Sacred 2:Game Glossary and Abbreviations

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A–Z: # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


This is the Sacred 2 Game Dictionary and has been created to help viewers browse quickly through the game's various sayings, terms and abbreviations. If there is a specific term you are looking for, or want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.


A

B

C

  • CA: Abbreviation for Combat Art
  • Cabalistic Voodoo: An Aspect of the Dryad
  • Cabalistic Voodoo Focus: A Secondary Dryad Aspect Skill
  • Cabalistic Voodoo Lore: A Primary Dryad Aspect Skill
  • Call of the Forest: A Dryad set
  • Callous Execution: An Inquisitor Combat Art
  • Campaign of Light:
  • Campaign of Shadows:
  • Capricious Hunter: An Aspect of the Dryad
  • Capricious Hunter Focus: A Primary Dryad Aspect Skill
  • Cascading Shroud: A High Elf Combat Art
  • Carrier Imp: An in-game item usable in Closed Multiplayer only. It comes with the Collector's Edition or is purchasable separately for some regions. The Carrier Imp brings your player chest to you wherever you are.
  • Casting Speed: An item modifier which affects the character's rate of casting a spell
  • CE: Abbreviation for Collector's Edition
  • Celdrahil's Pandemonium: A High Elf set
  • Celestial Magic: An Aspect of the Seraphim
  • Celestial Magic Focus: A Secondary Seraphim Aspect Skill
  • Celestial Magic Lore: A Primary Seraphim Aspect Skill
  • Champion: An opponent which is more difficult than an ordinary foe but not as hard as a boss
  • Chance for Burn: A DoT item modifier which affects the character's chance to cause an opponent to catch on fire
  • Chance for Critical Hits: An item modifier which affects the character's chance to increase damage dealt
  • Chance for Poison: A DoT item modifier which affects the character's chance to become poisoned
  • Chance to Evade: An item modifier which affects the character's chance to avoid a hit
  • Chance to Inflict Wounds: An item modifier which affects the character's chance to cause physical DoT. Wounds come in four levels: Open, Deep, Serious, and Deadly.
  • Chance to Reflect: Close Combat: An item modifier which affects the character's chance to reflect damage back at an attacker
  • Character: There are six playable characters in Sacred 2. Commonly called a Char or a Toon.
  • Charge: One of three Horse Combat Arts
  • Charged Grid: A Temple Guardian Combat Art
  • Christmas Island: Additional quest area introduced in a patch
  • Chunk of Lava: When forged into a slot, it converts a portion of physical damage to fire damage.
  • Class: One of the six playable characters in Sacred 2
  • Cleansing Brilliance: A Seraphim Combat Art (Buff)
  • Closed: Closed multiplayer. Characters are stored on Ascaron's servers and are less prone to cheating than Open MP.
  • Clustering Maelstrom: An Inquisitor Combat Art
  • Cobalt Strike: A High Elf Combat Art
  • Cold Grave: A Shadow Warrior set
  • Collector's Edition: A retail version of the game which contains bonuses such as the Elite Graphics disc, the online Carrier Imp, an art book, and a music CD.
  • Combat Alert: A Temple Guardian Combat Art
  • Combat Art: Basic gameplay unit, equivalent to skills and spells in other games. Commonly abbreviated CA. Each character has 15 CAs.
  • Combat Art Slot: An area of the UI where CA's and Combos can be equipped
  • Combat Discipline: A Combat Art Skill
  • Combat Modules CC10: A Temple Guardian set
  • Combat Reflexes: A Defensive Skill
  • Compass: An area of the UI which shows direction and quest location
  • Concentration: A Combat Art Skill
  • Concentration Potion: Decreases regeneration time of all Combat Arts when consumed
  • Console: Command line interface, accessed by pressing ~ (tilde).
  • Constitution: A Defensive Skill
  • CR: Abbreviation for Combat Reflexes
  • Crit: Abbreviation for Critical Hit
  • Critical Hit: Causes an attack to do extra damage
  • Crystal Skin: A High Elf Combat Art (Buff)
  • CTD: Abbreviation for Crash to Desktop (when the game exits suddenly)
  • CtfV: Abbreviation for Chance to find Valuables. Also FV or MF.
  • Cybernetic Tormentor: A Temple Guardian set
  • CZ: Czech version or server

