Difference between revisions of "Sacred 2:Game Glossary and Abbreviations"

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*'''[[Sacred 2:Ancient Bark|Ancient Bark]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] (Buff)
 
*'''[[Sacred 2:Ancient Bark|Ancient Bark]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] (Buff)
 
*'''[[Sacred 2:Ancient Magic|Ancient Magic]]''': A [[Sacred 2:Skills|Combat Art Skill]]
 
*'''[[Sacred 2:Ancient Magic|Ancient Magic]]''': A [[Sacred 2:Skills|Combat Art Skill]]
 +
*'''[[Sacred 2:Animal|Animal]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''Anneal''': A Blacksmith Art which can be [[Sacred 2:Forging|forged]] into a slot
 
*'''Anneal''': A Blacksmith Art which can be [[Sacred 2:Forging|forged]] into a slot
 
*'''Anvil''': Found on the Inventory panel, it allows a character with the Blacksmith skill to [[Sacred 2:Forging|forge]].
 
*'''Anvil''': Found on the Inventory panel, it allows a character with the Blacksmith skill to [[Sacred 2:Forging|forge]].
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*'''[[Sacred 2:Aspect Lore|Astute Supremacy Lore]]''': A Primary Inquisitor Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Astute Supremacy Lore]]''': A Primary Inquisitor Aspect [[Sacred 2:Skills|Skill]]
 
*'''Attack Rating''': Calculates your chance to hit an opponent. Often abbreviated as AR.
 
*'''Attack Rating''': Calculates your chance to hit an opponent. Often abbreviated as AR.
*'''Attack Value''':  An item modifier which affects the character's chance to hit
+
*'''Attack Value''':  An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to hit
 
*'''[[Sacred 2:Attributes|Attributes]]''': The six primary statistics of all characters: Strength, Stamina, Vitality, Dexterity, Intelligence, and Willpower.  
 
*'''[[Sacred 2:Attributes|Attributes]]''': The six primary statistics of all characters: Strength, Stamina, Vitality, Dexterity, Intelligence, and Willpower.  
 
*'''AU''': Australia (uses UK version or server)
 
*'''AU''': Australia (uses UK version or server)
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*'''[[Sacred 2:Belligerent Vault|Belligerent Vault]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Belligerent Vault|Belligerent Vault]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Bengaresh Desert|Bengaresh Desert]]''': The Desert [[Sacred 2:Regions of Ancaria|Region of Ancaria]]
 
*'''[[Sacred 2:Bengaresh Desert|Bengaresh Desert]]''': The Desert [[Sacred 2:Regions of Ancaria|Region of Ancaria]]
 +
*'''[[Sacred 2:Bestiary|Bestiary]]''': A listing of opponents.
 
*'''BFG''': Abbreviation for Big F*cking Gun, the Seraphim Combat Art [[Sacred 2:BeeEffGee|BeeEffGee]]
 
*'''BFG''': Abbreviation for Big F*cking Gun, the Seraphim Combat Art [[Sacred 2:BeeEffGee|BeeEffGee]]
 
*'''[[Sacred 2:Black Curse|Black Curse]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Black Curse|Black Curse]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
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*'''Blacksmith Art''': One of three different Combat Arts which a Blacksmith can [[Sacred 2:Forging|forge]] into a slot. (Taking the [[Sacred 2:Blacksmith|Blacksmith skill]] gives that character three additional exclusive Arts which he can socket without a Blacksmith NPC.)  
 
*'''Blacksmith Art''': One of three different Combat Arts which a Blacksmith can [[Sacred 2:Forging|forge]] into a slot. (Taking the [[Sacred 2:Blacksmith|Blacksmith skill]] gives that character three additional exclusive Arts which he can socket without a Blacksmith NPC.)  
 
*'''[[Sacred 2:Blazing Tempest|Blazing Tempest]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Blazing Tempest|Blazing Tempest]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
*'''Block Chance: Combat Arts''': An item modifier which affects the character's chance to block a melee attack
+
*'''Block Chance: Combat Arts''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to block a melee attack
*'''Block Chance: Projectiles''': An item modifier which affects the character's chance to block a ranged attack
+
*'''Block Chance: Projectiles''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to block a ranged attack
 
*'''[[Sacred 2:Blowguns|Blowgun]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Blowguns|Blowgun]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Books|Book]]''': A found item which can be viewed from a tab in your Log. There are 46 different books.
 
