Difference between revisions of "Sacred 2:Game Glossary and Abbreviations"

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*'''[[Sacred 2:Archimedes Beam|Archimedes Beam]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Archimedes Beam|Archimedes Beam]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''Area of Effect''': Damage which affects multiple targets in a wide radius. Commonly abbreviated as AoE.
 
*'''Area of Effect''': Damage which affects multiple targets in a wide radius. Commonly abbreviated as AoE.
*'''[[Sacred 2:Armatin's Legacy|Armatin's Legacy]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]
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*'''[[Sacred 2:Armantin's Legacy|Armantin's Legacy]]''': A [[Sacred 2:Shadow Warrior Set Items|Shadow Warrior set]]
 
*'''Armor / Armour''': An item worn on the body to provide defense and other benefits.
 
*'''Armor / Armour''': An item worn on the body to provide defense and other benefits.
 
*'''[[Sacred 2:Armour Lore|Armor Lore]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Armour Lore|Armor Lore]]''': A Defensive [[Sacred 2:Skills|Skill]]

Revision as of 10:26, 1 May 2009


A–Z: # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


This is the Sacred 2 Game Dictionary and has been created to help viewers browse quickly through the game's various sayings, terms, and abbreviations. If there is a specific term you are looking for, or if you want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.


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  • Quest: A task to complete. Quest types include Main, Side, and Character-Specific.
  • Quest Boss: A unique monster who appears at a certain point of a quest
  • Questgiver: An NPC who gives the character tasks (or quests) to complete

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