D

E

F

G

H

I

J

K

L

  • LAN: Local Area Network. Mode of play which connects two computers directly
  • Leaf: An item which gives a small amount of gold when sold.
  • Leap: One of three Horse Combat Arts
  • Leather Hat Trophy: A consumable item which requires Alchemy to use
  • Leaves and Twigs: A Dryad set
  • Level: Characters start at level 1 and progress toward level 200.
  • Levin Array: An Inquisitor Combat Art
  • Life Leeched per hit: An item modifier which allows the character to increase health as an opponent is wounded
  • Light Path: Affects some quest texts and outcome. Only the Dryad, Seraphim, Shadow Warrior, Temple Guardian, and High Elf may choose this path.
  • Light Saber: A special glowing sword which is possibly modeled after weapons used in the Star Wars movies.
  • Lobby: The login, chat, and game creation area of the online servers
  • Lost Fusion: An Aspect of the Temple Guardian
  • Lost Fusion Focus: A Secondary Temple Guardian Aspect Skill
  • Lost Fusion Lore: A Primary Temple Guardian Aspect Skill
  • Lucreti's Stars: A Shadow Warrior set
  • Lumen: The God of Light (Exclusive Light)
  • Lumen's Servants: A Temple Guardian set
  • Lvl: Abbreviation for Level

M

  • Magical Hiding Place: A secret location which an item emerges from when discovered
  • Magic Coup: A High Elf Combat Art
  • Magic Find: Generalized term for Chance to Find Valuables and/or Enhanced Perception.
  • Magic Pearl: When forged into a slot, it converts a portion of physical damage to magic damage.
  • Magic Staffs: An Offensive Skill
  • Main Quest: The primary storyline. In Single Player, the Main Quest must be completed to move to the next Difficulty Level.
  • Malevolent Champion: An Aspect of the Shadow Warrior
  • Malevolent Champion Focus: A Primary Shadow Warrior Aspect Skill
  • Malicious Totem: A Dryad Combat Art
  • Map: Pressing the M key opens the large in-game map. Right-click and drag to scroll and use mouse wheel to zoom. Click and drag the middle mouse button or wheel to view a scrollable Tab-map inside the large map.
  • Mastery: Placing 75 points in a Skill grants additional bonuses.
  • Mechanical Parts Trophy: A consumable item which requires Warding Energy Lore to use
  • Meho'Sun: A Dryad set
  • MF: Abbreviation for Magic Find
  • Minimap: A tiny customizable map of your nearby terrain
  • Mini Boss: Smaller unique monsters which appear at certain locations on the map
  • Mob: A small group of foes; can also mean an individual monster (short for MOBile)
  • Mobiculum: The Temple Guardian's Special Mount
  • Modifications: Combat Arts can be upgraded by choosing up to three of six unique enhancements in a tree containing two Bronze, Silver, and Gold selections.
  • Monitor Lizard: The Dryad's Special Mount
  • Moribund Animus: A Dryad Combat Art (Buff)
  • Mortifying Pillory: An Inquisitor Combat Art
  • Mount: A Horse or a Character-specific Special Mount
  • MP: Abbreviation for Multiplayer
  • Mystic Stormite: An Aspect of the High Elf
  • Mystic Stormite Focus: A Secondary High Elf Aspect Skill
  • Mystic Stormite Lore: A Primary High Elf Aspect Skill

N

  • Nature Weaver: An Aspect of the Dryad
  • Nature Weaver Focus: A Secondary Dryad Aspect Skill
  • Nature Weaver Lore: A Primary Dryad Aspect Skill
  • Nefarious Netherworld: An Aspect of the Inquisitor
  • Nefarious Netherworld Focus: A Secondary Inquisitor Aspect Skill
  • Nefarious Netherworld Lore: A Primary Inquisitor Aspect Skill
  • Nether Allegiance: A Shadow Warrior Combat Art (Buff)
  • Niobium Difficulty: Hardest difficulty mode, attainable after completing Platinum in Single Player or level 140 in Multiplayer.
  • Niokaste's Blade Dance: A A Seraphim set
  • NPC: An NPC (Non Player Character) is a character in Ancaria that you can interact with, not associated with a player in the game; they are controlled by the game itself.

O

  • Open: Open multiplayer. Characters are stored on players' computers, and are more prone to cheating than Closed MP.
  • Opponents chance to cause secondary effects: An item modifier which affects the character's chance to avoid DoT effects cast by an opponent
  • Origin of the Seraish: A Seraphim set
  • OS: Operating System (usually Windows XP or Vista)

P

Q

  • Quest: A task to complete. Quest types include Main, Side, and Character-Specific.
  • Quest Boss: A unique monster who appears at a certain point of a quest
  • Questgiver: An NPC who gives the character tasks (or quests) to complete