*'''[[Sacred 2:Books|Book]]''': A found item which can be viewed from a tab in your Log. There are 46 different books.
*'''[[Sacred 2:Boss|Boss]]''': A unique difficult monster
+
*'''[[Sacred 2:Boss|Boss]]''': A unique difficult monster. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Branch Trophy|Branch Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use.
 
*'''[[Sacred 2:Branch Trophy|Branch Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use.
 
*'''Bronze Difficulty''': Easiest of five difficulty modes: good for beginners and new hardcore characters
 
*'''Bronze Difficulty''': Easiest of five difficulty modes: good for beginners and new hardcore characters
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*'''[[Sacred 2:Cascading Shroud|Cascading Shroud]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Cascading Shroud|Cascading Shroud]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''Carrier Imp''': An in-game item usable in Closed Multiplayer only. It comes with the Collector's Edition or is purchasable separately for some regions. The Carrier Imp brings your player chest to you wherever you are.  
 
*'''Carrier Imp''': An in-game item usable in Closed Multiplayer only. It comes with the Collector's Edition or is purchasable separately for some regions. The Carrier Imp brings your player chest to you wherever you are.  
*'''Casting Speed''': An item modifier which affects the character's rate of casting a spell
+
*'''Casting Speed''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of casting a spell
 
*'''CE''': Abbreviation for Collector's Edition
 
*'''CE''': Abbreviation for Collector's Edition
 
*'''[[Sacred 2:Celdrahil's pandemonium|Celdrahil's Pandemonium]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''[[Sacred 2:Celdrahil's pandemonium|Celdrahil's Pandemonium]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
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*'''[[Sacred 2:Aspect Lore|Celestial Magic Lore]]''': A Primary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Celestial Magic Lore]]''': A Primary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''Champion''': An opponent which is more difficult than an ordinary foe but not as hard as a boss
 
*'''Champion''': An opponent which is more difficult than an ordinary foe but not as hard as a boss
*'''Chance for Burn''': A DoT item modifier which affects the character's chance to cause an opponent to catch on fire
+
*'''Chance for Burn''': A DoT [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to cause an opponent to catch on fire
*'''Chance for Critical Hits''': An item modifier which affects the character's chance to increase damage dealt  
+
*'''Chance for Critical Hits''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to increase damage dealt  
*'''Chance for Poison''': A DoT item modifier which affects the character's chance to become poisoned
+
*'''Chance for Poison''': A DoT [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to become poisoned
*'''Chance to Evade''': An item modifier which affects the character's chance to avoid a hit
+
*'''Chance to Evade''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to avoid a hit
*'''Chance to Inflict Wounds''': An item modifier which affects the character's chance to cause physical DoT. Wounds come in four levels: Open, Deep, Serious, and Deadly.
+
*'''Chance to Inflict Wounds''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to cause physical DoT. Wounds come in four levels: Open, Deep, Serious, and Deadly.
*'''Chance to Reflect: Close Combat''': An item modifier which affects the character's chance to reflect damage back at an attacker
+
*'''Chance to Reflect: Close Combat''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to reflect damage back at an attacker
 
*'''[[Sacred 2:Character Class|Character]]''': There are six playable characters in Sacred 2. Commonly called a Char or a Toon.  
 
*'''[[Sacred 2:Character Class|Character]]''': There are six playable characters in Sacred 2. Commonly called a Char or a Toon.  
 
*'''Charge''': One of three [[Sacred 2:Horse|Horse]] Combat Arts
 
*'''Charge''': One of three [[Sacred 2:Horse|Horse]] Combat Arts
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*'''[[Sacred 2:Daggers|Dagger]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Sword Weapons|Sword Weapons]])
 
*'''[[Sacred 2:Daggers|Dagger]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Sword Weapons|Sword Weapons]])
 
*'''[[Sacred 2:Damage Lore|Damage Lore]]''': An Offensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Damage Lore|Damage Lore]]''': An Offensive [[Sacred 2:Skills|Skill]]
*'''Damage Mitigation: Physical''': An item modifier which affects the character's chance to negate a portion of a physical attack
+
*'''Damage Mitigation: Physical''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to negate a portion of a physical attack
*'''Damage of Enraged Players''': An item modifier which increases the character's damage output as he or she becomes more wounded  
+
*'''Damage of Enraged Players''': An [[Sacred 2:Item Modifiers|item modifier]] which increases the character's damage output as he or she becomes more wounded  
 
*'''Damage over Time''': A secondary effect such as being poisoned or burning. Commonly abbreviated as DoT.
 
