915,1,"",0,0,1,0},
 
{1891,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,56,0,{ -- Weihnachtsbaeume
 
total_density = 750,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,1,0},
 
{1893,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,56,0,{ -- Weihnachtsbaeume
 
total_density = 1750,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,6,"",0,0,1,0},
 
{1915,1,"",0,0,1,0},
 
{1891,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,41,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,42,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,42,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,55,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,55,0,{ -- Snowviking Captain
 
total_density = 1750,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1934,2,"",0,0,1,0},
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,1,0},
 
{1937,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,56,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,56,0,{ -- Snowviking Captain
 
total_density = 1750,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1934,2,"",0,0,1,0},
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,1,0},
 
{1937,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,57,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,58,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,59,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,60,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,3,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,3,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,3,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,4,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,5,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,6,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,8,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,8,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,9,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,9,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,10,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,10,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,11,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,11,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,12,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,12,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,13,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,14,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,23,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,23,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,23,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,24,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,24,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,25,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,25,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,25,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,26,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,26,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,27,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,27,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,27,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,28,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,28,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,29,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,29,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,29,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,30,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,30,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,30,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,31,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,31,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,31,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,32,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,32,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,32,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,33,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,33,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,33,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,34,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,35,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,35,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,35,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,36,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,36,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,36,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,37,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,37,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,38,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,38,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,38,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,39,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,39,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,39,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,40,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,40,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,40,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,41,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,41,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,41,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,42,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,42,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,57,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,58,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,59,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,60,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,9,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,9,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,10,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,10,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,11,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,11,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,12,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,12,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,13,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,14,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,23,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,23,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,23,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,24,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,24,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,25,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,25,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,25,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,26,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,26,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,27,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,27,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,27,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,28,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,28,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,28,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,29,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,29,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,29,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,30,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,30,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,30,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,31,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,31,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,31,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,32,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,32,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,32,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,33,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,33,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,33,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,34,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,34,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,34,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,35,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,35,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,35,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,36,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,36,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,36,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,37,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,37,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,38,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,38,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,39,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,39,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,39,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,40,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,40,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,40,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,41,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,41,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,41,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,42,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,42,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,42,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,43,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,57,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,58,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,59,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,60,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,24,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,24,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,25,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,25,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,25,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,28,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,28,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,28,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,29,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,29,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,29,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,30,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,30,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,30,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,31,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,31,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,36,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,36,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,36,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,37,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,37,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,37,-1,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,38,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,39,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,40,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,40,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,40,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,41,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,41,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,41,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,42,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,42,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,42,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,43,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,57,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,58,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,59,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,60,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,63,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (63,57,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (63,58,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (63,59,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (63,60,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 