R

S

  • S1: Abbreviation for Sacred/Sacred Plus/Sacred Gold/Sacred Underworld
  • S2: Abbreviation for Sacred 2: Fallen Angel
  • Saber-toothed Tiger: The Seraphim's Special Mount
  • Sakkara: A Divine Gift granted by choosing Ker as a Deity
  • Saraki's Path to the Netherworld: An Inquisitor set
  • SB: Abbreviation for Survival Bonus
  • SC: Abbreviation for Softcore
  • Screenshot: To capture a picture of one frame in your game by pressing PrintScreen (or using a third-party program such as Fraps). Ctrl+PrtScrn will capture with the User Interface showing. Commonly abbreviated as SS.
  • Scything Sweep: A Shadow Warrior Combat Art
  • Selling Price +X%: An item modifier which affects the value of that particular item only
  • Sera: Abbreviation for Seraphim
  • Seraphim: One of the six playable characters in Sacred 2. Commonly abbreviated as Sera.
  • Seraphim's White Christmas Set: A Christmas set received after completing the Christmas Quest as a Seraphim
  • Server: Computer which hosts Multiplayer games and is accessible from the Lobby.
  • Set: A collection of matching gear, which gives extra bonuses for equipping some or all of its items. Set items are displayed with green text.
  • Shadow Path: Affects some quest texts and outcome. Only the Dryad, Inquisitor, Shadow Warrior, Temple Guardian and High Elf may choose this path.
  • Shadow Step: A High Elf Combat Art
  • Shadow Veil: A Shadow Warrior Combat Art
  • Shadow Warrior: One of the six playable characters in Sacred 2. Commonly abbreviated as SW.
  • Shadow Warrior's Merry Christmas Set: A Christmas set received after completing the Christmas Quest as a Shadow Warrior
  • Shield: An item which provides extra defense and bonuses, and can be equipped in a weapon slot with a one-handed weapon.
  • Shield Lore: A Defensive Skill
  • Shield Regeneration Time: An item modifier which affects the character's rate of energy shield regeneration
  • Shroud Spider: The Inquisitor's Special Mount
  • Shrunken Head: A Dryad-only item which drops from a foe and can be equipped for bonuses.
  • Side Quest: An optional quest
  • SIF: Sacred International Forums (the official forum)
  • Sigma / Σ: Found on the Inventory panel, it shows a number of player statistics.
  • Silly Messages: A semi-random line of text that appears when the game is loading or when the console is opened
  • Silver Difficulty: Second easiest difficulty mode; most players start out here
  • Silver Modification: The second of three enhancement choices available for a Combat Art
  • Sinister Predator: A Dryad Combat Art (Buff)
  • Skeletal Fortification: A Shadow Warrior Combat Art
  • Skills: Each class receives ten skills of their choice to level up as they progress.
  • Skull Trophy: A consumable item which requires Alchemy to use.
  • Slot: A colored socket on a piece of gear which allows runes, blacksmith arts, jewelry, or damage type items to be forged into.
  • Sofia's Benevolence: A Seraphim set
  • Softcore: Mode of play in which a character resurrects after death. Commonly abbreviated as SC.
  • Soul Hammer: A Seraphim Combat Art
  • Soul Reaver: An Inquisitor Combat Art (Buff)
  • Source Warden: An Aspect of the Temple Guardian
  • Source Warden Focus: A Secondary Temple Guardian Aspect Skill
  • Source Warden Lore: A Primary Temple Guardian Aspect Skill
  • SP: Abbreviation for Single Player; also abbreviation for Spain or Spanish version
  • Special Mount: A mount specific to each character class and gained after completion of the Unique Mounts quest
  • Spectral Hand: A Shadow Warrior Combat Art
  • Speed Lore: An Offensive Skill
  • Spell Intensity: An item modifier which affects the character's spell-based damage
  • Spell Resistance: A Defensive Skill
  • Stam: Abbreviation for Stamina
  • Stamina: One of the six available Attributes
  • Str: Abbreviation for Strength
  • Strength: One of the six available Attributes
  • SS: Abbreviation for Screenshot
  • Survival Bonus: A value which increases whenever a character is in combat. Commonly abbreviated as SB. Higher SB will give better chance to find valuables and increase opponents' levels. It is reset to 0 upon dying. (Open Inventory panel and hover mouse over the top area by character's name and class to view.)
  • SW: Abbreviation for Shadow Warrior
  • Sword: A one- or two-handed weapon
  • Sword Weapons: An Offensive Skill

T

U

  • UI: Abbreviation for User Interface. Also called Graphical User Interface or GUI.
  • UK: English or International version or server
  • Unique: Unique items are displayed with dark gold text.
  • Unique Mount: A character-specific Special Mount gained after completion of the Unique Mounts quest
  • Untouchable Force: A Temple Guardian Combat Art (Buff)
  • US: United States/North American version or server
  • User Interface The game controls; how the user interacts with the game. Also called UI, Graphical User Interface, or GUI.

V

W

X

Y

  • Yeti: A type of monster

Z