*'''Damage over Time''': A secondary effect such as being poisoned or burning. Commonly abbreviated as DoT.
 
*'''[[Sacred 2:Darting Assault|Darting Assault]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Darting Assault|Darting Assault]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
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*'''[[Sacred 2:Aspect Focus|Delphic Arcania Focus]]''': A Secondary High Elf Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Delphic Arcania Focus]]''': A Secondary High Elf Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Delphic Arcania Lore]]''': A Primary High Elf Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Delphic Arcania Lore]]''': A Primary High Elf Aspect [[Sacred 2:Skills|Skill]]
 +
*'''[[Sacred 2:Demon|Demon]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Demonic Blow|Demonic Blow]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Demonic Blow|Demonic Blow]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Demon Tooth Trophy|Demon Tooth Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use
 
*'''[[Sacred 2:Demon Tooth Trophy|Demon Tooth Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use
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*'''[[Sacred 2:Determined Justice|Determined Justice]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Determined Justice|Determined Justice]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Detheya's Agility|Detheya's Agility]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Detheya's Agility|Detheya's Agility]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
*'''Detrimental Magic Effects''': An item modifier which affects the character's chance to avoid or negate DoT from magic based attacks
+
*'''Detrimental Magic Effects''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to avoid or negate DoT from magic based attacks
 
*'''Devout Guardian''': An [[Sacred 2:Aspects|Aspect]] of the Temple Guardian
 
*'''Devout Guardian''': An [[Sacred 2:Aspects|Aspect]] of the Temple Guardian
 
*'''[[Sacred 2:Aspect Focus|Devout Guardian Focus]]''': A Primary Temple Guardian Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Devout Guardian Focus]]''': A Primary Temple Guardian Aspect [[Sacred 2:Skills|Skill]]
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*'''[[Sacred 2:Divine Protection|Divine Protection]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''[[Sacred 2:Divine Protection|Divine Protection]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''DoT''': Abbreviation for Damage over Time
 
*'''DoT''': Abbreviation for Damage over Time
*'''[[Sacred 2:Dragon|Dragon]]''': A type of opponent, with the exception of [[Sacred 2:Mer-Kil|Mer-Kil]], the friendly Dragon
+
*'''[[Sacred 2:Dragon|Dragon]]''': A type of opponent, with the exception of [[Sacred 2:Mer-Kil|Mer-Kil]], the friendly Dragon. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Dragon Islands|Dragon Islands]]''': The Dragon [[Sacred 2:Regions of Ancaria|Region of Ancaria]]
 
*'''[[Sacred 2:Dragon Islands|Dragon Islands]]''': The Dragon [[Sacred 2:Regions of Ancaria|Region of Ancaria]]
 
*'''[[Sacred 2:Drapes of Catharsis|Drapes of Catharsis]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Drapes of Catharsis|Drapes of Catharsis]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Dreadbringer|Dreadbringer]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Dreadbringer|Dreadbringer]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Dryad|Dryad]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2
 
*'''[[Sacred 2:Dryad|Dryad]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2
 +
*'''[[Sacred 2:Dryad Enemy|Dryad (Enemy)]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Dryad's Merry Christmas Set|Dryad's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] as a Dryad
 
*'''[[Sacred 2:Dryad's Merry Christmas Set|Dryad's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] as a Dryad
 
*'''[[Sacred 2:Dual wield|Dual Wield]]''': An Offensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Dual wield|Dual Wield]]''': An Offensive [[Sacred 2:Skills|Skill]]
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*'''EE''': Eastern European version or server
 
*'''EE''': Eastern European version or server
 
*'''[[Sacred 2:Endijian's Artifacts|Endijian's Artifacts]]''': [[Sacred 2:Seraphim Set Items|A Seraphim set]]
 
*'''[[Sacred 2:Endijian's Artifacts|Endijian's Artifacts]]''': [[Sacred 2:Seraphim Set Items|A Seraphim set]]
 +
*'''[[Sacred 2:Energy|Energy (Enemy)]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Energy Pistols|Energy Pistol]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Energy Pistols|Energy Pistol]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Energy Weapons|Energy Weapon]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Energy Weapons|Energy Weapon]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
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*'''[[Sacred 2:Garments of the Storms|Garments of the Storms]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''[[Sacred 2:Garments of the Storms|Garments of the Storms]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''Gear''': Items a character can wear or equip, such as armor, weapons, shields, and jewelry
 
*'''Gear''': Items a character can wear or equip, such as armor, weapons, shields, and jewelry
 +
*'''[[Sacred 2:Energy|Ghost]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Glacial Thorns|Glacial Thorns]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Glacial Thorns|Glacial Thorns]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Deities|God]]''': One of six Deities which must be chosen when creating a new character.
 