Latest revision as of 07:55, 4 September 2011


Seramini.png Seraphim

Mini Sera Asp 01.png Exalted Warrior SEsh.gif Soul Hammer

SEps.gif Pelting Strikes

SEas.gif Assailing Somersault

SEda.gif Dashing Alacrity

buffSEbs.gif Battle Stance


Mini Sera Asp 02.png Celestial Magic SEbs-1.gif Baneful Smite

SErp.gif Radiant Pillar

SEib.gif Instill Belief

SEhr.gif Hallowed Restoration

buffSEcb.gif Cleansing Brilliance


Mini Sera Asp 03.png Revered Technology SEaw.gif Archangel's Wrath

SEfn.gif Flaring Nova

SEdp.gif Divine Protection

buffSEwe.gif Warding Energy

buffSEbfg.gif BeeEffGee

SWmini.png Shadow Warrior

Mini SW Asp 01.png Death Warrior SWdb.gif Demonic Blow

SWss.gif Scything Sweep

SWrc.gif Rousing Command

SWro.gif Ruinous Onslaught

buffSWgr.gif Grim Resilience


Mini SW Asp 02.png Malevolent Champion SWfr.gif Frenzied Rampage

SWbv.gif Belligerent Vault

SWag.gif Augmenting Guidon

SWks.gif Killing Spree

buffSWre.gif Reflective Emanation


Mini SW Asp 03.png Astral Lord SWsh.gif Spectral Hand

SWsf.gif Skeletal Fortification

SWrs.gif Rallied Souls

SWsv.gif Shadow Veil

buffSWna.gif Nether Allegiance

Drymini.png Dryad

Mini DRY Asp 01.png Capricious Hunter DRri.gif Ravaged Impact

DRda.gif Darting Assault

DRff.gif Forest Flight

DRdd.gif Dust Devil

buffDRsp.gif Sinister Predator


Mini DRY Asp 02.png Cabalistic Voodoo DRtt.gif Twisted Torment

DRvd.gif Viperish Disease

DRbc.gif Black Curse

DRmt.gif Malicious Totem

buffDRma.gif Moribund Animus


Mini DRY Asp 03.png Nature Weaver DRel.gif Edaphic Lances

DRtv.gif Tangled Vine

DRgt.gif Goldenglade Touch

DRam.gif Acute Mind

buffDRab.gif Ancient Bark

HEmini.png High Elf

Mini HE Asp 01.png Arrant Pyromancer HEaf.gif Ancestral Fireball

HEbt.gif Blazing Tempest

HEis-2.gif Incendiary Shower

buffHEfd.gif Fire Demon

buffHEis.gif Incandescent Skin


Mini HE Asp 03.pngMystic Stormite HEff.gif Frost Flare

HEgt.gif Glacial Thorns

HErn.gif Raging Nimbus

HEcs-3.gif Cascading Shroud

buffHEcs.gif Crystal Skin


Mini HE Asp 02.png Delphic Arcania HEcs-1.gif Cobalt Strike

HEmc.gif Magic Coup

HEss.gif Shadow Step

HEem.gif Expulse Magic

buffHEgi.gif Grand Invigoration

Inqmini.png Inquisitor

Mini INQ Asp 01.png Gruesome Inquisition INce.gif Callous Execution

INrm.gif Ruthless Mutilation

INmp.gifMortifying Pillory

INff.gif Frenetic Fervor

buffINpc.gif Purifying Chastisement


Mini INQ Asp 02.png Astute Supremacy INla.gif Levin Array

INcm.gif Clustering Maelstrom

INrt.gif Raving Thrust

INzd.gif Zealous Doppelganger

buffINrp.gif Reverse Polarity


Mini INQ Asp 03.png Nefarious Netherworld INds.gif Dislodged Spirit

INpd.gif Paralyzing Dread

INis.gif Inexorable Subjugation

INed.gif Eruptive Desecration

buffINsr.gif Soul Reaver

TGmini.png Temple Guardian

Mini TG Asp 01.png Devout Guardian TGdb.gif Dedicated Blow

TGbe.gif Battle Extension

TGds.gif Deathly Spears

TGca.gif Combat Alert

buffTGts.gif T-Energy Shroud


Mini TG Asp 02.png Lost Fusion TGad.gif Amplifying Discharge

TGfem.gif Furious Emblazer

TGjt.gif Jolting Touch

TGab.gif Archimedes Beam

TGpl.gif Propelled Levitation


Mini TG Asp 03.png Source Warden TGpm.gif Primal Mutation

TGfe.gif Fiery Ember

TGie.gif Icy Evanescence

TGcg.gif Charged Grid

buffTGuf.gif Untouchable Force

DMmini.png Dragon Mage

Mini DM Asp 01.png Dragon Magic DMdb.gif Dragon Berserk

DMdm.gif Dragon Form

DMds.gif Dragon Strike

DMef.gif Eternal Fire

buffDMf.gif Familiar


Mini DM Asp 02.png Elemental Magic DMd.gif Destroyer

DMgw.gif Gust of Wind

DMmb.gif Magic Barrier

DMt.gif Tornado

buffDMp.gif Protector


Mini DM Asp 03.png Mentalism DMms.gif Mind Strike

DMeb.gif Energy Blaze

DMm.gif Maelstrom

DMdt.gif Combat Trance

buffDMr.gif Runes of Protection