*'''[[Sacred 2:Deities|God]]''': One of six Deities which must be chosen when creating a new character.
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*'''[[Sacred 2:Hell Hound|Hellhound]]''': The Shadow Warrior's [[Sacred 2:Unique Mounts|Special Mount]]  
 
*'''[[Sacred 2:Hell Hound|Hellhound]]''': The Shadow Warrior's [[Sacred 2:Unique Mounts|Special Mount]]  
 
*'''[[Sacred 2:High Elf|High Elf]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as HE.
 
*'''[[Sacred 2:High Elf|High Elf]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as HE.
 +
*'''[[Sacred 2:High Elf Enemy|High Elf (Enemy)]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:High Elf's Merry Christmas Set|High Elf's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] as a High Elf
 
*'''[[Sacred 2:High Elf's Merry Christmas Set|High Elf's Merry Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] as a High Elf
 
*'''Hitpoints''': Units of health. Character dies when HPs reach 0.
 
*'''Hitpoints''': Units of health. Character dies when HPs reach 0.
 
*'''[[Sacred 2:Horse|Horse]]''': A purchasable [[Sacred 2:Mounts|mount]] used for increasing movement speed
 
*'''[[Sacred 2:Horse|Horse]]''': A purchasable [[Sacred 2:Mounts|mount]] used for increasing movement speed
 
*'''HP''': Abbreviation for Hitpoints (health)
 
*'''HP''': Abbreviation for Hitpoints (health)
 +
*'''[[Sacred 2:Human|Human (Enemy)]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 +
*'''[[Sacred 2:Humanoid Monster|Humanoid Monster]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
  
 
==''' I''' ==
 
==''' I''' ==
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*'''[[Sacred 2:Inquisitor|Inquisitor]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as Inq.
 
*'''[[Sacred 2:Inquisitor|Inquisitor]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as Inq.
 
*'''[[Sacred 2:Inquisitor's Dark Christmas Set|Inquisitor's Dark Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] as an Inquisitor
 
*'''[[Sacred 2:Inquisitor's Dark Christmas Set|Inquisitor's Dark Christmas Set]]''': A [[Sacred 2:Christmas Sets|Christmas set]] received after completing the [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] as an Inquisitor
 +
*'''[[Sacred 2:Insects|Insect]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Insignia of Balefullness|Insignia of Balefulness]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Insignia of Balefullness|Insignia of Balefulness]]''': An [[Sacred 2:Inquisitor Set Items|Inquisitor set]]
 
*'''[[Sacred 2:Inspiration|Inspiration]]''': A Divine Gift granted by choosing Forens as a [[Sacred 2:Deities|Deity]]
 
*'''[[Sacred 2:Inspiration|Inspiration]]''': A Divine Gift granted by choosing Forens as a [[Sacred 2:Deities|Deity]]
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*'''Level''': Characters start at level 1 and progress toward level 200.
 
*'''Level''': Characters start at level 1 and progress toward level 200.
 
*'''[[Sacred 2:Levin Array|Levin Array]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Levin Array|Levin Array]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
*'''Life Leeched per hit''': An item modifier which allows the character to increase health as an opponent is wounded
+
*'''Life Leeched per hit''': An [[Sacred 2:Item Modifiers|item modifier]] which allows the character to increase health as an opponent is wounded
 
*'''Light Path''': Affects some quest texts and outcome. Only the Dryad, Seraphim, Shadow Warrior, Temple Guardian, and High Elf may choose this path.  
 
*'''Light Path''': Affects some quest texts and outcome. Only the Dryad, Seraphim, Shadow Warrior, Temple Guardian, and High Elf may choose this path.  
 
*'''Light Saber''': A special glowing sword which is possibly modeled after weapons used in the Star Wars movies.
 
*'''Light Saber''': A special glowing sword which is possibly modeled after weapons used in the Star Wars movies.
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*'''Open''': Open multiplayer. Characters are stored on players' computers, and are more prone to cheating than Closed MP.
 
*'''Open''': Open multiplayer. Characters are stored on players' computers, and are more prone to cheating than Closed MP.
*'''Opponents chance to cause secondary effects''': An item modifier which affects the character's chance to avoid DoT effects cast by an opponent
+
*'''Opponents chance to cause secondary effects''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to avoid DoT effects cast by an opponent
 +
*'''[[Sacred 2:Orcs|Orc]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Origin of the Seraish|Origin of the Seraish]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''[[Sacred 2:Origin of the Seraish|Origin of the Seraish]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''OS''': Operating System (usually Windows XP or Vista)
 
*'''OS''': Operating System (usually Windows XP or Vista)
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*'''[[Sacred 2:Pelting Strikes|Pelting Strikes]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''[[Sacred 2:Pelting Strikes|Pelting Strikes]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]]
 
*'''PL''': Polish version or server
 
*'''PL''': Polish version or server
 +
*'''[[Sacred 2:Plant|Plant]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''Platinum Difficulty''': Difficulty mode attainable after completing Gold in Single Player or reaching level 100 in Multiplayer.
 
*'''Platinum Difficulty''': Difficulty mode attainable after completing Gold in Single Player or reaching level 100 in Multiplayer.
 
*'''Poison Fang''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to poison damage.
 
*'''Poison Fang''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to poison damage.
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*'''[[Sacred 2:Reflective Emanation|Reflective Emanation]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]] (Buff)
 
*'''[[Sacred 2:Reflective Emanation|Reflective Emanation]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]] (Buff)
 
*'''Regen''': Abbreviation for Regeneration Penalty
 
*'''Regen''': Abbreviation for Regeneration Penalty
*'''Regeneration Penalty''': An item modifier which affects the character's rate of Combat Art usage
+
*'''Regeneration Penalty''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of Combat Art usage
 
*'''[[Sacred 2:Regions of Ancaria|Region]]''': A geographic area easily accessible from the [[Sacred 2:Multiplayer Island|Multiplayer Island]]
 
*'''[[Sacred 2:Regions of Ancaria|Region]]''': A geographic area easily accessible from the [[Sacred 2:Multiplayer Island|Multiplayer Island]]
 
*'''Relic Holder''': A rotatable part of the UI which contains groups of [[Sacred 2:Relics|Relics]]  
 
*'''Relic Holder''': A rotatable part of the UI which contains groups of [[Sacred 2:Relics|Relics]]  
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*'''RU''': Russian version or server
 
*'''RU''': Russian version or server
 
*'''[[Sacred 2:Ruinous Onslaught|Ruinous Onslaught]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Ruinous Onslaught|Ruinous Onslaught]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
*'''Run Speed''': An item modifier which affects the character's rate of travel
+
*'''Run Speed''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of travel
 
*'''Rune''': An item which upgrades a Combat Art, either by [[Sacred 2:Forging|forging]] or memorizing
 
*'''Rune''': An item which upgrades a Combat Art, either by [[Sacred 2:Forging|forging]] or memorizing
 
*'''Runemaster''': An NPC who can trade runes for other runes (for a price)
 
*'''Runemaster''': An NPC who can trade runes for other runes (for a price)
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*'''Screenshot''': To capture a picture of one frame in your game by pressing PrintScreen (or using a third-party program such as Fraps). Ctrl+PrtScrn will capture with the User Interface showing. Commonly abbreviated as SS.
 
*'''Screenshot''': To capture a picture of one frame in your game by pressing PrintScreen (or using a third-party program such as Fraps). Ctrl+PrtScrn will capture with the User Interface showing. Commonly abbreviated as SS.
 
*'''[[Sacred 2:Scything Sweep|Scything Sweep]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Scything Sweep|Scything Sweep]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
*'''Selling Price +X%''': An item modifier which affects the value of that particular item only
+
*'''Selling Price +X%''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the value of that particular item only
 
*'''Sera''': Abbreviation for [[Sacred 2:Seraphim|Seraphim]]
 
*'''Sera''': Abbreviation for [[Sacred 2:Seraphim|Seraphim]]
 
*'''[[Sacred 2:Seraphim|Seraphim]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as Sera.
 
*'''[[Sacred 2:Seraphim|Seraphim]]''': One of the six playable [[Sacred 2:Character Class|characters]] in Sacred 2. Commonly abbreviated as Sera.
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*'''Shield''': An item which provides extra defense and bonuses, and can be equipped in a weapon slot with a one-handed weapon.
 
*'''Shield''': An item which provides extra defense and bonuses, and can be equipped in a weapon slot with a one-handed weapon.
 
*'''[[Sacred 2:Shield Lore|Shield Lore]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Shield Lore|Shield Lore]]''': A Defensive [[Sacred 2:Skills|Skill]]
*'''Shield Regeneration Time''': An item modifier which affects the character's rate of energy shield regeneration
+
*'''Shield Regeneration Time''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of energy shield regeneration
 
*'''[[Sacred 2:Short Bows|Short Bow]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Short Bows|Short Bow]]''': A two handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Short Swords|Short Sword]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Sword Weapons|Sword Weapons]])
 
*'''[[Sacred 2:Short Swords|Short Sword]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Sword Weapons|Sword Weapons]])
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*'''[[Sacred 2:Spectral Hand|Spectral Hand]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Spectral Hand|Spectral Hand]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]]
 
*'''[[Sacred 2:Speed Lore|Speed Lore]]''': An Offensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Speed Lore|Speed Lore]]''': An Offensive [[Sacred 2:Skills|Skill]]
*'''Spell Intensity''': An item modifier which affects the character's spell-based damage
+
*'''Spell Intensity''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's spell-based damage
 
*'''[[Sacred 2:Spell Resistance|Spell Resistance]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Spell Resistance|Spell Resistance]]''': A Defensive [[Sacred 2:Skills|Skill]]
 +
*'''[[Sacred 2:Insects|Spider]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''Stam''': Abbreviation for [[Sacred 2:Stamina|Stamina]]
 
*'''Stam''': Abbreviation for [[Sacred 2:Stamina|Stamina]]
 
*'''[[Sacred 2:Stamina|Stamina]]''': One of the six available [[Sacred 2:Attributes|Attributes]]
 
*'''[[Sacred 2:Stamina|Stamina]]''': One of the six available [[Sacred 2:Attributes|Attributes]]
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*'''[[Sacred 2:Throwing Daggers|Throwing Dagger]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Throwing Daggers|Throwing Dagger]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Throwing Stars|Throwing Star]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 
*'''[[Sacred 2:Throwing Stars|Throwing Star]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Ranged Weapons|Ranged Weapons]])
 +
*'''[[Sacred 2:T-Mutant|T-Mutant]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''Toon''': Abbreviation for "cartoon" (Character)  
 
*'''Toon''': Abbreviation for "cartoon" (Character)  
 
*'''[[Sacred 2:Toughness|Toughness]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Toughness|Toughness]]''': A Defensive [[Sacred 2:Skills|Skill]]
*'''[[Sacred 2:Traps|Trap]]''': A stationary opponent found in caves
+
*'''[[Sacred 2:Traps|Trap]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''Trash Mob''': A small group of easily dispatched foes.
 
*'''Trash Mob''': A small group of easily dispatched foes.
 
*'''[[Sacred 2:Troll Tooth Trophy|Troll Tooth Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use
 
*'''[[Sacred 2:Troll Tooth Trophy|Troll Tooth Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use
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*'''UI''': Abbreviation for User Interface. Also called [[Sacred 2:Graphical User Interface|Graphical User Interface]] or GUI.
 
*'''UI''': Abbreviation for User Interface. Also called [[Sacred 2:Graphical User Interface|Graphical User Interface]] or GUI.
 
*'''UK''': English or International version or server
 
*'''UK''': English or International version or server
 +
*'''[[Sacred 2:Undead|Undead]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''[[Sacred 2:Uniques Database|Unique]]''': Unique items are displayed with dark gold text.
 
*'''[[Sacred 2:Uniques Database|Unique]]''': Unique items are displayed with dark gold text.
 
*'''[[Sacred 2:Unique Mounts|Unique Mount]]''': A character-specific Special [[Sacred 2:Mounts|Mount]] gained after completion of the Unique Mounts quest
 
*'''[[Sacred 2:Unique Mounts|Unique Mount]]''': A character-specific Special [[Sacred 2:Mounts|Mount]] gained after completion of the Unique Mounts quest
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*'''[[Sacred 2:Viperish Disease|Viperish Disease]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Viperish Disease|Viperish Disease]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]]
 
*'''[[Sacred 2:Virgo's Revenge|Virgo's Revenge]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''[[Sacred 2:Virgo's Revenge|Virgo's Revenge]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
*'''Visibility Range''': An item modifier which affects the distance a player can see oncoming monsters on the Minimap and uncovers more of the Fog of War (does not increase map area discovered percentage).
+
*'''Visibility Range''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the distance a player can see oncoming monsters on the Minimap and uncovers more of the Fog of War (does not increase world discovered percentage).
 
*'''Vit''': Abbreviation for [[Sacred 2:Vitality|Vitality]]
 
*'''Vit''': Abbreviation for [[Sacred 2:Vitality|Vitality]]
 
*'''[[Sacred 2:Vitality|Vitality]]''': One of the six available [[Sacred 2:Attributes|Attributes]]
 
*'''[[Sacred 2:Vitality|Vitality]]''': One of the six available [[Sacred 2:Attributes|Attributes]]
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*'''Whet''': A Blacksmith Art which can be [[Sacred 2:Forging|forged]] into a slot
 
*'''Whet''': A Blacksmith Art which can be [[Sacred 2:Forging|forged]] into a slot
 
*'''[[Sacred 2:Whips|Whip]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Hafted Weapons|Hafted Weapons]])
 
*'''[[Sacred 2:Whips|Whip]]''': A one handed [[Sacred 2:Weapons|Weapon]] ([[Sacred 2:Hafted Weapons|Hafted Weapons]])
 +
*'''[[Sacred 2:Wild Animal|Wild Animal]]''': A type of opponent. See [[Sacred 2:Bestiary|Bestiary]].
 
*'''Will''': Abbreviation for [[Sacred 2:Willpower|Willpower]]
 
*'''Will''': Abbreviation for [[Sacred 2:Willpower|Willpower]]
 
*'''[[Sacred 2:Will-o-wisp|Will-o-wisp]]''': A Divine Gift granted by choosing Testa as a [[Sacred 2:Deities|Deity]]
 
*'''[[Sacred 2:Will-o-wisp|Will-o-wisp]]''': A Divine Gift granted by choosing Testa as a [[Sacred 2:Deities|Deity]]
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==''' Y''' ==
 
==''' Y''' ==
  
*'''Yeti''': A type of monster
+
*'''Yeti''': A type of opponent found in the [[Sacred 2:WikiPageName|Christmas Quest]].
  
 
==''' Z''' ==
 
==''' Z''' ==
  
 
*'''[[Sacred 2:Zealous Doppelganger|Zealous Doppelganger]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Zealous Doppelganger|Zealous Doppelganger]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]

Revision as of 01:15, 10 February 2009


A–Z: # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


This is the Sacred 2 Game Dictionary and has been created to help viewers browse quickly through the game's various sayings, terms, and abbreviations. If there is a specific term you are looking for, or want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.


A

B

C

D

E

F

G

H

I

J

K

L

M

N

O

  • Open: Open multiplayer. Characters are stored on players' computers, and are more prone to cheating than Closed MP.
  • Opponents chance to cause secondary effects: An item modifier which affects the character's chance to avoid DoT effects cast by an opponent
  • Orc: A type of opponent. See Bestiary.
  • Origin of the Seraish: A Seraphim set
  • OS: Operating System (usually Windows XP or Vista)

P

Q

  • Quest: A task to complete. Quest types include Main, Side, and Character-Specific.
  • Quest Boss: A unique monster who appears at a certain point of a quest
  • Questgiver: An NPC who gives the character tasks (or quests) to complete

R

S

T

U

  • UI: Abbreviation for User Interface. Also called Graphical User Interface or GUI.
  • UK: English or International version or server
  • Undead: A type of opponent. See Bestiary.
  • Unique: Unique items are displayed with dark gold text.
  • Unique Mount: A character-specific Special Mount gained after completion of the Unique Mounts quest
  • Untouchable Force: A Temple Guardian Combat Art (Buff)
  • US: United States/North American version or server
  • User Interface: The game controls; how the user interacts with the game. Also called UI, Graphical User Interface, or GUI.

V

W

X

Y

Z